| /* |
| * Copyright 2020 Google LLC. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| |
| #include "include/effects/SkGradientShader.h" |
| #include "include/gpu/GrRecordingContext.h" |
| #include "src/core/SkGpuBlurUtils.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrStyle.h" |
| #include "src/gpu/SkGr.h" |
| #include "src/gpu/effects/GrBlendFragmentProcessor.h" |
| #include "src/image/SkImage_Base.h" |
| |
| static GrSurfaceProxyView blur(GrRecordingContext* ctx, |
| GrSurfaceProxyView src, |
| SkIRect dstB, |
| SkIRect srcB, |
| float sigmaX, |
| float sigmaY, |
| SkTileMode mode) { |
| auto resultSDC = SkGpuBlurUtils::GaussianBlur(ctx, |
| src, |
| GrColorType::kRGBA_8888, |
| kPremul_SkAlphaType, |
| nullptr, |
| dstB, |
| srcB, |
| sigmaX, |
| sigmaY, |
| mode); |
| if (!resultSDC) { |
| return {}; |
| } |
| return resultSDC->readSurfaceView(); |
| }; |
| |
| // Performs tiling first of the src into dst bounds with a surrounding skirt so the blur can use |
| // clamp. Does repeated blurs rather than invoking downsampling. |
| static GrSurfaceProxyView slow_blur(GrRecordingContext* ctx, |
| GrSurfaceProxyView src, |
| SkIRect dstB, |
| SkIRect srcB, |
| float sigmaX, |
| float sigmaY, |
| SkTileMode mode) { |
| auto tileInto = [ctx](GrSurfaceProxyView src, |
| SkIRect srcTileRect, |
| SkISize resultSize, |
| SkIPoint offset, |
| SkTileMode mode) { |
| GrImageInfo info(GrColorType::kRGBA_8888, kPremul_SkAlphaType, nullptr, resultSize); |
| auto fc = GrSurfaceFillContext::Make(ctx, info); |
| if (!fc) { |
| return GrSurfaceProxyView{}; |
| } |
| GrSamplerState sampler(SkTileModeToWrapMode(mode), SkFilterMode::kNearest); |
| auto fp = GrTextureEffect::MakeSubset(src, |
| kPremul_SkAlphaType, |
| SkMatrix::Translate(-offset.x(), -offset.y()), |
| sampler, |
| SkRect::Make(srcTileRect), |
| *ctx->priv().caps()); |
| fc->fillWithFP(std::move(fp)); |
| return fc->readSurfaceView(); |
| }; |
| |
| SkIPoint outset = {SkGpuBlurUtils::SigmaRadius(sigmaX), SkGpuBlurUtils::SigmaRadius(sigmaY)}; |
| SkISize size = {dstB.width() + 2*outset.x(), dstB.height() + 2*outset.y()}; |
| src = tileInto(std::move(src), srcB, size, outset - dstB.topLeft(), mode); |
| if (!src) { |
| return {}; |
| } |
| dstB = SkIRect::MakePtSize(outset, dstB.size()); |
| |
| while (sigmaX || sigmaY) { |
| float stepX = sigmaX; |
| if (stepX > SkGpuBlurUtils::kMaxSigma) { |
| stepX = SkGpuBlurUtils::kMaxSigma; |
| // A blur of sigma1 followed by a blur of sigma2 is equiv. to a single blur of |
| // sqrt(sigma1^2 + sigma2^2). |
| sigmaX = sqrt(sigmaX*sigmaX - SkGpuBlurUtils::kMaxSigma*SkGpuBlurUtils::kMaxSigma); |
| } else { |
| sigmaX = 0.f; |
| } |
| float stepY = sigmaY; |
| if (stepY > SkGpuBlurUtils::kMaxSigma) { |
| stepY = SkGpuBlurUtils::kMaxSigma; |
| sigmaY = sqrt(sigmaY*sigmaY- SkGpuBlurUtils::kMaxSigma*SkGpuBlurUtils::kMaxSigma); |
| } else { |
| sigmaY = 0.f; |
| } |
| auto bounds = SkIRect::MakeSize(src.dimensions()); |
| auto sdc = SkGpuBlurUtils::GaussianBlur(ctx, |
| std::move(src), |
