| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "include/private/SkTArray.h" | 
 | #include "include/utils/SkRandom.h" | 
 | #include "src/core/SkTSort.h" | 
 | #include "src/pathops/SkIntersections.h" | 
 | #include "src/pathops/SkOpContour.h" | 
 | #include "src/pathops/SkOpSegment.h" | 
 | #include "tests/PathOpsTestCommon.h" | 
 | #include "tests/Test.h" | 
 |  | 
 | static bool gPathOpsAngleIdeasVerbose = false; | 
 | static bool gPathOpsAngleIdeasEnableBruteCheck = false; | 
 |  | 
 | class PathOpsAngleTester { | 
 | public: | 
 |     static int ConvexHullOverlaps(SkOpAngle& lh, SkOpAngle& rh) { | 
 |         return lh.convexHullOverlaps(&rh); | 
 |     } | 
 |  | 
 |     static int EndsIntersect(SkOpAngle& lh, SkOpAngle& rh) { | 
 |         return lh.endsIntersect(&rh); | 
 |     } | 
 | }; | 
 |  | 
 | struct TRange { | 
 |     double tMin1; | 
 |     double tMin2; | 
 |     double t1; | 
 |     double t2; | 
 |     double tMin; | 
 |     double a1; | 
 |     double a2; | 
 |     bool ccw; | 
 | }; | 
 |  | 
 | static double testArc(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDQuad& arcRef, | 
 |         int octant) { | 
 |     SkDQuad arc = arcRef; | 
 |     SkDVector offset = {quad[0].fX, quad[0].fY}; | 
 |     arc[0] += offset; | 
 |     arc[1] += offset; | 
 |     arc[2] += offset; | 
 |     SkIntersections i; | 
 |     i.intersect(arc, quad); | 
 |     if (i.used() == 0) { | 
 |         return -1; | 
 |     } | 
 |     int smallest = -1; | 
 |     double t = 2; | 
 |     for (int idx = 0; idx < i.used(); ++idx) { | 
 |         if (i[0][idx] > 1 || i[0][idx] < 0) { | 
 |             i.reset(); | 
 |             i.intersect(arc, quad); | 
 |         } | 
 |         if (i[1][idx] > 1 || i[1][idx] < 0) { | 
 |             i.reset(); | 
 |             i.intersect(arc, quad); | 
 |         } | 
 |         if (t > i[1][idx]) { | 
 |             smallest = idx; | 
 |             t = i[1][idx]; | 
 |         } | 
 |     } | 
 |     REPORTER_ASSERT(reporter, smallest >= 0); | 
 |     REPORTER_ASSERT(reporter, t >= 0 && t <= 1); | 
 |     return i[1][smallest]; | 
 | } | 
 |  | 
 | static void orderQuads(skiatest::Reporter* reporter, const SkDQuad& quad, double radius, | 
 |         SkTArray<double, false>* tArray) { | 
 |     double r = radius; | 
 |     double s = r * SK_ScalarTanPIOver8; | 
 |     double m = r * SK_ScalarRoot2Over2; | 
 |     // construct circle from quads | 
 |     const QuadPts circle[8] = {{{{ r,  0}, { r, -s}, { m, -m}}}, | 
 |                                 {{{ m, -m}, { s, -r}, { 0, -r}}}, | 
 |                                 {{{ 0, -r}, {-s, -r}, {-m, -m}}}, | 
 |                                 {{{-m, -m}, {-r, -s}, {-r,  0}}}, | 
 |                                 {{{-r,  0}, {-r,  s}, {-m,  m}}}, | 
 |                                 {{{-m,  m}, {-s,  r}, { 0,  r}}}, | 
 |                                 {{{ 0,  r}, { s,  r}, { m,  m}}}, | 
 |                                 {{{ m,  m}, { r,  s}, { r,  0}}}}; | 
 |     for (int octant = 0; octant < 8; ++octant) { | 
 |         SkDQuad cQuad; | 
 |         cQuad.debugSet(circle[octant].fPts); | 
 |         double t = testArc(reporter, quad, cQuad, octant); | 
 |         if (t < 0) { | 
 |             continue; | 
 |         } | 
 |         for (int index = 0; index < tArray->count(); ++index) { | 
 |             double matchT = (*tArray)[index]; | 
 |             if (approximately_equal(t, matchT)) { | 
 |                 goto next; | 
 |             } | 
 |         } | 
 |         tArray->push_back(t); | 
 | next:   ; | 
 |     } | 
 | } | 
 |  | 
 | static double quadAngle(skiatest::Reporter* reporter, const SkDQuad& quad, double t) { | 
 |     const SkDVector& pt = quad.ptAtT(t) - quad[0]; | 
 |     double angle = (atan2(pt.fY, pt.fX) + SK_ScalarPI) * 8 / (SK_ScalarPI * 2); | 
 |     REPORTER_ASSERT(reporter, angle >= 0 && angle <= 8); | 
 |     return angle; | 
 | } | 
 |  | 
 | static bool angleDirection(double a1, double a2) { | 
 |     double delta = a1 - a2; | 
 |     return (delta < 4 && delta > 0) || delta < -4; | 
 | } | 
 |  | 
 | static void setQuadHullSweep(const SkDQuad& quad, SkDVector sweep[2]) { | 
 |     sweep[0] = quad[1] - quad[0]; | 
 |     sweep[1] = quad[2] - quad[0]; | 
 | } | 
 |  | 
 | static double distEndRatio(double dist, const SkDQuad& quad) { | 
 |     SkDVector v[] = {quad[2] - quad[0], quad[1] - quad[0], quad[2] - quad[1]}; | 
 |     double longest = std::max(v[0].length(), std::max(v[1].length(), v[2].length())); | 
 |     return longest / dist; | 
 | } | 
 |  | 
 | static bool checkParallel(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2) { | 
 |     SkDVector sweep[2], tweep[2]; | 
 |     setQuadHullSweep(quad1, sweep); | 
 |     setQuadHullSweep(quad2, tweep); | 
 |     // if the ctrl tangents are not nearly parallel, use them | 
 |     // solve for opposite direction displacement scale factor == m | 
 |     // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x | 
