| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/gl/GrGLCaps.h" |
| |
| #include <memory> |
| |
| #include "include/gpu/GrContextOptions.h" |
| #include "src/core/SkCompressedDataUtils.h" |
| #include "src/core/SkMathPriv.h" |
| #include "src/core/SkTSearch.h" |
| #include "src/gpu/GrBackendUtils.h" |
| #include "src/gpu/GrProgramDesc.h" |
| #include "src/gpu/GrShaderCaps.h" |
| #include "src/gpu/GrSurfaceProxyPriv.h" |
| #include "src/gpu/GrTextureProxyPriv.h" |
| #include "src/gpu/SkGr.h" |
| #include "src/gpu/gl/GrGLContext.h" |
| #include "src/gpu/gl/GrGLRenderTarget.h" |
| #include "src/gpu/gl/GrGLTexture.h" |
| #include "src/utils/SkJSONWriter.h" |
| |
| #if defined(SK_BUILD_FOR_IOS) |
| #include <TargetConditionals.h> |
| #endif |
| |
| GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions, |
| const GrGLContextInfo& ctxInfo, |
| const GrGLInterface* glInterface) : INHERITED(contextOptions) { |
| fStandard = ctxInfo.standard(); |
| |
| fPackFlipYSupport = false; |
| fTextureUsageSupport = false; |
| fImagingSupport = false; |
| fVertexArrayObjectSupport = false; |
| fDebugSupport = false; |
| fES2CompatibilitySupport = false; |
| fDrawRangeElementsSupport = false; |
| fBaseVertexBaseInstanceSupport = false; |
| fIsCoreProfile = false; |
| fBindFragDataLocationSupport = false; |
| fRectangleTextureSupport = false; |
| fBindUniformLocationSupport = false; |
| fMipmapLevelControlSupport = false; |
| fMipmapLodControlSupport = false; |
| fUseBufferDataNullHint = false; |
| fDoManualMipmapping = false; |
| fClearToBoundaryValuesIsBroken = false; |
| fClearTextureSupport = false; |
| fDrawArraysBaseVertexIsBroken = false; |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = false; |
| fUseDrawInsteadOfAllRenderTargetWrites = false; |
| fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = false; |
| fDontSetBaseOrMaxLevelForExternalTextures = false; |
| fNeverDisableColorWrites = false; |
| fMustSetAnyTexParameterToEnableMipmapping = false; |
| fAllowBGRA8CopyTexSubImage = false; |
| fDisallowDynamicMSAA = false; |
| fProgramBinarySupport = false; |
| fProgramParameterSupport = false; |
| fSamplerObjectSupport = false; |
| fUseSamplerObjects = false; |
| fTextureSwizzleSupport = false; |
| fTiledRenderingSupport = false; |
| fFBFetchRequiresEnablePerSample = false; |
| fSRGBWriteControl = false; |
| fSkipErrorChecks = false; |
| |
| fShaderCaps.reset(new GrShaderCaps(contextOptions)); |
| |
| // All of Skia's automated testing of ANGLE and all related tuning of performance and driver |
| // workarounds is oriented around the D3D backends of ANGLE. Chrome has started using Skia |
| // on top of ANGLE's GL backend. In this case ANGLE is still interfacing the same underlying |
| // GL driver that our performance and correctness tuning was performed on. To avoid losing |
| // that we strip the ANGLE info and for the rest of caps setup pretend we're directly on top of |
| // the GL driver. Note that this means that some driver workarounds are likely implemented at |
| // two levels of the stack (Skia and ANGLE) but we haven't determined which. |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL) { |
| this->init(contextOptions, ctxInfo.makeNonAngle(), glInterface); |
| // A major caveat is that ANGLE does not allow client side arrays. |
| fPreferClientSideDynamicBuffers = false; |
| } else { |
| this->init(contextOptions, ctxInfo, glInterface); |
| } |
| } |
| |
| void GrGLCaps::init(const GrContextOptions& contextOptions, |
| const GrGLContextInfo& ctxInfo, |
| const GrGLInterface* gli) { |
| GrGLStandard standard = ctxInfo.standard(); |
| // standard can be unused (optimzed away) if SK_ASSUME_GL_ES is set |
| sk_ignore_unused_variable(standard); |
| GrGLVersion version = ctxInfo.version(); |
| |
| if (GR_IS_GR_GL(standard)) { |
| GrGLint max; |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); |
| fMaxFragmentUniformVectors = max / 4; |
| if (version >= GR_GL_VER(3, 2)) { |
| GrGLint profileMask; |
| GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); |
| fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); |
| } |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, |
| &fMaxFragmentUniformVectors); |
| } |
| |
| if (fDriverBugWorkarounds.max_fragment_uniform_vectors_32) { |
| fMaxFragmentUniformVectors = std::min(fMaxFragmentUniformVectors, 32); |
| } |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); |
| |
| if (GR_IS_GR_GL(standard)) { |
| fWritePixelsRowBytesSupport = true; |
| fReadPixelsRowBytesSupport = true; |
| fPackFlipYSupport = false; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fWritePixelsRowBytesSupport = |
| version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_unpack_subimage"); |
| fReadPixelsRowBytesSupport = |
| version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_pack_subimage"); |
| fPackFlipYSupport = |
| ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // WebGL 2.0 has these |
| fWritePixelsRowBytesSupport = version >= GR_GL_VER(2, 0); |
| fReadPixelsRowBytesSupport = version >= GR_GL_VER(2, 0); |
| } |
| fTransferPixelsToRowBytesSupport = fWritePixelsRowBytesSupport; |
| |
| if (fDriverBugWorkarounds.pack_parameters_workaround_with_pack_buffer) { |
| // In some cases drivers handle copying the last row incorrectly |
| // when using GL_PACK_ROW_LENGTH. Chromium handles this by iterating |
| // through every row and conditionally clobbering that value, but |
| // Skia already has a scratch buffer workaround when pack row length |
| // is not supported, so just use that. |
| fReadPixelsRowBytesSupport = false; |
| } |
| |
| fTextureUsageSupport = GR_IS_GR_GL_ES(standard) && |
| ctxInfo.hasExtension("GL_ANGLE_texture_usage"); |
| |
| if (GR_IS_GR_GL(standard)) { |
| fTextureBarrierSupport = version >= GR_GL_VER(4,5) || |
| ctxInfo.hasExtension("GL_ARB_texture_barrier") || |
| ctxInfo.hasExtension("GL_NV_texture_barrier"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier"); |
| } // no WebGL support |
| |
| if (GR_IS_GR_GL(standard)) { |
| fSampleLocationsSupport = version >= GR_GL_VER(3,2) || |
| ctxInfo.hasExtension("GL_ARB_texture_multisample"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fSampleLocationsSupport = version >= GR_GL_VER(3,1); |
| } // no WebGL support |
| |
| fImagingSupport = GR_IS_GR_GL(standard) && |
| ctxInfo.hasExtension("GL_ARB_imaging"); |
| |
| if (((GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) || |
| (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0)) || |
| ctxInfo.hasExtension("GL_ARB_invalidate_subdata"))) { |
| fInvalidateFBType = kInvalidate_InvalidateFBType; |
| } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) { |
| fInvalidateFBType = kDiscard_InvalidateFBType; |
| } |
| |
| // For future reference on Desktop GL, GL_PRIMITIVE_RESTART_FIXED_INDEX appears in 4.3, and |
| // GL_PRIMITIVE_RESTART (where the client must call glPrimitiveRestartIndex) appears in 3.1. |
| if (GR_IS_GR_GL_ES(standard)) { |
| // Primitive restart can cause a 3x slowdown on Adreno. Enable conservatively. |
| // FIXME: Primitive restart would likely be a win on iOS if we had an enum value for it. |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { |
| fUsePrimitiveRestart = version >= GR_GL_VER(3,0); |
| } |
| } |
| |
| if (ctxInfo.vendor() == GrGLVendor::kARM || |
| ctxInfo.vendor() == GrGLVendor::kImagination || |
| ctxInfo.vendor() == GrGLVendor::kQualcomm ) { |
| fPreferFullscreenClears = true; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_ARB_vertex_array_object") || |
| ctxInfo.hasExtension("GL_APPLE_vertex_array_object"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_OES_vertex_array_object"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| fVertexArrayObjectSupport = version >= GR_GL_VER(2, 0) || |
| ctxInfo.hasExtension("GL_OES_vertex_array_object") || |
| ctxInfo.hasExtension("OES_vertex_array_object"); |
| } |
| |
| if (GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) { |
| fDebugSupport = true; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug"); |
| } // no WebGL support |
| |
| if (GR_IS_GR_GL(standard)) { |
| fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility"); |
| } |
| else if (GR_IS_GR_GL_ES(standard)) { |
| fES2CompatibilitySupport = true; |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| fES2CompatibilitySupport = true; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| fClientCanDisableMultisample = true; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fClientCanDisableMultisample = ctxInfo.hasExtension("GL_EXT_multisample_compatibility"); |
| } // no WebGL support |
| |
| #if 0 |
| #ifdef SK_BUILD_FOR_MAC |
| fMultisampleDisableSupport = false; |
| #else |
| fMultisampleDisableSupport = fClientCanDisableMultisample; |
| #endif |
| #endif |
| |
| if (GR_IS_GR_GL(standard)) { |
| // 3.1 has draw_instanced but not instanced_arrays, for the time being we only care about |
| // instanced arrays, but we could make this more granular if we wanted |
| fDrawInstancedSupport = |
| version >= GR_GL_VER(3, 2) || |
| (ctxInfo.hasExtension("GL_ARB_draw_instanced") && |
| ctxInfo.hasExtension("GL_ARB_instanced_arrays")); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fDrawInstancedSupport = |
| version >= GR_GL_VER(3, 0) || |
| (ctxInfo.hasExtension("GL_EXT_draw_instanced") && |
| ctxInfo.hasExtension("GL_EXT_instanced_arrays")) || |
| ctxInfo.hasExtension("GL_ANGLE_instanced_arrays"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // WebGL 2.0 has DrawArraysInstanced and drawElementsInstanced |
| fDrawInstancedSupport = version >= GR_GL_VER(2, 0); |
| } |
| |
| #ifdef GR_DISABLE_TESSELLATION_ON_ES2 |
| if (GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) { |
| // Temporarily disable the tessellation path renderer on Chrome ES2 while we roll the |
| // necessary Skia changes. |
| fDisableTessellationPathRenderer = true; |
| } |
| #else |
| if (GR_IS_GR_GL_ES(standard) && ctxInfo.isOverCommandBuffer() && version < GR_GL_VER(3, 0)) { |
| // Temporarily disable the tessellation path renderer over the ES2 command buffer. This is |
| // an attempt to lower impact while we roll out tessellation in Chrome. |
| fDisableTessellationPathRenderer = true; |
| } |
| #endif |
| |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3, 0)) { |
| fBindFragDataLocationSupport = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3, 0) && ctxInfo.hasExtension("GL_EXT_blend_func_extended")) { |
| fBindFragDataLocationSupport = true; |
| } |
| } // no WebGL support |
| |
| fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); |
| |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_texture_rectangle") || |
| ctxInfo.hasExtension("GL_ANGLE_texture_rectangle")) { |
| fRectangleTextureSupport = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fRectangleTextureSupport = ctxInfo.hasExtension("GL_ARB_texture_rectangle") || |
| ctxInfo.hasExtension("GL_ANGLE_texture_rectangle"); |
| } // no WebGL support |
| |
| // GrCaps defaults fClampToBorderSupport to true, so disable when unsupported |
| if (GR_IS_GR_GL(standard)) { |
| // Clamp to border added in 1.3 |
| if (version < GR_GL_VER(1, 3) && !ctxInfo.hasExtension("GL_ARB_texture_border_clamp")) { |
| fClampToBorderSupport = false; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // GLES didn't have clamp to border until 3.2, but provides several alternative extensions |
| if (version < GR_GL_VER(3, 2) && !ctxInfo.hasExtension("GL_EXT_texture_border_clamp") && |
| !ctxInfo.hasExtension("GL_NV_texture_border_clamp") && |
| !ctxInfo.hasExtension("GL_OES_texture_border_clamp")) { |
| fClampToBorderSupport = false; |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // WebGL appears to only have REPEAT, CLAMP_TO_EDGE and MIRRORED_REPEAT |
| fClampToBorderSupport = false; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle")) { |
| fTextureSwizzleSupport = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3,0)) { |
| fTextureSwizzleSupport = true; |
| } |
| } // no WebGL support |
| |
| if (GR_IS_GR_GL(standard)) { |
| fMipmapLevelControlSupport = true; |
| fMipmapLodControlSupport = true; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3,0)) { |
| fMipmapLevelControlSupport = true; |
| fMipmapLodControlSupport = true; |
| } |
| } // no WebGL support |
| |
| // Chrome's command buffer will zero out a buffer if null is passed to glBufferData to avoid |
| // letting an application see uninitialized memory. WebGL spec explicitly disallows null values. |
| fUseBufferDataNullHint = !GR_IS_GR_WEBGL(standard) && !ctxInfo.isOverCommandBuffer(); |
| |
| if (GR_IS_GR_GL(standard)) { |
| fClearTextureSupport = (version >= GR_GL_VER(4,4) || |
| ctxInfo.hasExtension("GL_ARB_clear_texture")); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fClearTextureSupport = ctxInfo.hasExtension("GL_EXT_clear_texture"); |
| } // no WebGL support |
| |
| #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 |
| fSupportsAHardwareBufferImages = true; |
| #endif |
| |
| if (GR_IS_GR_GL(standard)) { |
| fSRGBWriteControl = version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || |
| ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // ES through 3.2 requires EXT_srgb_write_control to support toggling |
| // sRGB writing for destinations. |
| fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control"); |
| } // No WebGL support |
| |
| fSkipErrorChecks = ctxInfo.isOverCommandBuffer(); |
| if (GR_IS_GR_WEBGL(standard)) { |
| // Error checks are quite costly in webgl, especially in Chrome. |
| fSkipErrorChecks = true; |
| } |
| |
| // When we are abandoning the context we cannot call into GL thus we should skip any sync work. |
| fMustSyncGpuDuringAbandon = false; |
| |
| /************************************************************************** |
| * GrShaderCaps fields |
| **************************************************************************/ |
| |
| // This must be called after fCoreProfile is set on the GrGLCaps |
| this->initGLSL(ctxInfo, gli); |
| GrShaderCaps* shaderCaps = fShaderCaps.get(); |
| |
| // Enable supported shader-related caps |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fDualSourceBlendingSupport = |
| (version >= GR_GL_VER(3, 3) || |
| ctxInfo.hasExtension("GL_ARB_blend_func_extended")) && |
| ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| |
| shaderCaps->fShaderDerivativeSupport = true; |
| |
| // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS |
| shaderCaps->fGeometryShaderSupport = version >= GR_GL_VER(3, 2) && |
| ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; |
| if (shaderCaps->fGeometryShaderSupport) { |
| if (ctxInfo.glslGeneration() >= k400_GrGLSLGeneration) { |
| shaderCaps->fGSInvocationsSupport = true; |
| } else if (ctxInfo.hasExtension("GL_ARB_gpu_shader5")) { |
| shaderCaps->fGSInvocationsSupport = true; |
| shaderCaps->fGSInvocationsExtensionString = "GL_ARB_gpu_shader5"; |
| } |
| } |
| |
| shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && |
| ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| |
| shaderCaps->fNonsquareMatrixSupport = ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| shaderCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blend_func_extended"); |
| |
| shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_OES_standard_derivatives"); |
| |
| // Mali and early Adreno both have support for geometry shaders, but they appear to be |
| // implemented in software. In practice with ccpr, they were slower than the backup impl |
| // that only uses vertex shaders. |
| if (ctxInfo.vendor() != GrGLVendor::kARM && |
| ctxInfo.renderer() != GrGLRenderer::kAdreno3xx && |
| ctxInfo.renderer() != GrGLRenderer::kAdreno4xx_other) { |
| |
| if (version >= GR_GL_VER(3,2)) { |
| shaderCaps->fGeometryShaderSupport = true; |
| } else if (ctxInfo.hasExtension("GL_EXT_geometry_shader")) { |
| shaderCaps->fGeometryShaderSupport = true; |
| shaderCaps->fGeometryShaderExtensionString = "GL_EXT_geometry_shader"; |
| } |
| shaderCaps->fGSInvocationsSupport = shaderCaps->fGeometryShaderSupport; |
| } |
| |
| shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && |
| ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // We use this value for GLSL ES 3.0. |
| shaderCaps->fNonsquareMatrixSupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || |
| ctxInfo.hasExtension("GL_OES_standard_derivatives") || |
| ctxInfo.hasExtension("OES_standard_derivatives"); |
| shaderCaps->fIntegerSupport = (version >= GR_GL_VER(2, 0)); |
| shaderCaps->fNonsquareMatrixSupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
| } |
| |
| if (ctxInfo.hasExtension("GL_NV_conservative_raster")) { |
| fConservativeRasterSupport = true; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| fWireframeSupport = true; |
| } |
| |
| // Protect ourselves against tracking huge amounts of texture state. |
| static const uint8_t kMaxSaneSamplers = 32; |
| GrGLint maxSamplers; |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxSamplers); |
| shaderCaps->fMaxFragmentSamplers = std::min<GrGLint>(kMaxSaneSamplers, maxSamplers); |
| |
| // SGX and Mali GPUs have tiled architectures that have trouble with frequently changing VBOs. |
| // We've measured a performance increase using non-VBO vertex data for dynamic content on these |
| // GPUs. Perhaps we should read the renderer string and limit this decision to specific GPU |
| // families rather than basing it on the vendor alone. |
| // The Chrome command buffer blocks the use of client side buffers (but may emulate VBOs with |
| // them). Client side buffers are not allowed in core profiles. |
| if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| if (!ctxInfo.isOverCommandBuffer() && !fIsCoreProfile && |
| (ctxInfo.vendor() == GrGLVendor::kARM || |
| ctxInfo.vendor() == GrGLVendor::kImagination || |
| ctxInfo.vendor() == GrGLVendor::kQualcomm)) { |
| fPreferClientSideDynamicBuffers = true; |
| } |
| } // No client side arrays in WebGL https://www.khronos.org/registry/webgl/specs/1.0/#6.2 |
| |
| if (!contextOptions.fAvoidStencilBuffers) { |
| // To reduce surface area, if we avoid stencil buffers, we also disable MSAA. |
| this->initFSAASupport(contextOptions, ctxInfo, gli); |
| this->initStencilSupport(ctxInfo); |
| } |
| |
| // Setup blit framebuffer |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3,0) || |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object") || |
| ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { |
| fBlitFramebufferFlags = 0; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_NV_framebuffer_blit")) { |
| fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag | |
| kNoMSAADst_BlitFramebufferFlag | |
| kRectsMustMatchForMSAASrc_BlitFramebufferFlag; |
| } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") || |
| ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) { |
| // The CHROMIUM extension uses the ANGLE version of glBlitFramebuffer and includes its |
| // limitations. |
| fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag | |
| kResolveMustBeFull_BlitFrambufferFlag | |
| kNoMSAADst_BlitFramebufferFlag | |
| kNoFormatConversion_BlitFramebufferFlag | |
| kRectsMustMatchForMSAASrc_BlitFramebufferFlag; |
| } |
| } // No WebGL 1.0 support for BlitFramebuffer |
| |
| this->initBlendEqationSupport(ctxInfo); |
| |
| if (GR_IS_GR_GL(standard)) { |
| fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO |
| // extension includes glMapBuffer. |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) { |
| fMapBufferFlags |= kSubset_MapFlag; |
| fMapBufferType = kMapBufferRange_MapBufferType; |
| } else { |
| fMapBufferType = kMapBuffer_MapBufferType; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // Unextended GLES2 doesn't have any buffer mapping. |
| fMapBufferFlags = kNone_MapFlags; |
| if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) { |
| fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; |
| fMapBufferType = kChromium_MapBufferType; |
| } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) { |
| fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; |
| fMapBufferType = kMapBufferRange_MapBufferType; |
| } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) { |
| fMapBufferFlags = kCanMap_MapFlag; |
| fMapBufferType = kMapBuffer_MapBufferType; |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14 |
| fMapBufferFlags = kNone_MapFlags; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(2, 1) || ctxInfo.hasExtension("GL_ARB_pixel_buffer_object") || |
| ctxInfo.hasExtension("GL_EXT_pixel_buffer_object")) { |
| fTransferFromBufferToTextureSupport = true; |
| fTransferFromSurfaceToBufferSupport = true; |
| fTransferBufferType = TransferBufferType::kARB_PBO; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3, 0) || |
| (ctxInfo.hasExtension("GL_NV_pixel_buffer_object") && |
| // GL_EXT_unpack_subimage needed to support subtexture rectangles |
| ctxInfo.hasExtension("GL_EXT_unpack_subimage"))) { |
| fTransferFromBufferToTextureSupport = true; |
| fTransferFromSurfaceToBufferSupport = true; |
| if (version < GR_GL_VER(3, 0)) { |
| fTransferBufferType = TransferBufferType::kNV_PBO; |
| } else { |
| fTransferBufferType = TransferBufferType::kARB_PBO; |
| } |
| // TODO: get transfer buffers working in Chrome |
| // } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) { |
| // fTransferFromBufferToTextureSupport = false; |