| GrColorType::kRGBA_8888, |
| kPremul_SkAlphaType, |
| nullptr, |
| bounds, |
| bounds, |
| stepX, |
| stepY, |
| SkTileMode::kClamp); |
| if (!sdc) { |
| return {}; |
| } |
| src = sdc->readSurfaceView(); |
| } |
| // We have o use the original mode here because we may have only blurred in X or Y and then |
| // the other dimension was not expanded. |
| auto srcRect = SkIRect::MakeSize(src.dimensions()); |
| return tileInto(std::move(src), srcRect, dstB.size(), -outset, SkTileMode::kClamp); |
| }; |
| |
| // Makes a src texture for as a source for blurs. If 'contentArea' then the content will |
| // be in that rect, the 1-pixel surrounding border will be transparent black, and red outside of |
| // that. Otherwise, the content fills the dimensions. |
| GrSurfaceProxyView make_src_image(GrRecordingContext* rContext, |
| SkISize dimensions, |
| const SkIRect* contentArea = nullptr) { |
| auto srcII = SkImageInfo::Make(dimensions, kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
| auto surf = SkSurface::MakeRenderTarget(rContext, SkBudgeted::kYes, srcII); |
| if (!surf) { |
| return {}; |
| } |
| |
| float w, h; |
| if (contentArea) { |
| surf->getCanvas()->clear(SK_ColorRED); |
| surf->getCanvas()->clipIRect(contentArea->makeOutset(1, 1)); |
| surf->getCanvas()->clear(SK_ColorTRANSPARENT); |
| surf->getCanvas()->clipIRect(*contentArea); |
| surf->getCanvas()->translate(contentArea->top(), contentArea->left()); |
| w = contentArea->width(); |
| h = contentArea->height(); |
| } else { |
| w = dimensions.width(); |
| h = dimensions.height(); |
| } |
| |
| surf->getCanvas()->drawColor(SK_ColorDKGRAY); |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setStyle(SkPaint::kStroke_Style); |
| // Draw four horizontal lines at 1/8, 1/4, 3/4, 7/8. |
| paint.setStrokeWidth(h/12.f); |
| paint.setColor(SK_ColorRED); |
| surf->getCanvas()->drawLine({0.f, 1.f*h/8.f}, {w, 1.f*h/8.f}, paint); |
| paint.setColor(/* sea foam */ 0xFF71EEB8); |
| surf->getCanvas()->drawLine({0.f, 1.f*h/4.f}, {w, 1.f*h/4.f}, paint); |
| paint.setColor(SK_ColorYELLOW); |
| surf->getCanvas()->drawLine({0.f, 3.f*h/4.f}, {w, 3.f*h/4.f}, paint); |
| paint.setColor(SK_ColorCYAN); |
| surf->getCanvas()->drawLine({0.f, 7.f*h/8.f}, {w, 7.f*h/8.f}, paint); |
| |
| // Draw four vertical lines at 1/8, 1/4, 3/4, 7/8. |
| paint.setStrokeWidth(w/12.f); |
| paint.setColor(/* orange */ 0xFFFFA500); |
| surf->getCanvas()->drawLine({1.f*w/8.f, 0.f}, {1.f*h/8.f, h}, paint); |
| paint.setColor(SK_ColorBLUE); |
| surf->getCanvas()->drawLine({1.f*w/4.f, 0.f}, {1.f*h/4.f, h}, paint); |
| paint.setColor(SK_ColorMAGENTA); |
| surf->getCanvas()->drawLine({3.f*w/4.f, 0.f}, {3.f*h/4.f, h}, paint); |
| paint.setColor(SK_ColorGREEN); |
| surf->getCanvas()->drawLine({7.f*w/8.f, 0.f}, {7.f*h/8.f, h}, paint); |
| |
| auto img = surf->makeImageSnapshot(); |
| auto [src, ct] = as_IB(img)->asView(rContext, GrMipmapped::kNo); |
| return src; |
| } |
| |
| static void run(GrRecordingContext* rContext, GrSurfaceDrawContext* sdc, bool subsetSrc, bool ref) { |
