Revert "Initial definition of fill rect op"

This reverts commit d3c92d9a368be2d1f592bef4e65727721fc3ecf8.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Initial definition of fill rect op
> 
> Bug: skia:
> Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> Reviewed-on: https://skia-review.googlesource.com/c/163486
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173233
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
diff --git a/gm/drawquadset.cpp b/gm/drawquadset.cpp
deleted file mode 100644
index 9c3c6f0..0000000
--- a/gm/drawquadset.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-/*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "gm.h"
-
-#include "GrClip.h"
-#include "GrContext.h"
-#include "GrRenderTargetContext.h"
-#include "GrSurfaceContextPriv.h"
-#include "SkGr.h"
-#include "SkGradientShader.h"
-
-static constexpr SkScalar kTileWidth = 40;
-static constexpr SkScalar kTileHeight = 30;
-
-static constexpr int kRowCount = 4;
-static constexpr int kColCount = 3;
-
-static void draw_text(SkCanvas* canvas, const char* text) {
-    SkPaint paint;
-    paint.setColor(SK_ColorBLACK);
-    paint.setTextSize(12.0f);
-    paint.setAntiAlias(true);
-
-    canvas->drawString(text, 0, 0, paint);
-}
-
-static void draw_gradient_tiles(GrRenderTargetContext* rtc, const SkMatrix& view,
-                                bool adjustLocal) {
-    GrRenderTargetContext::QuadSetEntry quads[kRowCount * kColCount];
-
-    for (int i = 0; i < kRowCount; ++i) {
-        for (int j = 0; j < kColCount; ++j) {
-            SkRect tile = SkRect::MakeXYWH(j * kTileWidth, i * kTileHeight, kTileWidth, kTileHeight);
-
-            int q = i * kColCount + j;
-            quads[q].fRect = tile;
-            quads[q].fColor = {1.f, 1.f, 1.f, 1.f};
-
-            if (adjustLocal) {
-                quads[q].fLocalMatrix.setTranslate(-tile.fLeft, -tile.fTop);
-            } else {
-                quads[q].fLocalMatrix.setIdentity();
-            }
-
-            quads[q].fAAFlags = GrQuadAAFlags::kNone;
-            if (i == 0) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kTop;
-            }
-            if (i == kRowCount - 1) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kBottom;
-            }
-            if (j == 0) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kLeft;
-            }
-            if (j == kColCount - 1) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kRight;
-            }
-        }
-    }
-
-    // Make a shared gradient paint
-    static constexpr SkPoint pts[] = { {0.f, 0.f}, {0.25f * kTileWidth, 0.25f * kTileHeight} };
-    static constexpr SkColor colors[] = { SK_ColorBLUE, SK_ColorWHITE };
-
-    auto gradient = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kMirror_TileMode);
-    SkPaint paint;
-    paint.setShader(gradient);
-    GrPaint grPaint;
-    SkPaintToGrPaint(rtc->surfPriv().getContext(), rtc->colorSpaceInfo(), paint, view, &grPaint);
-    // And use private API to use GrFillRectOp
-    rtc->drawQuadSet(GrNoClip(), std::move(grPaint), GrAA::kYes, view, quads, SK_ARRAY_COUNT(quads));
-}
-
-static void draw_color_tiles(GrRenderTargetContext* rtc, const SkMatrix& view, bool multicolor) {
-    GrRenderTargetContext::QuadSetEntry quads[kRowCount * kColCount];
-
-    for (int i = 0; i < kRowCount; ++i) {
-        for (int j = 0; j < kColCount; ++j) {
-            SkRect tile = SkRect::MakeXYWH(j * kTileWidth, i * kTileHeight, kTileWidth, kTileHeight);
-
-            int q = i * kColCount + j;
-            quads[q].fRect = tile;
-            quads[q].fLocalMatrix.setIdentity();
-
-            if (multicolor) {
-                quads[q].fColor = {(i + 1.f) / kRowCount, (j + 1.f) / kColCount, .4f, 1.f};
-            } else {
-                quads[q].fColor = {.2f, .8f, .3f, 1.f};
-            }
-
-            quads[q].fAAFlags = GrQuadAAFlags::kNone;
-            if (i == 0) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kTop;
-            }
-            if (i == kRowCount - 1) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kBottom;
-            }
-            if (j == 0) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kLeft;
-            }
-            if (j == kColCount - 1) {
-                quads[q].fAAFlags |= GrQuadAAFlags::kRight;
-            }
-        }
-    }
-
-    GrPaint grPaint;
-    // And use private API to use GrFillRectOp
-    rtc->drawQuadSet(GrNoClip(), std::move(grPaint), GrAA::kYes, view, quads, SK_ARRAY_COUNT(quads));
-}
-
-static void draw_tile_boundaries(SkCanvas* canvas, const SkMatrix& local) {
-    // Draw grid of red lines at interior tile boundaries.
-    static constexpr SkScalar kLineOutset = 10.f;
-    SkPaint paint;
-    paint.setAntiAlias(true);
-    paint.setColor(SK_ColorRED);
-    paint.setStyle(SkPaint::kStroke_Style);
-    paint.setStrokeWidth(0.f);
-    for (int x = 1; x < kColCount; ++x) {
-        SkPoint pts[] = {{x * kTileWidth, 0}, {x * kTileWidth, kRowCount * kTileHeight}};
-        local.mapPoints(pts, 2);
-        SkVector v = pts[1] - pts[0];
-        v.setLength(v.length() + kLineOutset);
-        canvas->drawLine(pts[1] - v, pts[0] + v, paint);
-    }
-    for (int y = 1; y < kRowCount; ++y) {
-        SkPoint pts[] = {{0, y * kTileHeight}, {kTileWidth * kColCount, y * kTileHeight}};
-        local.mapPoints(pts, 2);
-        SkVector v = pts[1] - pts[0];
-        v.setLength(v.length() + kLineOutset);
-        canvas->drawLine(pts[1] - v, pts[0] + v, paint);
-    }
-}
-
-// Tile renderers (column variation)
-typedef void (*TileRenderer)(GrRenderTargetContext*, const SkMatrix&);
-static TileRenderer kTileSets[] = {
-    [](GrRenderTargetContext* rtc, const SkMatrix& view) { draw_gradient_tiles(rtc, view, true); },
-    [](GrRenderTargetContext* rtc, const SkMatrix& view) { draw_gradient_tiles(rtc, view, false); },
-    [](GrRenderTargetContext* rtc, const SkMatrix& view) { draw_color_tiles(rtc, view, false); },
-    [](GrRenderTargetContext* rtc, const SkMatrix& view) { draw_color_tiles(rtc, view, true); },
-};
-static const char* kTileSetNames[] = { "Local", "Aligned", "Green", "Multicolor" };
-static_assert(SK_ARRAY_COUNT(kTileSets) == SK_ARRAY_COUNT(kTileSetNames), "Count mismatch");
-
-namespace skiagm {
-
-class DrawQuadSetGM : public GM {
-private:
-    SkString onShortName() final { return SkString("draw_quad_set"); }
-    SkISize onISize() override { return SkISize::Make(800, 800); }
-
-    void onDraw(SkCanvas* canvas) override {
-        GrContext* ctx = canvas->getGrContext();
-        if (!ctx) {
-            DrawGpuOnlyMessage(canvas);
-            return;
-        }
-        GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
-        SkASSERT(rtc);
-
-        SkMatrix rowMatrices[5];
-        // Identity
-        rowMatrices[0].setIdentity();
-        // Translate/scale
-        rowMatrices[1].setTranslate(5.5f, 20.25f);
-        rowMatrices[1].postScale(.9f, .7f);
-        // Rotation
-        rowMatrices[2].setRotate(20.0f);
-        rowMatrices[2].preTranslate(15.f, -20.f);
-        // Skew
-        rowMatrices[3].setSkew(.5f, .25f);
-        rowMatrices[3].preTranslate(-30.f, 0.f);
-        // Perspective
-        SkPoint src[4];
-        SkRect::MakeWH(kColCount * kTileWidth, kRowCount * kTileHeight).toQuad(src);
-        SkPoint dst[4] = {{0, 0},
-                          {kColCount * kTileWidth + 10.f, 15.f},
-                          {kColCount * kTileWidth - 28.f, kRowCount * kTileHeight + 40.f},
-                          {25.f, kRowCount * kTileHeight - 15.f}};
-        SkAssertResult(rowMatrices[4].setPolyToPoly(src, dst, 4));
-        rowMatrices[4].preTranslate(0.f, +10.f);
-        static const char* matrixNames[] = { "Identity", "T+S", "Rotate", "Skew", "Perspective" };
-        static_assert(SK_ARRAY_COUNT(matrixNames) == SK_ARRAY_COUNT(rowMatrices), "Count mismatch");
-
-        // Print a column header
-        canvas->save();
-        canvas->translate(110.f, 20.f);
-        for (size_t j = 0; j < SK_ARRAY_COUNT(kTileSetNames); ++j) {
-            draw_text(canvas, kTileSetNames[j]);
-            canvas->translate(kColCount * kTileWidth + 30.f, 0.f);
-        }
-        canvas->restore();
-        canvas->translate(0.f, 40.f);
-
-        // Render all tile variations
-        for (size_t i = 0; i < SK_ARRAY_COUNT(rowMatrices); ++i) {
-            canvas->save();
-            canvas->translate(10.f, 0.5f * kRowCount * kTileHeight);
-            draw_text(canvas, matrixNames[i]);
-
-            canvas->translate(100.f, -0.5f * kRowCount * kTileHeight);
-            for (size_t j = 0; j < SK_ARRAY_COUNT(kTileSets); ++j) {
-                canvas->save();
-                draw_tile_boundaries(canvas, rowMatrices[i]);
-
-                canvas->concat(rowMatrices[i]);
-                kTileSets[j](rtc, canvas->getTotalMatrix());
-                // Undo the local transformation
-                canvas->restore();
-                // And advance to the next column
-                canvas->translate(kColCount * kTileWidth + 30.f, 0.f);
-            }
-            // Reset back to the left edge
-            canvas->restore();
-            // And advance to the next row
-            canvas->translate(0.f, kRowCount * kTileHeight + 20.f);
-        }
-    }
-};
-
-DEF_GM(return new DrawQuadSetGM();)
-
-} // namespace skiagm
diff --git a/gn/gm.gni b/gn/gm.gni
index 739090f..beeff4c 100644
--- a/gn/gm.gni
+++ b/gn/gm.gni
@@ -123,7 +123,6 @@
   "$_gm/drawlooper.cpp",
   "$_gm/drawimageset.cpp",
   "$_gm/drawminibitmaprect.cpp",
-  "$_gm/drawquadset.cpp",
   "$_gm/drawregion.cpp",
   "$_gm/drawregionmodes.cpp",
   "$_gm/dropshadowimagefilter.cpp",
diff --git a/gn/gpu.gni b/gn/gpu.gni
index a8a5bb16..651fd16 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -262,8 +262,6 @@
   "$_src/gpu/ops/GrDrawOp.h",
   "$_src/gpu/ops/GrDrawVerticesOp.cpp",
   "$_src/gpu/ops/GrDrawVerticesOp.h",
-  "$_src/gpu/ops/GrFillRectOp.cpp",
-  "$_src/gpu/ops/GrFillRectOp.h",
   "$_src/gpu/ops/GrMeshDrawOp.cpp",
   "$_src/gpu/ops/GrMeshDrawOp.h",
   "$_src/gpu/ops/GrNonAAFillRectOp.cpp",
diff --git a/src/gpu/GrProcessor.h b/src/gpu/GrProcessor.h
index b8338b3..de3925d 100644
--- a/src/gpu/GrProcessor.h
+++ b/src/gpu/GrProcessor.h
@@ -155,7 +155,6 @@
         kPorterDuffXferProcessor_ClassID,
         kPremulFragmentProcessor_ClassID,
         kQuadEdgeEffect_ClassID,
-        kQuadPerEdgeAAGeometryProcessor_ClassID,
         kReplaceInputFragmentProcessor_ClassID,
         kRRectsGaussianEdgeFP_ClassID,
         kSeriesFragmentProcessor_ClassID,
diff --git a/src/gpu/GrQuad.cpp b/src/gpu/GrQuad.cpp
index 567301d..cce49f1 100644
--- a/src/gpu/GrQuad.cpp
+++ b/src/gpu/GrQuad.cpp
@@ -19,21 +19,7 @@
 // Allow some tolerance from floating point matrix transformations, but SkScalarNearlyEqual doesn't
 // support comparing infinity, and coords_form_rect should return true for infinite edges
 #define NEARLY_EQUAL(f1, f2) (f1 == f2 || SkScalarNearlyEqual(f1, f2, 1e-5f))
-// Similarly, support infinite rectangles by looking at the sign of infinities
-static bool dot_nearly_zero(const SkVector& e1, const SkVector& e2) {
-    static constexpr auto dot = SkPoint::DotProduct;
-    static constexpr auto sign = SkScalarSignAsScalar;
-
-    SkScalar dotValue = dot(e1, e2);
-    if (SkScalarIsNaN(dotValue)) {
-        // Form vectors from the signs of infinities, and check their dot product
-        dotValue = dot({sign(e1.fX), sign(e1.fY)}, {sign(e2.fX), sign(e2.fY)});
-    }
-
-    // Unfortunately must have a pretty healthy tolerance here or transformed rects that are
-    // effectively rectilinear will have edge dot products of around .005
-    return SkScalarNearlyZero(dotValue, 1e-2f);
-}
+#define NEARLY_ZERO(f1) NEARLY_EQUAL(f1, 0.f)
 
