| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrSurfaceProxy_DEFINED |
| #define GrSurfaceProxy_DEFINED |
| |
| #include "include/core/SkRect.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/private/SkNoncopyable.h" |
| #include "src/gpu/GrGpuResource.h" |
| #include "src/gpu/GrSurface.h" |
| #include "src/gpu/GrTexture.h" |
| |
| class GrCaps; |
| class GrContext_Base; |
| class GrOpsTask; |
| class GrRecordingContext; |
| class GrRenderTargetProxy; |
| class GrRenderTask; |
| class GrResourceProvider; |
| class GrSurfaceContext; |
| class GrSurfaceProxyPriv; |
| class GrSurfaceProxyView; |
| class GrTextureProxy; |
| |
| class GrSurfaceProxy : public SkNVRefCnt<GrSurfaceProxy> { |
| public: |
| virtual ~GrSurfaceProxy(); |
| |
| /** |
| * Indicates "resolutions" that need to be done on a surface before its pixels can be accessed. |
| * If both types of resolve are requested, the MSAA resolve will happen first. |
| */ |
| enum class ResolveFlags { |
| kNone = 0, |
| kMSAA = 1 << 0, // Blit and resolve an internal MSAA render buffer into the texture. |
| kMipMaps = 1 << 1, // Regenerate all mipmap levels. |
| }; |
| |
| /** |
| * Some lazy proxy callbacks want to set their own (or no key) on the GrSurfaces they return. |
| * Others want the GrSurface's key to be kept in sync with the proxy's key. This enum controls |
| * the key relationship between proxies and their targets. |
| */ |
| enum class LazyInstantiationKeyMode { |
| /** |
| * Don't key the GrSurface with the proxy's key. The lazy instantiation callback is free to |
| * return a GrSurface that already has a unique key unrelated to the proxy's key. |
| */ |
| kUnsynced, |
| /** |
| * Keep the GrSurface's unique key in sync with the proxy's unique key. The GrSurface |
| * returned from the lazy instantiation callback must not have a unique key or have the same |
| * same unique key as the proxy. If the proxy is later assigned a key it is in turn assigned |
| * to the GrSurface. |
| */ |
| kSynced |
| }; |
| |
| /** |
| * Specifies the expected properties of the GrSurface returned by a lazy instantiation |
| * callback. The dimensions will be negative in the case of a fully lazy proxy. |
| */ |
| struct LazySurfaceDesc { |
| SkISize fDimensions; |
| SkBackingFit fFit; |
| GrRenderable fRenderable; |
| GrMipmapped fMipmapped; |
| int fSampleCnt; |
| const GrBackendFormat& fFormat; |
| GrProtected fProtected; |
| SkBudgeted fBudgeted; |
| }; |
| |
| struct LazyCallbackResult { |
| LazyCallbackResult() = default; |
| LazyCallbackResult(const LazyCallbackResult&) = default; |
| LazyCallbackResult(LazyCallbackResult&& that) = default; |
| LazyCallbackResult(sk_sp<GrSurface> surf, |
| bool releaseCallback = true, |
| LazyInstantiationKeyMode mode = LazyInstantiationKeyMode::kSynced) |
| : fSurface(std::move(surf)), fKeyMode(mode), fReleaseCallback(releaseCallback) {} |
| LazyCallbackResult(sk_sp<GrTexture> tex) |
| : LazyCallbackResult(sk_sp<GrSurface>(std::move(tex))) {} |
| |
| LazyCallbackResult& operator=(const LazyCallbackResult&) = default; |
| LazyCallbackResult& operator=(LazyCallbackResult&&) = default; |
| |
| sk_sp<GrSurface> fSurface; |
| LazyInstantiationKeyMode fKeyMode = LazyInstantiationKeyMode::kSynced; |
| /** |
| * Should the callback be disposed of after it has returned or preserved until the proxy |
| * is freed. Only honored if fSurface is not-null. If it is null the callback is preserved. |
| */ |
| bool fReleaseCallback = true; |
| }; |
| |
| using LazyInstantiateCallback = |
| std::function<LazyCallbackResult(GrResourceProvider*, const LazySurfaceDesc&)>; |
| |
| enum class UseAllocator { |
| /** |
| * This proxy will be instantiated outside the allocator (e.g. for proxies that are |
| * instantiated in on-flush callbacks). |
| */ |
| kNo = false, |
| /** |
| * GrResourceAllocator should instantiate this proxy. |
| */ |
| kYes = true, |
| }; |
| |
| bool isLazy() const { return !this->isInstantiated() && SkToBool(fLazyInstantiateCallback); } |
| |
| bool isFullyLazy() const { |
| bool result = fDimensions.width() < 0; |
| SkASSERT(result == (fDimensions.height() < 0)); |
| SkASSERT(!result || this->isLazy()); |
| return result; |
| } |
| |
| SkISize dimensions() const { |
| SkASSERT(!this->isFullyLazy()); |
| return fDimensions; |
| } |
| int width() const { return this->dimensions().width(); } |