| // fTransferFromSurfaceToBufferSupport = false; |
| // fTransferBufferType = TransferBufferType::kChromium; |
| } |
| } // no WebGL support |
| |
| // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the |
| // threshold to the maximum unless the client gives us a hint that map memory is cheap. |
| if (fBufferMapThreshold < 0) { |
| #if 0 |
| // We think mapping on Chromium will be cheaper once we know ahead of time how much space |
| // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and |
| // using a small subset. |
| fBufferMapThreshold = ctxInfo.isOverCommandBuffer() ? 0 : SK_MaxS32; |
| #else |
| fBufferMapThreshold = SK_MaxS32; |
| #endif |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| fNPOTTextureTileSupport = true; |
| fMipmapSupport = true; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only |
| // ES3 has no limitations. |
| fNPOTTextureTileSupport = version >= GR_GL_VER(3,0) || |
| ctxInfo.hasExtension("GL_OES_texture_npot"); |
| // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP |
| // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, |
| // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to |
| // to alllow arbitrary wrap modes, however. |
| fMipmapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // Texture access works in the WebGL 2.0 API as in the OpenGL ES 3.0 API |
| fNPOTTextureTileSupport = version >= GR_GL_VER(2,0); |
| // All mipmapping and all wrapping modes are supported for non-power-of- |
| // two images [in WebGL 2.0]. |
| fMipmapSupport = fNPOTTextureTileSupport; |
| } |
| |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
| |
| if (fDriverBugWorkarounds.max_texture_size_limit_4096) { |
| fMaxTextureSize = std::min(fMaxTextureSize, 4096); |
| } |
| |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
| fMaxPreferredRenderTargetSize = fMaxRenderTargetSize; |
| |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { |
| // On Mali G71, RT's above 4k have been observed to incur a performance cost. |
| fMaxPreferredRenderTargetSize = std::min(4096, fMaxPreferredRenderTargetSize); |
| } |
| |
| fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); |
| |
| // Disable scratch texture reuse on Mali and Adreno devices |
| fReuseScratchTextures = (ctxInfo.vendor() != GrGLVendor::kARM); |
| |
| #if 0 |
| fReuseScratchBuffers = ctxInfo.vendor() != GrGLVendor::kARM |
| ctxInfo.vendor() != GrGLVendor::kQualcomm; |
| #endif |
| |
| if (ctxInfo.hasExtension("GL_EXT_window_rectangles")) { |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_WINDOW_RECTANGLES, &fMaxWindowRectangles); |
| } |
| |
| #ifdef SK_BUILD_FOR_WIN |
| // We're assuming that on Windows Chromium we're using ANGLE. |
| bool isANGLE = ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || |
| ctxInfo.isOverCommandBuffer(); |
| // On ANGLE deferring flushes can lead to GPU starvation |
| fPreferVRAMUseOverFlushes = !isANGLE; |
| #endif |
| |
| if (ctxInfo.isOverCommandBuffer()) { |
| fMustClearUploadedBufferData = true; |
| } |
| |
| // In a WASM build on Firefox, we see warnings like |
| // WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow. |
| // WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, |
| // forcing the browser to clear it. This may be slow. |
| // Setting the initial clear seems to make those warnings go away and offers a substantial |
| // boost in performance in Firefox. Chrome sees a more modest increase. |
| if (GR_IS_GR_WEBGL(standard)) { |
| fShouldInitializeTextures = true; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| // ARB allows mixed size FBO attachments, EXT does not. |
| if (version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
| fOversizedStencilSupport = true; |
| } else { |
| SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object")); |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // ES 3.0 supports mixed size FBO attachments, 2.0 does not. |
| fOversizedStencilSupport = version >= GR_GL_VER(3, 0); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // WebGL 1.0 has some constraints for FBO attachments: |
| // https://www.khronos.org/registry/webgl/specs/1.0/index.html#6.6 |
| // These constraints "no longer apply in WebGL 2" |
| fOversizedStencilSupport = version >= GR_GL_VER(2, 0); |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| fBaseVertexBaseInstanceSupport = version >= GR_GL_VER(4,2) || |
| ctxInfo.hasExtension("GL_ARB_base_instance"); |
| if (fBaseVertexBaseInstanceSupport) { |
| fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || |
| ctxInfo.hasExtension("GL_ARB_draw_indirect"); |
| if (version >= GR_GL_VER(4,3) || ctxInfo.hasExtension("GL_ARB_multi_draw_indirect")) { |
| fMultiDrawType = MultiDrawType::kMultiDrawIndirect; |
| } |
| } |
| fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_ANGLE_base_vertex_base_instance")) { |
| fBaseVertexBaseInstanceSupport = true; |
| fNativeDrawIndirectSupport = true; |
| fMultiDrawType = MultiDrawType::kANGLEOrWebGL; |
| // The indirect structs need to reside in CPU memory for the ANGLE version. |
| fUseClientSideIndirectBuffers = true; |
| } else { |
| fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension("GL_EXT_base_instance"); |
| if (fBaseVertexBaseInstanceSupport) { |
| fNativeDrawIndirectSupport = (version >= GR_GL_VER(3,1)); |
| if (ctxInfo.hasExtension("GL_EXT_multi_draw_indirect")) { |
| fMultiDrawType = MultiDrawType::kMultiDrawIndirect; |
| } |
| } |
| } |
| fDrawRangeElementsSupport = version >= GR_GL_VER(3,0); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension( |
| "WEBGL_draw_instanced_base_vertex_base_instance"); |
| if (fBaseVertexBaseInstanceSupport && ctxInfo.hasExtension( |
| "GL_WEBGL_multi_draw_instanced_base_vertex_base_instance")) { |
| fNativeDrawIndirectSupport = true; |
| fMultiDrawType = MultiDrawType::kANGLEOrWebGL; |
| } |
| // The indirect structs need to reside in CPU memory for the WebGL version. |
| fUseClientSideIndirectBuffers = true; |
| fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); |
| } |
| // We used to disable this as a correctness workaround (http://anglebug.com/4536). Now it is |
| // disabled because of poor performance (http://skbug.com/11998). |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { |
| fBaseVertexBaseInstanceSupport = false; |
| fNativeDrawIndirectSupport = false; |
| fMultiDrawType = MultiDrawType::kNone; |
| } |
| |
| // We prefer GL sync objects but also support NV_fence_sync. The former can be |
| // used to implements GrFence and GrSemaphore. The latter only implements GrFence. |
| // TODO: support CHROMIUM_sync_point and maybe KHR_fence_sync |
| if (GR_IS_GR_WEBGL(standard)) { |
| // Only in WebGL 2.0 |
| fSemaphoreSupport = fFenceSyncSupport = version >= GR_GL_VER(2, 0); |
| fFenceType = FenceType::kSyncObject; |
| } else if (GR_IS_GR_GL(standard) && |
| (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_ARB_sync"))) { |
| fSemaphoreSupport = fFenceSyncSupport = true; |
| fFenceType = FenceType::kSyncObject; |
| } else if (GR_IS_GR_GL_ES(standard) && |
| (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_APPLE_sync"))) { |
| fSemaphoreSupport = fFenceSyncSupport = true; |
| fFenceType = FenceType::kSyncObject; |
| } else if (ctxInfo.hasExtension("GL_NV_fence")) { |
| // This extension can exist in GL and GL ES. We have it last because we prefer the |
| // standard GLsync object implementation which also supports GPU semaphore semantics. |
| fFenceSyncSupport = true; |
| fFenceType = FenceType::kNVFence; |
| } |
| |
| // Safely moving textures between contexts requires semaphores. |
| fCrossContextTextureSupport = fSemaphoreSupport; |
| |
| // Half float vertex attributes requires GL3 or ES3 |
| // It can also work with OES_VERTEX_HALF_FLOAT, but that requires a different enum. |
| if (GR_IS_GR_GL(standard)) { |
| fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // This appears to be supported in 2.0, looking at the spec. |
| fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(2, 0)); |
| } |
| |
| fDynamicStateArrayGeometryProcessorTextureSupport = true; |
| |
| if (GR_IS_GR_GL(standard)) { |
| fProgramBinarySupport = (version >= GR_GL_VER(4, 1)); |
| fProgramParameterSupport = (version >= GR_GL_VER(4, 1)); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fProgramBinarySupport = |
| (version >= GR_GL_VER(3, 0)) || ctxInfo.hasExtension("GL_OES_get_program_binary"); |
| fProgramParameterSupport = (version >= GR_GL_VER(3, 0)); |
| } // Explicitly not supported in WebGL 2.0 |
| // https://www.khronos.org/registry/webgl/specs/2.0/#5.4 |
| if (fProgramBinarySupport) { |
| GrGLint count; |
| GR_GL_GetIntegerv(gli, GR_GL_NUM_PROGRAM_BINARY_FORMATS, &count); |
| fProgramBinarySupport = count > 0; |
| } |
| if (GR_IS_GR_GL(standard)) { |
| fSamplerObjectSupport = |
| version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_sampler_objects"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| fSamplerObjectSupport = version >= GR_GL_VER(3,0); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| fSamplerObjectSupport = version >= GR_GL_VER(2,0); |
| } |
| // We currently use sampler objects whenever they are available. |
| fUseSamplerObjects = fSamplerObjectSupport; |
| |
| if (GR_IS_GR_GL_ES(standard)) { |
| fTiledRenderingSupport = ctxInfo.hasExtension("GL_QCOM_tiled_rendering"); |
| } |
| |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { |
| fShouldCollapseSrcOverToSrcWhenAble = true; |
| } |
| |
| FormatWorkarounds formatWorkarounds; |
| |
| if (!contextOptions.fDisableDriverCorrectnessWorkarounds) { |
| this->applyDriverCorrectnessWorkarounds(ctxInfo, contextOptions, gli, shaderCaps, |
| &formatWorkarounds); |
| } |
| |
| // Requires msaa support, ES compatibility have already been detected. |
| this->initFormatTable(ctxInfo, gli, formatWorkarounds); |
| |
| this->finishInitialization(contextOptions); |
| |
| // For now these two are equivalent but we could have dst read in shader via some other method. |
| shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; |
| } |
| |
| const char* get_glsl_version_decl_string(GrGLStandard standard, GrGLSLGeneration generation, |
| bool isCoreProfile) { |
| if (GR_IS_GR_GL(standard)) { |
| switch (generation) { |
| case k110_GrGLSLGeneration: |
| return "#version 110\n"; |
| case k130_GrGLSLGeneration: |
| return "#version 130\n"; |
| case k140_GrGLSLGeneration: |
| return "#version 140\n"; |
| case k150_GrGLSLGeneration: |
| if (isCoreProfile) { |
| return "#version 150\n"; |
| } else { |
| return "#version 150 compatibility\n"; |
| } |
| case k330_GrGLSLGeneration: |
| if (isCoreProfile) { |
| return "#version 330\n"; |
| } else { |
| return "#version 330 compatibility\n"; |
| } |
| case k400_GrGLSLGeneration: |
| if (isCoreProfile) { |
| return "#version 400\n"; |
| } else { |
| return "#version 400 compatibility\n"; |
| } |
| case k420_GrGLSLGeneration: |
| if (isCoreProfile) { |
| return "#version 420\n"; |
| } else { |
| return "#version 420 compatibility\n"; |
| } |
| default: |
| break; |
| } |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| switch (generation) { |
| case k110_GrGLSLGeneration: |
| // ES2s shader language is based on version 1.20 but is version |
| // 1.00 of the ES language. |
| return "#version 100\n"; |
| case k330_GrGLSLGeneration: |
| return "#version 300 es\n"; |
| case k310es_GrGLSLGeneration: |
| return "#version 310 es\n"; |
| case k320es_GrGLSLGeneration: |
| return "#version 320 es\n"; |
| default: |
| break; |
| } |
| } |
| return "<no version>"; |
| } |
| |
| bool is_float_fp32(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, GrGLenum precision) { |
| if (GR_IS_GR_GL(ctxInfo.standard()) && |
| ctxInfo.version() < GR_GL_VER(4,1) && |
| !ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) { |
| // We're on a desktop GL that doesn't have precision info. Assume they're all 32bit float. |
| return true; |
| } |
| // glGetShaderPrecisionFormat doesn't accept GL_GEOMETRY_SHADER as a shader type. Hopefully the |
| // geometry shaders don't have lower precision than vertex and fragment. |
| for (GrGLenum shader : {GR_GL_FRAGMENT_SHADER, GR_GL_VERTEX_SHADER}) { |
| GrGLint range[2]; |
| GrGLint bits; |
| GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); |
| if (range[0] < 127 || range[1] < 127 || bits < 23) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| GrGLStandard standard = ctxInfo.standard(); |
| GrGLVersion version = ctxInfo.version(); |
| |
| /************************************************************************** |
| * Caps specific to GrShaderCaps |
| **************************************************************************/ |
| |
| GrShaderCaps* shaderCaps = fShaderCaps.get(); |
| shaderCaps->fGLSLGeneration = ctxInfo.glslGeneration(); |
| if (GR_IS_GR_GL_ES(standard)) { |
| // fFBFetchRequiresEnablePerSample is not a shader cap but is initialized below to keep it |
| // with related FB fetch logic. |
| if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { |
| shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); |
| shaderCaps->fFBFetchSupport = true; |
| shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; |
| shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; |
| fFBFetchRequiresEnablePerSample = false; |
| } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { |
| // Actually, we haven't seen an ES3.0 device with this extension yet, so we don't know. |
| shaderCaps->fFBFetchNeedsCustomOutput = false; |
| shaderCaps->fFBFetchSupport = true; |
| shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; |
| shaderCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch"; |
| fFBFetchRequiresEnablePerSample = false; |
| } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) { |
| // The arm extension also requires an additional flag which we will set onResetContext. |
| shaderCaps->fFBFetchNeedsCustomOutput = false; |
| shaderCaps->fFBFetchSupport = true; |
| shaderCaps->fFBFetchColorName = "gl_LastFragColorARM"; |
| shaderCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch"; |
| fFBFetchRequiresEnablePerSample = true; |
| } |
| shaderCaps->fUsesPrecisionModifiers = true; |
| } else if (GR_IS_GR_GL(standard)) { |
| if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { |
| shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); |
| shaderCaps->fFBFetchSupport = true; |
| shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; |
| shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch"; |
| fFBFetchRequiresEnablePerSample = false; |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| shaderCaps->fUsesPrecisionModifiers = true; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fFlatInterpolationSupport = ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| shaderCaps->fFlatInterpolationSupport = |
| ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // This is the value for GLSL ES 3.0. |
| } // not sure for WebGL |
| |
| // Flat interpolation appears to be slow on Qualcomm GPUs (tested Adreno 405 and 530). |
| // Avoid on ANGLE too, it inserts a geometry shader into the pipeline to implement flat interp. |
| // Is this only true on ANGLE's D3D backends or also on the GL backend? |
| shaderCaps->fPreferFlatInterpolation = shaderCaps->fFlatInterpolationSupport && |
| ctxInfo.vendor() != GrGLVendor::kQualcomm && |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown; |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fNoPerspectiveInterpolationSupport = |
| ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_NV_shader_noperspective_interpolation") && |
| ctxInfo.glslGeneration() >= k330_GrGLSLGeneration /* GLSL ES 3.0 */) { |
| shaderCaps->fNoPerspectiveInterpolationSupport = true; |
| shaderCaps->fNoPerspectiveInterpolationExtensionString = |
| "GL_NV_shader_noperspective_interpolation"; |
| } |
| } // Not sure for WebGL |
| |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fSampleMaskSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) { |
| shaderCaps->fSampleMaskSupport = true; |
| } else if (ctxInfo.hasExtension("GL_OES_sample_variables")) { |
| shaderCaps->fSampleMaskSupport = true; |
| shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables"; |
| } |
| } |
| |
| bool hasTessellationSupport = false; |
| if (GR_IS_GR_GL(standard)) { |
| hasTessellationSupport = version >= GR_GL_VER(4,0) || |
| ctxInfo.hasExtension("GL_ARB_tessellation_shader"); |
| } else if (version >= GR_GL_VER(3,2)) { |
| hasTessellationSupport = true; |
| } else if (ctxInfo.hasExtension("GL_OES_tessellation_shader")) { |
| hasTessellationSupport = true; |
| shaderCaps->fTessellationExtensionString = "GL_OES_tessellation_shader"; |
| } |
| if (hasTessellationSupport) { |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_TESS_GEN_LEVEL_OES, |
| &shaderCaps->fMaxTessellationSegments); |
| // Just in case a driver returns a negative number? |
| shaderCaps->fMaxTessellationSegments = std::max(0, shaderCaps->fMaxTessellationSegments); |
| } |
| |
| shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard, |
| shaderCaps->fGLSLGeneration, |
| fIsCoreProfile); |
| |
| if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| if (k110_GrGLSLGeneration == shaderCaps->fGLSLGeneration) { |
| shaderCaps->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives"; |
| } |
| } // WebGL might have to check for OES_standard_derivatives |
| |
| if (GR_IS_GR_GL_ES(standard)) { |
| shaderCaps->fSecondaryOutputExtensionString = "GL_EXT_blend_func_extended"; |
| } |
| |
| if (ctxInfo.hasExtension("GL_OES_EGL_image_external")) { |
| if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) { |
| shaderCaps->fExternalTextureSupport = true; |
| shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external"; |
| } else if (ctxInfo.hasExtension("GL_OES_EGL_image_external_essl3") || |
| ctxInfo.hasExtension("OES_EGL_image_external_essl3")) { |
| // At least one driver has been found that has this extension without the "GL_" prefix. |
| shaderCaps->fExternalTextureSupport = true; |
| shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3"; |
| } |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fVertexIDSupport = true; |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| // Desktop GLSL 3.30 == ES GLSL 3.00. |
| shaderCaps->fVertexIDSupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fInfinitySupport = true; |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| // Desktop GLSL 3.30 == ES GLSL 3.00. |
| shaderCaps->fInfinitySupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
| } |
| |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fBitManipulationSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
| } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| shaderCaps->fBitManipulationSupport = ctxInfo.glslGeneration() >= k310es_GrGLSLGeneration; |
| } |
| |
| shaderCaps->fFloatIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_HIGH_FLOAT); |
| shaderCaps->fHalfIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_MEDIUM_FLOAT); |
| shaderCaps->fHasLowFragmentPrecision = ctxInfo.renderer() == GrGLRenderer::kMali4xx; |
| |
| if (GR_IS_GR_GL(standard)) { |
| shaderCaps->fBuiltinFMASupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| shaderCaps->fBuiltinFMASupport = ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration; |
| } |
| |
| shaderCaps->fBuiltinDeterminantSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; |
| |
| if (GR_IS_GR_WEBGL(standard)) { |
| // WebGL 1.0 doesn't support do-while loops. |
| shaderCaps->fCanUseDoLoops = version >= GR_GL_VER(2, 0); |
| } |
| } |
| |
| void GrGLCaps::initFSAASupport(const GrContextOptions& contextOptions, |
| const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| if (GR_IS_GR_GL(ctxInfo.standard())) { |
| if (ctxInfo.version() >= GR_GL_VER(3,0) || |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
| fMSFBOType = kStandard_MSFBOType; |
| } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && |
| ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { |
| fMSFBOType = kStandard_MSFBOType; |
| } |
| } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
| // We prefer multisampled-render-to-texture extensions over ES3 MSAA because we've observed |
| // ES3 driver bugs on at least one device with a tiled GPU (N10). |
| if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { |
| fMSFBOType = kES_EXT_MsToTexture_MSFBOType; |
| fMSAAResolvesAutomatically = true; |
| } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) { |
| fMSFBOType = kES_IMG_MsToTexture_MSFBOType; |
| fMSAAResolvesAutomatically = true; |
| } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { |
| fMSFBOType = kStandard_MSFBOType; |
| } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { |
| fMSFBOType = kStandard_MSFBOType; |
| } else if (ctxInfo.hasExtension("GL_ANGLE_framebuffer_multisample")) { |
| fMSFBOType = kStandard_MSFBOType; |
| } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { |
| fMSFBOType = kES_Apple_MSFBOType; |
| } |
| } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
| // No support in WebGL 1, but there is for 2.0 |
| if (ctxInfo.version() >= GR_GL_VER(2,0)) { |
| fMSFBOType = kStandard_MSFBOType; |
| } else { |
| fMSFBOType = kNone_MSFBOType; |
| } |
| } |
| } |
| |
| void GrGLCaps::initBlendEqationSupport(const GrGLContextInfo& ctxInfo) { |
| GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); |
| |