| GrSurfaceProxyView src = make_src_image(rContext, {60, 60}); |
| if (!src) { |
| return; |
| } |
| |
| SkIRect srcRect = SkIRect::MakeSize(src.dimensions()); |
| if (subsetSrc) { |
| srcRect = SkIRect::MakeXYWH(2.f*srcRect.width() /8.f, |
| 1.f*srcRect.height()/8.f, |
| 5.f*srcRect.width() /8.f, |
| 6.f*srcRect.height()/8.f); |
| } |
| int srcW = srcRect.width(); |
| int srcH = srcRect.height(); |
| // Each set of rects is drawn in one test area so they probably should not abut or overlap |
| // to visualize the blurs separately. |
| const std::vector<SkIRect> dstRectSets[] = { |
| // encloses source bounds. |
| { |
| srcRect.makeOutset(srcW/5, srcH/5) |
| }, |
| |
| // partial overlap from above/below. |
| { |
| SkIRect::MakeXYWH(srcRect.x(), srcRect.y() + 3*srcH/4, srcW, srcH), |
| SkIRect::MakeXYWH(srcRect.x(), srcRect.y() - 3*srcH/4, srcW, srcH) |
| }, |
| |
| // adjacent to each side of src bounds. |
| { |
| srcRect.makeOffset( 0, srcH), |
| srcRect.makeOffset( srcW, 0), |
| srcRect.makeOffset( 0, -srcH), |
| srcRect.makeOffset(-srcW, 0), |
| }, |
| |
| // fully outside src bounds in one direction. |
| { |
| SkIRect::MakeXYWH(-6.f*srcW/8.f, -7.f*srcH/8.f, 4.f*srcW/8.f, 20.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| SkIRect::MakeXYWH(-1.f*srcW/8.f, -7.f*srcH/8.f, 16.f*srcW/8.f, 2.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| SkIRect::MakeXYWH(10.f*srcW/8.f, -3.f*srcH/8.f, 4.f*srcW/8.f, 16.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| SkIRect::MakeXYWH(-7.f*srcW/8.f, 14.f*srcH/8.f, 18.f*srcW/8.f, 1.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| }, |
| |
| // outside of src bounds in both directions. |
| { |
| SkIRect::MakeXYWH(-5.f*srcW/8.f, -5.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| SkIRect::MakeXYWH(-5.f*srcW/8.f, 12.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| SkIRect::MakeXYWH(12.f*srcW/8.f, -5.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| SkIRect::MakeXYWH(12.f*srcW/8.f, 12.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f) |
| .makeOffset(srcRect.topLeft()), |
| }, |
| }; |
| |
| const auto& caps = *rContext->priv().caps(); |
| |
| static constexpr SkScalar kPad = 10; |
| SkVector trans = {kPad, kPad}; |
| |
| sdc->clear(SK_PMColor4fWHITE); |
| |
| SkIRect testArea = srcRect; |
| testArea.outset(testArea.width(), testArea.height()); |
| for (const auto& dstRectSet : dstRectSets) { |
| for (int t = 0; t < kSkTileModeCount; ++t) { |
| auto mode = static_cast<SkTileMode>(t); |
| GrSamplerState sampler(SkTileModeToWrapMode(mode), GrSamplerState::Filter::kNearest); |
| SkMatrix m = SkMatrix::Translate(trans.x() - testArea.x(), trans.y() - testArea.y()); |
| // Draw the src subset in the tile mode faded as a reference before drawing the blur |
| // on top. |
| { |
| static constexpr float kAlpha = 0.2f; |
| auto fp = GrTextureEffect::MakeSubset(src, kPremul_SkAlphaType, SkMatrix::I(), |
| sampler, SkRect::Make(srcRect), caps); |
| fp = GrFragmentProcessor::ModulateRGBA(std::move(fp), |