 |     // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1] | 
 |     // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x) | 
 |     //                       v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x) | 
 |     // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x | 
 |     // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y) | 
 |     // m = v1.cross(v2) / v1.dot(v2) | 
 |     double s0dt0 = sweep[0].dot(tweep[0]); | 
 |     REPORTER_ASSERT(reporter, s0dt0 != 0); | 
 |     double s0xt0 = sweep[0].crossCheck(tweep[0]); | 
 |     double m = s0xt0 / s0dt0; | 
 |     double sDist = sweep[0].length() * m; | 
 |     double tDist = tweep[0].length() * m; | 
 |     bool useS = fabs(sDist) < fabs(tDist); | 
 |     double mFactor = fabs(useS ? distEndRatio(sDist, quad1) : distEndRatio(tDist, quad2)); | 
 |     if (mFactor < 5000) {  // empirically found limit | 
 |         return s0xt0 < 0; | 
 |     } | 
 |     SkDVector m0 = quad1.ptAtT(0.5) - quad1[0]; | 
 |     SkDVector m1 = quad2.ptAtT(0.5) - quad2[0]; | 
 |     return m0.crossCheck(m1) < 0; | 
 | } | 
 |  | 
 | /* returns | 
 |    -1 if overlaps | 
 |     0 if no overlap cw | 
 |     1 if no overlap ccw | 
 | */ | 
 | static int quadHullsOverlap(skiatest::Reporter* reporter, const SkDQuad& quad1, | 
 |         const SkDQuad& quad2) { | 
 |     SkDVector sweep[2], tweep[2]; | 
 |     setQuadHullSweep(quad1, sweep); | 
 |     setQuadHullSweep(quad2, tweep); | 
 |     double s0xs1 = sweep[0].crossCheck(sweep[1]); | 
 |     double s0xt0 = sweep[0].crossCheck(tweep[0]); | 
 |     double s1xt0 = sweep[1].crossCheck(tweep[0]); | 
 |     bool tBetweenS = s0xs1 > 0 ? s0xt0 > 0 && s1xt0 < 0 : s0xt0 < 0 && s1xt0 > 0; | 
 |     double s0xt1 = sweep[0].crossCheck(tweep[1]); | 
 |     double s1xt1 = sweep[1].crossCheck(tweep[1]); | 
 |     tBetweenS |= s0xs1 > 0 ? s0xt1 > 0 && s1xt1 < 0 : s0xt1 < 0 && s1xt1 > 0; | 
 |     double t0xt1 = tweep[0].crossCheck(tweep[1]); | 
 |     if (tBetweenS) { | 
 |         return -1; | 
 |     } | 
 |     if ((s0xt0 == 0 && s1xt1 == 0) || (s1xt0 == 0 && s0xt1 == 0)) {  // s0 to s1 equals t0 to t1 | 
 |         return -1; | 
 |     } | 
 |     bool sBetweenT = t0xt1 > 0 ? s0xt0 < 0 && s0xt1 > 0 : s0xt0 > 0 && s0xt1 < 0; | 
 |     sBetweenT |= t0xt1 > 0 ? s1xt0 < 0 && s1xt1 > 0 : s1xt0 > 0 && s1xt1 < 0; | 
 |     if (sBetweenT) { | 
 |         return -1; | 
 |     } | 
 |     // if all of the sweeps are in the same half plane, then the order of any pair is enough | 
 |     if (s0xt0 >= 0 && s0xt1 >= 0 && s1xt0 >= 0 && s1xt1 >= 0) { | 
 |         return 0; | 
 |     } | 
 |     if (s0xt0 <= 0 && s0xt1 <= 0 && s1xt0 <= 0 && s1xt1 <= 0) { | 
 |         return 1; | 
 |     } | 
 |     // if the outside sweeps are greater than 180 degress: | 
 |         // first assume the inital tangents are the ordering | 
 |         // if the midpoint direction matches the inital order, that is enough | 
 |     SkDVector m0 = quad1.ptAtT(0.5) - quad1[0]; | 
 |     SkDVector m1 = quad2.ptAtT(0.5) - quad2[0]; | 
 |     double m0xm1 = m0.crossCheck(m1); | 
 |     if (s0xt0 > 0 && m0xm1 > 0) { | 
 |         return 0; | 
 |     } | 
 |     if (s0xt0 < 0 && m0xm1 < 0) { | 
 |         return 1; | 
 |     } | 
 |     REPORTER_ASSERT(reporter, s0xt0 != 0); | 
 |     return checkParallel(reporter, quad1, quad2); | 
 | } | 
 |  | 
 | static double radianSweep(double start, double end) { | 
 |     double sweep = end - start; | 
 |     if (sweep > SK_ScalarPI) { | 
 |         sweep -= 2 * SK_ScalarPI; | 
 |     } else if (sweep < -SK_ScalarPI) { | 
 |         sweep += 2 * SK_ScalarPI; | 
 |     } | 
 |     return sweep; | 
 | } | 
 |  | 
 | static bool radianBetween(double start, double test, double end) { | 
 |     double startToEnd = radianSweep(start, end); | 
 |     double startToTest = radianSweep(start, test); | 
 |     double testToEnd = radianSweep(test, end); | 
 |     return (startToTest <= 0 && testToEnd <= 0 && startToTest >= startToEnd) || | 
 |         (startToTest >= 0 && testToEnd >= 0 && startToTest <= startToEnd); | 
 | } | 
 |  | 
 | static bool orderTRange(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, | 
 |         double r, TRange* result) { | 
 |     SkTArray<double, false> t1Array, t2Array; | 
 |     orderQuads(reporter, quad1, r, &t1Array); | 
 |     orderQuads(reporter,quad2, r, &t2Array); | 
 |     if (!t1Array.count() || !t2Array.count()) { | 
 |         return false; | 
 |     } | 
 |     SkTQSort<double>(t1Array.begin(), t1Array.end()); | 
 |     SkTQSort<double>(t2Array.begin(), t2Array.end()); | 
 |     double t1 = result->tMin1 = t1Array[0]; | 
 |     double t2 = result->tMin2 = t2Array[0]; | 
 |     double a1 = quadAngle(reporter,quad1, t1); | 
 |     double a2 = quadAngle(reporter,quad2, t2); | 
 |     if (approximately_equal(a1, a2)) { | 
 |         return false; | 
 |     } | 
 |     bool refCCW = angleDirection(a1, a2); | 
 |     result->t1 = t1; | 
 |     result->t2 = t2; | 
 |     result->tMin = std::min(t1, t2); | 