| int height() const { return this->dimensions().height(); } |
| |
| SkISize backingStoreDimensions() const; |
| |
| /** |
| * Helper that gets the width and height of the proxy as a bounding rectangle. |
| */ |
| SkRect getBoundsRect() const { return SkRect::Make(this->dimensions()); } |
| |
| /* A perhaps faster check for this->dimensions() == this->backingStoreDimensions(). */ |
| bool isFunctionallyExact() const; |
| |
| /** |
| * Helper that gets the dimensions the backing GrSurface will have as a bounding rectangle. |
| */ |
| SkRect backingStoreBoundsRect() const { |
| return SkRect::Make(this->backingStoreDimensions()); |
| } |
| |
| const GrBackendFormat& backendFormat() const { return fFormat; } |
| |
| bool isFormatCompressed(const GrCaps*) const; |
| |
| class UniqueID { |
| public: |
| static UniqueID InvalidID() { |
| return UniqueID(uint32_t(SK_InvalidUniqueID)); |
| } |
| |
| // wrapped |
| explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { } |
| // deferred and lazy-callback |
| UniqueID() : fID(GrGpuResource::CreateUniqueID()) { } |
| |
| uint32_t asUInt() const { return fID; } |
| |
| bool operator==(const UniqueID& other) const { |
| return fID == other.fID; |
| } |
| bool operator!=(const UniqueID& other) const { |
| return !(*this == other); |
| } |
| |
| void makeInvalid() { fID = SK_InvalidUniqueID; } |
| bool isInvalid() const { return SK_InvalidUniqueID == fID; } |
| |
| private: |
| explicit UniqueID(uint32_t id) : fID(id) {} |
| |
| uint32_t fID; |
| }; |
| |
| /* |
| * The contract for the uniqueID is: |
| * for wrapped resources: |
| * the uniqueID will match that of the wrapped resource |
| * |
| * for deferred resources: |
| * the uniqueID will be different from the real resource, when it is allocated |
| * the proxy's uniqueID will not change across the instantiate call |
| * |
| * the uniqueIDs of the proxies and the resources draw from the same pool |
| * |
| * What this boils down to is that the uniqueID of a proxy can be used to consistently |
| * track/identify a proxy but should never be used to distinguish between |
| * resources and proxies - beware! |
| */ |
| UniqueID uniqueID() const { return fUniqueID; } |
| |
| UniqueID underlyingUniqueID() const { |
| if (fTarget) { |
| return UniqueID(fTarget->uniqueID()); |
| } |
| |
| return fUniqueID; |
| } |
| |
| virtual bool instantiate(GrResourceProvider*) = 0; |
| |
| void deinstantiate(); |
| |
| /** |
| * Proxies that are already instantiated and whose backing surface cannot be recycled to |
| * instantiate other proxies do not need to be considered by GrResourceAllocator. |
| */ |
| bool canSkipResourceAllocator() const; |
| |
| /** |
| * @return the texture proxy associated with the surface proxy, may be NULL. |
| */ |
| virtual GrTextureProxy* asTextureProxy() { return nullptr; } |
| virtual const GrTextureProxy* asTextureProxy() const { return nullptr; } |
| |
| /** |
| * @return the render target proxy associated with the surface proxy, may be NULL. |
| */ |
| virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; } |
| virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; } |
| |
| /** @return The unique key for this proxy. May be invalid. */ |
| virtual const GrUniqueKey& getUniqueKey() const { |
| // Base class never has a valid unique key. |
| static const GrUniqueKey kInvalidKey; |
| return kInvalidKey; |
| } |
| |
| bool isInstantiated() const { return SkToBool(fTarget); } |
| |
| /** Called when this task becomes a target of a GrRenderTask. */ |
| void isUsedAsTaskTarget() { ++fTaskTargetCount; } |
| |
| /** How many render tasks has this proxy been the target of? */ |
| int getTaskTargetCount() const { return fTaskTargetCount; } |
| |
| // If the proxy is already instantiated, return its backing GrTexture; if not, return null. |
| GrSurface* peekSurface() const { return fTarget.get(); } |
| |
| // If this is a texture proxy and the proxy is already instantiated, return its backing |
| // GrTexture; if not, return null. |
| GrTexture* peekTexture() const { return fTarget ? fTarget->asTexture() : nullptr; } |
| |
| // If this is a render target proxy and the proxy is already instantiated, return its backing |
| // GrRenderTarget; if not, return null. |
| GrRenderTarget* peekRenderTarget() const { |