| bool layoutQualifierSupport = false; |
| if ((GR_IS_GR_GL(fStandard) && shaderCaps->generation() >= k140_GrGLSLGeneration) || |
| (GR_IS_GR_GL_ES(fStandard) && shaderCaps->generation() >= k330_GrGLSLGeneration)) { |
| layoutQualifierSupport = true; |
| } else if (GR_IS_GR_WEBGL(fStandard)) { |
| return; |
| } |
| |
| if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced_coherent")) { |
| fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; |
| } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced_coherent") && |
| layoutQualifierSupport) { |
| fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; |
| } else if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced")) { |
| fBlendEquationSupport = kAdvanced_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; |
| } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced") && layoutQualifierSupport) { |
| fBlendEquationSupport = kAdvanced_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; |
| } |
| } |
| |
| |
| void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) { |
| |
| // Build up list of legal stencil formats (though perhaps not supported on |
| // the particular gpu/driver) from most preferred to least. |
| |
| // We push back stencil formats onto the fStencilFormats array in order of most preferred to |
| // least preferred. |
| |
| if (GR_IS_GR_GL(ctxInfo.standard())) { |
| bool supportsPackedDS = |
| ctxInfo.version() >= GR_GL_VER(3,0) || |
| ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") || |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object"); |
| |
| // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we |
| // require FBO support we can expect these are legal formats and don't |
| // check. |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX16; |
| if (supportsPackedDS) { |
| fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; |
| } |
| } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
| // ES2 has STENCIL_INDEX8 without extensions but requires extensions |
| // for other formats. |
| |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; |
| if (ctxInfo.version() >= GR_GL_VER(3,0) || |
| ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) { |
| fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; |
| } |
| } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
| fStencilFormats.push_back() = GrGLFormat::kSTENCIL_INDEX8; |
| if (ctxInfo.version() >= GR_GL_VER(2,0)) { |
| fStencilFormats.push_back() = GrGLFormat::kDEPTH24_STENCIL8; |
| } |
| } |
| } |
| |
| #ifdef SK_ENABLE_DUMP_GPU |
| static const char* multi_draw_type_name(GrGLCaps::MultiDrawType multiDrawType) { |
| switch (multiDrawType) { |
| case GrGLCaps::MultiDrawType::kNone : return "kNone"; |
| case GrGLCaps::MultiDrawType::kMultiDrawIndirect : return "kMultiDrawIndirect"; |
| case GrGLCaps::MultiDrawType::kANGLEOrWebGL : return "kMultiDrawIndirect"; |
| } |
| SkUNREACHABLE; |
| } |
| |
| void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { |
| |
| // We are called by the base class, which has already called beginObject(). We choose to nest |
| // all of our caps information in a named sub-object. |
| writer->beginObject("GL caps"); |
| |
| writer->beginArray("Stencil Formats"); |
| |
| for (int i = 0; i < fStencilFormats.count(); ++i) { |
| writer->beginObject(nullptr, false); |
| writer->appendS32("stencil bits", GrGLFormatStencilBits(fStencilFormats[i])); |
| writer->appendS32("total bytes", GrGLFormatBytesPerBlock(fStencilFormats[i])); |
| writer->endObject(); |
| } |
| |
| writer->endArray(); |
| |
| static const char* kMSFBOExtStr[] = { |
| "None", |
| "Standard", |
| "Apple", |
| "IMG MS To Texture", |
| "EXT MS To Texture", |
| }; |
| static_assert(0 == kNone_MSFBOType); |
| static_assert(1 == kStandard_MSFBOType); |
| static_assert(2 == kES_Apple_MSFBOType); |
| static_assert(3 == kES_IMG_MsToTexture_MSFBOType); |
| static_assert(4 == kES_EXT_MsToTexture_MSFBOType); |
| static_assert(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); |
| |
| static const char* kInvalidateFBTypeStr[] = { |
| "None", |
| "Discard", |
| "Invalidate", |
| }; |
| static_assert(0 == kNone_InvalidateFBType); |
| static_assert(1 == kDiscard_InvalidateFBType); |
| static_assert(2 == kInvalidate_InvalidateFBType); |
| static_assert(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1); |
| |
| static const char* kMapBufferTypeStr[] = { |
| "None", |
| "MapBuffer", |
| "MapBufferRange", |
| "Chromium", |
| }; |
| static_assert(0 == kNone_MapBufferType); |
| static_assert(1 == kMapBuffer_MapBufferType); |
| static_assert(2 == kMapBufferRange_MapBufferType); |
| static_assert(3 == kChromium_MapBufferType); |
| static_assert(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1); |
| |
| writer->appendBool("Core Profile", fIsCoreProfile); |
| writer->appendString("MSAA Type", kMSFBOExtStr[fMSFBOType]); |
| writer->appendString("Invalidate FB Type", kInvalidateFBTypeStr[fInvalidateFBType]); |
| writer->appendString("Map Buffer Type", kMapBufferTypeStr[fMapBufferType]); |
| writer->appendString("Multi Draw Type", multi_draw_type_name(fMultiDrawType)); |
| writer->appendS32("Max FS Uniform Vectors", fMaxFragmentUniformVectors); |
| writer->appendBool("Pack Flip Y support", fPackFlipYSupport); |
| |
| writer->appendBool("Texture Usage support", fTextureUsageSupport); |
| writer->appendBool("GL_ARB_imaging support", fImagingSupport); |
| writer->appendBool("Vertex array object support", fVertexArrayObjectSupport); |
| writer->appendBool("Debug support", fDebugSupport); |
| writer->appendBool("ES2 compatibility support", fES2CompatibilitySupport); |
| writer->appendBool("drawRangeElements support", fDrawRangeElementsSupport); |
| writer->appendBool("Base (vertex base) instance support", fBaseVertexBaseInstanceSupport); |
| writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); |
| writer->appendBool("Rectangle texture support", fRectangleTextureSupport); |
| writer->appendBool("Mipmap LOD control support", fMipmapLodControlSupport); |
| writer->appendBool("Mipmap level control support", fMipmapLevelControlSupport); |
| writer->appendBool("Use buffer data null hint", fUseBufferDataNullHint); |
| writer->appendBool("Clear texture support", fClearTextureSupport); |
| writer->appendBool("Program binary support", fProgramBinarySupport); |
| writer->appendBool("Program parameters support", fProgramParameterSupport); |
| writer->appendBool("Sampler object support", fSamplerObjectSupport); |
| writer->appendBool("Using sampler objects", fUseSamplerObjects); |
| writer->appendBool("Texture swizzle support", fTextureSwizzleSupport); |
| writer->appendBool("Tiled rendering support", fTiledRenderingSupport); |
| writer->appendBool("FB fetch requires enable per sample", fFBFetchRequiresEnablePerSample); |
| writer->appendBool("sRGB Write Control", fSRGBWriteControl); |
| |
| writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs", |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); |
| writer->appendBool("Intermediate texture for all updates of textures bound to FBOs", |
| fUseDrawInsteadOfAllRenderTargetWrites); |
| writer->appendBool("Max instances per draw without crashing (or zero)", |
| fMaxInstancesPerDrawWithoutCrashing); |
| |
| writer->beginArray("formats"); |
| |
| for (int i = 0; i < kGrGLColorFormatCount; ++i) { |
| writer->beginObject(nullptr, false); |
| writer->appendHexU32("flags", fFormatTable[i].fFlags); |
| writer->appendHexU32("f_type", (uint32_t)fFormatTable[i].fFormatType); |
| writer->appendHexU32("c_internal", fFormatTable[i].fCompressedInternalFormat); |
| writer->appendHexU32("i_for_teximage", fFormatTable[i].fInternalFormatForTexImageOrStorage); |
| writer->appendHexU32("i_for_renderbuffer", fFormatTable[i].fInternalFormatForRenderbuffer); |
| writer->appendHexU32("default_ex_format", fFormatTable[i].fDefaultExternalFormat); |
| writer->appendHexU32("default_ex_type", fFormatTable[i].fDefaultExternalType); |
| writer->appendHexU32("default_color_type", (uint32_t)fFormatTable[i].fDefaultColorType); |
| |
| writer->beginArray("surface color types"); |
| for (int j = 0; j < fFormatTable[i].fColorTypeInfoCount; ++j) { |
| const auto& ctInfo = fFormatTable[i].fColorTypeInfos[j]; |
| writer->beginObject(nullptr, false); |
| writer->appendHexU32("colorType", (uint32_t)ctInfo.fColorType); |
| writer->appendHexU32("flags", ctInfo.fFlags); |
| |
| writer->beginArray("data color types"); |
| for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { |
| const auto& ioInfo = ctInfo.fExternalIOFormats[k]; |
| writer->beginObject(nullptr, false); |
| writer->appendHexU32("colorType", (uint32_t)ioInfo.fColorType); |
| writer->appendHexU32("ex_type", ioInfo.fExternalType); |
| writer->appendHexU32("ex_teximage", ioInfo.fExternalTexImageFormat); |
| writer->appendHexU32("ex_read", ioInfo.fExternalReadFormat); |
| writer->endObject(); |
| } |
| writer->endArray(); |
| writer->endObject(); |
| } |
| writer->endArray(); |
| writer->endObject(); |
| } |
| |
| writer->endArray(); |
| writer->endObject(); |
| } |
| #else |
| void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { } |
| #endif |
| |
| void GrGLCaps::getTexImageExternalFormatAndType(GrGLFormat surfaceFormat, GrGLenum* externalFormat, |
| GrGLenum* externalType) const { |
| const auto& info = this->getFormatInfo(surfaceFormat); |
| *externalType = info.fDefaultExternalType; |
| *externalFormat = info.fDefaultExternalFormat; |
| } |
| |
| void GrGLCaps::getTexSubImageDefaultFormatTypeAndColorType(GrGLFormat format, |
| GrGLenum* externalFormat, |
| GrGLenum* externalType, |
| GrColorType* colorType) const { |
| const auto& info = this->getFormatInfo(format); |
| *externalType = info.fDefaultExternalType; |
| *externalFormat = info.fDefaultExternalFormat; |
| *colorType = info.fDefaultColorType; |
| } |
| |
| void GrGLCaps::getTexSubImageExternalFormatAndType(GrGLFormat surfaceFormat, |
| GrColorType surfaceColorType, |
| GrColorType memoryColorType, |
| GrGLenum* externalFormat, |
| GrGLenum* externalType) const { |
| this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, |
| kTexImage_ExternalFormatUsage, externalFormat, externalType); |
| } |
| |
| void GrGLCaps::getReadPixelsFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| GrColorType memoryColorType, GrGLenum* externalFormat, |
| GrGLenum* externalType) const { |
| this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, |
| kReadPixels_ExternalFormatUsage, externalFormat, externalType); |
| } |
| |
| void GrGLCaps::getExternalFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| GrColorType memoryColorType, ExternalFormatUsage usage, |
| GrGLenum* externalFormat, GrGLenum* externalType) const { |
| SkASSERT(externalFormat && externalType); |
| *externalFormat = this->getFormatInfo(surfaceFormat).externalFormat( |
| surfaceColorType, memoryColorType, usage); |
| *externalType = this->getFormatInfo(surfaceFormat).externalType( |
| surfaceColorType, memoryColorType); |
| } |
| |
| void GrGLCaps::setStencilFormatIndexForFormat(GrGLFormat format, int index) { |
| SkASSERT(!this->hasStencilFormatBeenDeterminedForFormat(format)); |
| this->getFormatInfo(format).fStencilFormatIndex = |
| index < 0 ? FormatInfo::kUnsupported_StencilFormatIndex : index; |
| } |
| |
| void GrGLCaps::setColorTypeFormat(GrColorType colorType, GrGLFormat format) { |
| int idx = static_cast<int>(colorType); |
| SkASSERT(fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown); |
| fColorTypeToFormatTable[idx] = format; |
| } |
| |
| void GrGLCaps::initFormatTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, |
| const FormatWorkarounds& formatWorkarounds) { |
| GrGLStandard standard = ctxInfo.standard(); |
| // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set |
| sk_ignore_unused_variable(standard); |
| GrGLVersion version = ctxInfo.version(); |
| |
| uint32_t nonMSAARenderFlags = FormatInfo::kFBOColorAttachment_Flag; |
| uint32_t msaaRenderFlags = nonMSAARenderFlags; |
| if (kNone_MSFBOType != fMSFBOType) { |
| msaaRenderFlags |= FormatInfo::kFBOColorAttachmentWithMSAA_Flag; |
| } |
| |
| bool texStorageSupported = false; |
| if (GR_IS_GR_GL(standard)) { |
| // The EXT version can apply to either GL or GLES. |
| texStorageSupported = version >= GR_GL_VER(4,2) || |
| ctxInfo.hasExtension("GL_ARB_texture_storage") || |
| ctxInfo.hasExtension("GL_EXT_texture_storage"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| texStorageSupported = version >= GR_GL_VER(3,0) || |
| ctxInfo.hasExtension("GL_EXT_texture_storage"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| texStorageSupported = version >= GR_GL_VER(2,0); |
| } |
| if (fDriverBugWorkarounds.disable_texture_storage) { |
| texStorageSupported = false; |
| } |
| #ifdef SK_BUILD_FOR_ANDROID |
| // crbug.com/945506. Telemetry reported a memory usage regression for Android Go Chrome/WebView |
| // when using glTexStorage2D. This appears to affect OOP-R (so not just over command buffer). |
| if (!formatWorkarounds.fDontDisableTexStorageOnAndroid) { |
| texStorageSupported = false; |
| } |
| #endif |
| |
| // ES 2.0 requires that the internal/external formats match so we can't use sized internal |
| // formats for glTexImage until ES 3.0. TODO: Support sized internal formats in WebGL2. |
| bool texImageSupportsSizedInternalFormat = |
| (GR_IS_GR_GL(standard) || (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))); |
| |
| // for now we don't support floating point MSAA on ES |
| uint32_t fpRenderFlags = (GR_IS_GR_GL(standard)) ? msaaRenderFlags : nonMSAARenderFlags; |
| |
| for (int i = 0; i < kGrColorTypeCnt; ++i) { |
| fColorTypeToFormatTable[i] = GrGLFormat::kUnknown; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////// |
| |
| GrGLenum halfFloatType = GR_GL_HALF_FLOAT; |
| if ((GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) || |
| (GR_IS_GR_WEBGL(standard) && version < GR_GL_VER(2, 0))) { |
| halfFloatType = GR_GL_HALF_FLOAT_OES; |
| } |
| |
| // Format: RGBA8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; |
| info.fDefaultExternalFormat = GR_GL_RGBA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kRGBA_8888; |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (GR_IS_GR_GL(standard)) { |
| info.fFlags |= msaaRenderFlags; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || |
| ctxInfo.hasExtension("GL_ARM_rgba8")) { |
| info.fFlags |= msaaRenderFlags; |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| info.fFlags |= msaaRenderFlags; |
| } |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA8 : GR_GL_RGBA; |
| } |
| |
| bool supportsBGRAColorType = GR_IS_GR_GL(standard) && |
| (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")); |
| info.fColorTypeInfoCount = supportsBGRAColorType ? 3 : 2; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RGBA8, Surface: kRGBA_8888 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGBA_8888; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRGBA_8888, GrGLFormat::kRGBA8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGBA8, Surface: kRGBA_8888, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| // Format: RGBA8, Surface: kRGBA_8888, Data: kBGRA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kBGRA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; // TODO: Enable this on non-ES GL |
| ioFormat.fExternalReadFormat = |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| } |
| |
| // Format: RGBA8, Surface: kBGRA_8888 |
| if (supportsBGRAColorType) { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kBGRA_8888; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kRGBA8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGBA8, Surface: kBGRA_8888, Data: kBGRA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kBGRA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
| ioFormat.fExternalReadFormat = |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGBA8, Surface: kBGRA_8888, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| |
| // Format: RGBA8, Surface: kRGB_888x |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGB_888x; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| ctInfo.fReadSwizzle = GrSwizzle::RGB1(); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 1; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGBA8, Surface: kRGB_888x, Data: kRGBA_888x |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGB_888x; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| |
| // Format: R8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kR8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_R8; |
| info.fDefaultExternalFormat = GR_GL_RED; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kR_8; |
| bool r8Support = false; |
| if (GR_IS_GR_GL(standard)) { |
| r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| r8Support = ctxInfo.version() >= GR_GL_VER(2, 0); |
| } |
| if (formatWorkarounds.fDisallowR8ForPowerVRSGX54x) { |
| r8Support = false; |
| } |
| |
| if (r8Support) { |
| info.fFlags |= FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| } |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_R8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_R8 : GR_GL_RED; |
| } |
| |
| if (r8Support) { |
| info.fColorTypeInfoCount = 2; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: R8, Surface: kAlpha_8 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kAlpha_8; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| ctInfo.fReadSwizzle = GrSwizzle("000r"); |
| ctInfo.fWriteSwizzle = GrSwizzle("a000"); |
| this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kR8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: R8, Surface: kAlpha_8, Data: kAlpha_8 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_8; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| ioFormat.fExternalReadFormat = GR_GL_RED; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: R8, Surface: kAlpha_8, Data: kAlpha_8xxx |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_8xxx; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| |
| // Format: R8, Surface: kGray_8 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kGray_8; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| ctInfo.fReadSwizzle = GrSwizzle("rrr1"); |
| this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kR8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: R8, Surface: kGray_8, Data: kGray_8 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kGray_8; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| ioFormat.fExternalReadFormat = GR_GL_RED; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: R8, Surface: kGray_8, Data: kGray_8xxx |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kGray_8xxx; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: ALPHA8 |
| { |
| bool alpha8IsValidForGL = GR_IS_GR_GL(standard) && |
| (!fIsCoreProfile || version <= GR_GL_VER(3, 0)); |
| bool alpha8IsValidForGLES = GR_IS_GR_GL_ES(standard); |
| bool alpha8IsValidForWebGL = GR_IS_GR_WEBGL(standard); |
| |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kALPHA8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| // GL_EXT_texture_storage adds GL_ALPHA8 for texture storage. However, ES3 has glTexStorage |
| // but does not have GL_ALPHA8 (and requires a sized internal format for glTexStorage). |
| // WebGL never has GL_ALPHA8. |
| bool alpha8SizedEnumSupported = |
| alpha8IsValidForGL || |
| (alpha8IsValidForGLES && ctxInfo.hasExtension("GL_EXT_texture_storage")); |
| bool alpha8TexStorageSupported = alpha8SizedEnumSupported && texStorageSupported; |
| |
| bool alpha8IsRenderable = false; |
| if (alpha8IsValidForGL) { |
| // Core profile removes ALPHA8 support. |
| // OpenGL 3.0+ (and GL_ARB_framebuffer_object) supports ALPHA8 as renderable. |
| alpha8IsRenderable = ctxInfo.version() >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_ARB_framebuffer_object"); |
| } |
| info.fInternalFormatForRenderbuffer = GR_GL_ALPHA8; |
| info.fDefaultExternalFormat = GR_GL_ALPHA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kAlpha_8; |
| if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| } |
| if (alpha8IsRenderable && alpha8IsValidForGL) { |
| // We will use ALPHA8 to create MSAA renderbuffers. |
| SkASSERT(alpha8SizedEnumSupported); |
| info.fFlags |= msaaRenderFlags; |
| } |
| if (alpha8TexStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; |
| } else { |
| // Even if GL_ALPHA8 is added to ES by GL_EXT_texture_storage it doesn't become legal |
| // for glTexImage2D. |
| if (!GR_IS_GR_GL_ES(standard) && texImageSupportsSizedInternalFormat && |
| alpha8SizedEnumSupported) { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA; |
| } |
| } |
| |
| if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: ALPHA8, Surface: kAlpha_8 |
| { |
| if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kAlpha_8; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | |
| ColorTypeInfo::kRenderable_Flag; |
| int idx = static_cast<int>(GrColorType::kAlpha_8); |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kALPHA8); |
| } |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: ALPHA8, Surface: kAlpha_8, Data: kAlpha_8 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_8; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_ALPHA; |
| ioFormat.fExternalReadFormat = GR_GL_ALPHA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: ALPHA8, Surface: kAlpha_8, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| } |