 |     result->a1 = a1; | 
 |     result->a2 = a2; | 
 |     result->ccw = refCCW; | 
 |     return true; | 
 | } | 
 |  | 
 | static bool equalPoints(const SkDPoint& pt1, const SkDPoint& pt2, double max) { | 
 |     return approximately_zero_when_compared_to(pt1.fX - pt2.fX, max) | 
 |             && approximately_zero_when_compared_to(pt1.fY - pt2.fY, max); | 
 | } | 
 |  | 
 | static double maxDist(const SkDQuad& quad) { | 
 |     SkDRect bounds; | 
 |     bounds.setBounds(quad); | 
 |     SkDVector corner[4] = { | 
 |         { bounds.fLeft - quad[0].fX, bounds.fTop - quad[0].fY }, | 
 |         { bounds.fRight - quad[0].fX, bounds.fTop - quad[0].fY }, | 
 |         { bounds.fLeft - quad[0].fX, bounds.fBottom - quad[0].fY }, | 
 |         { bounds.fRight - quad[0].fX, bounds.fBottom - quad[0].fY } | 
 |     }; | 
 |     double max = 0; | 
 |     for (unsigned index = 0; index < SK_ARRAY_COUNT(corner); ++index) { | 
 |         max = std::max(max, corner[index].length()); | 
 |     } | 
 |     return max; | 
 | } | 
 |  | 
 | static double maxQuad(const SkDQuad& quad) { | 
 |     double max = 0; | 
 |     for (int index = 0; index < 2; ++index) { | 
 |         max = std::max(max, fabs(quad[index].fX)); | 
 |         max = std::max(max, fabs(quad[index].fY)); | 
 |     } | 
 |     return max; | 
 | } | 
 |  | 
 | static bool bruteMinT(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, | 
 |         TRange* lowerRange, TRange* upperRange) { | 
 |     double maxRadius = std::min(maxDist(quad1), maxDist(quad2)); | 
 |     double maxQuads = std::max(maxQuad(quad1), maxQuad(quad2)); | 
 |     double r = maxRadius / 2; | 
 |     double rStep = r / 2; | 
 |     SkDPoint best1 = {SK_ScalarInfinity, SK_ScalarInfinity}; | 
 |     SkDPoint best2 = {SK_ScalarInfinity, SK_ScalarInfinity}; | 
 |     int bestCCW = -1; | 
 |     double bestR = maxRadius; | 
 |     upperRange->tMin = 0; | 
 |     lowerRange->tMin = 1; | 
 |     do { | 
 |         do {  // find upper bounds of single result | 
 |             TRange tRange; | 
 |             bool stepUp = orderTRange(reporter, quad1, quad2, r, &tRange); | 
 |             if (stepUp) { | 
 |                 SkDPoint pt1 = quad1.ptAtT(tRange.t1); | 
 |                 if (equalPoints(pt1, best1, maxQuads)) { | 
 |                     break; | 
 |                 } | 
 |                 best1 = pt1; | 
 |                 SkDPoint pt2 = quad2.ptAtT(tRange.t2); | 
 |                 if (equalPoints(pt2, best2, maxQuads)) { | 
 |                     break; | 
 |                 } | 
 |                 best2 = pt2; | 
 |                 if (gPathOpsAngleIdeasVerbose) { | 
 |                     SkDebugf("u bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", | 
 |                             bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, | 
 |                             tRange.tMin); | 
 |                 } | 
 |                 if (bestCCW >= 0 && bestCCW != (int) tRange.ccw) { | 
 |                     if (tRange.tMin < upperRange->tMin) { | 
 |                         upperRange->tMin = 0; | 
 |                     } else { | 
 |                         stepUp = false; | 
 |                     } | 
 |                 } | 
 |                 if (upperRange->tMin < tRange.tMin) { | 
 |                     bestCCW = tRange.ccw; | 
 |                     bestR = r; | 
 |                     *upperRange = tRange; | 
 |                 } | 
 |                 if (lowerRange->tMin > tRange.tMin) { | 
 |                     *lowerRange = tRange; | 
 |                 } | 
 |             } | 
 |             r += stepUp ? rStep : -rStep; | 
 |             rStep /= 2; | 
 |         } while (rStep > FLT_EPSILON); | 
 |         if (bestCCW < 0) { | 
 |             if (bestR >= maxRadius) { | 
 |                 SkDebugf(""); | 
 |             } | 
 |             REPORTER_ASSERT(reporter, bestR < maxRadius); | 
 |             return false; | 
 |         } | 
 |         double lastHighR = bestR; | 
 |         r = bestR / 2; | 
 |         rStep = r / 2; | 
 |         do {  // find lower bounds of single result | 
 |             TRange tRange; | 
 |             bool success = orderTRange(reporter, quad1, quad2, r, &tRange); | 
 |             if (success) { | 
 |                 if (gPathOpsAngleIdeasVerbose) { | 
 |                     SkDebugf("l bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", | 
 |                             bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, | 
 |                             tRange.tMin); | 
 |                 } | 
 |                 if (bestCCW != (int) tRange.ccw || upperRange->tMin < tRange.tMin) { | 
 |                     bestCCW = tRange.ccw; | 
 |                     *upperRange = tRange; | 
 |                     bestR = lastHighR; | 
 |                     break;  // need to establish a new upper bounds | 
 |                 } | 
 |                 SkDPoint pt1 = quad1.ptAtT(tRange.t1); | 