| return fTarget ? fTarget->asRenderTarget() : nullptr; |
| } |
| |
| /** |
| * Does the resource count against the resource budget? |
| */ |
| SkBudgeted isBudgeted() const { return fBudgeted; } |
| |
| /** |
| * The pixel values of this proxy's surface cannot be modified (e.g. doesn't support write |
| * pixels or MIP map level regen). Read-only proxies also bypass interval tracking and |
| * assignment in GrResourceAllocator. |
| */ |
| bool readOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kReadOnly; } |
| bool framebufferOnly() const { |
| return fSurfaceFlags & GrInternalSurfaceFlags::kFramebufferOnly; |
| } |
| |
| /** |
| * This means surface is a multisampled render target, and internally holds a non-msaa texture |
| * for resolving into. The render target resolves itself by blitting into this internal texture. |
| * (asTexture() might or might not return the internal texture, but if it does, we always |
| * resolve the render target before accessing this texture's data.) |
| */ |
| bool requiresManualMSAAResolve() const { |
| return fSurfaceFlags & GrInternalSurfaceFlags::kRequiresManualMSAAResolve; |
| } |
| |
| /** |
| * Retrieves the amount of GPU memory that will be or currently is used by this resource |
| * in bytes. It is approximate since we aren't aware of additional padding or copies made |
| * by the driver. |
| * |
| * @return the amount of GPU memory used in bytes |
| */ |
| size_t gpuMemorySize() const { |
| SkASSERT(!this->isFullyLazy()); |
| if (kInvalidGpuMemorySize == fGpuMemorySize) { |
| fGpuMemorySize = this->onUninstantiatedGpuMemorySize(); |
| SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize); |
| } |
| return fGpuMemorySize; |
| } |
| |
| enum class RectsMustMatch : bool { |
| kNo = false, |
| kYes = true |
| }; |
| |
| // Helper function that creates a temporary SurfaceContext to perform the copy |
| // The copy is is not a render target and not multisampled. |
| // |
| // The intended use of this copy call is simply to copy exact pixel values from one proxy to a |
| // new one. Thus, there isn't a need for a swizzle when doing the copy. The format of the copy |
| // will be the same as the src. Therefore, the copy can be used in a view with the same swizzle |
| // as the original for use with a given color type. |
| // |
| // Optionally gets the render task that performs the copy. If it is later determined that the |
| // copy is not neccessaru then the task can be marked skippable using GrRenderTask::canSkip() and |
| // the copy will be elided. |
| static sk_sp<GrSurfaceProxy> Copy(GrRecordingContext*, |
| sk_sp<GrSurfaceProxy> src, |
| GrSurfaceOrigin, |
| GrMipmapped, |
| SkIRect srcRect, |
| SkBackingFit, |
| SkBudgeted, |
| RectsMustMatch = RectsMustMatch::kNo, |
| sk_sp<GrRenderTask>* outTask = nullptr); |
| |
| // Same as above Copy but copies the entire 'src' |
| static sk_sp<GrSurfaceProxy> Copy(GrRecordingContext*, |
| sk_sp<GrSurfaceProxy> src, |
| GrSurfaceOrigin, |
| GrMipmapped, |
| SkBackingFit, |
| SkBudgeted, |
| sk_sp<GrRenderTask>* outTask = nullptr); |
| |
| #if GR_TEST_UTILS |
| int32_t testingOnly_getBackingRefCnt() const; |
| GrInternalSurfaceFlags testingOnly_getFlags() const; |
| SkString dump() const; |
| #endif |
| |
| #ifdef SK_DEBUG |
| void validate(GrContext_Base*) const; |
| SkString getDebugName() { |
| return fDebugName.isEmpty() ? SkStringPrintf("%d", this->uniqueID().asUInt()) : fDebugName; |
| } |
| void setDebugName(SkString name) { fDebugName = std::move(name); } |
| #endif |
| |
| // Provides access to functions that aren't part of the public API. |
| inline GrSurfaceProxyPriv priv(); |
| inline const GrSurfaceProxyPriv priv() const; // NOLINT(readability-const-return-type) |
| |
| bool isDDLTarget() const { return fIsDDLTarget; } |
| |
| GrProtected isProtected() const { return fIsProtected; } |
| |
| bool isPromiseProxy() { return fIsPromiseProxy; } |
| |
| protected: |
| // Deferred version - takes a new UniqueID from the shared resource/proxy pool. |
| GrSurfaceProxy(const GrBackendFormat&, |
| SkISize, |
| SkBackingFit, |
| SkBudgeted, |
| GrProtected, |
| GrInternalSurfaceFlags, |
| UseAllocator); |
| // Lazy-callback version - takes a new UniqueID from the shared resource/proxy pool. |
| GrSurfaceProxy(LazyInstantiateCallback&&, |
| const GrBackendFormat&, |
| SkISize, |
| SkBackingFit, |