| |
| // Format: LUMINANCE8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8; |
| info.fDefaultExternalFormat = GR_GL_LUMINANCE; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kGray_8; |
| bool lum8Supported = false; |
| bool lum8SizedFormatSupported = false; |
| if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { |
| lum8Supported = true; |
| lum8SizedFormatSupported = true; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| lum8Supported = true; |
| // Even on ES3 this extension is required to define LUMINANCE8. |
| lum8SizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| lum8Supported = true; |
| } |
| if (lum8Supported) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| } |
| if (texStorageSupported && lum8SizedFormatSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; |
| } else if (texImageSupportsSizedInternalFormat && lum8SizedFormatSupported) { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; |
| } |
| // We are not enabling attaching to an FBO for LUMINANCE8 mostly because of confusion in the |
| // spec. For GLES it does not seem to ever support LUMINANCE8 being color-renderable. For GL |
| // versions less than 3.0 it is provided by GL_ARB_framebuffer_object. However, the original |
| // version of that extension did not add LUMINANCE8, but was added in a later revsion. So |
| // even the presence of that extension does not guarantee support. GL 3.0 and higher (core |
| // or compatibility) do not list LUMINANCE8 as color-renderable (which is strange since the |
| // GL_ARB_framebuffer_object extension was meant to bring 3.0 functionality to lower |
| // versions). |
| |
| if (lum8Supported) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: LUMINANCE8, Surface: kGray_8 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kGray_8; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| int idx = static_cast<int>(GrColorType::kGray_8); |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kLUMINANCE8); |
| } |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: LUMINANCE8, Surface: kGray_8, Data: kGray_8 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kGray_8; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; |
| ioFormat.fExternalReadFormat = 0; |
| } |
| |
| // Format: LUMINANCE8, Surface: kGray_8, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: LUMINANCE8_ALPHA8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8_ALPHA8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8_ALPHA8; |
| info.fDefaultExternalFormat = GR_GL_LUMINANCE_ALPHA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kGrayAlpha_88; |
| bool la8Supported = false; |
| bool la8SizedFormatSupported = false; |
| if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { |
| la8Supported = true; |
| la8SizedFormatSupported = true; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| la8Supported = true; |
| // Even on ES3 this extension is required to define LUMINANCE8_ALPHA8. |
| la8SizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| la8Supported = true; |
| } |
| if (la8Supported) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| } |
| if (texStorageSupported && la8SizedFormatSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8_ALPHA8; |
| } else if (texImageSupportsSizedInternalFormat && la8SizedFormatSupported) { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8_ALPHA8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE_ALPHA; |
| } |
| // See note in LUMINANCE8 section about not attaching to framebuffers. |
| |
| if (la8Supported) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: LUMINANCE8_ALPHA8, Surface: kGrayAlpha_88 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kGrayAlpha_88; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| int idx = static_cast<int>(GrColorType::kGrayAlpha_88); |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| this->setColorTypeFormat(GrColorType::kGrayAlpha_88, |
| GrGLFormat::kLUMINANCE8_ALPHA8); |
| } |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: LUMINANCE8, Surface: kGrayAlpha_88, Data: kGrayAlpha_88 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kGrayAlpha_88; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE_ALPHA; |
| ioFormat.fExternalReadFormat = 0; |
| } |
| |
| // Format: LUMINANCE8, Surface: kGrayAlpha_88, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| // Format: BGRA8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kBGRA8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| |
| // We currently only use the renderbuffer format when allocating msaa renderbuffers, so we |
| // are making decisions here based on that use case. The GL_EXT_texture_format_BGRA8888 |
| // extension adds BGRA color renderbuffer support for ES 2.0, but this does not guarantee |
| // support for MSAA renderbuffers. Additionally, the renderable support was added in a later |
| // revision of the extension. So it is possible for older drivers to support the extension |
| // but only an early revision of it without renderable support. We have no way of |
| // distinguishing between the two. The GL_APPLE_texture_format_BGRA8888 does not add support |
| // for BGRA color renderbuffers at all. Ideally, for both cases we would use RGBA8 for our |
| // format for the MSAA buffer. In the GL_EXT_texture_format_BGRA8888 case we can still |
| // make the resolve BGRA and which will work for glBlitFramebuffer for resolving which just |
| // requires the src and dst be bindable to FBOs. However, we can't do this in the current |
| // world since some devices (e.g. chromium & angle) require the formats in glBlitFramebuffer |
| // to match. We don't have a way to really check this during resolve since we only actually |
| // have GrBackendFormat that is shared by the GrGLRenderTarget. We always set the |
| // renderbuffer format to RGBA8 but disable MSAA unless we have the APPLE extension. |
| // Once we break those up into different surface we can revisit doing this change. |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; |
| |
| info.fDefaultExternalFormat = GR_GL_BGRA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kBGRA_8888; |
| |
| GrGLenum bgraTexImageFormat; |
| // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image |
| // as a base format. Which base format depends on which extension is used. |
| if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) { |
| // GL_APPLE_texture_format_BGRA8888: |
| // ES 2.0: the extension makes BGRA an external format but not an internal format. |
| // ES 3.0: the extension explicitly states GL_BGRA8 is not a valid internal format |
| // for glTexImage (just for glTexStorage). |
| bgraTexImageFormat = GR_GL_RGBA; |
| } else { |
| // GL_EXT_texture_format_BGRA8888: |
| // This extension adds GL_BGRA as an unsized internal format. However, it is |
| // written against ES 2.0 and therefore doesn't define a GL_BGRA8 as ES 2.0 doesn't |
| // have sized internal formats. See later where we check for tex storage BGRA8 |
| // support. |
| bgraTexImageFormat = GR_GL_BGRA; |
| } |
| |
| // TexStorage requires using a sized internal format and BGRA8 is only supported if we have |
| // the GL_APPLE_texture_format_BGRA8888 extension or if we have GL_EXT_texture_storage and |
| // GL_EXT_texture_format_BGRA8888. |
| bool supportsBGRATexStorage = false; |
| |
| if (GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) { |
| info.fFlags = FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | nonMSAARenderFlags; |
| // GL_EXT_texture storage has defined interactions with |
| // GL_EXT_texture_format_BGRA8888. However, ES3 supports glTexStorage but |
| // without GL_EXT_texture_storage it does not allow the BGRA8 sized internal format. |
| if (ctxInfo.hasExtension("GL_EXT_texture_storage") && |
| !formatWorkarounds.fDisableBGRATextureStorageForIntelWindowsES) { |
| supportsBGRATexStorage = true; |
| } |
| } else if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) { |
| // This APPLE extension introduces complexity on ES2. It leaves the internal format |
| // as RGBA, but allows BGRA as the external format. From testing, it appears that |
| // the driver remembers the external format when the texture is created (with |
| // TexImage). If you then try to upload data in the other swizzle (with |
| // TexSubImage), it fails. We could work around this, but it adds even more state |
| // tracking to code that is already too tricky. Instead, we opt not to support BGRA |
| // on ES2 with this extension. This also side-steps some ambiguous interactions with |
| // the texture storage extension. |
| if (version >= GR_GL_VER(3,0)) { |
| // The APPLE extension doesn't explicitly make this renderable, but |
| // internally it appears to use RGBA8, which we'll patch up below. |
| info.fFlags = FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| supportsBGRATexStorage = true; |
| } |
| } |
| } |
| if (texStorageSupported && supportsBGRATexStorage) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_BGRA8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = bgraTexImageFormat; |
| } |
| |
| if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: BGRA8, Surface: kBGRA_8888 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kBGRA_8888; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kBGRA8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: BGRA8, Surface: kBGRA_8888, Data: kBGRA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kBGRA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
| ioFormat.fExternalReadFormat = 0; |
| ioFormat.fExternalReadFormat = |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: BGRA8, Surface: kBGRA_8888, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RGB565 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB565); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_RGB565; |
| info.fDefaultExternalFormat = GR_GL_RGB; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; |
| info.fDefaultColorType = GrColorType::kBGR_565; |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) { |
| info.fFlags = FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| info.fFlags = FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| info.fFlags = FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| } |
| // 565 is not a sized internal format on desktop GL. So on desktop with |
| // 565 we always use an unsized internal format to let the system pick |
| // the best sized format to convert the 565 data to. Since TexStorage |
| // only allows sized internal formats we disallow it. |
| // |
| // TODO: As of 4.2, regular GL supports 565. This logic is due for an |
| // update. |
| if (texStorageSupported && GR_IS_GR_GL_ES(standard)) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGB565; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGB565 : GR_GL_RGB; |
| } |
| |
| if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RGB565, Surface: kBGR_565 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kBGR_565; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kBGR_565, GrGLFormat::kRGB565); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGB565, Surface: kBGR_565, Data: kBGR_565 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kBGR_565; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGB; |
| ioFormat.fExternalReadFormat = GR_GL_RGB; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGB565, Surface: kBGR_565, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RGBA16F |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16F); |
| info.fFormatType = FormatType::kFloat; |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA16F; |
| info.fDefaultExternalFormat = GR_GL_RGBA; |
| info.fDefaultExternalType = halfFloatType; |
| info.fDefaultColorType = GrColorType::kRGBA_F16; |
| bool rgba16FTextureSupport = false; |
| bool rgba16FRenderTargetSupport = false; |
| |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3, 0)) { |
| rgba16FTextureSupport = true; |
| rgba16FRenderTargetSupport = true; |
| } else if (ctxInfo.hasExtension("GL_ARB_texture_float")) { |
| rgba16FTextureSupport = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3, 0)) { |
| rgba16FTextureSupport = true; |
| rgba16FRenderTargetSupport = |
| version >= GR_GL_VER(3, 2) || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float"); |
| } else if (ctxInfo.hasExtension("GL_OES_texture_half_float") && |
| ctxInfo.hasExtension("GL_OES_texture_half_float_linear")) { |
| rgba16FTextureSupport = true; |
| rgba16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| if (version >= GR_GL_VER(2, 0)) { |
| rgba16FTextureSupport = true; |
| rgba16FRenderTargetSupport = |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || |
| ctxInfo.hasExtension("EXT_color_buffer_half_float") || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || |
| ctxInfo.hasExtension("EXT_color_buffer_float"); |
| } else if ((ctxInfo.hasExtension("GL_OES_texture_half_float") || |
| ctxInfo.hasExtension("OES_texture_half_float")) && |
| (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") || |
| ctxInfo.hasExtension("OES_texture_half_float_linear"))) { |
| rgba16FTextureSupport = true; |
| // We don't check for EXT_color_buffer_float as it's only defined for WebGL 2. |
| rgba16FRenderTargetSupport = |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || |
| ctxInfo.hasExtension("EXT_color_buffer_half_float"); |
| } |
| } |
| |
| if (rgba16FTextureSupport) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (rgba16FRenderTargetSupport) { |
| info.fFlags |= fpRenderFlags; |
| } |
| } |
| if (texStorageSupported && !formatWorkarounds.fDisableRGBA16FTexStorageForCrBug1008003) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16F; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA16F : GR_GL_RGBA; |
| } |
| |
| if (rgba16FTextureSupport) { |
| uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| |
| info.fColorTypeInfoCount = 2; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RGBA16F, Surface: kRGBA_F16 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGBA_F16; |
| ctInfo.fFlags = flags; |
| this->setColorTypeFormat(GrColorType::kRGBA_F16, GrGLFormat::kRGBA16F); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F16 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_F16; |
| ioFormat.fExternalType = halfFloatType; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F32 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_F32; |
| ioFormat.fExternalType = GR_GL_FLOAT; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| |
| // Format: RGBA16F, Surface: kRGBA_F16_Clamped |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGBA_F16_Clamped; |
| ctInfo.fFlags = flags; |
| this->setColorTypeFormat(GrColorType::kRGBA_F16_Clamped, GrGLFormat::kRGBA16F); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F16_Clamped |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_F16_Clamped; |
| ioFormat.fExternalType = halfFloatType; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F32 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_F32; |
| ioFormat.fExternalType = GR_GL_FLOAT; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: R16F |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16F); |
| info.fFormatType = FormatType::kFloat; |
| info.fInternalFormatForRenderbuffer = GR_GL_R16F; |
| info.fDefaultExternalFormat = GR_GL_RED; |
| info.fDefaultExternalType = halfFloatType; |
| info.fDefaultColorType = GrColorType::kR_F16; |
| bool r16FTextureSupport = false; |
| bool r16FRenderTargetSupport = false; |
| |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg")) { |
| r16FTextureSupport = true; |
| r16FRenderTargetSupport = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // It seems possible that a combination of GL_EXT_texture_rg and |
| // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely |
| // clear. The latter mentions interaction but that may only be for renderbuffers as |
| // neither adds the texture format explicitly. |
| // GL_OES_texture_format_half_float makes no reference to RED formats. |
| if (version >= GR_GL_VER(3, 0)) { |
| r16FTextureSupport = true; |
| r16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| if (version >= GR_GL_VER(2, 0)) { |
| r16FTextureSupport = true; |
| r16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_float") || |
| ctxInfo.hasExtension("EXT_color_buffer_float"); |
| } |
| } |
| |
| if (r16FTextureSupport) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (r16FRenderTargetSupport) { |
| info.fFlags |= fpRenderFlags; |
| } |
| } |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_R16F; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_R16F : GR_GL_RED; |
| } |
| |
| if (r16FTextureSupport) { |
| // Format: R16F, Surface: kAlpha_F16 |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kAlpha_F16; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| ctInfo.fReadSwizzle = GrSwizzle("000r"); |
| ctInfo.fWriteSwizzle = GrSwizzle("a000"); |
| this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kR16F); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F16 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_F16; |
| ioFormat.fExternalType = halfFloatType; |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| ioFormat.fExternalReadFormat = GR_GL_RED; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F32xxx |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_F32xxx; |
| ioFormat.fExternalType = GR_GL_FLOAT; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: LUMINANCE16F |
| { |
| // NOTE: We disallow lum16f on ES devices if linear filtering modes are not |
| // supported. This is for simplicity, but a more granular approach is possible. |
| bool lum16FSupported = false; |
| bool lum16FSizedFormatSupported = false; |
| if (GR_IS_GR_GL(standard)) { |
| if (!fIsCoreProfile && ctxInfo.hasExtension("GL_ARB_texture_float")) { |
| lum16FSupported = true; |
| lum16FSizedFormatSupported = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") && |
| ctxInfo.hasExtension("GL_OES_texture_half_float")) { |
| lum16FSupported = true; |
| // Even on ES3 this extension is required to define LUMINANCE16F. |
| lum16FSizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage"); |
| } |
| } // No WebGL support |
| |
| if (formatWorkarounds.fDisableLuminance16F) { |
| lum16FSupported = false; |
| } |
| |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE16F); |
| info.fFormatType = FormatType::kFloat; |
| info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE16F; |
| info.fDefaultExternalFormat = GR_GL_LUMINANCE; |
| info.fDefaultExternalType = halfFloatType; |
| info.fDefaultColorType = GrColorType::kGray_F16; |
| |
| if (lum16FSupported) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| |
| if (texStorageSupported && lum16FSizedFormatSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; |
| } else if (texImageSupportsSizedInternalFormat && lum16FSizedFormatSupported) { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; |
| } |
| |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: LUMINANCE16F, Surface: kAlpha_F16 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kAlpha_F16; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| ctInfo.fReadSwizzle = GrSwizzle("000r"); |
| ctInfo.fWriteSwizzle = GrSwizzle("aaa0"); |
| |
| int idx = static_cast<int>(GrColorType::kAlpha_F16); |
| if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kLUMINANCE16F); |
| } |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kAlpha_F16 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_F16; |
| ioFormat.fExternalType = halfFloatType; |
| ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; |
| ioFormat.fExternalReadFormat = 0; |
| } |
| |
| // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kRGBA_F32 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_F32; |
| ioFormat.fExternalType = GR_GL_FLOAT; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RGB8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_RGB8; |
| info.fDefaultExternalFormat = GR_GL_RGB; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kRGB_888; |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (GR_IS_GR_GL(standard)) { |
| // Even in OpenGL 4.6 GL_RGB8 is required to be color renderable but not required to be |
| // a supported render buffer format. Since we usually use render buffers for MSAA on |
| // non-ES GL we don't support MSAA for GL_RGB8. On 4.2+ we could check using |
| // glGetInternalFormativ(GL_RENDERBUFFER, GL_RGB8, GL_INTERNALFORMAT_SUPPORTED, ...) if |
| // this becomes an issue. |
| info.fFlags |= nonMSAARenderFlags; |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // 3.0 and the extension support this as a render buffer format. |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8")) { |
| info.fFlags |= msaaRenderFlags; |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // WebGL seems to support RBG8 |
| info.fFlags |= msaaRenderFlags; |
| } |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGB8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGB8 : GR_GL_RGB; |
| } |
| |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RGB8, Surface: kRGB_888x |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGB_888x; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGB8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGB8, Surface: kRGB_888x, Data: kRGB_888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGB_888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGB; |