 |                 SkDPoint pt2 = quad2.ptAtT(tRange.t2); | 
 |                 if (equalPoints(pt1, best1, maxQuads)) { | 
 |                     goto breakOut; | 
 |                 } | 
 |                 best1 = pt1; | 
 |                 if (equalPoints(pt2, best2, maxQuads)) { | 
 |                     goto breakOut; | 
 |                 } | 
 |                 best2 = pt2; | 
 |                 if (equalPoints(pt1, pt2, maxQuads)) { | 
 |                     success = false; | 
 |                 } else { | 
 |                     if (upperRange->tMin < tRange.tMin) { | 
 |                         *upperRange = tRange; | 
 |                     } | 
 |                     if (lowerRange->tMin > tRange.tMin) { | 
 |                         *lowerRange = tRange; | 
 |                     } | 
 |                 } | 
 |                 lastHighR = std::min(r, lastHighR); | 
 |             } | 
 |             r += success ? -rStep : rStep; | 
 |             rStep /= 2; | 
 |         } while (rStep > FLT_EPSILON); | 
 |     } while (rStep > FLT_EPSILON); | 
 | breakOut: | 
 |     if (gPathOpsAngleIdeasVerbose) { | 
 |         SkDebugf("l a2-a1==%1.9g\n", lowerRange->a2 - lowerRange->a1); | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | static void bruteForce(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, | 
 |         bool ccw) { | 
 |     if (!gPathOpsAngleIdeasEnableBruteCheck) { | 
 |         return; | 
 |     } | 
 |     TRange lowerRange, upperRange; | 
 |     bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); | 
 |     REPORTER_ASSERT(reporter, result); | 
 |     double angle = fabs(lowerRange.a2 - lowerRange.a1); | 
 |     REPORTER_ASSERT(reporter, angle > 3.998 || ccw == upperRange.ccw); | 
 | } | 
 |  | 
 | static bool bruteForceCheck(skiatest::Reporter* reporter, const SkDQuad& quad1, | 
 |         const SkDQuad& quad2, bool ccw) { | 
 |     TRange lowerRange, upperRange; | 
 |     bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); | 
 |     REPORTER_ASSERT(reporter, result); | 
 |     return ccw == upperRange.ccw; | 
 | } | 
 |  | 
 | static void makeSegment(SkOpContour* contour, const SkDQuad& quad, SkPoint shortQuad[3]) { | 
 |     shortQuad[0] = quad[0].asSkPoint(); | 
 |     shortQuad[1] = quad[1].asSkPoint(); | 
 |     shortQuad[2] = quad[2].asSkPoint(); | 
 |     contour->addQuad(shortQuad); | 
 | } | 
 |  | 
 | static void testQuadAngles(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, | 
 |         int testNo, SkArenaAlloc* allocator) { | 
 |     SkPoint shortQuads[2][3]; | 
 |  | 
 |     SkOpContourHead contour; | 
 |     SkOpGlobalState state(&contour, allocator  SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr)); | 
 |     contour.init(&state, false, false); | 
 |     makeSegment(&contour, quad1, shortQuads[0]); | 
 |     makeSegment(&contour, quad1, shortQuads[1]); | 
 |     SkOpSegment* seg1 = contour.first(); | 
 |     seg1->debugAddAngle(0, 1); | 
 |     SkOpSegment* seg2 = seg1->next(); | 
 |     seg2->debugAddAngle(0, 1); | 
 |     int realOverlap = PathOpsAngleTester::ConvexHullOverlaps(*seg1->debugLastAngle(), | 
 |             *seg2->debugLastAngle()); | 
 |     const SkDPoint& origin = quad1[0]; | 
 |     REPORTER_ASSERT(reporter, origin == quad2[0]); | 
 |     double a1s = atan2(origin.fY - quad1[1].fY, quad1[1].fX - origin.fX); | 
 |     double a1e = atan2(origin.fY - quad1[2].fY, quad1[2].fX - origin.fX); | 
 |     double a2s = atan2(origin.fY - quad2[1].fY, quad2[1].fX - origin.fX); | 
 |     double a2e = atan2(origin.fY - quad2[2].fY, quad2[2].fX - origin.fX); | 
 |     bool oldSchoolOverlap = radianBetween(a1s, a2s, a1e) | 
 |         || radianBetween(a1s, a2e, a1e) || radianBetween(a2s, a1s, a2e) | 
 |         || radianBetween(a2s, a1e, a2e); | 
 |     int overlap = quadHullsOverlap(reporter, quad1, quad2); | 
 |     bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002; | 
 |     if (realOverlap != overlap) { | 
 |         SkDebugf("\nSK_ScalarPI - fabs(a2s - a1s) = %1.9g\n", SK_ScalarPI - fabs(a2s - a1s)); | 
 |     } | 
 |     if (!realMatchesOverlap) { | 
 |         DumpQ(quad1, quad2, testNo); | 
 |     } | 
 |     REPORTER_ASSERT(reporter, realMatchesOverlap); | 
 |     if (oldSchoolOverlap != (overlap < 0)) { | 
 |         overlap = quadHullsOverlap(reporter, quad1, quad2);  // set a breakpoint and debug if assert fires | 
 |         REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0)); | 
 |     } | 
 |     SkDVector v1s = quad1[1] - quad1[0]; | 
 |     SkDVector v1e = quad1[2] - quad1[0]; | 
 |     SkDVector v2s = quad2[1] - quad2[0]; | 
 |     SkDVector v2e = quad2[2] - quad2[0]; | 
 |     double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) }; | 
 |     bool ray1In2 = v1s.cross(v2s) * vDir[1] <= 0 && v1s.cross(v2e) * vDir[1] >= 0; | 
 |     bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0; | 
 |     if (overlap >= 0) { | 
 |         // verify that hulls really don't overlap | 
 |         REPORTER_ASSERT(reporter, !ray1In2); | 