 // This is not the most performance critical function; code using GrQuad should rely on the faster
 // quad type from matrix path, so this will only be called as part of SkASSERT.
@@ -45,13 +31,18 @@
 }
 
 static bool coords_rectilinear(const float xs[4], const float ys[4]) {
+    // Edge from 0 to 1 should have the same length as edge from 3 to 2
+    // and edge from 1 to 3 should have the same length as edge from 2 to 0
+    // noo that makes it a parallelogram, need dot product between edge 0 to 1 and edge 1 to 3 = 0
+    // and 0-2 and 2-3 is 0.
+    static constexpr auto dot = SkPoint::DotProduct;
     SkVector e0{xs[1] - xs[0], ys[1] - ys[0]}; // Connects to e1 and e2(repeat)
     SkVector e1{xs[3] - xs[1], ys[3] - ys[1]}; // connects to e0(repeat) and e3
     SkVector e2{xs[0] - xs[2], ys[0] - ys[2]}; // connects to e0 and e3(repeat)
     SkVector e3{xs[2] - xs[3], ys[2] - ys[3]}; // connects to e1(repeat) and e2
 
-    return dot_nearly_zero(e0, e1) && dot_nearly_zero(e1, e3) &&
-           dot_nearly_zero(e2, e0) && dot_nearly_zero(e3, e2);
+    return NEARLY_ZERO(dot(e0, e1)) && NEARLY_ZERO(dot(e1, e3)) &&
+           NEARLY_ZERO(dot(e2, e0)) && NEARLY_ZERO(dot(e3, e2));
 }
 
 GrQuadType GrQuad::quadType() const {
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index bdcfd4e..33c470a 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -44,7 +44,6 @@
 #include "ops/GrDrawAtlasOp.h"
 #include "ops/GrDrawOp.h"
 #include "ops/GrDrawVerticesOp.h"
-#include "ops/GrFillRectOp.h"
 #include "ops/GrAAFillRRectOp.h"
 #include "ops/GrLatticeOp.h"
 #include "ops/GrOp.h"
@@ -639,14 +638,6 @@
     this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(rect, *style));
 }
 
-void GrRenderTargetContext::drawQuadSet(const GrClip& clip, GrPaint&& paint, GrAA aa,
-                                        const SkMatrix& viewMatrix, const QuadSetEntry quads[],
-                                        int cnt) {
-    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
-    this->addDrawOp(clip, GrFillRectOp::MakeSet(fContext, std::move(paint), aaType, viewMatrix,
-                                                quads, cnt));
-}
-
 int GrRenderTargetContextPriv::maxWindowRectangles() const {
     return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles(
             *fRenderTargetContext->caps());
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index 4c73746..b4114f7 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -127,17 +127,6 @@
                                  const SkRect& rect,
                                  const SkMatrix& localMatrix);
 