| ioFormat.fExternalReadFormat = 0; |
| } |
| |
| // Format: RGB8, Surface: kRGB_888x, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| |
| // Format: RG8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_RG8; |
| info.fDefaultExternalFormat = GR_GL_RG; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kRG_88; |
| bool rg8Support = false; |
| if (GR_IS_GR_GL(standard)) { |
| rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg"); |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| rg8Support = version >= GR_GL_VER(2, 0); |
| } |
| if (rg8Support) { |
| info.fFlags |= FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RG8; |
| } |
| } |
| if (!(info.fFlags & FormatInfo::kUseTexStorage_Flag)) { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RG8 : GR_GL_RG; |
| } |
| if (rg8Support) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RG8, Surface: kRG_88 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRG_88; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRG_88, GrGLFormat::kRG8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RG8, Surface: kRG_88, Data: kRG_88 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRG_88; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = GR_GL_RG; |
| ioFormat.fExternalReadFormat = 0; |
| if (GR_IS_GR_GL(standard) && !formatWorkarounds.fDisallowDirectRG8ReadPixels) { |
| ioFormat.fExternalReadFormat = GR_GL_RG; |
| } |
| } |
| |
| // Format: RG8, Surface: kRG_88, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RGB10_A2 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB10_A2); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_RGB10_A2; |
| info.fDefaultExternalFormat = GR_GL_RGBA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
| info.fDefaultColorType = GrColorType::kRGBA_1010102; |
| if (GR_IS_GR_GL(standard) || |
| (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0))) { |
| info.fFlags = FormatInfo::kTexturable_Flag |
| | FormatInfo::kTransfers_Flag |
| | msaaRenderFlags; |
| } else if (GR_IS_GR_GL_ES(standard) && |
| ctxInfo.hasExtension("GL_EXT_texture_type_2_10_10_10_REV")) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| } // No WebGL support |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGB10_A2; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGB10_A2 : GR_GL_RGBA; |
| } |
| |
| if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { |
| bool supportsBGRAColorType = GR_IS_GR_GL(standard) && |
| (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")); |
| |
| info.fColorTypeInfoCount = supportsBGRAColorType ? 2 : 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RGB10_A2, Surface: kRGBA_1010102 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGBA_1010102; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRGBA_1010102, GrGLFormat::kRGB10_A2); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_1010102 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_1010102; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| //------------------------------------------------------------------ |
| // Format: RGB10_A2, Surface: kBGRA_1010102 |
| if (supportsBGRAColorType) { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kBGRA_1010102; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kBGRA_1010102, GrGLFormat::kRGB10_A2); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kBGRA_1010102 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kBGRA_1010102; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
| ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
| ioFormat.fExternalReadFormat = |
| formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RGBA4 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA4); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA4; |
| info.fDefaultExternalFormat = GR_GL_RGBA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; |
| info.fDefaultColorType = GrColorType::kABGR_4444; |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(4, 2)) { |
| info.fFlags |= msaaRenderFlags; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| info.fFlags |= msaaRenderFlags; |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| info.fFlags |= msaaRenderFlags; |
| } |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA4; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA4 : GR_GL_RGBA; |
| } |
| |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: RGBA4, Surface: kABGR_4444 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kABGR_4444; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kABGR_4444, GrGLFormat::kRGBA4); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: RGBA4, Surface: kABGR_4444, Data: kABGR_4444 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kABGR_4444; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: RGBA4, Surface: kABGR_4444, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| |
| // Format: SRGB8_ALPHA8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kSRGB8_ALPHA8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_SRGB8_ALPHA8; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| info.fDefaultColorType = GrColorType::kRGBA_8888_SRGB; |
| |
| // We may modify the default external format below. |
| info.fDefaultExternalFormat = GR_GL_RGBA; |
| bool srgb8Alpha8TexStorageSupported = texStorageSupported; |
| bool srgb8Alpha8TextureSupport = false; |
| bool srgb8Alpha8RenderTargetSupport = false; |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3, 0)) { |
| srgb8Alpha8TextureSupport = true; |
| srgb8Alpha8RenderTargetSupport = true; |
| } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) { |
| srgb8Alpha8TextureSupport = true; |
| if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") || |
| ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) { |
| srgb8Alpha8RenderTargetSupport = true; |
| } |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_sRGB")) { |
| srgb8Alpha8TextureSupport = true; |
| srgb8Alpha8RenderTargetSupport = true; |
| } |
| if (version < GR_GL_VER(3, 0)) { |
| // ES 2.0 requires that the external format matches the internal format. |
| info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; |
| // There is no defined interaction between GL_EXT_sRGB and GL_EXT_texture_storage. |
| srgb8Alpha8TexStorageSupported = false; |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| // sRGB extension should be on most WebGL 1.0 contexts, although sometimes under 2 |
| // names. |
| if (version >= GR_GL_VER(2, 0) || ctxInfo.hasExtension("GL_EXT_sRGB") || |
| ctxInfo.hasExtension("EXT_sRGB")) { |
| srgb8Alpha8TextureSupport = true; |
| srgb8Alpha8RenderTargetSupport = true; |
| } |
| if (version < GR_GL_VER(2, 0)) { |
| // WebGL 1.0 requires that the external format matches the internal format. |
| info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; |
| // There is no extension to WebGL 1 that adds glTexStorage. |
| SkASSERT(!srgb8Alpha8TexStorageSupported); |
| } |
| } |
| |
| if (srgb8Alpha8TextureSupport) { |
| info.fFlags = FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (srgb8Alpha8RenderTargetSupport) { |
| info.fFlags |= formatWorkarounds.fDisableSRGBRenderWithMSAAForMacAMD |
| ? nonMSAARenderFlags |
| : msaaRenderFlags; |
| } |
| } |
| if (srgb8Alpha8TexStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_SRGB8_ALPHA8; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_SRGB8_ALPHA8 : GR_GL_SRGB_ALPHA; |
| } |
| |
| if (srgb8Alpha8TextureSupport) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGBA_8888_SRGB; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRGBA_8888_SRGB, GrGLFormat::kSRGB8_ALPHA8); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 1; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| |
| // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB, Data: kRGBA_8888_SRGB |
| { |
| // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. |
| // Thus, the external format is GL_RGBA. See below for note about ES2.0 and |
| // glTex[Sub]Image. |
| GrGLenum texImageExternalFormat = GR_GL_RGBA; |
| |
| // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the |
| // <format> param to Tex(Sub)Image. ES 2.0 requires the <internalFormat> and |
| // <format> params to match. Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the |
| // <format> param. On OpenGL and ES 3.0+ GL_SRGB_ALPHA does not work for the |
| // <format> param to glTexImage. |
| if (GR_IS_GR_GL_ES(standard) && version == GR_GL_VER(2,0)) { |
| texImageExternalFormat = GR_GL_SRGB_ALPHA; |
| } |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888_SRGB; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = texImageExternalFormat; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: COMPRESSED_RGB8_BC1 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_BC1); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc")) { |
| info.fFlags = FormatInfo::kTexturable_Flag; |
| } |
| } // No WebGL support |
| |
| // There are no support GrColorTypes for this format |
| } |
| |
| // Format: COMPRESSED_RGBA8_BC1 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGBA8_BC1); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc")) { |
| info.fFlags = FormatInfo::kTexturable_Flag; |
| } |
| } // No WebGL support |
| |
| // There are no support GrColorTypes for this format |
| } |
| |
| // Format: COMPRESSED_RGB8_ETC2 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_ETC2); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB8_ETC2; |
| if (!formatWorkarounds.fDisallowETC2Compression) { |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(4, 3) || |
| ctxInfo.hasExtension("GL_ARB_ES3_compatibility")) { |
| info.fFlags = FormatInfo::kTexturable_Flag; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| if (version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture")) { |
| info.fFlags = FormatInfo::kTexturable_Flag; |
| } |
| } // No WebGL support |
| } |
| |
| // There are no support GrColorTypes for this format |
| } |
| |
| // Format: COMPRESSED_ETC1_RGB8 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_ETC1_RGB8); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_ETC1_RGB8; |
| if (GR_IS_GR_GL_ES(standard)) { |
| if (ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture")) { |
| info.fFlags = FormatInfo::kTexturable_Flag; |
| } |
| } // No GL or WebGL support |
| |
| // There are no support GrColorTypes for this format |
| } |
| |
| // Format: R16 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForRenderbuffer = GR_GL_R16; |
| info.fDefaultExternalFormat = GR_GL_RED; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
| info.fDefaultColorType = GrColorType::kR_16; |
| bool r16Supported = false; |
| if (!formatWorkarounds.fDisallowTextureUnorm16) { |
| if (GR_IS_GR_GL(standard)) { |
| r16Supported = version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_ARB_texture_rg"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| r16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16"); |
| } // No WebGL support |
| } |
| |
| if (r16Supported) { |
| info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| if (!formatWorkarounds.fDisallowUnorm16Transfers) { |
| info.fFlags |= FormatInfo::kTransfers_Flag; |
| } |
| } |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_R16; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_R16 : GR_GL_RED; |
| } |
| |
| if (r16Supported) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: R16, Surface: kAlpha_16 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kAlpha_16; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| ctInfo.fReadSwizzle = GrSwizzle("000r"); |
| ctInfo.fWriteSwizzle = GrSwizzle("a000"); |
| this->setColorTypeFormat(GrColorType::kAlpha_16, GrGLFormat::kR16); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: R16, Surface: kAlpha_16, Data: kAlpha_16 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_16; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
| ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| ioFormat.fExternalReadFormat = GR_GL_RED; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: R16, Surface: kAlpha_16, Data: kAlpha_8xxx |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kAlpha_8xxx; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RG16 |
| { |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; |
| info.fInternalFormatForRenderbuffer = GR_GL_RG16; |
| info.fDefaultExternalFormat = GR_GL_RG; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
| info.fDefaultColorType = GrColorType::kRG_1616; |
| bool rg16Supported = false; |
| if (!formatWorkarounds.fDisallowTextureUnorm16) { |
| if (GR_IS_GR_GL(standard)) { |
| rg16Supported = version >= GR_GL_VER(3, 0) || |
| ctxInfo.hasExtension("GL_ARB_texture_rg"); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| rg16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16"); |
| } // No WebGL support |
| } |
| |
| if (rg16Supported) { |
| info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| if (!formatWorkarounds.fDisallowUnorm16Transfers) { |
| info.fFlags |= FormatInfo::kTransfers_Flag; |
| } |
| } |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RG16; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; |
| } |
| |
| if (rg16Supported) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: GR_GL_RG16, Surface: kRG_1616 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRG_1616; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRG_1616, GrGLFormat::kRG16); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRG_1616 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRG_1616; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
| ioFormat.fExternalTexImageFormat = GR_GL_RG; |
| ioFormat.fExternalReadFormat = GR_GL_RG; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format: RGBA16 |
| { |
| bool rgba16Support = false; |
| if (!formatWorkarounds.fDisallowTextureUnorm16) { |
| if (GR_IS_GR_GL(standard)) { |
| rgba16Support = version >= GR_GL_VER(3, 0); |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| rgba16Support = ctxInfo.hasExtension("GL_EXT_texture_norm16"); |
| } // No WebGL support |
| } |
| |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16); |
| info.fFormatType = FormatType::kNormalizedFixedPoint; |
| |
| info.fInternalFormatForRenderbuffer = GR_GL_RGBA16; |
| info.fDefaultExternalFormat = GR_GL_RGBA; |
| info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
| info.fDefaultColorType = GrColorType::kRGBA_16161616; |
| if (rgba16Support) { |
| info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| if (!formatWorkarounds.fDisallowUnorm16Transfers) { |
| info.fFlags |= FormatInfo::kTransfers_Flag; |
| } |
| } |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RGBA16 : GR_GL_RGBA; |
| } |
| |
| if (rgba16Support) { |
| // Format: GR_GL_RGBA16, Surface: kRGBA_16161616 |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRGBA_16161616; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRGBA_16161616, GrGLFormat::kRGBA16); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_16161616 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_16161616; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
| ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_8888 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_8888; |
| ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| // Format:RG16F |
| { |
| bool rg16FTextureSupport = false; |
| bool rg16FRenderTargetSupport = false; |
| if (GR_IS_GR_GL(standard)) { |
| if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_float")) { |
| rg16FTextureSupport = true; |
| rg16FRenderTargetSupport = true; |
| } |
| } else if (GR_IS_GR_GL_ES(standard)) { |
| // It seems possible that a combination of GL_EXT_texture_rg and |
| // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely |
| // clear. The latter mentions interaction but that may only be for renderbuffers as |
| // neither adds the texture format explicitly. |
| // GL_OES_texture_format_half_float makes no reference to RG formats. |
| if (version >= GR_GL_VER(3, 0)) { |
| rg16FTextureSupport = true; |
| rg16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"); |
| } |
| } else if (GR_IS_GR_WEBGL(standard)) { |
| if (version >= GR_GL_VER(2, 0)) { |
| rg16FTextureSupport = true; |
| rg16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") || |
| ctxInfo.hasExtension("EXT_color_buffer_half_float") || |
| ctxInfo.hasExtension("GL_EXT_color_buffer_float") || |
| ctxInfo.hasExtension("EXT_color_buffer_float"); |
| } |
| } |
| |
| FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16F); |
| info.fFormatType = FormatType::kFloat; |
| info.fInternalFormatForRenderbuffer = GR_GL_RG16F; |
| info.fDefaultExternalFormat = GR_GL_RG; |
| info.fDefaultExternalType = halfFloatType; |
| info.fDefaultColorType = GrColorType::kRG_F16; |
| if (rg16FTextureSupport) { |
| info.fFlags |= FormatInfo::kTexturable_Flag | FormatInfo::kTransfers_Flag; |
| if (rg16FRenderTargetSupport) { |
| info.fFlags |= fpRenderFlags; |
| } |
| } |
| |
| if (texStorageSupported) { |
| info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| info.fInternalFormatForTexImageOrStorage = GR_GL_RG16F; |
| } else { |
| info.fInternalFormatForTexImageOrStorage = |
| texImageSupportsSizedInternalFormat ? GR_GL_RG16F : GR_GL_RG; |
| } |
| |
| if (rg16FTextureSupport) { |
| info.fColorTypeInfoCount = 1; |
| info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
| int ctIdx = 0; |
| // Format: GR_GL_RG16F, Surface: kRG_F16 |
| { |
| auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| ctInfo.fColorType = GrColorType::kRG_F16; |
| ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| this->setColorTypeFormat(GrColorType::kRG_F16, GrGLFormat::kRG16F); |
| |
| // External IO ColorTypes: |
| ctInfo.fExternalIOFormatCount = 2; |
| ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
| ctInfo.fExternalIOFormatCount); |
| int ioIdx = 0; |
| // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRG_F16 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRG_F16; |
| ioFormat.fExternalType = halfFloatType; |
| ioFormat.fExternalTexImageFormat = GR_GL_RG; |
| ioFormat.fExternalReadFormat = GR_GL_RG; |
| // Not guaranteed by ES/WebGL. |
| ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| } |
| |
| // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRGBA_F32 |
| { |
| auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| ioFormat.fColorType = GrColorType::kRGBA_F32; |
| ioFormat.fExternalType = GR_GL_FLOAT; |
| ioFormat.fExternalTexImageFormat = 0; |
| ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| } |
| } |
| } |
| } |
| |
| this->setupSampleCounts(ctxInfo, gli); |
| |
| #ifdef SK_DEBUG |
| for (int i = 0; i < kGrGLColorFormatCount; ++i) { |
| if (GrGLFormat::kUnknown == static_cast<GrGLFormat>(i)) { |
| continue; |
| } |
| const auto& formatInfo = fFormatTable[i]; |
| // Make sure we didn't set fbo attachable with msaa and not fbo attachable. |
| SkASSERT(!((formatInfo.fFlags & FormatInfo::kFBOColorAttachmentWithMSAA_Flag) && |
| !(formatInfo.fFlags & FormatInfo::kFBOColorAttachment_Flag))); |
| |
| // Make sure we set all the formats' FormatType |
| SkASSERT(formatInfo.fFormatType != FormatType::kUnknown); |
| |
| // Make sure if we added a ColorTypeInfo we filled it out |
| for (int j = 0; j < formatInfo.fColorTypeInfoCount; ++j) { |
| const auto& ctInfo = formatInfo.fColorTypeInfos[j]; |
| SkASSERT(ctInfo.fColorType != GrColorType::kUnknown); |
| // Seems silly to add a color type if we don't support any flags on it. |
| SkASSERT(ctInfo.fFlags); |
| // Make sure if we added any ExternalIOFormats we filled it out |
| for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { |
| const auto& ioInfo = ctInfo.fExternalIOFormats[k]; |
| SkASSERT(ioInfo.fColorType != GrColorType::kUnknown); |
| } |
| } |
| } |
| #endif |
| } |
| |
| void GrGLCaps::setupSampleCounts(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| GrGLStandard standard = ctxInfo.standard(); |
| // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set |
| sk_ignore_unused_variable(standard); |
| GrGLVersion version = ctxInfo.version(); |
| |
| for (int i = 0; i < kGrGLColorFormatCount; ++i) { |
| if (FormatInfo::kFBOColorAttachmentWithMSAA_Flag & fFormatTable[i].fFlags) { |
| // We assume that MSAA rendering is supported only if we support non-MSAA rendering. |
| SkASSERT(FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags); |
| if ((GR_IS_GR_GL(standard) && |
| (version >= GR_GL_VER(4,2) || |
| ctxInfo.hasExtension("GL_ARB_internalformat_query"))) || |
| (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) { |
| int count; |
| GrGLFormat grGLFormat = static_cast<GrGLFormat>(i); |
| GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); |
| GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, |
| GR_GL_NUM_SAMPLE_COUNTS, 1, &count); |
| if (count) { |
| std::unique_ptr<int[]> temp(new int[count]); |
| GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES, |
| count, temp.get()); |
| // GL has a concept of MSAA rasterization with a single sample but we do not. |
| if (count && temp[count - 1] == 1) { |
| --count; |
| SkASSERT(!count || temp[count -1] > 1); |
| } |
| fFormatTable[i].fColorSampleCounts.setCount(count+1); |
| // We initialize our supported values with 1 (no msaa) and reverse the order |