 |         REPORTER_ASSERT(reporter, !ray2In1); | 
 |         bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0; | 
 |         REPORTER_ASSERT(reporter, !ctrl1In2); | 
 |         bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0; | 
 |         REPORTER_ASSERT(reporter, !ctrl2In1); | 
 |         // check answer against reference | 
 |         bruteForce(reporter, quad1, quad2, overlap > 0); | 
 |     } | 
 |     // continue end point rays and see if they intersect the opposite curve | 
 |     SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; | 
 |     const SkDQuad* quads[] = {&quad1, &quad2}; | 
 |     SkDVector midSpokes[2]; | 
 |     SkIntersections intersect[2]; | 
 |     double minX, minY, maxX, maxY; | 
 |     minX = minY = SK_ScalarInfinity; | 
 |     maxX = maxY = -SK_ScalarInfinity; | 
 |     double maxWidth = 0; | 
 |     bool useIntersect = false; | 
 |     double smallestTs[] = {1, 1}; | 
 |     for (unsigned index = 0; index < SK_ARRAY_COUNT(quads); ++index) { | 
 |         const SkDQuad& q = *quads[index]; | 
 |         midSpokes[index] = q.ptAtT(0.5) - origin; | 
 |         minX = std::min(std::min(std::min(minX, origin.fX), q[1].fX), q[2].fX); | 
 |         minY = std::min(std::min(std::min(minY, origin.fY), q[1].fY), q[2].fY); | 
 |         maxX = std::max(std::max(std::max(maxX, origin.fX), q[1].fX), q[2].fX); | 
 |         maxY = std::max(std::max(std::max(maxY, origin.fY), q[1].fY), q[2].fY); | 
 |         maxWidth = std::max(maxWidth, std::max(maxX - minX, maxY - minY)); | 
 |         intersect[index].intersectRay(q, rays[index]); | 
 |         const SkIntersections& i = intersect[index]; | 
 |         REPORTER_ASSERT(reporter, i.used() >= 1); | 
 |         bool foundZero = false; | 
 |         double smallT = 1; | 
 |         for (int idx2 = 0; idx2 < i.used(); ++idx2) { | 
 |             double t = i[0][idx2]; | 
 |             if (t == 0) { | 
 |                 foundZero = true; | 
 |                 continue; | 
 |             } | 
 |             if (smallT > t) { | 
 |                 smallT = t; | 
 |             } | 
 |         } | 
 |         REPORTER_ASSERT(reporter, foundZero == true); | 
 |         if (smallT == 1) { | 
 |             continue; | 
 |         } | 
 |         SkDVector ray = q.ptAtT(smallT) - origin; | 
 |         SkDVector end = rays[index][1] - origin; | 
 |         if (ray.fX * end.fX < 0 || ray.fY * end.fY < 0) { | 
 |             continue; | 
 |         } | 
 |         double rayDist = ray.length(); | 
 |         double endDist = end.length(); | 
 |         double delta = fabs(rayDist - endDist) / maxWidth; | 
 |         if (delta > 1e-4) { | 
 |             useIntersect ^= true; | 
 |         } | 
 |         smallestTs[index] = smallT; | 
 |     } | 
 |     bool firstInside; | 
 |     if (useIntersect) { | 
 |         int sIndex = (int) (smallestTs[1] < 1); | 
 |         REPORTER_ASSERT(reporter, smallestTs[sIndex ^ 1] == 1); | 
 |         double t = smallestTs[sIndex]; | 
 |         const SkDQuad& q = *quads[sIndex]; | 
 |         SkDVector ray = q.ptAtT(t) - origin; | 
 |         SkDVector end = rays[sIndex][1] - origin; | 
 |         double rayDist = ray.length(); | 
 |         double endDist = end.length(); | 
 |         SkDVector mid = q.ptAtT(t / 2) - origin; | 
 |         double midXray = mid.crossCheck(ray); | 
 |         if (gPathOpsAngleIdeasVerbose) { | 
 |             SkDebugf("rayDist>endDist:%d sIndex==0:%d vDir[sIndex]<0:%d midXray<0:%d\n", | 
 |                     rayDist > endDist, sIndex == 0, vDir[sIndex] < 0, midXray < 0); | 
 |         } | 
 |         SkASSERT(SkScalarSignAsInt(SkDoubleToScalar(midXray)) | 
 |             == SkScalarSignAsInt(SkDoubleToScalar(vDir[sIndex]))); | 
 |         firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0); | 
 |     } else if (overlap >= 0) { | 
 |         return;  // answer has already been determined | 
 |     } else { | 
 |         firstInside = checkParallel(reporter, quad1, quad2); | 
 |     } | 
 |     if (overlap < 0) { | 
 |         SkDEBUGCODE(int realEnds =) | 
 |                 PathOpsAngleTester::EndsIntersect(*seg1->debugLastAngle(), | 
 |                 *seg2->debugLastAngle()); | 
 |         SkASSERT(realEnds == (firstInside ? 1 : 0)); | 
 |     } | 
 |     bruteForce(reporter, quad1, quad2, firstInside); | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsAngleOverlapHullsOne, reporter) { | 
 |     SkSTArenaAlloc<4096> allocator; | 
 | //    gPathOpsAngleIdeasVerbose = true; | 
 |     const QuadPts quads[] = { | 
 | {{{939.4808349609375, 914.355224609375}, {-357.7921142578125, 590.842529296875}, {736.8936767578125, -350.717529296875}}}, | 
 | {{{939.4808349609375, 914.355224609375}, {-182.85418701171875, 634.4552001953125}, {-509.62615966796875, 576.1182861328125}}} | 
 |     }; | 
 |     for (int index = 0; index < (int) SK_ARRAY_COUNT(quads); index += 2) { | 
 |         SkDQuad quad0, quad1; | 
 |         quad0.debugSet(quads[index].fPts); | 