-    /** Used with drawQuadSet */
-    struct QuadSetEntry {
-        SkRect fRect;
-        SkPMColor4f fColor; // Overrides any color on the GrPaint
-        SkMatrix fLocalMatrix;
-        GrQuadAAFlags fAAFlags;
-    };
-
-    void drawQuadSet(const GrClip& clip, GrPaint&& paint, GrAA aa, const SkMatrix& viewMatrix,
-                     const QuadSetEntry[], int cnt);
-
     /**
      * Creates an op that draws a subrectangle of a texture. The passed color is modulated by the
      * texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect'
diff --git a/src/gpu/ops/GrFillRectOp.cpp b/src/gpu/ops/GrFillRectOp.cpp
deleted file mode 100644
index 475d0d1..0000000
--- a/src/gpu/ops/GrFillRectOp.cpp
+++ /dev/null
@@ -1,545 +0,0 @@
-/*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrFillRectOp.h"
-
-#include "GrGeometryProcessor.h"
-#include "GrMeshDrawOp.h"
-#include "GrPaint.h"
-#include "GrQuad.h"
-#include "GrQuadPerEdgeAA.h"
-#include "GrSimpleMeshDrawOpHelper.h"
-#include "SkMatrix.h"
-#include "SkRect.h"
-#include "glsl/GrGLSLColorSpaceXformHelper.h"
-#include "glsl/GrGLSLGeometryProcessor.h"
-#include "glsl/GrGLSLVarying.h"
-
-namespace {
-
-using VertexSpec = GrQuadPerEdgeAA::VertexSpec;
-using ColorType = GrQuadPerEdgeAA::ColorType;
-
-// NOTE: This info structure is intentionally modeled after GrTextureOps' Quad so that they can
-// more easily be integrated together in the future.
-class TransformedQuad {
-public:
-    TransformedQuad(const GrPerspQuad& deviceQuad, const GrPerspQuad& localQuad,
-                    const SkPMColor4f& color, GrQuadAAFlags aaFlags)
-            : fDeviceQuad(deviceQuad)
-            , fLocalQuad(localQuad)
-            , fColor(color)
-            , fAAFlags(aaFlags) {}
-
-    const GrPerspQuad& deviceQuad() const { return fDeviceQuad; }
-    const GrPerspQuad& localQuad() const { return fLocalQuad; }
-    const SkPMColor4f& color() const { return fColor; }
-    GrQuadAAFlags aaFlags() const { return fAAFlags; }
-
-    void setColor(const SkPMColor4f& color) { fColor = color; }
-
-    SkString dumpInfo(int index) const {
-        GrQuadAAFlags edges = static_cast<GrQuadAAFlags>(fAAFlags);
-        SkString str;
-        str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n"
-                    "  device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), "
-                    "(%.2f, %.2f, %.2f)],\n"
-                    "  local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), "
-                    "(%.2f, %.2f, %.2f)]\n",
-                    index, fColor.fR, fColor.fG, fColor.fB, fColor.fA,
-                    edges & GrQuadAAFlags::kLeft,  edges & GrQuadAAFlags::kTop,
-                    edges & GrQuadAAFlags::kRight, edges & GrQuadAAFlags::kBottom,
-                    fDeviceQuad.x(0), fDeviceQuad.y(0), fDeviceQuad.w(0),
-                    fDeviceQuad.x(1), fDeviceQuad.y(1), fDeviceQuad.w(1),
-                    fDeviceQuad.x(2), fDeviceQuad.y(2), fDeviceQuad.w(2),
-                    fDeviceQuad.x(3), fDeviceQuad.y(3), fDeviceQuad.w(3),
-                    fLocalQuad.x(0), fLocalQuad.y(0), fLocalQuad.w(0),
-                    fLocalQuad.x(1), fLocalQuad.y(1), fLocalQuad.w(1),
-                    fLocalQuad.x(2), fLocalQuad.y(2), fLocalQuad.w(2),
-                    fLocalQuad.x(3), fLocalQuad.y(3), fLocalQuad.w(3));
-        return str;
-    }
-private:
-    // NOTE: The TransformedQuad does not store the types for device and local. The owning op tracks
-    // the most general type for device and local across all of its merged quads.
-    GrPerspQuad fDeviceQuad; // In device space, allowing rects to be combined across view matrices
-    GrPerspQuad fLocalQuad; // Original rect transformed by its local matrix
-    SkPMColor4f fColor;
-    GrQuadAAFlags fAAFlags;
-};
-
-// A GeometryProcessor for rendering TransformedQuads using the vertex attributes from
-// GrQuadPerEdgeAA. This is similar to the TextureGeometryProcessor of GrTextureOp except that it
-// handles full GrPaints.
-class QuadPerEdgeAAGeometryProcessor : public GrGeometryProcessor {
-public:
-
-    static sk_sp<GrGeometryProcessor> Make(const VertexSpec& spec) {
-        return sk_sp<QuadPerEdgeAAGeometryProcessor>(new QuadPerEdgeAAGeometryProcessor(spec));
-    }
-
-    const char* name() const override { return "QuadPerEdgeAAGeometryProcessor"; }
-
-    void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
-        // The attributes' key includes the device and local quad types implicitly since those
-        // types decide the vertex attribute size
-        b->add32(fAttrs.getKey());
-    }
-
-    GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
-        class GLSLProcessor : public GrGLSLGeometryProcessor {
-        public:
-            void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
-                         FPCoordTransformIter&& transformIter) override {
-                const auto& gp = proc.cast<QuadPerEdgeAAGeometryProcessor>();
-                if (gp.fAttrs.hasLocalCoords()) {
-                    this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
-                }
-            }
-
-        private:
-            void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
-                const auto& gp = args.fGP.cast<QuadPerEdgeAAGeometryProcessor>();
-                args.fVaryingHandler->emitAttributes(gp);
-                gpArgs->fPositionVar = gp.fAttrs.positions().asShaderVar();
-
-                if (gp.fAttrs.hasLocalCoords()) {
-                    this->emitTransforms(args.fVertBuilder,
-                                         args.fVaryingHandler,
-                                         args.fUniformHandler,
-                                         gp.fAttrs.localCoords().asShaderVar(),
-                                         args.fFPCoordTransformHandler);
-                }
-
-                gp.fAttrs.emitColor(args, "paintColor");
-                gp.fAttrs.emitCoverage(args, "aaDist");
-            }
-        };
-        return new GLSLProcessor;
-    }
-
-private:
-    QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec)
-            : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID)
-            , fAttrs(spec) {
-        SkASSERT(spec.hasVertexColors());
-        this->setVertexAttributes(fAttrs.attributes(), fAttrs.attributeCount());
-    }
-
-    GrQuadPerEdgeAA::GPAttributes fAttrs;
-
-    typedef GrGeometryProcessor INHERITED;
-};
-
-class FillRectOp final : public GrMeshDrawOp {
-private:
-    using Helper = GrSimpleMeshDrawOpHelperWithStencil;
-
-public:
-    static std::unique_ptr<GrDrawOp> Make(GrContext* context,
-                                          GrPaint&& paint,
-                                          GrAAType aaType,
-                                          GrQuadAAFlags edgeAA,
-                                          const GrUserStencilSettings* stencilSettings,
-                                          const GrPerspQuad& deviceQuad,
-                                          GrQuadType deviceQuadType,
-                                          const GrPerspQuad& localQuad,
-                                          GrQuadType localQuadType) {