| // returned by GL so that the array is ascending. |
| fFormatTable[i].fColorSampleCounts[0] = 1; |
| for (int j = 0; j < count; ++j) { |
| #if defined(SK_BUILD_FOR_IOS) && TARGET_OS_SIMULATOR |
| // The iOS simulator is reporting incorrect values for sample counts, |
| // so force them to be a power of 2. |
| fFormatTable[i].fColorSampleCounts[j+1] = SkPrevPow2(temp[count - j - 1]); |
| #else |
| fFormatTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; |
| #endif |
| } |
| } |
| } else { |
| // Fake out the table using some semi-standard counts up to the max allowed sample |
| // count. |
| int maxSampleCnt = 1; |
| if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt); |
| } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { |
| GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt); |
| } |
| // Chrome has a mock GL implementation that returns 0. |
| maxSampleCnt = std::max(1, maxSampleCnt); |
| |
| static constexpr int kDefaultSamples[] = {1, 2, 4, 8}; |
| int count = SK_ARRAY_COUNT(kDefaultSamples); |
| for (; count > 0; --count) { |
| if (kDefaultSamples[count - 1] <= maxSampleCnt) { |
| break; |
| } |
| } |
| if (count > 0) { |
| fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples); |
| } |
| } |
| } else if (FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags) { |
| fFormatTable[i].fColorSampleCounts.setCount(1); |
| fFormatTable[i].fColorSampleCounts[0] = 1; |
| } |
| } |
| } |
| |
| bool GrGLCaps::canCopyTexSubImage(GrGLFormat dstFormat, bool dstHasMSAARenderBuffer, |
| const GrTextureType* dstTypeIfTexture, |
| GrGLFormat srcFormat, bool srcHasMSAARenderBuffer, |
| const GrTextureType* srcTypeIfTexture) const { |
| // When it comes to format types and component sizes the gl spec is fairly complex as |
| // requirements differ depending on many properties (e.g. if the internalFormat was created with |
| // a sized format or not). These affect the rules about which format types can be copied to |
| // which other types. For now we are being more restrictive and requiring that the types must |
| // match exactly. |
| if (this->getFormatDefaultExternalType(dstFormat) != |
| this->getFormatDefaultExternalType(srcFormat)) { |
| return false; |
| } |
| |
| // Either both the src and dst formats need to be SRGB or both need to not be SRGB |
| if (GrGLFormatIsSRGB(dstFormat) != GrGLFormatIsSRGB(srcFormat)) { |
| return false; |
| } |
| |
| if (GR_IS_GR_GL_ES(fStandard)) { |
| // Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage |
| // and BGRA isn't in the spec. There doesn't appear to be any extension that adds it. |
| // ANGLE, for one, does not allow it. However, we've found it works on some drivers and |
| // avoids bugs with using glBlitFramebuffer. |
| if ((dstFormat == GrGLFormat::kBGRA8 || srcFormat == GrGLFormat::kBGRA8) && |
| !fAllowBGRA8CopyTexSubImage) { |
| return false; |
| } |
| |
| // Table 3.9 of the ES2 spec and 3.16 of ES3 spec indicates the supported internal base |
| // formats with CopyTexSubImage. Each base format can be copied to itself or formats with |
| // less channels. |
| uint32_t dstChannels = GrGLFormatChannels(dstFormat); |
| uint32_t srcChannels = GrGLFormatChannels(srcFormat); |
| if (!dstChannels || !srcChannels) { |
| // The formats don't represent color channels (i.e. may be depth stencil) |
| return false; |
| } |
| // The dst channels have to be a subset of the srcChannels, except R, RG, or RGB, channels |
| // can go to LUM. (See expansion of Table 3.9 in EXT_texture_rg). |
| if ((dstChannels & srcChannels) != srcChannels) { |
| if (dstChannels == kGray_SkColorChannelFlag || |
| dstChannels == kGrayAlpha_SkColorChannelFlags) { |
| // The dst can't have gray if the src is alpha-only. |
| if (srcChannels == kAlpha_SkColorChannelFlag) { |
| return false; |
| } |
| } else { |
| return false; |
| } |
| } |
| } |
| |
| // CopyTexSubImage is invalid or doesn't copy what we want when we have msaa render buffers. |
| if (dstHasMSAARenderBuffer || srcHasMSAARenderBuffer) { |
| return false; |
| } |
| |
| // CopyTex(Sub)Image writes to a texture and we have no way of dynamically wrapping a RT in a |
| // texture. |
| if (!dstTypeIfTexture) { |
| return false; |
| } |
| |
| // Check that we could wrap the source in an FBO, that the dst is not TEXTURE_EXTERNAL, that no |
| // mirroring is required |
| return this->canFormatBeFBOColorAttachment(srcFormat) && |
| (!srcTypeIfTexture || *srcTypeIfTexture != GrTextureType::kExternal) && |
| *dstTypeIfTexture != GrTextureType::kExternal; |
| } |
| |
| bool GrGLCaps::canCopyAsBlit(GrGLFormat dstFormat, int dstSampleCnt, |
| const GrTextureType* dstTypeIfTexture, |
| GrGLFormat srcFormat, int srcSampleCnt, |
| const GrTextureType* srcTypeIfTexture, |
| const SkRect& srcBounds, bool srcBoundsExact, |
| const SkIRect& srcRect, const SkIPoint& dstPoint) const { |
| auto blitFramebufferFlags = fBlitFramebufferFlags; |
| if (!this->canFormatBeFBOColorAttachment(dstFormat) || |
| !this->canFormatBeFBOColorAttachment(srcFormat)) { |
| return false; |
| } |
| |
| if (dstTypeIfTexture && *dstTypeIfTexture == GrTextureType::kExternal) { |
| return false; |
| } |
| if (srcTypeIfTexture && *srcTypeIfTexture == GrTextureType::kExternal) { |
| return false; |
| } |
| |
| if (GrGLCaps::kNoSupport_BlitFramebufferFlag & blitFramebufferFlags) { |
| return false; |
| } |
| |
| if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { |
| if (srcSampleCnt > 1) { |
| if (1 == dstSampleCnt) { |
| return false; |
| } |
| if (SkRect::Make(srcRect) != srcBounds || !srcBoundsExact) { |
| return false; |
| } |
| } |
| } |
| |
| if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { |
| if (dstSampleCnt > 1) { |
| return false; |
| } |
| } |
| |
| if (GrGLCaps::kNoFormatConversion_BlitFramebufferFlag & blitFramebufferFlags) { |
| if (srcFormat != dstFormat) { |
| return false; |
| } |
| } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { |
| if (srcSampleCnt > 1 && srcFormat != dstFormat) { |
| return false; |
| } |
| } |
| |
| if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { |
| if (srcSampleCnt > 1) { |
| if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) { |
| return false; |
| } |
| } |
| } |
| return true; |
| } |
| |
| bool GrGLCaps::canCopyAsDraw(GrGLFormat dstFormat, bool srcIsTexturable) const { |
| return this->isFormatRenderable(dstFormat, 1) && srcIsTexturable; |
| } |
| |
| static bool has_msaa_render_buffer(const GrSurfaceProxy* surf, const GrGLCaps& glCaps) { |
| const GrRenderTargetProxy* rt = surf->asRenderTargetProxy(); |
| if (!rt) { |
| return false; |
| } |
| // A RT has a separate MSAA renderbuffer if: |
| // 1) It's multisampled |
| // 2) We're using an extension with separate MSAA renderbuffers |
| // 3) It's not FBO 0, which is special and always auto-resolves |
| return rt->numSamples() > 1 && |
| glCaps.usesMSAARenderBuffers() && |
| !rt->glRTFBOIDIs0(); |
| } |
| |
| bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src, |
| const SkIRect& srcRect, const SkIPoint& dstPoint) const { |
| int dstSampleCnt = 0; |
| int srcSampleCnt = 0; |
| if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) { |
| dstSampleCnt = rtProxy->numSamples(); |
| } |
| if (const GrRenderTargetProxy* rtProxy = src->asRenderTargetProxy()) { |
| srcSampleCnt = rtProxy->numSamples(); |
| } |
| SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy())); |
| SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy())); |
| |
| const GrTextureProxy* dstTex = dst->asTextureProxy(); |
| const GrTextureProxy* srcTex = src->asTextureProxy(); |
| |
| GrTextureType dstTexType; |
| GrTextureType* dstTexTypePtr = nullptr; |
| GrTextureType srcTexType; |
| GrTextureType* srcTexTypePtr = nullptr; |
| if (dstTex) { |
| dstTexType = dstTex->textureType(); |
| dstTexTypePtr = &dstTexType; |
| } |
| if (srcTex) { |
| srcTexType = srcTex->textureType(); |
| srcTexTypePtr = &srcTexType; |
| } |
| |
| auto dstFormat = dst->backendFormat().asGLFormat(); |
| auto srcFormat = src->backendFormat().asGLFormat(); |
| return this->canCopyTexSubImage(dstFormat, has_msaa_render_buffer(dst, *this), dstTexTypePtr, |
| srcFormat, has_msaa_render_buffer(src, *this), srcTexTypePtr) || |
| this->canCopyAsBlit(dstFormat, dstSampleCnt, dstTexTypePtr, srcFormat, srcSampleCnt, |
| srcTexTypePtr, src->getBoundsRect(), src->priv().isExact(), srcRect, |
| dstPoint) || |
| this->canCopyAsDraw(dstFormat, SkToBool(srcTex)); |
| } |
| |
| GrCaps::DstCopyRestrictions GrGLCaps::getDstCopyRestrictions(const GrRenderTargetProxy* src, |
| GrColorType colorType) const { |
| // If the src is a texture, we can implement the blit as a draw assuming the config is |
| // renderable. |
| if (src->asTextureProxy() && !this->isFormatAsColorTypeRenderable(colorType, |
| src->backendFormat())) { |
| return {}; |
| } |
| |
| if (const auto* texProxy = src->asTextureProxy()) { |
| if (texProxy->textureType() == GrTextureType::kExternal) { |
| // Not supported for FBO blit or CopyTexSubImage. Caller will have to fall back to a |
| // draw (if the source is also a texture). |
| return {}; |
| } |
| } |
| |
| // We look for opportunities to use CopyTexSubImage, or fbo blit. If neither are |
| // possible and we return false to fallback to creating a render target dst for render-to- |
| // texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo |
| // creation. It isn't clear that avoiding temporary fbo creation is actually optimal. |
| DstCopyRestrictions blitFramebufferRestrictions = {}; |
| if (src->numSamples() > 1 && |
| (fBlitFramebufferFlags & kResolveMustBeFull_BlitFrambufferFlag)) { |
| blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; |
| blitFramebufferRestrictions.fMustCopyWholeSrc = true; |
| // Mirroring causes rects to mismatch later, don't allow it. |
| } else if (src->numSamples() > 1 && (fBlitFramebufferFlags & |
| kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { |
| blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; |
| } |
| |
| auto srcFormat = src->backendFormat().asGLFormat(); |
| // Check for format issues with glCopyTexSubImage2D |
| if (srcFormat == GrGLFormat::kBGRA8) { |
| // glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit |
| // then we set up for that, otherwise fail. |
| if (this->canFormatBeFBOColorAttachment(srcFormat)) { |
| return blitFramebufferRestrictions; |
| } |
| // Caller will have to use a draw. |
| return {}; |
| } |
| |
| { |
| bool srcIsMSAARenderbuffer = src->numSamples() > 1 && |
| this->usesMSAARenderBuffers(); |
| if (srcIsMSAARenderbuffer) { |
| // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO |
| // blit or fail. |
| if (this->canFormatBeFBOColorAttachment(srcFormat)) { |
| return blitFramebufferRestrictions; |
| } |
| // Caller will have to use a draw. |
| return {}; |
| } |
| } |
| |
| // We'll do a CopyTexSubImage, no restrictions. |
| return {}; |
| } |
| |
| void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo, |
| const GrContextOptions& contextOptions, |
| const GrGLInterface* glInterface, |
| GrShaderCaps* shaderCaps, |
| FormatWorkarounds* formatWorkarounds) { |
| // A driver bug on the nexus 6 causes incorrect dst copies when invalidate is called beforehand. |
| // Thus we are disabling this extension for now on Adreno4xx devices. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || |
| fDriverBugWorkarounds.disable_discard_framebuffer) { |
| fInvalidateFBType = kNone_InvalidateFBType; |
| } |
| |
| if (ctxInfo.renderer() == GrGLRenderer::kIntelCherryView) { |
| // When running DMSAA_dst_read_with_existing_barrier with DMSAA disabled on linux Intel |
| // HD405, the test fails when using texture barriers. Oddly the gpu doing the draw which |
| // uses the barrier correctly. It is the next draw, which does not use or need a barrier, |
| // that is blending with a dst as if the barrier draw didn't happen. Since this GPU is not |
| // that important to us and this driver bug could probably manifest itself in the wild, we |
| // are just disabling texture barrier support for the gpu. |
| fTextureBarrierSupport = false; |
| } |
| |
| // glClearTexImage seems to have a bug in NVIDIA drivers that was fixed sometime between |
| // 340.96 and 367.57. |
| if (GR_IS_GR_GL(ctxInfo.standard()) && ctxInfo.driver() == GrGLDriver::kNVIDIA && |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(367, 57, 0)) { |
| fClearTextureSupport = false; |
| } |
| |
| #ifdef SK_BUILD_FOR_MAC |
| // Radeon MacBooks hit a crash in glReadPixels() when using geometry shaders. |
| // http://skbug.com/8097 |
| if (ctxInfo.vendor() == GrGLVendor::kATI) { |
| shaderCaps->fGeometryShaderSupport = false; |
| } |
| // On at least some MacBooks, GLSL 4.0 geometry shaders break if we use invocations. |
| shaderCaps->fGSInvocationsSupport = false; |
| #endif |
| |
| // Qualcomm driver @103.0 has been observed to crash compiling ccpr geometry |
| // shaders. @127.0 is the earliest verified driver to not crash. |
| if (ctxInfo.driver() == GrGLDriver::kQualcomm && |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(127, 0, 0)) { |
| shaderCaps->fGeometryShaderSupport = false; |
| } |
| |
| // glBlitFramebuffer seems to produce incorrect results on QC, Mali400, and Tegra3 but |
| // glCopyTexSubImage2D works (even though there is no extension that specifically allows it). |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm || |
| ctxInfo.renderer() == GrGLRenderer::kMali4xx || |
| ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { |
| fAllowBGRA8CopyTexSubImage = true; |
| } |
| |
| // http://anglebug.com/6030 |
| if (fMSFBOType == kES_EXT_MsToTexture_MSFBOType && |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { |
| fDisallowDynamicMSAA = true; |
| } |
| |
| // http://skbug.com/12081 |
| if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
| fDisallowDynamicMSAA = true; |
| } |
| |
| #if defined(__has_feature) |
| #if defined(SK_BUILD_FOR_MAC) && __has_feature(thread_sanitizer) |
| // See skbug.com/7058 |
| fMapBufferType = kNone_MapBufferType; |
| fMapBufferFlags = kNone_MapFlags; |
| fTransferFromBufferToTextureSupport = false; |
| fTransferFromSurfaceToBufferSupport = false; |
| fTransferBufferType = TransferBufferType::kNone; |
| #endif |
| #endif |
| |
| // We found that the Galaxy J5 with an Adreno 306 running 6.0.1 has a bug where |
| // GL_INVALID_OPERATION thrown by glDrawArrays when using a buffer that was mapped. The same bug |
| // did not reproduce on a Nexus7 2013 with a 320 running Android M with driver 127.0. It's |
| // unclear whether this really affects a wide range of devices. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && |
| ctxInfo.driverVersion() > GR_GL_DRIVER_VER(127, 0, 0)) { |
| fMapBufferType = kNone_MapBufferType; |
| fMapBufferFlags = kNone_MapFlags; |
| fTransferFromBufferToTextureSupport = false; |
| fTransferFromSurfaceToBufferSupport = false; |
| fTransferBufferType = TransferBufferType::kNone; |
| } |
| |
| // The TransferPixelsToTexture test fails on ANGLE D3D9 and D3D11 if this is enabled. |
| // https://anglebug.com/5542 |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 || |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { |
| fTransferPixelsToRowBytesSupport = false; |
| } |
| |
| // Using MIPs on this GPU seems to be a source of trouble. |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x) { |
| fMipmapSupport = false; |
| } |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x) { |
| // Flutter found glTexSubImage2D for GL_RED is much slower than GL_ALPHA on the |
| // "MC18 PERSONAL SHOPPER" |
| formatWorkarounds->fDisallowR8ForPowerVRSGX54x = true; |
| } |
| #endif |
| |
| if (ctxInfo.isOverCommandBuffer() && ctxInfo.version() >= GR_GL_VER(3,0)) { |
| formatWorkarounds->fDisallowTextureUnorm16 = true; // http://crbug.com/1224108 |
| formatWorkarounds->fDisallowETC2Compression = true; // http://crbug.com/1224111 |
| fTransferFromSurfaceToBufferSupport = false; // http://crbug.com/1224138 |
| |
| // http://crbug.com/1224117 |
| fMapBufferFlags = kNone_MapFlags; |
| fMapBufferType = kNone_MapBufferType; |
| } |
| |
| // https://b.corp.google.com/issues/143074513 |
| // https://skbug.com/11152 |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno615 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno620) { |
| fMSFBOType = kNone_MSFBOType; |
| fMSAAResolvesAutomatically = false; |
| } |
| |
| #ifndef SK_BUILD_FOR_IOS |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVR54x || |
| ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue || |
| (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && !ctxInfo.isOverCommandBuffer())) { |
| fPerformColorClearsAsDraws = true; |
| } |
| #endif |
| |
| // A lot of GPUs have trouble with full screen clears (skbug.com/7195) |
| if (ctxInfo.renderer() == GrGLRenderer::kAMDRadeonHD7xxx || |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonR9M4xx) { |
| fPerformColorClearsAsDraws = true; |
| } |
| |
| #ifdef SK_BUILD_FOR_MAC |
| // crbug.com/768134 - On MacBook Pros, the Intel Iris Pro doesn't always perform |
| // full screen clears |
| // crbug.com/773107 - On MacBook Pros, a wide range of Intel GPUs don't always |
| // perform full screen clears. |
| // Update on 4/4/2018 - This appears to be fixed on driver 10.30.12 on a macOS 10.13.2 on a |
| // Retina MBP Early 2015 with Iris 6100. It is possibly fixed on earlier drivers as well. |
| // crbug.com/1039912 - Crash rate in glClear spiked after OS update, affecting mostly |
| // Broadwell on 10.13+ |
| if (ctxInfo.vendor() == GrGLVendor::kIntel && |
| (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(10, 30, 12) || |
| ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell)) { |
| fPerformColorClearsAsDraws = true; |
| } |
| // crbug.com/969609 - NVIDIA on Mac sometimes segfaults during glClear in chrome. It seems |
| // mostly concentrated in 10.13/14, GT 650Ms, driver 12+. But there are instances of older |
| // drivers and GTX 775s, so we'll start with a broader workaround. |
| if (ctxInfo.vendor() == GrGLVendor::kNVIDIA) { |
| fPerformColorClearsAsDraws = true; |
| } |
| #endif |
| |
| // See crbug.com/755871. This could probably be narrowed to just partial clears as the driver |
| // bugs seems to involve clearing too much and not skipping the clear. |
| // See crbug.com/768134. This is also needed for full clears and was seen on an nVidia K620 |
| // but only for D3D11 ANGLE. |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { |
| fPerformColorClearsAsDraws = true; |
| } |
| |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { |
| // This is known to be fixed sometime between driver 145.0 and 219.0 |
| if (ctxInfo.driverVersion() <= GR_GL_DRIVER_VER(219, 0, 0)) { |
| fPerformStencilClearsAsDraws = true; |
| } |
| // This is known to be fixed sometime between driver 129.0 and 145.0 on Nexus 6P. |
| // On driver 129 on Android M it fails the unit tests called WritePixelsPendingIO without |
| // the workaround. It passes on Android N with driver 145 without the workaround. |
| // skbug.com/11834 |
| if (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(145, 0, 0)) { |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; |
| } |
| } |
| |
| if (fDriverBugWorkarounds.gl_clear_broken) { |
| fPerformColorClearsAsDraws = true; |
| fPerformStencilClearsAsDraws = true; |
| } |
| |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm) { |
| // It appears that all the Adreno GPUs have less than optimal performance when |
| // drawing w/ large index buffers. |
| fAvoidLargeIndexBufferDraws = true; |
| } |
| |
| // This was reproduced on the following configurations: |
| // - A Galaxy J5 (Adreno 306) running Android 6 with driver 140.0 |
| // - A Nexus 7 2013 (Adreno 320) running Android 5 with driver 104.0 |
| // - A Nexus 7 2013 (Adreno 320) running Android 6 with driver 127.0 |
| // - A Nexus 5 (Adreno 330) running Android 6 with driver 127.0 |
| // and not produced on: |
| // - A Nexus 7 2013 (Adreno 320) running Android 4 with driver 53.0 |
| // The particular lines that get dropped from test images varies across different devices. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && |
| ctxInfo.driverVersion() > GR_GL_DRIVER_VER(53, 0, 0)) { |
| fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = true; |
| } |
| |
| // TODO: Don't apply this on iOS? |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { |
| // Our Chromebook with GrGLRenderer::kPowerVRRogue crashes on large instanced draws. The |
| // current minimum number of instances observed to crash is somewhere between 2^14 and 2^15. |
| // Keep the number of instances below 1000, just to be safe. |
| fMaxInstancesPerDrawWithoutCrashing = 999; |
| } else if (fDriverBugWorkarounds.disallow_large_instanced_draw) { |
| fMaxInstancesPerDrawWithoutCrashing = 0x4000000; |
| } |
| |
| #ifndef SK_BUILD_FOR_IOS |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { |
| // We saw this bug on a TecnoSpark 3 Pro with a PowerVR GE8300. |
| // GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" |
| // Possibly this could be more limited by driver version or HW generation. |
| // When using samplers, we are seeing a bug where the gpu is sometimes not sampling the |
| // correct mip level data. A workaround to this issue is that when binding a texture we also |
| // set some texture state, and it seems like any inividual state works (e.g. min/mag filter, |