| SkBudgeted, |
| GrProtected, |
| GrInternalSurfaceFlags, |
| UseAllocator); |
| |
| // Wrapped version - shares the UniqueID of the passed surface. |
| // Takes UseAllocator because even though this is already instantiated it still can participate |
| // in allocation by having its backing resource recycled to other uninstantiated proxies or |
| // not depending on UseAllocator. |
| GrSurfaceProxy(sk_sp<GrSurface>, |
| SkBackingFit, |
| UseAllocator); |
| |
| friend class GrSurfaceProxyPriv; |
| |
| // Methods made available via GrSurfaceProxyPriv |
| bool ignoredByResourceAllocator() const { return fIgnoredByResourceAllocator; } |
| void setIgnoredByResourceAllocator() { fIgnoredByResourceAllocator = true; } |
| |
| void computeScratchKey(const GrCaps&, GrScratchKey*) const; |
| |
| virtual sk_sp<GrSurface> createSurface(GrResourceProvider*) const = 0; |
| void assign(sk_sp<GrSurface> surface); |
| |
| sk_sp<GrSurface> createSurfaceImpl(GrResourceProvider*, int sampleCnt, GrRenderable, |
| GrMipmapped) const; |
| |
| // Once the dimensions of a fully-lazy proxy are decided, and before it gets instantiated, the |
| // client can use this optional method to specify the proxy's dimensions. (A proxy's dimensions |
| // can be less than the GPU surface that backs it. e.g., SkBackingFit::kApprox.) Otherwise, |
| // the proxy's dimensions will be set to match the underlying GPU surface upon instantiation. |
| void setLazyDimensions(SkISize dimensions) { |
| SkASSERT(this->isFullyLazy()); |
| SkASSERT(!dimensions.isEmpty()); |
| fDimensions = dimensions; |
| } |
| |
| bool instantiateImpl(GrResourceProvider* resourceProvider, int sampleCnt, GrRenderable, |
| GrMipmapped, const GrUniqueKey*); |
| |
| // For deferred proxies this will be null until the proxy is instantiated. |
| // For wrapped proxies it will point to the wrapped resource. |
| sk_sp<GrSurface> fTarget; |
| |
| // In many cases these flags aren't actually known until the proxy has been instantiated. |
| // However, Ganesh frequently needs to change its behavior based on these settings. For |
| // internally create proxies we will know these properties ahead of time. For wrapped |
| // proxies we will copy the properties off of the GrSurface. For lazy proxies we force the |
| // call sites to provide the required information ahead of time. At instantiation time |
| // we verify that the assumed properties match the actual properties. |
| GrInternalSurfaceFlags fSurfaceFlags; |
| |
| private: |
| // For wrapped resources, 'fFormat' and 'fDimensions' will always be filled in from the |
| // wrapped resource. |
| const GrBackendFormat fFormat; |
| SkISize fDimensions; |
| |
| SkBackingFit fFit; // always kApprox for lazy-callback resources |
| // always kExact for wrapped resources |
| mutable SkBudgeted fBudgeted; // always kYes for lazy-callback resources |
| // set from the backing resource for wrapped resources |
| // mutable bc of SkSurface/SkImage wishy-washiness |
| // Only meaningful if fLazyInstantiateCallback is non-null. |
| UseAllocator fUseAllocator; |
| |
| const UniqueID fUniqueID; // set from the backing resource for wrapped resources |
| |
| LazyInstantiateCallback fLazyInstantiateCallback; |
| |
| SkDEBUGCODE(void validateSurface(const GrSurface*);) |
| SkDEBUGCODE(virtual void onValidateSurface(const GrSurface*) = 0;) |
| |
| static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0); |
| SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; }) |
| |
| virtual size_t onUninstantiatedGpuMemorySize() const = 0; |
| |
| virtual LazySurfaceDesc callbackDesc() const = 0; |
| |
| bool fIgnoredByResourceAllocator = false; |
| bool fIsDDLTarget = false; |
| bool fIsPromiseProxy = false; |
| GrProtected fIsProtected; |
| |
| int fTaskTargetCount = 0; |
| |
| // This entry is lazily evaluated so, when the proxy wraps a resource, the resource |
| // will be called but, when the proxy is deferred, it will compute the answer itself. |
| // If the proxy computes its own answer that answer is checked (in debug mode) in |
| // the instantiation method. The image may be shared between threads, hence atomic. |
| mutable std::atomic<size_t> fGpuMemorySize{kInvalidGpuMemorySize}; |
| SkDEBUGCODE(SkString fDebugName;) |
| }; |
| |
| GR_MAKE_BITFIELD_CLASS_OPS(GrSurfaceProxy::ResolveFlags) |
| |
| #endif |