-        // Clean up deviations between aaType and edgeAA
-        GrResolveAATypeForQuad(aaType, edgeAA, deviceQuad, deviceQuadType, &aaType, &edgeAA);
-
-        // Analyze the paint to see if it is compatible with scissor-clearing
-        SkPMColor4f color = paint.getColor4f();
-        // Only non-null if the paint can be turned into a clear, it can be a local pointer since
-        // the op ctor consumes the value right away if it's provided
-        SkPMColor4f* clearColor = nullptr;
-        if (paint.isTrivial() || paint.isConstantBlendedColor(&color)) {
-            clearColor = &color;
-        }
-
-        return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), clearColor, aaType,
-                edgeAA, stencilSettings, deviceQuad, deviceQuadType, localQuad, localQuadType);
-    }
-
-    // Analysis of the GrPaint to determine the const blend color must be done before, passing
-    // nullptr for constBlendColor disables all scissor-clear optimizations (must keep the
-    // paintColor argument because it is assumed by the GrSimpleMeshDrawOpHelper). Similarly, aaType
-    // is passed to Helper in the initializer list, so incongruities between aaType and edgeFlags
-    // must be resolved prior to calling this constructor.
-    FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, const SkPMColor4f* constBlendColor,
-               GrAAType aaType, GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil,
-               const GrPerspQuad& deviceQuad, GrQuadType deviceQuadType,
-               const GrPerspQuad& localQuad, GrQuadType localQuadType)
-            : INHERITED(ClassID())
-            , fHelper(args, aaType, stencil)
-            , fDeviceQuadType(static_cast<unsigned>(deviceQuadType))
-            , fLocalQuadType(static_cast<unsigned>(localQuadType)) {
-        if (constBlendColor) {
-            // The GrPaint is compatible with clearing, and the constant blend color overrides the
-            // paint color (although in most cases they are probably the same)
-            paintColor = *constBlendColor;
-            // However, just because the paint is compatible, the device quad must also be a rect
-            // that is non-AA (AA aligned with pixel bounds should have already been turned into
-            // non-AA).
-            fClearCompatible = deviceQuadType == GrQuadType::kRect && aaType == GrAAType::kNone;
-        } else {
-            // Paint isn't clear compatible
-            fClearCompatible = false;
-        }
-
-        fWideColor = !SkPMColor4fFitsInBytes(paintColor);
-
-        // The color stored with the quad is the clear color if a scissor-clear is decided upon
-        // when executing the op.
-        fQuads.emplace_back(deviceQuad, localQuad, paintColor, edgeFlags);
-        this->setBounds(deviceQuad.bounds(), HasAABloat(aaType == GrAAType::kCoverage),
-                        IsZeroArea::kNo);
-    }
-
-    const char* name() const override { return "FillRectOp"; }
-
-    void visitProxies(const VisitProxyFunc& func, VisitorType) const override {
-        return fHelper.visitProxies(func);
-    }
-
-#ifdef SK_DEBUG
-    SkString dumpInfo() const override {
-        SkString str;
-        str.appendf("# draws: %d\n", fQuads.count());
-        str.appendf("Clear compatible: %u\n", static_cast<bool>(fClearCompatible));
-        str.appendf("Device quad type: %u, local quad type: %u\n",
-                    static_cast<GrQuadType>(fDeviceQuadType),
-                    static_cast<GrQuadType>(fLocalQuadType));
-        str += fHelper.dumpInfo();
-        for (int i = 0; i < fQuads.count(); i++) {
-            str += fQuads[i].dumpInfo(i);
-
-        }
-        str += INHERITED::dumpInfo();
-        return str;
-    }
-#endif
-
-    RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
-        // Initialize aggregate color analysis with the first quad's color (which always exists)
-        SkASSERT(fQuads.count() > 0);
-        GrProcessorAnalysisColor quadColors(fQuads[0].color());
-        // Then combine the colors of any additional quads (e.g. from MakeSet)
-        for (int i = 1; i < fQuads.count(); ++i) {
-            quadColors = GrProcessorAnalysisColor::Combine(quadColors, fQuads[i].color());
-        }
-        auto result = fHelper.xpRequiresDstTexture(
-                caps, clip, GrProcessorAnalysisCoverage::kSingleChannel, &quadColors);
-        // If there is a constant color after analysis, that means all of the quads should be set
-        // to the same color (even if they started out with different colors).
-        SkPMColor4f colorOverride;
-        if (quadColors.isConstant(&colorOverride)) {
-            for (int i = 0; i < fQuads.count(); ++i) {
-                fQuads[i].setColor(colorOverride);
-            }
-        }
-
-        return result;
-    }
-
-    FixedFunctionFlags fixedFunctionFlags() const override {
-        // Since the AA type of the whole primitive is kept consistent with the per edge AA flags
-        // the helper's fixed function flags are appropriate.
-        return fHelper.fixedFunctionFlags();
-    }
-
-    DEFINE_OP_CLASS_ID
-
-private:
-    // For GrFillRectOp::MakeSet's use of addQuad
-    // FIXME(reviewer): better to just make addQuad public?
-    friend std::unique_ptr<GrDrawOp> GrFillRectOp::MakeSet(GrContext* context, GrPaint&& paint,
-            GrAAType aaType, const SkMatrix& viewMatrix,
-            const GrRenderTargetContext::QuadSetEntry quads[], int quadCount,
-            const GrUserStencilSettings* stencilSettings);
-
-   void onPrepareDraws(Target* target) override {
-        TRACE_EVENT0("skia", TRACE_FUNC);
-
-        using Domain = GrQuadPerEdgeAA::Domain;
-        static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty();
-
-        VertexSpec vertexSpec(this->deviceQuadType(),
-                              fWideColor ? ColorType::kHalf : ColorType::kByte,
-                              this->localQuadType(), fHelper.usesLocalCoords(), Domain::kNo,
-                              fHelper.aaType());
-
-        sk_sp<GrGeometryProcessor> gp = QuadPerEdgeAAGeometryProcessor::Make(vertexSpec);
-        size_t vertexSize = gp->vertexStride();
-
-        const GrBuffer* vbuffer;
-        int vertexOffsetInBuffer = 0;
-
-        // Fill the allocated vertex data
-        void* vdata = target->makeVertexSpace(vertexSize, fQuads.count() * 4, &vbuffer,
-                                              &vertexOffsetInBuffer);
-        if (!vdata) {
-            SkDebugf("Could not allocate vertices\n");
-            return;
-        }
-
-        // vertices pointer advances through vdata based on Tessellate's return value
-        void* vertices = vdata;
-        for (int i = 0; i < fQuads.count(); ++i) {
-            const auto& q = fQuads[i];
-            vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, q.deviceQuad(), q.color(),
-                                                   q.localQuad(), kEmptyDomain, q.aaFlags());
-        }
-
-        // Configure the mesh for the vertex data
-        GrMesh* mesh;
-        if (fQuads.count() > 1) {
-            mesh = target->allocMesh(GrPrimitiveType::kTriangles);
-            sk_sp<const GrBuffer> ibuffer = target->resourceProvider()->refQuadIndexBuffer();