 |         quad1.debugSet(quads[index + 1].fPts); | 
 |         testQuadAngles(reporter, quad0, quad1, 0, &allocator); | 
 |     } | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsAngleOverlapHulls, reporter) { | 
 |     SkSTArenaAlloc<4096> allocator; | 
 |     if (!gPathOpsAngleIdeasVerbose) {  // takes a while to run -- so exclude it by default | 
 |         return; | 
 |     } | 
 |     SkRandom ran; | 
 |     for (int index = 0; index < 100000; ++index) { | 
 |         if (index % 1000 == 999) SkDebugf("."); | 
 |         SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}; | 
 |         QuadPts quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |             {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; | 
 |         if (quad1.fPts[0] == quad1.fPts[2]) { | 
 |             continue; | 
 |         } | 
 |         QuadPts quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |             {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; | 
 |         if (quad2.fPts[0] == quad2.fPts[2]) { | 
 |             continue; | 
 |         } | 
 |         SkIntersections i; | 
 |         SkDQuad q1, q2; | 
 |         q1.debugSet(quad1.fPts); | 
 |         q2.debugSet(quad2.fPts); | 
 |         i.intersect(q1, q2); | 
 |         REPORTER_ASSERT(reporter, i.used() >= 1); | 
 |         if (i.used() > 1) { | 
 |             continue; | 
 |         } | 
 |         testQuadAngles(reporter, q1, q2, index, &allocator); | 
 |     } | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsAngleBruteT, reporter) { | 
 |     if (!gPathOpsAngleIdeasVerbose) {  // takes a while to run -- so exclude it by default | 
 |         return; | 
 |     } | 
 |     SkRandom ran; | 
 |     double smaller = SK_Scalar1; | 
 |     SkDQuad small[2]; | 
 |     SkDEBUGCODE(int smallIndex = 0); | 
 |     for (int index = 0; index < 100000; ++index) { | 
 |         SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}; | 
 |         QuadPts quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |             {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; | 
 |         if (quad1.fPts[0] == quad1.fPts[2]) { | 
 |             continue; | 
 |         } | 
 |         QuadPts quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, | 
 |             {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; | 
 |         if (quad2.fPts[0] == quad2.fPts[2]) { | 
 |             continue; | 
 |         } | 
 |         SkDQuad q1, q2; | 
 |         q1.debugSet(quad1.fPts); | 
 |         q2.debugSet(quad2.fPts); | 
 |         SkIntersections i; | 
 |         i.intersect(q1, q2); | 
 |         REPORTER_ASSERT(reporter, i.used() >= 1); | 
 |         if (i.used() > 1) { | 
 |             continue; | 
 |         } | 
 |         TRange lowerRange, upperRange; | 
 |         bool result = bruteMinT(reporter, q1, q2, &lowerRange, &upperRange); | 
 |         REPORTER_ASSERT(reporter, result); | 
 |         double min = std::min(upperRange.t1, upperRange.t2); | 
 |         if (smaller > min) { | 
 |             small[0] = q1; | 
 |             small[1] = q2; | 
 |             SkDEBUGCODE(smallIndex = index); | 
 |             smaller = min; | 
 |         } | 
 |     } | 
 | #ifdef SK_DEBUG | 
 |     DumpQ(small[0], small[1], smallIndex); | 
 | #endif | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsAngleBruteTOne, reporter) { | 
 | //    gPathOpsAngleIdeasVerbose = true; | 
 |     const QuadPts qPts[] = { | 
 | {{{-770.8492431640625, 948.2369384765625}, {-853.37066650390625, 972.0301513671875}, {-200.62042236328125, -26.7174072265625}}}, | 
 | {{{-770.8492431640625, 948.2369384765625}, {513.602783203125, 578.8681640625}, {960.641357421875, -813.69757080078125}}}, | 
 | {{{563.8267822265625, -107.4566650390625}, {-44.67724609375, -136.57452392578125}, {492.3856201171875, -268.79644775390625}}}, | 
 | {{{563.8267822265625, -107.4566650390625}, {708.049072265625, -100.77789306640625}, {-48.88226318359375, 967.9022216796875}}}, | 
 | {{{598.857421875, 846.345458984375}, {-644.095703125, -316.12921142578125}, {-97.64599609375, 20.6158447265625}}}, | 
 | {{{598.857421875, 846.345458984375}, {715.7142333984375, 955.3599853515625}, {-919.9478759765625, 691.611328125}}}, | 
 |     }; | 
 |     TRange lowerRange, upperRange; | 
 |     SkDQuad quads[SK_ARRAY_COUNT(qPts)]; | 
 |     for (int index = 0; index < (int) SK_ARRAY_COUNT(qPts); ++index) { | 
 |         quads[index].debugSet(qPts[index].fPts); | 
 |     } | 
 |     bruteMinT(reporter, quads[0], quads[1], &lowerRange, &upperRange); | 
 |     bruteMinT(reporter, quads[2], quads[3], &lowerRange, &upperRange); | 
 |     bruteMinT(reporter, quads[4], quads[5], &lowerRange, &upperRange); | 
 | } | 
 |  | 
 | /* | 
 | The sorting problem happens when the inital tangents are not a true indicator of the curve direction | 
 | Nearly always, the initial tangents do give the right answer, | 
 | so the trick is to figure out when the initial tangent cannot be trusted. | 
