| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkColorFilter.h" |
| #include "SkGradientShader.h" |
| #include "SkRandom.h" |
| |
| static sk_sp<SkShader> make_shader1(SkScalar w, SkScalar h) { |
| const SkColor colors[] = { |
| SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, |
| SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW, |
| }; |
| const SkPoint pts[] = { { w/4, 0 }, { 3*w/4, h } }; |
| |
| return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), |
| SkShader::kMirror_TileMode); |
| } |
| |
| static sk_sp<SkShader> make_shader2() { |
| return SkShader::MakeColorShader(SK_ColorBLUE); |
| } |
| |
| static SkColorFilter* make_color_filter() { |
| return SkColorFilter::CreateModeFilter(0xFFAABBCC, SkXfermode::kDarken_Mode); |
| } |
| |
| class VerticesGM : public skiagm::GM { |
| SkPoint fPts[9]; |
| SkPoint fTexs[9]; |
| SkColor fColors[9]; |
| sk_sp<SkShader> fShader1; |
| sk_sp<SkShader> fShader2; |
| SkAutoTUnref<SkColorFilter> fColorFilter; |
| |
| public: |
| VerticesGM() {} |
| |
| protected: |
| |
| void onOnceBeforeDraw() override { |
| const SkScalar X = 30; |
| const SkScalar Y = 30; |
| |
| fPts[0].set(0, 0); fPts[1].set(X/2, 3); fPts[2].set(X, 0); |
| fPts[3].set(3, Y/2); fPts[4].set(X/2, Y/2); fPts[5].set(X-3, Y/2); |
| fPts[6].set(0, Y); fPts[7].set(X/2, Y-3); fPts[8].set(X, Y); |
| |
| const SkScalar w = 40; |
| const SkScalar h = 40; |
| |
| fTexs[0].set(0, 0); fTexs[1].set(w/2, 0); fTexs[2].set(w, 0); |
| fTexs[3].set(0, h/2); fTexs[4].set(w/2, h/2); fTexs[5].set(w, h/2); |
| fTexs[6].set(0, h); fTexs[7].set(w/2, h); fTexs[8].set(w, h); |
| |
| fShader1 = make_shader1(w, h); |
| fShader2 = make_shader2(); |
| fColorFilter.reset(make_color_filter()); |
| |
| SkRandom rand; |
| for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) { |
| fColors[i] = rand.nextU() | 0xFF000000; |
| } |
| } |
| |
| SkString onShortName() override { |
| SkString name("vertices"); |
| return name; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(600, 600); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| // start with the center of a 3x3 grid |
| static const uint16_t fan[] = { |
| 4, |
| 0, 1, 2, 5, 8, 7, 6, 3, 0 |
| }; |
| |
| const struct { |
| const SkColor* fColors; |
| const SkPoint* fTexs; |
| const sk_sp<SkShader>& fShader; |
| SkColorFilter* fColorFilter; |
| uint8_t fAlpha; |
| } rec[] = { |
| { fColors, nullptr, fShader1, nullptr , 0xFF }, |
| { nullptr, fTexs , fShader1, nullptr , 0xFF }, |
| { fColors, fTexs , fShader1, nullptr , 0xFF }, |
| { fColors, nullptr, fShader2, nullptr , 0xFF }, |
| { nullptr, fTexs , fShader2, nullptr , 0xFF }, |
| { fColors, fTexs , fShader2, nullptr , 0xFF }, |
| { fColors, nullptr, fShader1, fColorFilter, 0xFF }, |
| { nullptr, fTexs , fShader1, fColorFilter, 0xFF }, |
| { fColors, fTexs , fShader1, fColorFilter, 0xFF }, |
| { fColors, nullptr, fShader2, fColorFilter, 0xFF }, |
| { nullptr, fTexs , fShader2, fColorFilter, 0xFF }, |
| { fColors, fTexs , fShader2, fColorFilter, 0xFF }, |
| { fColors, nullptr, fShader1, nullptr , 0x80 }, |
| { nullptr, fTexs , fShader1, nullptr , 0x80 }, |
| { fColors, fTexs , fShader1, nullptr , 0x80 }, |
| { fColors, nullptr, fShader2, nullptr , 0x80 }, |
| { nullptr, fTexs , fShader2, nullptr , 0x80 }, |
| { fColors, fTexs , fShader2, nullptr , 0x80 }, |
| { fColors, nullptr, fShader1, fColorFilter, 0x80 }, |
| { nullptr, fTexs , fShader1, fColorFilter, 0x80 }, |
| { fColors, fTexs , fShader1, fColorFilter, 0x80 }, |
| { fColors, nullptr, fShader2, fColorFilter, 0x80 }, |
| { nullptr, fTexs , fShader2, fColorFilter, 0x80 }, |
| { fColors, fTexs , fShader2, fColorFilter, 0x80 }, |
| }; |
| |
| const SkXfermode::Mode modes[] = { |
| SkXfermode::kClear_Mode, |
| SkXfermode::kSrc_Mode, |
| SkXfermode::kDst_Mode, |
| SkXfermode::kSrcOver_Mode, |
| SkXfermode::kDstOver_Mode, |
| SkXfermode::kSrcIn_Mode, |
| SkXfermode::kDstIn_Mode, |
| SkXfermode::kSrcOut_Mode, |
| SkXfermode::kDstOut_Mode, |
| SkXfermode::kSrcATop_Mode, |
| SkXfermode::kDstATop_Mode, |
| SkXfermode::kXor_Mode, |
| SkXfermode::kPlus_Mode, |
| SkXfermode::kModulate_Mode, |
| SkXfermode::kScreen_Mode, |
| SkXfermode::kOverlay_Mode, |
| SkXfermode::kDarken_Mode, |
| SkXfermode::kLighten_Mode, |
| SkXfermode::kColorDodge_Mode, |
| SkXfermode::kColorBurn_Mode, |
| SkXfermode::kHardLight_Mode, |
| SkXfermode::kSoftLight_Mode, |
| SkXfermode::kDifference_Mode, |
| SkXfermode::kExclusion_Mode, |
| SkXfermode::kMultiply_Mode, |
| SkXfermode::kHue_Mode, |
| SkXfermode::kSaturation_Mode, |
| SkXfermode::kColor_Mode, |
| SkXfermode::kLuminosity_Mode, |
| }; |
| |
| SkPaint paint; |
| |
| canvas->translate(4, 4); |
| int x = 0; |
| for (size_t j = 0; j < SK_ARRAY_COUNT(modes); ++j) { |
| SkXfermode* xfer = SkXfermode::Create(modes[j]); |
| canvas->save(); |
| for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) { |
| paint.setShader(rec[i].fShader); |
| paint.setColorFilter(rec[i].fColorFilter); |
| paint.setAlpha(rec[i].fAlpha); |
| //if (2 == x) |
| canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, |
| SK_ARRAY_COUNT(fPts), fPts, |
| rec[i].fTexs, rec[i].fColors, |
| xfer, fan, SK_ARRAY_COUNT(fan), paint); |
| canvas->translate(40, 0); |
| ++x; |
| } |
| canvas->restore(); |
| canvas->translate(0, 40); |
| SkSafeUnref(xfer); |
| } |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| ///////////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM(return new VerticesGM();) |