-            if (!ibuffer) {
-                SkDebugf("Could not allocate quad indices\n");
-                return;
-            }
-            mesh->setIndexedPatterned(ibuffer.get(), 6, 4, fQuads.count(),
-                                      GrResourceProvider::QuadCountOfQuadBuffer());
-        } else {
-            mesh = target->allocMesh(GrPrimitiveType::kTriangleStrip);
-            mesh->setNonIndexedNonInstanced(4);
-        }
-        mesh->setVertexData(vbuffer, vertexOffsetInBuffer);
-
-        auto pipe = fHelper.makePipeline(target);
-        target->draw(std::move(gp), pipe.fPipeline, pipe.fFixedDynamicState, mesh);
-   }
-
-    CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
-        TRACE_EVENT0("skia", TRACE_FUNC);
-        const auto* that = t->cast<FillRectOp>();
-
-        // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa
-        // draw ops together, so pass true as the last argument.
-        if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) {
-            return CombineResult::kCannotCombine;
-        }
-
-        // If the processor sets are compatible, the two ops are always compatible; it just needs
-        // to adjust the state of the op to be the more general quad and aa types of the two ops.
-
-        // The GrQuadType enum is ordered such that higher values are more general quad types
-        if (that->fDeviceQuadType > fDeviceQuadType) {
-            fDeviceQuadType = that->fDeviceQuadType;
-        }
-        if (that->fLocalQuadType > fLocalQuadType) {
-            fLocalQuadType = that->fLocalQuadType;
-        }
-        fClearCompatible &= that->fClearCompatible;
-        fWideColor |= that->fWideColor;
-
-        // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa
-        // types to be none and coverage, in which case this op's aa type must be lifted to coverage
-        // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed.
-        if (fHelper.aaType() == GrAAType::kNone && that->fHelper.aaType() == GrAAType::kCoverage) {
-            fHelper.setAAType(GrAAType::kCoverage);
-        }
-
-        fQuads.push_back_n(that->fQuads.count(), that->fQuads.begin());
-        return CombineResult::kMerged;
-    }
-
-    // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible.
-    // But since it's avoiding the op list management, it must update the op's bounds. This is only
-    // used with quad sets, which uses the same view matrix for each quad so this assumes that the
-    // device quad type of the new quad is the same as the op's.
-    void addQuad(TransformedQuad&& quad, GrQuadType localQuadType, GrAAType aaType) {
-        SkASSERT(quad.deviceQuad().quadType() <= this->deviceQuadType());
-
-        // The new quad's aa type should be the same, or converted to none, which means this op's
-        // helper's aatype never has to be updated
-        SkASSERT(aaType == fHelper.aaType() || aaType == GrAAType::kNone);
-
-        // The new quad's local coordinates could differ
-        if (localQuadType > this->localQuadType()) {
-            fLocalQuadType = static_cast<unsigned>(localQuadType);
-        }
-
-        // clear compatible won't need to be updated, since device quad type and paint is the same,
-        // but this quad has a new color, so maybe update wide color
-        fWideColor |= !SkPMColor4fFitsInBytes(quad.color());
-
-        // Update the bounds and add the quad to this op's storage
-        SkRect newBounds = this->bounds();
-        newBounds.joinPossiblyEmptyRect(quad.deviceQuad().bounds());
-        this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage),
-                        IsZeroArea::kNo);
-        fQuads.push_back(std::move(quad));
-    }
-
-    GrQuadType deviceQuadType() const { return static_cast<GrQuadType>(fDeviceQuadType); }
-    GrQuadType localQuadType() const { return static_cast<GrQuadType>(fLocalQuadType); }
-
-    Helper fHelper;
-    SkSTArray<1, TransformedQuad, true> fQuads;
-
-    // While we always store full GrPerspQuads in memory, if the type is known to be simpler we can
-    // optimize our geometry generation.
-    unsigned fDeviceQuadType: 2;
-    unsigned fLocalQuadType: 2;
-    unsigned fWideColor: 1;
-
-    // True if fQuad produced by a rectangle-preserving view matrix, is pixel aligned or non-AA,
-    // and its paint is a constant blended color.
-    unsigned fClearCompatible: 1;
-
-    typedef GrMeshDrawOp INHERITED;
-};
-
-} // anonymous namespace
-
-namespace GrFillRectOp {
-
-std::unique_ptr<GrDrawOp> Make(GrContext* context,
-                               GrPaint&& paint,
-                               GrAAType aaType,
-                               GrQuadAAFlags edgeAA,
-                               const SkMatrix& viewMatrix,
-                               const SkRect& rect,
-                               const GrUserStencilSettings* stencilSettings) {
-    return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings,
-                            GrPerspQuad(rect, viewMatrix), GrQuadTypeForTransformedRect(viewMatrix),
-                            GrPerspQuad(rect, SkMatrix::I()), GrQuadType::kRect);
-}
-
-std::unique_ptr<GrDrawOp> MakeWithLocalMatrix(GrContext* context,
-                                              GrPaint&& paint,
-                                              GrAAType aaType,
-                                              GrQuadAAFlags edgeAA,
-                                              const SkMatrix& viewMatrix,
-                                              const SkMatrix& localMatrix,
-                                              const SkRect& rect,
-                                              const GrUserStencilSettings* stencilSettings) {
-    GrQuadType localQuadType = GrQuadTypeForTransformedRect(localMatrix);
-    return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings,
-                            GrPerspQuad(rect, viewMatrix), GrQuadTypeForTransformedRect(viewMatrix),
-                            GrPerspQuad(rect, localMatrix), localQuadType);
-}
-
-std::unique_ptr<GrDrawOp> MakeWithLocalRect(GrContext* context,
-                                            GrPaint&& paint,
-                                            GrAAType aaType,
-                                            GrQuadAAFlags edgeAA,
-                                            const SkMatrix& viewMatrix,
-                                            const SkRect& rect,
-                                            const SkRect& localRect,
-                                            const GrUserStencilSettings* stencilSettings) {
-    return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings,
-                            GrPerspQuad(rect, viewMatrix), GrQuadTypeForTransformedRect(viewMatrix),
-                            GrPerspQuad(localRect, SkMatrix::I()), GrQuadType::kRect);
-}
-
-std::unique_ptr<GrDrawOp> MakeSet(GrContext* context,
-                                  GrPaint&& paint,
-                                  GrAAType aaType,
-                                  const SkMatrix& viewMatrix,
-                                  const GrRenderTargetContext::QuadSetEntry quads[],
-                                  int cnt,
