| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGLGpuCommandBuffer_DEFINED |
| #define GrGLGpuCommandBuffer_DEFINED |
| |
| #include "GrGpuCommandBuffer.h" |
| |
| #include "GrGLGpu.h" |
| #include "GrGLRenderTarget.h" |
| #include "GrOpFlushState.h" |
| |
| class GrGLGpu; |
| class GrGLRenderTarget; |
| |
| class GrGLGpuTextureCommandBuffer : public GrGpuTextureCommandBuffer { |
| public: |
| GrGLGpuTextureCommandBuffer(GrGLGpu* gpu, GrTexture* texture, GrSurfaceOrigin origin) |
| : INHERITED(texture, origin) |
| , fGpu(gpu) { |
| } |
| |
| ~GrGLGpuTextureCommandBuffer() override {} |
| |
| void submit() override {} |
| |
| void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect, |
| const SkIPoint& dstPoint) override { |
| fGpu->copySurface(fTexture, fOrigin, src, srcOrigin, srcRect, dstPoint); |
| } |
| |
| void insertEventMarker(const char* msg) override { |
| fGpu->insertEventMarker(msg); |
| } |
| |
| private: |
| GrGLGpu* fGpu; |
| |
| typedef GrGpuTextureCommandBuffer INHERITED; |
| }; |
| |
| class GrGLGpuRTCommandBuffer : public GrGpuRTCommandBuffer { |
| /** |
| * We do not actually buffer up draws or do any work in the this class for GL. Instead commands |
| * are immediately sent to the gpu to execute. Thus all the commands in this class are simply |
| * pass through functions to corresponding calls in the GrGLGpu class. |
| */ |
| public: |
| GrGLGpuRTCommandBuffer(GrGLGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, |
| const GrGpuRTCommandBuffer::LoadAndStoreInfo& colorInfo, |
| const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo& stencilInfo) |
| : INHERITED(rt, origin) |
| , fGpu(gpu) |
| , fColorLoadAndStoreInfo(colorInfo) |
| , fStencilLoadAndStoreInfo(stencilInfo) { |
| } |
| |
| ~GrGLGpuRTCommandBuffer() override {} |
| |
| void begin() override; |
| void end() override {} |
| |
| void discard() override { } |
| |
| void insertEventMarker(const char* msg) override { |
| fGpu->insertEventMarker(msg); |
| } |
| |
| void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { |
| state->doUpload(upload); |
| } |
| |
| void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect, |
| const SkIPoint& dstPoint) override { |
| fGpu->copySurface(fRenderTarget, fOrigin, src, srcOrigin, srcRect, dstPoint); |
| } |
| |
| void submit() override {} |
| |
| private: |
| GrGpu* gpu() override { return fGpu; } |
| |
| void onDraw(const GrPipeline& pipeline, |
| const GrPrimitiveProcessor& primProc, |
| const GrMesh mesh[], |
| const GrPipeline::DynamicState dynamicStates[], |
| int meshCount, |
| const SkRect& bounds) override { |
| SkASSERT(pipeline.renderTarget() == fRenderTarget); |
| fGpu->draw(pipeline, primProc, mesh, dynamicStates, meshCount); |
| } |
| |
| void onClear(const GrFixedClip& clip, GrColor color) override { |
| fGpu->clear(clip, color, fRenderTarget, fOrigin); |
| } |
| |
| void onClearStencilClip(const GrFixedClip& clip, bool insideStencilMask) override { |
| fGpu->clearStencilClip(clip, insideStencilMask, fRenderTarget, fOrigin); |
| } |
| |
| GrGLGpu* fGpu; |
| GrGpuRTCommandBuffer::LoadAndStoreInfo fColorLoadAndStoreInfo; |
| GrGpuRTCommandBuffer::StencilLoadAndStoreInfo fStencilLoadAndStoreInfo; |
| |
| typedef GrGpuRTCommandBuffer INHERITED; |
| }; |
| |
| #endif |
| |