| // base level, max level, etc.). Currently we just set the min filter level every time we |
| // bind a texture as the workaround. |
| fMustSetAnyTexParameterToEnableMipmapping = true; |
| // ColorTypeBackendAllocationTest failed for kAlpha_8 and kGray_8 when using |
| // GL_UNPACK_ROW_LENGTH. Perhaps this could be a more limited workaround by applying |
| // only to single channel 8 bit unorm formats but we only have a monolithic query for this |
| // support at present. |
| fWritePixelsRowBytesSupport = false; |
| // TransferPixelsToTextureTest fails for all color types on |
| // TecnoSpark 3 Pro with a PowerVR GE8300, GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" |
| // if GL_UNPACK_ROW_LENGTH is used. |
| fTransferPixelsToRowBytesSupport = false; |
| } |
| #endif |
| |
| // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3. |
| if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { |
| fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; |
| fUseDrawInsteadOfAllRenderTargetWrites = true; |
| } |
| |
| #ifdef SK_BUILD_FOR_MAC |
| static constexpr bool isMAC = true; |
| #else |
| static constexpr bool isMAC = false; |
| #endif |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| // Older versions of Android have problems with setting GL_TEXTURE_BASE_LEVEL or |
| // GL_TEXTURE_MAX_LEVEL on GL_TEXTURE_EXTERTNAL_OES textures. We just leave them as is and hope |
| // the client never changes them either. |
| fDontSetBaseOrMaxLevelForExternalTextures = true; |
| // PowerVR can crash setting the levels on Android up to Q for any texture? |
| // https://crbug.com/1123874 |
| if (ctxInfo.vendor() == GrGLVendor::kImagination) { |
| fMipmapLevelControlSupport = false; |
| } |
| #endif |
| |
| // We support manual mip-map generation (via iterative downsampling draw calls). This fixes |
| // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using |
| // glGenerateMipmap. Our implementation requires mip-level sampling control. Additionally, |
| // it can be much slower (especially on mobile GPUs), so we opt-in only when necessary: |
| if (fMipmapLevelControlSupport && |
| !ctxInfo.isOverCommandBuffer() && // http://crbug.com/1224110 |
| (contextOptions.fDoManualMipmapping || |
| ctxInfo.vendor() == GrGLVendor::kIntel || |
| (ctxInfo.driver() == GrGLDriver::kNVIDIA && isMAC) || |
| ctxInfo.vendor() == GrGLVendor::kATI)) { |
| fDoManualMipmapping = true; |
| } |
| |
| // See http://crbug.com/710443 |
| #ifdef SK_BUILD_FOR_MAC |
| if (ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell) { |
| fClearToBoundaryValuesIsBroken = true; |
| } |
| #endif |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm) { |
| fDrawArraysBaseVertexIsBroken = true; |
| } |
| |
| // https://b.corp.google.com/issues/188410972 |
| if (ctxInfo.renderer() == GrGLRenderer::kVirgl) { |
| fDrawInstancedSupport = false; |
| } |
| |
| // http://anglebug.com/4538 |
| if (fBaseVertexBaseInstanceSupport && !fDrawInstancedSupport) { |
| fBaseVertexBaseInstanceSupport = false; |
| fNativeDrawIndirectSupport = false; |
| fMultiDrawType = MultiDrawType::kNone; |
| } |
| |
| // Currently the extension is advertised but fb fetch is broken on 500 series Adrenos like the |
| // Galaxy S7. |
| // TODO: Once this is fixed we can update the check here to look at a driver version number too. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other) { |
| shaderCaps->fFBFetchSupport = false; |
| } |
| |
| // On the NexusS and GalaxyNexus, the use of 'any' causes the compilation error "Calls to any |
| // function that may require a gradient calculation inside a conditional block may return |
| // undefined results". This appears to be an issue with the 'any' call since even the simple |
| // "result=black; if (any()) result=white;" code fails to compile. |
| shaderCaps->fCanUseAnyFunctionInShader = (ctxInfo.vendor() != GrGLVendor::kImagination); |
| |
| if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { |
| // The Tegra3 compiler will sometimes never return if we have min(abs(x), 1.0), |
| // so we must do the abs first in a separate expression. |
| shaderCaps->fCanUseMinAndAbsTogether = false; |
| |
| // Tegra3 fract() seems to trigger undefined behavior for negative values, so we |
| // must avoid this condition. |
| shaderCaps->fCanUseFractForNegativeValues = false; |
| |
| // Seeing crashes on Tegra3 with inlined functions that have early returns. Looks like the |
| // do { ... break; } while (false); construct is causing a crash in the driver. |
| shaderCaps->fCanUseDoLoops = false; |
| } |
| |
| // On Intel GPU there is an issue where it reads the second argument to atan "- %s.x" as an int |
| // thus must us -1.0 * %s.x to work correctly |
| if (ctxInfo.vendor() == GrGLVendor::kIntel) { |
| shaderCaps->fMustForceNegatedAtanParamToFloat = true; |
| } |
| |
| #if defined(SK_BUILD_FOR_MAC) |
| if (ctxInfo.vendor() == GrGLVendor::kATI) { |
| // The Radeon GLSL compiler on Mac gets confused by ldexp(..., -x). |
| // Convert to ldexp(..., x * -1). |
| // http://skbug.com/12076 |
| shaderCaps->fMustForceNegatedLdexpParamToMultiply = true; |
| } |
| #endif |
| |
| // On some Intel GPUs there is an issue where the driver outputs bogus values in the shader |
| // when floor and abs are called on the same line. Thus we must execute an Op between them to |
| // make sure the compiler doesn't re-inline them even if we break the calls apart. |
| if (ctxInfo.vendor() == GrGLVendor::kIntel) { |
| shaderCaps->fMustDoOpBetweenFloorAndAbs = true; |
| } |
| |
| // On Adreno devices with framebuffer fetch support, there is a bug where they always return |
| // the original dst color when reading the outColor even after being written to. By using a |
| // local outColor we can work around this bug. |
| if (shaderCaps->fFBFetchSupport && ctxInfo.vendor() == GrGLVendor::kQualcomm) { |
| shaderCaps->fRequiresLocalOutputColorForFBFetch = true; |
| } |
| |
| // Newer Mali GPUs do incorrect static analysis in specific situations: If there is uniform |
| // color, and that uniform contains an opaque color, and the output of the shader is only based |
| // on that uniform plus soemthing un-trackable (like a texture read), the compiler will deduce |
| // that the shader always outputs opaque values. In that case, it appears to remove the shader |
| // based blending code it normally injects, turning SrcOver into Src. To fix this, we always |
| // insert an extra bit of math on the uniform that confuses the compiler just enough... |
| if (ctxInfo.renderer() == GrGLRenderer::kMaliT) { |
| shaderCaps->fMustObfuscateUniformColor = true; |
| } |
| |
| // On Mali G series GPUs, applying transfer functions in the fragment shader with half-floats |
| // produces answers that are much less accurate than expected/required. This forces full floats |
| // for some intermediate values to get acceptable results. |
| if (ctxInfo.renderer() == GrGLRenderer::kMaliG) { |
| fShaderCaps->fColorSpaceMathNeedsFloat = true; |
| } |
| |
| // On Mali 400 there is a bug using dFd* in the x direction. So we avoid using it when possible. |
| if (ctxInfo.renderer() == GrGLRenderer::kMali4xx) { |
| fShaderCaps->fAvoidDfDxForGradientsWhenPossible = true; |
| } |
| |
| #ifdef SK_BUILD_FOR_WIN |
| // Check for ANGLE on Windows, so we can workaround a bug in D3D itself (anglebug.com/2098). |
| // |
| // Basically, if a shader has a construct like: |
| // |
| // float x = someCondition ? someValue : 0; |
| // float2 result = (0 == x) ? float2(x, x) |
| // : float2(2 * x / x, 0); |
| // |
| // ... the compiler will produce an error 'NaN and infinity literals not allowed', even though |
| // we've explicitly guarded the division with a check against zero. This manifests in much |
| // more complex ways in some of our shaders, so we use this caps bit to add an epsilon value |
| // to the denominator of divisions, even when we've added checks that the denominator isn't 0. |
| if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || ctxInfo.isOverCommandBuffer()) { |
| shaderCaps->fMustGuardDivisionEvenAfterExplicitZeroCheck = true; |
| } |
| #endif |
| |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno615 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno620 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno630 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno640 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno6xx_other) { |
| shaderCaps->fInBlendModesFailRandomlyForAllZeroVec = true; |
| } |
| |
| // The Adreno 5xx and 6xx produce incorrect results when comparing a pair of matrices. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno530 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno615 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno620 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno630 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno640 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno6xx_other) { |
| shaderCaps->fRewriteMatrixComparisons = true; |
| } |
| |
| // We've seen Adreno 3xx devices produce incorrect (flipped) values for gl_FragCoord, in some |
| // (rare) situations. It's sporadic, and mostly on older drivers. Additionally, old Adreno |
| // compilers (see crbug.com/skia/4078) crash when accessing .zw of gl_FragCoord, so just bypass |
| // using gl_FragCoord at all to get around it. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx) { |
| shaderCaps->fCanUseFragCoord = false; |
| } |
| |
| // gl_FragCoord has an incorrect subpixel offset on legacy Tegra hardware. |
| if (ctxInfo.renderer() == GrGLRenderer::kTegra_PreK1) { |
| shaderCaps->fCanUseFragCoord = false; |
| } |
| |
| // On Mali G71, mediump ints don't appear capable of representing every integer beyond +/-2048. |
| // (Are they implemented with fp16?) |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { |
| shaderCaps->fIncompleteShortIntPrecision = true; |
| } |
| |
| if (fDriverBugWorkarounds.add_and_true_to_loop_condition) { |
| shaderCaps->fAddAndTrueToLoopCondition = true; |
| } |
| |
| if (fDriverBugWorkarounds.unfold_short_circuit_as_ternary_operation) { |
| shaderCaps->fUnfoldShortCircuitAsTernary = true; |
| } |
| |
| if (fDriverBugWorkarounds.emulate_abs_int_function) { |
| shaderCaps->fEmulateAbsIntFunction = true; |
| } |
| |
| if (fDriverBugWorkarounds.rewrite_do_while_loops) { |
| shaderCaps->fRewriteDoWhileLoops = true; |
| } |
| |
| if (fDriverBugWorkarounds.remove_pow_with_constant_exponent) { |
| shaderCaps->fRemovePowWithConstantExponent = true; |
| } |
| |
| if (fDriverBugWorkarounds.disable_dual_source_blending_support) { |
| shaderCaps->fDualSourceBlendingSupport = false; |
| } |
| |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { |
| shaderCaps->fMustWriteToFragColor = true; |
| } |
| |
| // Disabling advanced blend on various platforms with major known issues. We also block Chrome |
| // command buffer for now until its own denylists can be updated. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno530 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno5xx_other || |
| ctxInfo.driver() == GrGLDriver::kIntel || |
| ctxInfo.isOverCommandBuffer() || |
| ctxInfo.vendor() == GrGLVendor::kARM /* http://skbug.com/11906 */) { |
| fBlendEquationSupport = kBasic_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
| } |
| |
| // Non-coherent advanced blend has an issue on NVIDIA pre 337.00. |
| if (ctxInfo.driver() == GrGLDriver::kNVIDIA && |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(337, 00, 0) && |
| kAdvanced_BlendEquationSupport == fBlendEquationSupport) { |
| fBlendEquationSupport = kBasic_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
| } |
| |
| if (fDriverBugWorkarounds.disable_blend_equation_advanced) { |
| fBlendEquationSupport = kBasic_BlendEquationSupport; |
| shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
| } |
| |
| if (this->advancedBlendEquationSupport()) { |
| if (ctxInfo.driver() == GrGLDriver::kNVIDIA && |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(355, 00, 0)) { |
| // Disable color-dodge and color-burn on pre-355.00 NVIDIA. |
| fAdvBlendEqDisableFlags |= (1 << kColorDodge_GrBlendEquation) | |
| (1 << kColorBurn_GrBlendEquation); |
| } |
| if (ctxInfo.vendor() == GrGLVendor::kARM) { |
| // Disable color-burn on ARM until the fix is released. |
| fAdvBlendEqDisableFlags |= (1 << kColorBurn_GrBlendEquation); |
| } |
| } |
| |
| // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 |
| // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 |
| // extension to be enabled, even when using ESSL3. Enabling both extensions fixes both cases. |
| // skbug.com/7713 |
| if (ctxInfo.hasExtension("GL_OES_EGL_image_external") && |
| ctxInfo.glslGeneration() >= k330_GrGLSLGeneration && |
| !shaderCaps->fExternalTextureSupport) { // i.e. Missing the _essl3 extension |
| shaderCaps->fExternalTextureSupport = true; |
| shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external"; |
| shaderCaps->fSecondExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3"; |
| } |
| |
| #ifdef SK_BUILD_FOR_IOS |
| // iOS drivers appear to implement TexSubImage by creating a staging buffer, and copying |
| // UNPACK_ROW_LENGTH * height bytes. That's unsafe in several scenarios, and the simplest fix |
| // is to just disable the feature. |
| // https://github.com/flutter/flutter/issues/16718 |
| // https://bugreport.apple.com/web/?problemID=39948888 |
| fWritePixelsRowBytesSupport = false; |
| // This affects all iOS devices for transfering from a PBO as well (presumably the issue is in |
| // the GL->Metal layer). |
| fTransferPixelsToRowBytesSupport = false; |
| #endif |
| |
| if (ctxInfo.vendor() == GrGLVendor::kIntel || // IntelIris640 drops draws completely. |
| ctxInfo.renderer() == GrGLRenderer::kMaliT || // Some curves appear flat on GalaxyS6. |
| ctxInfo.renderer() == GrGLRenderer::kAdreno3xx || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno430 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other || // We get garbage on Adreno405. |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { // D3D9 conic strokes fail. |
| fDisableTessellationPathRenderer = true; |
| } |
| |
| // http://skbug.com/9739 |
| bool isNVIDIAPascal = |
| ctxInfo.driver() == GrGLDriver::kNVIDIA && |
| ctxInfo.hasExtension("GL_NV_conservative_raster_pre_snap_triangles") && // Pascal+. |
| !ctxInfo.hasExtension("GL_NV_conservative_raster_underestimation"); // Volta+. |
| if (isNVIDIAPascal && ctxInfo.driverVersion() < GR_GL_DRIVER_VER(440, 00, 0)) { |
| if (GR_IS_GR_GL(ctxInfo.standard())) { |
| // glMemoryBarrier wasn't around until version 4.2. |
| if (ctxInfo.version() >= GR_GL_VER(4,2)) { |
| fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; |
| } else { |
| shaderCaps->fMaxTessellationSegments = 0; |
| } |
| } else { |
| // glMemoryBarrier wasn't around until es version 3.1. |
| if (ctxInfo.version() >= GR_GL_VER(3,1)) { |
| fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; |
| } else { |
| shaderCaps->fMaxTessellationSegments = 0; |
| } |
| } |
| } |
| |
| if (ctxInfo.driver() == GrGLDriver::kQualcomm) { |
| // Qualcomm fails to link programs with tessellation and does not give an error message. |
| // http://skbug.com/9740 |
| shaderCaps->fMaxTessellationSegments = 0; |
| } |
| |
| #ifdef SK_BUILD_FOR_WIN |
| // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot. |
| if (ctxInfo.driver() == GrGLDriver::kIntel || |
| (ctxInfo.angleVendor() == GrGLVendor::kIntel && |
| ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL)) { |
| fNativeDrawIndexedIndirectIsBroken = true; |
| fUseClientSideIndirectBuffers = true; |
| } |
| #endif |
| |
| // PowerVRGX6250 drops every pixel if we modify the sample mask while color writes are disabled. |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue) { |
| fNeverDisableColorWrites = true; |
| shaderCaps->fMustWriteToFragColor = true; |
| } |
| |
| // It appears that Qualcomm drivers don't actually support |
| // GL_NV_shader_noperspective_interpolation in ES 3.00 or 3.10 shaders, only 3.20. |
| // https://crbug.com/986581 |
| if (ctxInfo.vendor() == GrGLVendor::kQualcomm && |
| k320es_GrGLSLGeneration != ctxInfo.glslGeneration()) { |
| shaderCaps->fNoPerspectiveInterpolationSupport = false; |
| } |
| |
| // We disable srgb write control for Adreno4xx devices. |
| // see: https://bug.skia.org/5329 |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno430 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno4xx_other) { |
| fSRGBWriteControl = false; |
| } |
| |
| // MacPro devices with AMD cards fail to create MSAA sRGB render buffers. |
| #if defined(SK_BUILD_FOR_MAC) |
| if (ctxInfo.vendor() == GrGLVendor::kATI) { |
| formatWorkarounds->fDisableSRGBRenderWithMSAAForMacAMD = true; |
| } |
| #endif |
| |
| // Command buffer fails glTexSubImage2D with type == GL_HALF_FLOAT_OES if a GL_RGBA16F texture |
| // is created with glTexStorage2D. See crbug.com/1008003. |
| formatWorkarounds->fDisableRGBA16FTexStorageForCrBug1008003 = |
| ctxInfo.isOverCommandBuffer() && ctxInfo.version() < GR_GL_VER(3, 0); |
| |
| #if defined(SK_BUILD_FOR_WIN) |
| // On Intel Windows ES contexts it seems that using texture storage with BGRA causes |
| // problems with cross-context SkImages. |
| formatWorkarounds->fDisableBGRATextureStorageForIntelWindowsES = |
| ctxInfo.driver() == GrGLDriver::kIntel && GR_IS_GR_GL_ES(ctxInfo.standard()); |
| #endif |
| |
| // On the Intel Iris 6100, interacting with LUM16F seems to confuse the driver. After |
| // writing to/reading from a LUM16F texture reads from/writes to other formats behave |
| // erratically. |
| // All Adrenos claim to support LUM16F but don't appear to actually do so. |
| // The failing devices/gpus were: Nexus5/Adreno330, Nexus5x/Adreno418, Pixel/Adreno530, |
| // Pixel2XL/Adreno540 and Pixel3/Adreno630 |
| formatWorkarounds->fDisableLuminance16F = ctxInfo.renderer() == GrGLRenderer::kIntelBroadwell || |
| ctxInfo.vendor() == GrGLVendor::kQualcomm; |
| |
| #ifdef SK_BUILD_FOR_MAC |
| // On a MacBookPro 11.5 running MacOS 10.13 with a Radeon M370X the TransferPixelsFrom test |
| // fails when transferring out from a GL_RG8 texture using GL_RG/GL_UNSIGNED_BYTE. |
| // The same error also occurs in MacOS 10.15 with a Radeon Pro 5300M. |
| formatWorkarounds->fDisallowDirectRG8ReadPixels = |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonR9M3xx || |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonPro5xxx || |
| ctxInfo.renderer() == GrGLRenderer::kAMDRadeonProVegaxx; |
| #endif |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| // We don't usually use glTexStorage() on Android for performance reasons. (crbug.com/945506). |
| // On a NVIDIA Shield TV running Android 7.0 creating a texture with glTexImage2D() with |
| // internal format GL_LUMINANCE8 fails. However, it succeeds with glTexStorage2D(). |
| // |
| // Additionally, on the Nexus 9 running Android 6.0.1 formats added by GL_EXT_texture_rg and |
| // GL_EXT_texture_norm16 cause errors if they are created with glTexImage2D() with |
| // an unsized internal format. We wouldn't normally do that but Chrome can limit us |
| // artificially to ES2. (crbug.com/1003481) |
| if (ctxInfo.vendor() == GrGLVendor::kNVIDIA) { |
| formatWorkarounds->fDontDisableTexStorageOnAndroid = true; |
| } |
| #endif |
| |
| // https://github.com/flutter/flutter/issues/38700 |
| if (ctxInfo.driver() == GrGLDriver::kAndroidEmulator) { |
| shaderCaps->fNoDefaultPrecisionForExternalSamplers = true; |
| } |
| |
| // http://skbug.com/9491: Nexus5 produces rendering artifacts when we use QCOM_tiled_rendering. |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx) { |
| fTiledRenderingSupport = false; |
| } |
| // https://github.com/flutter/flutter/issues/47164 |
| // https://github.com/flutter/flutter/issues/47804 |
| if (fTiledRenderingSupport && (!glInterface->fFunctions.fStartTiling || |
| !glInterface->fFunctions.fEndTiling)) { |
| // Some devices expose the QCOM tiled memory extension string but don't actually provide the |
| // start and end tiling functions (see above flutter bugs). To work around this, the funcs |
| // are marked optional in the interface generator, but we turn off the tiled rendering cap |
| // if they aren't provided. This disabling is in driver workarounds so that SKQP will still |
| // fail on devices that advertise the extension w/o the functions. |
| fTiledRenderingSupport = false; |
| } |
| |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { |
| formatWorkarounds->fDisallowBGRA8ReadPixels = true; |
| } |
| |
| // We disable MSAA for all Intel GPUs. Before Gen9, performance was very bad. Even with Gen9, |
| // we've seen driver crashes in the wild. We don't have data on Gen11 yet. |
| // (crbug.com/527565, crbug.com/983926) |
| if (ctxInfo.vendor() == GrGLVendor::kIntel) { |
| fMSFBOType = kNone_MSFBOType; |
| } |
| |
| // ANGLE doesn't support do-while loops. |
| if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown) { |
| shaderCaps->fCanUseDoLoops = false; |
| } |
| |
| // ANGLE's D3D9 backend + AMD GPUs are flaky with program binary caching (skbug.com/10395) |
| if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 && |
| ctxInfo.angleVendor() == GrGLVendor::kATI) { |
| fProgramBinarySupport = false; |
| } |
| |
| // Two Adreno 530 devices (LG G6 and OnePlus 3T) appear to have driver bugs that are corrupting |