 | If the convex hulls of both curves are in the same half plane, and not overlapping, sorting the | 
 | hulls is enough. | 
 | If the hulls overlap, and have the same general direction, then intersect the shorter end point ray | 
 | with the opposing curve, and see on which side of the shorter curve the opposing intersection lies. | 
 | Otherwise, if the control vector is extremely short, likely the point on curve must be computed | 
 | If moving the control point slightly can change the sign of the cross product, either answer could | 
 | be "right". | 
 | We need to determine how short is extremely short. Move the control point a set percentage of | 
 | the largest length to determine how stable the curve is vis-a-vis the initial tangent. | 
 | */ | 
 |  | 
 | static const QuadPts extremeTests[][2] = { | 
 |     { | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-707.9234268635319,-154.30459999551294}, | 
 |             {505.58447265625,-504.9130859375}}}, | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-711.127526325141,-163.9446090624656}, | 
 |             {-32.39227294921875,-906.3277587890625}}}, | 
 |     }, { | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-708.2875337527566,-154.36676458635623}, | 
 |             {505.58447265625,-504.9130859375}}}, | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-708.4111557216864,-154.5366642875255}, | 
 |             {-32.39227294921875,-906.3277587890625}}}, | 
 |     }, { | 
 |         {{{-609.0230951752058,-267.5435593490574}, | 
 |             {-594.1120809906336,-136.08492475411555}, | 
 |             {505.58447265625,-504.9130859375}}}, | 
 |         {{{-609.0230951752058,-267.5435593490574}, | 
 |             {-693.7467719138988,-341.3259237831895}, | 
 |             {-32.39227294921875,-906.3277587890625}}} | 
 |     }, { | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-707.9994640658723,-154.58588461064852}, | 
 |             {505.58447265625,-504.9130859375}}}, | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-708.0239418990758,-154.6403553507124}, | 
 |             {-32.39227294921875,-906.3277587890625}}} | 
 |     }, { | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-707.9993222215099,-154.55999389855003}, | 
 |             {68.88981098017803,296.9273945411635}}}, | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-708.0509091919608,-154.64675214697067}, | 
 |             {-777.4871194247767,-995.1470120113145}}} | 
 |     }, { | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-708.0060491116379,-154.60889321524968}, | 
 |             {229.97088707895057,-430.0569357467175}}}, | 
 |         {{{-708.0077926931004,-154.61669472244046}, | 
 |             {-708.013911296257,-154.6219143988058}, | 
 |             {138.13162892614037,-573.3689311737394}}} | 
 |     }, { | 
 |         {{{-543.2570545751013,-237.29243831075053}, | 
 |             {-452.4119186056987,-143.47223056267802}, | 
 |             {229.97088707895057,-430.0569357467175}}}, | 
 |         {{{-543.2570545751013,-237.29243831075053}, | 
 |             {-660.5330371214436,-362.0016148388}, | 
 |             {138.13162892614037,-573.3689311737394}}}, | 
 |     }, | 
 | }; | 
 |  | 
 | static double endCtrlRatio(const SkDQuad quad) { | 
 |     SkDVector longEdge = quad[2] - quad[0]; | 
 |     double longLen = longEdge.length(); | 
 |     SkDVector shortEdge = quad[1] - quad[0]; | 
 |     double shortLen = shortEdge.length(); | 
 |     return longLen / shortLen; | 
 | } | 
 |  | 
 | static void computeMV(const SkDQuad& quad, const SkDVector& v, double m, SkDVector mV[2]) { | 
 |         SkDPoint mPta = {quad[1].fX - m * v.fY, quad[1].fY + m * v.fX}; | 
 |         SkDPoint mPtb = {quad[1].fX + m * v.fY, quad[1].fY - m * v.fX}; | 
 |         mV[0] = mPta - quad[0]; | 
 |         mV[1] = mPtb - quad[0]; | 
 | } | 
 |  | 
 | static double mDistance(skiatest::Reporter* reporter, bool agrees, const SkDQuad& q1, | 
 |         const SkDQuad& q2) { | 
 |     if (1 && agrees) { | 
 |         return SK_ScalarMax; | 
 |     } | 
 |     // how close is the angle from inflecting in the opposite direction? | 
 |     SkDVector v1 = q1[1] - q1[0]; | 
 |     SkDVector v2 = q2[1] - q2[0]; | 
 |     double dir = v1.crossCheck(v2); | 
 |     REPORTER_ASSERT(reporter, dir != 0); | 
 |     // solve for opposite direction displacement scale factor == m | 
 |     // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x | 
 |     // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1] | 
 |     // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x) | 
 |     //                       v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x) | 
 |     // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x | 
 |     // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y) | 
 |     // m = v1.cross(v2) / v1.dot(v2) | 
 |     double div = v1.dot(v2); | 
 |     REPORTER_ASSERT(reporter, div != 0); | 
 |     double m = dir / div; | 
 |     SkDVector mV1[2], mV2[2]; | 
 |     computeMV(q1, v1, m, mV1); | 