-                                  const GrUserStencilSettings* stencilSettings) {
-    // First make a draw op for the first quad in the set
-    SkASSERT(cnt > 0);
-    GrQuadType deviceQuadType = GrQuadTypeForTransformedRect(viewMatrix);
-
-    paint.setColor4f(quads[0].fColor);
-    std::unique_ptr<GrDrawOp> op = FillRectOp::Make(context, std::move(paint), aaType,
-            quads[0].fAAFlags, stencilSettings, GrPerspQuad(quads[0].fRect, viewMatrix),
-            deviceQuadType, GrPerspQuad(quads[0].fRect, quads[0].fLocalMatrix),
-            GrQuadTypeForTransformedRect(quads[0].fLocalMatrix));
-    auto* fillRects = op->cast<FillRectOp>();
-
-    // Accumulate remaining quads similar to onCombineIfPossible() without creating an op
-    for (int i = 1; i < cnt; ++i) {
-        GrPerspQuad deviceQuad(quads[i].fRect, viewMatrix);
-
-        GrAAType resolvedAA;
-        GrQuadAAFlags resolvedEdgeFlags;
-        GrResolveAATypeForQuad(aaType, quads[i].fAAFlags, deviceQuad, deviceQuadType,
-                               &resolvedAA, &resolvedEdgeFlags);
-
-        fillRects->addQuad({ deviceQuad, GrPerspQuad(quads[i].fRect, quads[i].fLocalMatrix),
-                             quads[i].fColor, resolvedEdgeFlags },
-                           GrQuadTypeForTransformedRect(quads[i].fLocalMatrix), resolvedAA);
-    }
-
-    return op;
-}
-
-} // namespace GrFillRectOp
-
-#if GR_TEST_UTILS
-
-#include "GrDrawOpTest.h"
-#include "SkGr.h"
-
-GR_DRAW_OP_TEST_DEFINE(FillRectOp) {
-    SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
-    SkRect rect = GrTest::TestRect(random);
-
-    GrAAType aaType = GrAAType::kNone;
-    if (random->nextBool()) {
-        aaType = (fsaaType == GrFSAAType::kUnifiedMSAA) ? GrAAType::kMSAA : GrAAType::kCoverage;
-    }
-    const GrUserStencilSettings* stencil = random->nextBool() ? nullptr
-                                                              : GrGetRandomStencil(random, context);
-
-    GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
-    aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
-    aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
-    aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
-    aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
-
-    if (random->nextBool()) {
-        if (random->nextBool()) {
-            if (random->nextBool()) {
-                // Local matrix with a set op
-                uint32_t extraQuadCt = random->nextRangeU(1, 4);
-                SkTArray<GrRenderTargetContext::QuadSetEntry> quads(extraQuadCt + 1);
-                quads.push_back(
-                        {rect, SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())),
-                         GrTest::TestMatrixInvertible(random), aaFlags});
-                for (uint32_t i = 0; i < extraQuadCt; ++i) {
-                    GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
-                    aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
-                    aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
-                    aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
-                    aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
-
-                    quads.push_back(
-                        {GrTest::TestRect(random),
-                         SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())),
-                         GrTest::TestMatrixInvertible(random), aaFlags});
-                }
-
-                return GrFillRectOp::MakeSet(context, std::move(paint), aaType, viewMatrix,
-                                             quads.begin(), quads.count(), stencil);
-            } else {
-                // Single local matrix
-                SkMatrix localMatrix = GrTest::TestMatrixInvertible(random);
-                return GrFillRectOp::MakeWithLocalMatrix(context, std::move(paint), aaType, aaFlags,
-                                                         viewMatrix, localMatrix, rect, stencil);
-            }
-        } else {
-            // Pass local rect directly
-            SkRect localRect = GrTest::TestRect(random);
-            return GrFillRectOp::MakeWithLocalRect(context, std::move(paint), aaType, aaFlags,
-                                                   viewMatrix, rect, localRect, stencil);
-        }
-    } else {
-        // The simplest constructor
-        return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, viewMatrix, rect,
-                                  stencil);
-    }
-}
-
-#endif
diff --git a/src/gpu/ops/GrFillRectOp.h b/src/gpu/ops/GrFillRectOp.h
deleted file mode 100644
index 8d287bb..0000000
--- a/src/gpu/ops/GrFillRectOp.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrFillRectOp_DEFINED
-#define GrFillRectOp_DEFINED
-
-#include "GrRenderTargetContext.h"
-#include "GrTypesPriv.h"
-
-class GrDrawOp;
-class GrPaint;
-struct GrUserStencilSettings;
-class SkMatrix;
-struct SkRect;
-
-namespace GrFillRectOp {
-
-std::unique_ptr<GrDrawOp> Make(GrContext* context,
-                               GrPaint&& paint,
-                               GrAAType aaType,
-                               GrQuadAAFlags edgeAA,
-                               const SkMatrix& viewMatrix,
-                               const SkRect& rect,
-                               const GrUserStencilSettings* stencil = nullptr);
-
-std::unique_ptr<GrDrawOp> MakeWithLocalMatrix(GrContext* context,
-                                              GrPaint&& paint,
-                                              GrAAType aaType,
-                                              GrQuadAAFlags edgeAA,
-                                              const SkMatrix& viewMatrix,
-                                              const SkMatrix& localMatrix,
-                                              const SkRect& rect,
-                                              const GrUserStencilSettings* stencil = nullptr);
-
-std::unique_ptr<GrDrawOp> MakeWithLocalRect(GrContext* context,
-                                            GrPaint&& paint,
-                                            GrAAType aaType,
-                                            GrQuadAAFlags edgeAA,
-                                            const SkMatrix& viewMatrix,
-                                            const SkRect& rect,
-                                            const SkRect& localRect,
-                                            const GrUserStencilSettings* stencil = nullptr);
-
-std::unique_ptr<GrDrawOp> MakeSet(GrContext* context,
-                                  GrPaint&& paint,
-                                  GrAAType aaType,
-                                  const SkMatrix& viewMatrix,
-                                  const GrRenderTargetContext::QuadSetEntry quads[],
-                                  int quadCount,
-                                  const GrUserStencilSettings* stencil = nullptr);
-}
-
-#endif // GrFillRectOp_DEFINED
diff --git a/src/gpu/ops/GrQuadPerEdgeAA.h b/src/gpu/ops/GrQuadPerEdgeAA.h
index cefa2ff..1f3817f 100644
--- a/src/gpu/ops/GrQuadPerEdgeAA.h
+++ b/src/gpu/ops/GrQuadPerEdgeAA.h
@@ -134,6 +134,7 @@
         Attribute fAAEdgeDistances; // named "aaEdgeDist" in SkSL
     };
 