| {kAlpha, kAlpha, kAlpha, kAlpha}); |
| GrPaint paint; |
| paint.setColorFragmentProcessor(std::move(fp)); |
| sdc->drawRect(nullptr, std::move(paint), GrAA::kNo, m, SkRect::Make(testArea)); |
| } |
| // Do a blur for each dstRect in the set over our testArea-sized background. |
| for (const auto& dstRect : dstRectSet) { |
| const SkScalar sigmaX = src.width() / 10.f; |
| const SkScalar sigmaY = src.height() / 10.f; |
| auto blurFn = ref ? slow_blur : blur; |
| // Blur using the rect and draw on top. |
| if (auto blurView = blurFn(rContext, |
| src, |
| dstRect, |
| srcRect, |
| sigmaX, |
| sigmaY, |
| mode)) { |
| auto fp = GrTextureEffect::Make(blurView, |
| kPremul_SkAlphaType, |
| SkMatrix::I(), |
| sampler, |
| caps); |
| // Compose against white (default paint color) |
| fp = GrBlendFragmentProcessor::Make(std::move(fp), |
| /*dst=*/nullptr, |
| SkBlendMode::kSrcOver); |
| GrPaint paint; |
| // Compose against white (default paint color) and then replace the dst |
| // (SkBlendMode::kSrc). |
| fp = GrBlendFragmentProcessor::Make(std::move(fp), /*dst=*/nullptr, |
| SkBlendMode::kSrcOver); |
| paint.setColorFragmentProcessor(std::move(fp)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| sdc->fillRectToRect(nullptr, |
| std::move(paint), |
| GrAA::kNo, |
| m, |
| SkRect::Make(dstRect), |
| SkRect::Make(blurView.dimensions())); |
| } |
| // Show the outline of the dst rect. Mostly for kDecal but also allows visual |
| // confirmation that the resulting blur is the right size and in the right place. |
| { |
| GrPaint paint; |
| static constexpr float kAlpha = 0.6f; |
| paint.setColor4f({0, kAlpha, 0, kAlpha}); |
| SkPaint stroke; |
| stroke.setStyle(SkPaint::kStroke_Style); |
| stroke.setStrokeWidth(1.f); |
| GrStyle style(stroke); |
| auto dstR = SkRect::Make(dstRect).makeOutset(0.5f, 0.5f); |
| sdc->drawRect(nullptr, std::move(paint), GrAA::kNo, m, dstR, &style); |
| } |
| } |
| // Show the rect that's being blurred. |
| { |
| GrPaint paint; |
| static constexpr float kAlpha = 0.3f; |
| paint.setColor4f({0, 0, 0, kAlpha}); |
| SkPaint stroke; |
| stroke.setStyle(SkPaint::kStroke_Style); |
| stroke.setStrokeWidth(1.f); |
| GrStyle style(stroke); |
| auto srcR = SkRect::Make(srcRect).makeOutset(0.5f, 0.5f); |
| sdc->drawRect(nullptr, std::move(paint), GrAA::kNo, m, srcR, &style); |
| } |
| trans.fX += testArea.width() + kPad; |
| } |
| trans.fX = kPad; |
| trans.fY += testArea.height() + kPad; |
| } |
| } |
| |
| DEF_SIMPLE_GPU_GM(gpu_blur_utils, ctx, sdc, canvas, 765, 955) { run(ctx, sdc, false, false); } |
| |
| DEF_SIMPLE_GPU_GM(gpu_blur_utils_ref, ctx, sdc, canvas, 765, 955) { run(ctx, sdc, false, true); } |
| |
| DEF_SIMPLE_GPU_GM(gpu_blur_utils_subset_rect, ctx, sdc, canvas, 485, 730) { |
| run(ctx, sdc, true, false); |
| } |
| |
| DEF_SIMPLE_GPU_GM(gpu_blur_utils_subset_ref, ctx, sdc, canvas, 485, 730) { |
| run(ctx, sdc, true, true); |
| } |
| |
| // Because of the way blur sigmas concat (sigTotal = sqrt(sig1^2 + sig2^2) generating these images |