| // SkSL::Program memory. To get better/different crash reports, disable node-pooling, so that |
| // program allocations aren't reused. (crbug.com/1147008, crbug.com/1164271) |
| if (ctxInfo.renderer() == GrGLRenderer::kAdreno530) { |
| shaderCaps->fUseNodePools = false; |
| } |
| |
| // skbug.com/11204. Avoid recursion issue in GrSurfaceContext::writePixels. |
| if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { |
| fReuseScratchTextures = false; |
| } |
| |
| // skbug.com/11935. Don't reorder on these GPUs in GL on old drivers. |
| if ((ctxInfo.renderer() == GrGLRenderer::kAdreno620 || |
| ctxInfo.renderer() == GrGLRenderer::kAdreno640) && |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(571, 0, 0)) { |
| fAvoidReorderingRenderTasks = true; |
| } |
| |
| // http://skbug.com/11965 |
| if (ctxInfo.renderer() == GrGLRenderer::kGoogleSwiftShader) { |
| fShaderCaps->fVertexIDSupport = false; |
| } |
| |
| // http://crbug.com/1197152 |
| // http://b/187364475 |
| // We could limit this < 1.13 on ChromeOS but we don't really have a good way to detect |
| // ChromeOS from here. |
| if (ctxInfo.renderer() == GrGLRenderer::kPowerVRRogue && |
| ctxInfo.driver() == GrGLDriver::kImagination && |
| ctxInfo.driverVersion() < GR_GL_DRIVER_VER(1, 16, 0)) { |
| fShaderCaps->fShaderDerivativeSupport = false; |
| } |
| |
| if (ctxInfo.driver() == GrGLDriver::kFreedreno) { |
| formatWorkarounds->fDisallowUnorm16Transfers = true; |
| } |
| } |
| |
| void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { |
| if (options.fDisableDriverCorrectnessWorkarounds) { |
| SkASSERT(!fDoManualMipmapping); |
| SkASSERT(!fClearToBoundaryValuesIsBroken); |
| SkASSERT(0 == fMaxInstancesPerDrawWithoutCrashing); |
| SkASSERT(!fDrawArraysBaseVertexIsBroken); |
| SkASSERT(!fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); |
| SkASSERT(!fUseDrawInsteadOfAllRenderTargetWrites); |
| SkASSERT(!fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines); |
| SkASSERT(!fDontSetBaseOrMaxLevelForExternalTextures); |
| SkASSERT(!fNeverDisableColorWrites); |
| } |
| if (options.fShaderCacheStrategy < GrContextOptions::ShaderCacheStrategy::kBackendBinary) { |
| fProgramBinarySupport = false; |
| } |
| |
| switch (options.fSkipGLErrorChecks) { |
| case GrContextOptions::Enable::kNo: |
| fSkipErrorChecks = false; |
| break; |
| case GrContextOptions::Enable::kYes: |
| fSkipErrorChecks = true; |
| break; |
| case GrContextOptions::Enable::kDefault: |
| break; |
| } |
| } |
| |
| bool GrGLCaps::onSurfaceSupportsWritePixels(const GrSurface* surface) const { |
| if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { |
| if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { |
| if (tex->hasBaseLevelBeenBoundToFBO()) { |
| return false; |
| } |
| } |
| } |
| if (auto rt = surface->asRenderTarget()) { |
| if (fUseDrawInsteadOfAllRenderTargetWrites) { |
| return false; |
| } |
| if (rt->numSamples() > 1 && this->usesMSAARenderBuffers()) { |
| return false; |
| } |
| return SkToBool(surface->asTexture()); |
| } |
| return true; |
| } |
| |
| GrCaps::SurfaceReadPixelsSupport GrGLCaps::surfaceSupportsReadPixels( |
| const GrSurface* surface) const { |
| if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { |
| // We don't support reading pixels directly from EXTERNAL textures as it would require |
| // binding the texture to a FBO. For now we also disallow reading back directly |
| // from compressed textures. |
| if (tex->target() == GR_GL_TEXTURE_EXTERNAL || GrGLFormatIsCompressed(tex->format())) { |
| return SurfaceReadPixelsSupport::kCopyToTexture2D; |
| } |
| } else if (auto rt = static_cast<const GrGLRenderTarget*>(surface->asRenderTarget())) { |
| // glReadPixels does not allow reading back from a MSAA framebuffer. If the underlying |
| // GrSurface doesn't have a second FBO to resolve to then we must make a copy. |
| if (rt->numSamples() > 1 && |
| rt->singleSampleFBOID() == GrGLRenderTarget::kUnresolvableFBOID) { |
| return SurfaceReadPixelsSupport::kCopyToTexture2D; |
| } |
| } |
| return SurfaceReadPixelsSupport::kSupported; |
| } |
| |
| size_t offset_alignment_for_transfer_buffer(GrGLenum externalType) { |
| // This switch is derived from a table titled "Pixel data type parameter values and the |
| // corresponding GL data types" in the OpenGL spec (Table 8.2 in OpenGL 4.5). |
| switch (externalType) { |
| case GR_GL_UNSIGNED_BYTE: return sizeof(GrGLubyte); |
| case GR_GL_BYTE: return sizeof(GrGLbyte); |
| case GR_GL_UNSIGNED_SHORT: return sizeof(GrGLushort); |
| case GR_GL_SHORT: return sizeof(GrGLshort); |
| case GR_GL_UNSIGNED_INT: return sizeof(GrGLuint); |
| case GR_GL_INT: return sizeof(GrGLint); |
| case GR_GL_HALF_FLOAT: return sizeof(GrGLhalf); |
| case GR_GL_HALF_FLOAT_OES: return sizeof(GrGLhalf); |
| case GR_GL_FLOAT: return sizeof(GrGLfloat); |
| case GR_GL_UNSIGNED_SHORT_5_6_5: return sizeof(GrGLushort); |
| case GR_GL_UNSIGNED_SHORT_4_4_4_4: return sizeof(GrGLushort); |
| case GR_GL_UNSIGNED_SHORT_5_5_5_1: return sizeof(GrGLushort); |
| case GR_GL_UNSIGNED_INT_2_10_10_10_REV: return sizeof(GrGLuint); |
| #if 0 // GL types we currently don't use. Here for future reference. |
| case GR_GL_UNSIGNED_BYTE_3_3_2: return sizeof(GrGLubyte); |
| case GR_GL_UNSIGNED_BYTE_2_3_3_REV: return sizeof(GrGLubyte); |
| case GR_GL_UNSIGNED_SHORT_5_6_5_REV: return sizeof(GrGLushort); |
| case GR_GL_UNSIGNED_SHORT_4_4_4_4_REV: return sizeof(GrGLushort); |
| case GR_GL_UNSIGNED_SHORT_1_5_5_5_REV: return sizeof(GrGLushort); |
| case GR_GL_UNSIGNED_INT_8_8_8_8: return sizeof(GrGLuint); |
| case GR_GL_UNSIGNED_INT_8_8_8_8_REV: return sizeof(GrGLuint); |
| case GR_GL_UNSIGNED_INT_10_10_10_2: return sizeof(GrGLuint); |
| case GR_GL_UNSIGNED_INT_24_8: return sizeof(GrGLuint); |
| case GR_GL_UNSIGNED_INT_10F_11F_11F_REV: return sizeof(GrGLuint); |
| case GR_GL_UNSIGNED_INT_5_9_9_9_REV: return sizeof(GrGLuint); |
| // This one is not corresponding to a GL data type and the spec just says it is 4. |
| case GR_GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return 4; |
| #endif |
| default: return 0; |
| } |
| } |
| |
| GrCaps::SupportedRead GrGLCaps::onSupportedReadPixelsColorType( |
| GrColorType srcColorType, const GrBackendFormat& srcBackendFormat, |
| GrColorType dstColorType) const { |
| |
| SkImage::CompressionType compression = GrBackendFormatToCompressionType(srcBackendFormat); |
| if (compression != SkImage::CompressionType::kNone) { |
| return {SkCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x |
| : GrColorType::kRGBA_8888, |
| 0}; |
| } |
| |
| // We first try to find a supported read pixels GrColorType that matches the requested |
| // dstColorType. If that doesn't exists we will use any valid read pixels GrColorType. |
| GrCaps::SupportedRead fallbackRead = {GrColorType::kUnknown, 0}; |
| const auto& formatInfo = this->getFormatInfo(srcBackendFormat.asGLFormat()); |
| bool foundSrcCT = false; |
| for (int i = 0; !foundSrcCT && i < formatInfo.fColorTypeInfoCount; ++i) { |
| if (formatInfo.fColorTypeInfos[i].fColorType == srcColorType) { |
| const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; |
| foundSrcCT = true; |
| for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { |
| const auto& ioInfo = ctInfo.fExternalIOFormats[j]; |
| if (ioInfo.fExternalReadFormat != 0) { |
| if (formatInfo.fHaveQueriedImplementationReadSupport || |
| !ioInfo.fRequiresImplementationReadQuery) { |
| GrGLenum transferOffsetAlignment = 0; |
| if (formatInfo.fFlags & FormatInfo::kTransfers_Flag) { |
| transferOffsetAlignment = |
| offset_alignment_for_transfer_buffer(ioInfo.fExternalType); |
| } |
| if (ioInfo.fColorType == dstColorType) { |
| return {dstColorType, transferOffsetAlignment}; |
| } |
| // Currently we just pick the first supported format that we find as our |
| // fallback. |
| if (fallbackRead.fColorType == GrColorType::kUnknown) { |
| fallbackRead = {ioInfo.fColorType, transferOffsetAlignment}; |
| } |
| } |
| } |
| } |
| } |
| } |
| return fallbackRead; |
| } |
| |
| GrCaps::SupportedWrite GrGLCaps::supportedWritePixelsColorType(GrColorType surfaceColorType, |
| const GrBackendFormat& surfaceFormat, |
| GrColorType srcColorType) const { |
| // We first try to find a supported write pixels GrColorType that matches the data's |
| // srcColorType. If that doesn't exists we will use any supported GrColorType. |
| GrColorType fallbackCT = GrColorType::kUnknown; |
| const auto& formatInfo = this->getFormatInfo(surfaceFormat.asGLFormat()); |
| bool foundSurfaceCT = false; |
| size_t transferOffsetAlignment = 0; |
| if (formatInfo.fFlags & FormatInfo::kTransfers_Flag) { |
| transferOffsetAlignment = 1; |
| } |
| for (int i = 0; !foundSurfaceCT && i < formatInfo.fColorTypeInfoCount; ++i) { |
| if (formatInfo.fColorTypeInfos[i].fColorType == surfaceColorType) { |
| const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; |
| foundSurfaceCT = true; |
| for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { |
| const auto& ioInfo = ctInfo.fExternalIOFormats[j]; |
| if (ioInfo.fExternalTexImageFormat != 0) { |
| if (ioInfo.fColorType == srcColorType) { |
| return {srcColorType, transferOffsetAlignment}; |
| } |
| // Currently we just pick the first supported format that we find as our |
| // fallback. |
| if (fallbackCT == GrColorType::kUnknown) { |
| fallbackCT = ioInfo.fColorType; |
| } |
| } |
| } |
| } |
| } |
| return {fallbackCT, transferOffsetAlignment}; |
| } |
| |
| bool GrGLCaps::onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget& backendRT) const { |
| GrGLFramebufferInfo fbInfo; |
| SkAssertResult(backendRT.getGLFramebufferInfo(&fbInfo)); |
| // Window Rectangles are not supported for FBO 0; |
| return fbInfo.fFBOID != 0; |
| } |
| |
| bool GrGLCaps::isFormatSRGB(const GrBackendFormat& format) const { |
| return format.asGLFormat() == GrGLFormat::kSRGB8_ALPHA8; |
| } |
| |
| bool GrGLCaps::isFormatTexturable(const GrBackendFormat& format) const { |
| if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { |
| return false; |
| } |
| return this->isFormatTexturable(format.asGLFormat()); |
| } |
| |
| bool GrGLCaps::isFormatTexturable(GrGLFormat format) const { |
| const FormatInfo& info = this->getFormatInfo(format); |
| return SkToBool(info.fFlags & FormatInfo::kTexturable_Flag); |
| } |
| |
| bool GrGLCaps::isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, |
| int sampleCount) const { |
| if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { |
| return false; |
| } |
| if (format.textureType() == GrTextureType::kExternal) { |
| return false; |
| } |
| auto f = format.asGLFormat(); |
| const FormatInfo& info = this->getFormatInfo(f); |
| if (!SkToBool(info.colorTypeFlags(ct) & ColorTypeInfo::kRenderable_Flag)) { |
| return false; |
| } |
| |
| return this->isFormatRenderable(f, sampleCount); |
| } |
| |
| bool GrGLCaps::isFormatRenderable(const GrBackendFormat& format, int sampleCount) const { |
| if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { |
| return false; |
| } |
| if (format.textureType() == GrTextureType::kExternal) { |
| return false; |
| } |
| return this->isFormatRenderable(format.asGLFormat(), sampleCount); |
| } |
| |
| int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrGLFormat format) const { |
| const FormatInfo& info = this->getFormatInfo(format); |
| |
| int count = info.fColorSampleCounts.count(); |
| if (!count) { |
| return 0; |
| } |
| |
| requestedCount = std::max(1, requestedCount); |
| if (1 == requestedCount) { |
| return info.fColorSampleCounts[0] == 1 ? 1 : 0; |
| } |
| |
| for (int i = 0; i < count; ++i) { |
| if (info.fColorSampleCounts[i] >= requestedCount) { |
| int count = info.fColorSampleCounts[i]; |
| if (fDriverBugWorkarounds.max_msaa_sample_count_4) { |
| count = std::min(count, 4); |
| } |
| return count; |
| } |
| } |
| return 0; |
| } |
| |
| int GrGLCaps::maxRenderTargetSampleCount(GrGLFormat format) const { |
| const FormatInfo& info = this->getFormatInfo(format); |
| const auto& table = info.fColorSampleCounts; |
| if (!table.count()) { |
| return 0; |
| } |
| int count = table[table.count() - 1]; |
| if (fDriverBugWorkarounds.max_msaa_sample_count_4) { |
| count = std::min(count, 4); |
| } |
| return count; |
| } |
| |
| bool GrGLCaps::canFormatBeFBOColorAttachment(GrGLFormat format) const { |
| return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kFBOColorAttachment_Flag); |
| } |
| |
| bool GrGLCaps::isFormatCopyable(const GrBackendFormat& format) const { |
| // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage |
| // requires the src to be an FBO attachment, blit requires both src and dst to be FBO |
| // attachments, and draw requires the dst to be an FBO attachment. Thus to copy from and to |
| // the same config, we need that config to be bindable to an FBO. |
| return this->canFormatBeFBOColorAttachment(format.asGLFormat()); |
| } |
| |
| bool GrGLCaps::formatSupportsTexStorage(GrGLFormat format) const { |
| return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kUseTexStorage_Flag); |
| } |
| |
| bool GrGLCaps::shouldQueryImplementationReadSupport(GrGLFormat format) const { |
| const auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); |
| if (!formatInfo.fHaveQueriedImplementationReadSupport) { |
| // Check whether we will actually learn anything useful. |
| bool needQuery = false; |
| for (int i = 0; i < formatInfo.fColorTypeInfoCount && !needQuery; ++i) { |
| const auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; |
| for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { |
| if (surfCTInfo.fExternalIOFormats[j].fRequiresImplementationReadQuery) { |
| needQuery = true; |
| break; |
| } |
| } |
| } |
| if (!needQuery) { |
| // Pretend we already checked it. |
| const_cast<FormatInfo&>(formatInfo).fHaveQueriedImplementationReadSupport = true; |
| } |
| } |
| return !formatInfo.fHaveQueriedImplementationReadSupport; |
| } |
| |
| void GrGLCaps::didQueryImplementationReadSupport(GrGLFormat format, |
| GrGLenum readFormat, |
| GrGLenum readType) const { |
| auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); |
| for (int i = 0; i < formatInfo.fColorTypeInfoCount; ++i) { |
| auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; |
| for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { |
| auto& readCTInfo = surfCTInfo.fExternalIOFormats[j]; |
| if (readCTInfo.fRequiresImplementationReadQuery) { |
| if (readCTInfo.fExternalReadFormat != readFormat || |
| readCTInfo.fExternalType != readType) { |
| // Don't zero out fExternalType. It's also used for writing data to the texture! |
| readCTInfo.fExternalReadFormat = 0; |
| } |
| } |
| } |
| } |
| formatInfo.fHaveQueriedImplementationReadSupport = true; |
| } |
| |
| bool GrGLCaps::onAreColorTypeAndFormatCompatible(GrColorType ct, |
| const GrBackendFormat& format) const { |
| GrGLFormat glFormat = format.asGLFormat(); |
| const auto& info = this->getFormatInfo(glFormat); |
| for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
| if (info.fColorTypeInfos[i].fColorType == ct) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| GrBackendFormat GrGLCaps::onGetDefaultBackendFormat(GrColorType ct) const { |
| auto format = this->getFormatFromColorType(ct); |
| if (format == GrGLFormat::kUnknown) { |
| return {}; |
| } |
| return GrBackendFormat::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); |
| } |
| |
| GrBackendFormat GrGLCaps::getBackendFormatFromCompressionType( |
| SkImage::CompressionType compressionType) const { |
| switch (compressionType) { |
| case SkImage::CompressionType::kNone: |
| return {}; |
| case SkImage::CompressionType::kETC2_RGB8_UNORM: |
| // if ETC2 is available default to that format |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_ETC2)) { |
| return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D); |
| } |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_ETC1_RGB8)) { |
| return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D); |
| } |
| return {}; |
| case SkImage::CompressionType::kBC1_RGB8_UNORM: |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_BC1)) { |
| return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
| GR_GL_TEXTURE_2D); |
| } |
| return {}; |
| case SkImage::CompressionType::kBC1_RGBA8_UNORM: |
| if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGBA8_BC1)) { |
| return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, |
| GR_GL_TEXTURE_2D); |
| } |
| return {}; |
| } |
| |
| SkUNREACHABLE; |
| } |
| |
| GrSwizzle GrGLCaps::onGetReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const { |
| GrGLFormat glFormat = format.asGLFormat(); |
| const auto& info = this->getFormatInfo(glFormat); |
| for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
| const auto& ctInfo = info.fColorTypeInfos[i]; |
| if (ctInfo.fColorType == colorType) { |
| return ctInfo.fReadSwizzle; |
| } |
| } |
| SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.", |
| (int)colorType, (int)glFormat); |
| return {}; |
| } |
| |
| GrSwizzle GrGLCaps::getWriteSwizzle(const GrBackendFormat& format, GrColorType colorType) const { |
| const auto& info = this->getFormatInfo(format.asGLFormat()); |
| for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
| const auto& ctInfo = info.fColorTypeInfos[i]; |
| if (ctInfo.fColorType == colorType) { |
| return ctInfo.fWriteSwizzle; |
| } |
| } |
| SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.", |
| (int)colorType, (int)format.asGLFormat()); |
| return {}; |
| } |
| |
| GrDstSampleFlags GrGLCaps::onGetDstSampleFlagsForProxy(const GrRenderTargetProxy* rt) const { |
| if (rt->asTextureProxy()) { |
| return GrDstSampleFlags::kRequiresTextureBarrier; |
| } |
| return GrDstSampleFlags::kNone; |
| } |
| |
| bool GrGLCaps::onSupportsDynamicMSAA(const GrRenderTargetProxy* rtProxy) const { |
| return !fDisallowDynamicMSAA; |
| } |
| |
| uint64_t GrGLCaps::computeFormatKey(const GrBackendFormat& format) const { |
| auto glFormat = format.asGLFormat(); |
| return (uint64_t)(glFormat); |
| } |
| |
| GrProgramDesc GrGLCaps::makeDesc(GrRenderTarget* /* rt */, |
| const GrProgramInfo& programInfo, |
| ProgramDescOverrideFlags overrideFlags) const { |
| SkASSERT(overrideFlags == ProgramDescOverrideFlags::kNone); |
| GrProgramDesc desc; |
| GrProgramDesc::Build(&desc, programInfo, *this); |
| return desc; |
| } |
| |
| #if GR_TEST_UTILS |
| std::vector<GrCaps::TestFormatColorTypeCombination> GrGLCaps::getTestingCombinations() const { |
| std::vector<GrCaps::TestFormatColorTypeCombination> combos = { |
| { GrColorType::kAlpha_8, |
| GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kAlpha_8, |
| GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kBGR_565, |
| GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kABGR_4444, |
| GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_8888, |
| GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_8888_SRGB, |
| GrBackendFormat::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGB_888x, |
| GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGB_888x, |
| GrBackendFormat::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGB_888x, |
| GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGB_888x, |
| GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGB_888x, |
| GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_8888, |
| GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRG_88, |
| GrBackendFormat::MakeGL(GR_GL_RG8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_1010102, |
| GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kGray_8, |
| GrBackendFormat::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kGray_8, |
| GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kGrayAlpha_88, |
| GrBackendFormat::MakeGL(GR_GL_LUMINANCE8_ALPHA8, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kAlpha_F16, |
| GrBackendFormat::MakeGL(GR_GL_R16F, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kAlpha_F16, |
| GrBackendFormat::MakeGL(GR_GL_LUMINANCE16F, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_F16, |
| GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_F16_Clamped, |
| GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kAlpha_16, |
| GrBackendFormat::MakeGL(GR_GL_R16, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRG_1616, |
| GrBackendFormat::MakeGL(GR_GL_RG16, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRGBA_16161616, |
| GrBackendFormat::MakeGL(GR_GL_RGBA16, GR_GL_TEXTURE_2D) }, |
| { GrColorType::kRG_F16, |
| GrBackendFormat::MakeGL(GR_GL_RG16F, GR_GL_TEXTURE_2D) }, |
| }; |
| |
| if (GR_IS_GR_GL(fStandard)) { |
| combos.push_back({ GrColorType::kBGRA_8888, |
| GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }); |
| combos.push_back({ GrColorType::kBGRA_1010102, |
| GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }); |
| } else { |
| SkASSERT(GR_IS_GR_GL_ES(fStandard) || GR_IS_GR_WEBGL(fStandard)); |
| |
| combos.push_back({ GrColorType::kBGRA_8888, |
| GrBackendFormat::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D) }); |
| } |
| if (this->rectangleTextureSupport()) { |
| size_t count2D = combos.size(); |
| for (size_t i = 0; i < count2D; ++i) { |
| auto combo2D = combos[i]; |
| GrGLenum formatEnum = GrGLFormatToEnum(combo2D.fFormat.asGLFormat()); |
| combos.push_back({combo2D.fColorType, |
| GrBackendFormat::MakeGL(formatEnum, GR_GL_TEXTURE_RECTANGLE)}); |
| } |
| } |
| return combos; |
| } |
| #endif |