+
     // Fill vertices with the vertex data needed to represent the given quad. The device position,
     // local coords, vertex color, domain, and edge coefficients will be written and/or computed
     // based on the configuration in the vertex spec; if that attribute is disabled in the spec,
diff --git a/src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp b/src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp
index f8a7763..928c4ff 100644
--- a/src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp
+++ b/src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp
@@ -40,14 +40,9 @@
                                           : GrDrawOp::FixedFunctionFlags::kNone;
 }
 
-static bool none_as_coverage_aa_compatible(GrAAType aa1, GrAAType aa2) {
-    return (aa1 == GrAAType::kNone && aa2 == GrAAType::kCoverage) ||
-           (aa1 == GrAAType::kCoverage && aa2 == GrAAType::kNone);
-}
-
 bool GrSimpleMeshDrawOpHelper::isCompatible(const GrSimpleMeshDrawOpHelper& that,
                                             const GrCaps& caps, const SkRect& thisBounds,
-                                            const SkRect& thatBounds, bool noneAsCoverageAA) const {
+                                            const SkRect& thatBounds) const {
     if (SkToBool(fProcessors) != SkToBool(that.fProcessors)) {
         return false;
     }
@@ -62,8 +57,7 @@
             }
         }
     }
-    bool result = fPipelineFlags == that.fPipelineFlags && (fAAType == that.fAAType ||
-            (noneAsCoverageAA && none_as_coverage_aa_compatible(this->aaType(), that.aaType())));
+    bool result = fPipelineFlags == that.fPipelineFlags && fAAType == that.fAAType;
     SkASSERT(!result || fCompatibleWithAlphaAsCoveage == that.fCompatibleWithAlphaAsCoveage);
     SkASSERT(!result || fUsesLocalCoords == that.fUsesLocalCoords);
     return result;
@@ -184,8 +178,8 @@
 