| // for very large sigmas is incredibly slow. This can be enabled while working on the blur code to |
| // check results. Even while working you probably want to comment out the largest couple of sigmas. |
| static bool constexpr kShowSlowRefImages = false; |
| |
| static void do_very_large_blur_gm(GrSurfaceDrawContext* sdc, |
| GrRecordingContext* rContext, |
| GrSurfaceProxyView src, |
| SkIRect srcB) { |
| // Clear to a color other than gray to contrast with test image. |
| sdc->clear(SkColor4f{0.3f, 0.4f, 0.2f, 1}); |
| |
| int x = 10; |
| int y = 10; |
| for (auto blurDirs : {0b01, 0b10, 0b11}) { |
| for (int t = 0; t <= static_cast<int>(SkTileMode::kLastTileMode); ++t) { |
| auto tm = static_cast<SkTileMode>(t); |
| auto dstB = srcB.makeOutset(30, 30); |
| for (float sigma : {0.f, 10.f, 20.f, 40.f, 80.f, 160.f, 320.f}) { |
| std::vector<decltype(blur)*> blurs; |
| blurs.push_back(blur); |
| if (kShowSlowRefImages) { |
| blurs.push_back(slow_blur); |
| } |
| for (auto b : blurs) { |
| float sigX = sigma*((blurDirs & 0b01) >> 0); |
| float sigY = sigma*((blurDirs & 0b10) >> 1); |
| GrSurfaceProxyView result = b(rContext, src, dstB, srcB, sigX, sigY, tm); |
| auto dstRect = SkIRect::MakeSize(dstB.size()).makeOffset(x, y); |
| // Draw a rect to show where the result should be so it's obvious if it's |
| // missing. |
| GrPaint paint; |
| paint.setColor4f(b == blur ? SkPMColor4f{0, 0, 1, 1} : SkPMColor4f{1, 0, 0, 1}); |
| sdc->drawRect(nullptr, |
| std::move(paint), |
| GrAA::kNo, |
| SkMatrix::I(), |
| SkRect::Make(dstRect).makeOutset(0.5, 0.5), |
| &GrStyle::SimpleHairline()); |
| if (result) { |
| std::unique_ptr<GrFragmentProcessor> fp = |
| GrTextureEffect::Make(std::move(result), kPremul_SkAlphaType); |
| fp = GrBlendFragmentProcessor::Make(std::move(fp), |
| /*dst=*/nullptr, |
| SkBlendMode::kSrcOver); |
| sdc->fillRectToRectWithFP(SkIRect::MakeSize(dstB.size()), |
| dstRect, |
| std::move(fp)); |
| } |
| x += dstB.width() + 10; |
| } |
| } |
| x = 10; |
| y += dstB.height() + 10; |
| } |
| } |
| } |
| |
| DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur, ctx, sdc, canvas, 780, 1330) { |
| auto src = make_src_image(ctx, {40, 40}); |
| auto srcB = SkIRect::MakeSize(src.dimensions()); |
| do_very_large_blur_gm(sdc, ctx, std::move(src), srcB); |
| } |
| |
| DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur_subset, ctx, sdc, canvas, 780, 1330) { |
| auto srcB = SkIRect::MakeXYWH(2, 2, 40, 40); |
| SkISize imageSize = SkISize{srcB.width() + 4, srcB.height() + 4}; |
| auto src = make_src_image(ctx, imageSize, &srcB); |
| do_very_large_blur_gm(sdc, ctx, std::move(src), srcB); |
| } |
| |
| DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur_subset_transparent_border, |
| ctx, |
| sdc, |
| canvas, |
| 780, 1330) { |
| auto srcB = SkIRect::MakeXYWH(3, 3, 38, 38); |
| SkISize imageSize = SkISize{srcB.width() + 4, srcB.height() + 4}; |
| auto src = make_src_image(ctx, imageSize, &srcB); |
| do_very_large_blur_gm(sdc, ctx, std::move(src), srcB.makeOutset(1, 1)); |
| } |