 |     computeMV(q2, v2, m, mV2); | 
 |     double dist1 = v1.length() * m; | 
 |     double dist2 = v2.length() * m; | 
 |     if (gPathOpsAngleIdeasVerbose) { | 
 |         SkDebugf("%c r1=%1.9g r2=%1.9g m=%1.9g dist1=%1.9g dist2=%1.9g " | 
 |                 " dir%c 1a=%1.9g 1b=%1.9g 2a=%1.9g 2b=%1.9g\n", agrees ? 'T' : 'F', | 
 |                 endCtrlRatio(q1), endCtrlRatio(q2), m, dist1, dist2, dir > 0 ? '+' : '-', | 
 |                 mV1[0].crossCheck(v2), mV1[1].crossCheck(v2), | 
 |                 mV2[0].crossCheck(v1), mV2[1].crossCheck(v1)); | 
 |     } | 
 |     if (1) { | 
 |         bool use1 = fabs(dist1) < fabs(dist2); | 
 |         if (gPathOpsAngleIdeasVerbose) { | 
 |             SkDebugf("%c dist=%1.9g r=%1.9g\n", agrees ? 'T' : 'F', use1 ? dist1 : dist2, | 
 |                 use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); | 
 |         } | 
 |         return fabs(use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); | 
 |     } | 
 |     return SK_ScalarMax; | 
 | } | 
 |  | 
 | static void midPointAgrees(skiatest::Reporter* reporter, const SkDQuad& q1, const SkDQuad& q2, | 
 |         bool ccw) { | 
 |     SkDPoint mid1 = q1.ptAtT(0.5); | 
 |     SkDVector m1 = mid1 - q1[0]; | 
 |     SkDPoint mid2 = q2.ptAtT(0.5); | 
 |     SkDVector m2 = mid2 - q2[0]; | 
 |     REPORTER_ASSERT(reporter, ccw ? m1.crossCheck(m2) < 0 : m1.crossCheck(m2) > 0); | 
 | } | 
 |  | 
 | DEF_TEST(PathOpsAngleExtreme, reporter) { | 
 |     if (!gPathOpsAngleIdeasVerbose) {  // takes a while to run -- so exclude it by default | 
 |         return; | 
 |     } | 
 |     double maxR = SK_ScalarMax; | 
 |     for (int index = 0; index < (int) SK_ARRAY_COUNT(extremeTests); ++index) { | 
 |         const QuadPts& qu1 = extremeTests[index][0]; | 
 |         const QuadPts& qu2 = extremeTests[index][1]; | 
 |         SkDQuad quad1, quad2; | 
 |         quad1.debugSet(qu1.fPts); | 
 |         quad2.debugSet(qu2.fPts); | 
 |         if (gPathOpsAngleIdeasVerbose) { | 
 |             SkDebugf("%s %d\n", __FUNCTION__, index); | 
 |         } | 
 |         REPORTER_ASSERT(reporter, quad1[0] == quad2[0]); | 
 |         SkIntersections i; | 
 |         i.intersect(quad1, quad2); | 
 |         REPORTER_ASSERT(reporter, i.used() == 1); | 
 |         REPORTER_ASSERT(reporter, i.pt(0) == quad1[0]); | 
 |         int overlap = quadHullsOverlap(reporter, quad1, quad2); | 
 |         REPORTER_ASSERT(reporter, overlap >= 0); | 
 |         SkDVector sweep[2], tweep[2]; | 
 |         setQuadHullSweep(quad1, sweep); | 
 |         setQuadHullSweep(quad2, tweep); | 
 |         double s0xt0 = sweep[0].crossCheck(tweep[0]); | 
 |         REPORTER_ASSERT(reporter, s0xt0 != 0); | 
 |         bool ccw = s0xt0 < 0; | 
 |         bool agrees = bruteForceCheck(reporter, quad1, quad2, ccw); | 
 |         maxR = std::min(maxR, mDistance(reporter, agrees, quad1, quad2)); | 
 |         if (agrees) { | 
 |             continue; | 
 |         } | 
 |         midPointAgrees(reporter, quad1, quad2, !ccw); | 
 |         SkDQuad q1 = quad1; | 
 |         SkDQuad q2 = quad2; | 
 |         double loFail = 1; | 
 |         double hiPass = 2; | 
 |         // double vectors until t passes | 
 |         do { | 
 |             q1[1].fX = quad1[0].fX * (1 - hiPass) + quad1[1].fX * hiPass; | 
 |             q1[1].fY = quad1[0].fY * (1 - hiPass) + quad1[1].fY * hiPass; | 
 |             q2[1].fX = quad2[0].fX * (1 - hiPass) + quad2[1].fX * hiPass; | 
 |             q2[1].fY = quad2[0].fY * (1 - hiPass) + quad2[1].fY * hiPass; | 
 |             agrees = bruteForceCheck(reporter, q1, q2, ccw); | 
 |             maxR = std::min(maxR, mDistance(reporter, agrees, q1, q2)); | 
 |             if (agrees) { | 
 |                 break; | 
 |             } | 
 |             midPointAgrees(reporter, quad1, quad2, !ccw); | 
 |             loFail = hiPass; | 
 |             hiPass *= 2; | 
 |         } while (true); | 
 |         // binary search to find minimum pass | 
 |         double midTest = (loFail + hiPass) / 2; | 
 |         double step = (hiPass - loFail) / 4; | 
 |         while (step > FLT_EPSILON) { | 
 |             q1[1].fX = quad1[0].fX * (1 - midTest) + quad1[1].fX * midTest; | 
 |             q1[1].fY = quad1[0].fY * (1 - midTest) + quad1[1].fY * midTest; | 
 |             q2[1].fX = quad2[0].fX * (1 - midTest) + quad2[1].fX * midTest; | 
 |             q2[1].fY = quad2[0].fY * (1 - midTest) + quad2[1].fY * midTest; | 
 |             agrees = bruteForceCheck(reporter, q1, q2, ccw); | 
 |             maxR = std::min(maxR, mDistance(reporter, agrees, q1, q2)); | 
 |             if (!agrees) { | 
 |                 midPointAgrees(reporter, quad1, quad2, !ccw); | 
 |             } | 
 |             midTest += agrees ? -step : step; | 
 |             step /= 2; | 
 |         } | 
 | #ifdef SK_DEBUG | 
 | //        DumpQ(q1, q2, 999); | 
 | #endif | 
 |     } | 
 |     if (gPathOpsAngleIdeasVerbose) { | 
 |         SkDebugf("maxR=%1.9g\n", maxR); | 
 |     } | 
 | } |