 bool GrSimpleMeshDrawOpHelperWithStencil::isCompatible(
         const GrSimpleMeshDrawOpHelperWithStencil& that, const GrCaps& caps,
-        const SkRect& thisBounds, const SkRect& thatBounds, bool noneAsCoverageAA) const {
-    return INHERITED::isCompatible(that, caps, thisBounds, thatBounds, noneAsCoverageAA) &&
+        const SkRect& thisBounds, const SkRect& thatBounds) const {
+    return INHERITED::isCompatible(that, caps, thisBounds, thatBounds) &&
            fStencilSettings == that.fStencilSettings;
 }
 
diff --git a/src/gpu/ops/GrSimpleMeshDrawOpHelper.h b/src/gpu/ops/GrSimpleMeshDrawOpHelper.h
index 69232e9..b11b7d3 100644
--- a/src/gpu/ops/GrSimpleMeshDrawOpHelper.h
+++ b/src/gpu/ops/GrSimpleMeshDrawOpHelper.h
@@ -53,10 +53,8 @@
 
     GrDrawOp::FixedFunctionFlags fixedFunctionFlags() const;
 
-    // noneAACompatibleWithCoverage should be set to true if the op can properly render a non-AA
-    // primitive merged into a coverage-based op.
     bool isCompatible(const GrSimpleMeshDrawOpHelper& that, const GrCaps&, const SkRect& thisBounds,
-                      const SkRect& thatBounds, bool noneAACompatibleWithCoverage = false) const;
+                      const SkRect& thatBounds) const;
 
     /**
      * Finalizes the processor set and determines whether the destination must be provided
@@ -116,10 +114,6 @@
 #endif
     GrAAType aaType() const { return static_cast<GrAAType>(fAAType); }
 
-    void setAAType(GrAAType aaType) {
-      fAAType = static_cast<unsigned>(aaType);
-    }
-
 protected:
     uint32_t pipelineFlags() const { return fPipelineFlags; }
 
@@ -171,8 +165,7 @@
     using GrSimpleMeshDrawOpHelper::compatibleWithAlphaAsCoverage;
 
     bool isCompatible(const GrSimpleMeshDrawOpHelperWithStencil& that, const GrCaps&,
-                      const SkRect& thisBounds, const SkRect& thatBounds,
-                      bool noneAACompatibleWithCoverage = false) const;
+                      const SkRect& thisBounds, const SkRect& thatBounds) const;
 
     PipelineAndFixedDynamicState makePipeline(GrMeshDrawOp::Target*,
                                               int numPrimitiveProcessorTextures = 0);
@@ -181,7 +174,6 @@
     SkString dumpInfo() const;
 #endif
     GrAAType aaType() const { return INHERITED::aaType(); }
-    void setAAType(GrAAType aaType) { INHERITED::setAAType(aaType); }
 
 private:
     const GrUserStencilSettings* fStencilSettings;
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index cd44ec9..9cf50b9 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -299,7 +299,6 @@
 DRAW_OP_TEST_EXTERN(DefaultPathOp);
 DRAW_OP_TEST_EXTERN(DIEllipseOp);
 DRAW_OP_TEST_EXTERN(EllipseOp);
-DRAW_OP_TEST_EXTERN(FillRectOp);
 DRAW_OP_TEST_EXTERN(GrAtlasTextOp);
 DRAW_OP_TEST_EXTERN(GrDrawAtlasOp);
 DRAW_OP_TEST_EXTERN(GrDrawVerticesOp);
@@ -327,7 +326,6 @@
             DRAW_OP_TEST_ENTRY(DefaultPathOp),
             DRAW_OP_TEST_ENTRY(DIEllipseOp),
             DRAW_OP_TEST_ENTRY(EllipseOp),
-            DRAW_OP_TEST_ENTRY(FillRectOp),
             DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
             DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
             DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),