| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrPaint.h" |
| #include "GrXferProcessor.h" |
| #include "effects/GrCoverageSetOpXP.h" |
| #include "effects/GrPorterDuffXferProcessor.h" |
| #include "effects/generated/GrSimpleTextureEffect.h" |
| |
| GrPaint::GrPaint(const GrPaint& that) |
| : fXPFactory(that.fXPFactory) |
| , fColorFragmentProcessors(that.fColorFragmentProcessors.count()) |
| , fCoverageFragmentProcessors(that.fCoverageFragmentProcessors.count()) |
| , fTrivial(that.fTrivial) |
| , fColor(that.fColor) { |
| for (int i = 0; i < that.fColorFragmentProcessors.count(); ++i) { |
| fColorFragmentProcessors.push_back(that.fColorFragmentProcessors[i]->clone()); |
| SkASSERT(fColorFragmentProcessors[i]); |
| } |
| for (int i = 0; i < that.fCoverageFragmentProcessors.count(); ++i) { |
| fCoverageFragmentProcessors.push_back(that.fCoverageFragmentProcessors[i]->clone()); |
| SkASSERT(fCoverageFragmentProcessors[i]); |
| } |
| } |
| |
| void GrPaint::setPorterDuffXPFactory(SkBlendMode mode) { |
| this->setXPFactory(GrPorterDuffXPFactory::Get(mode)); |
| } |
| |
| void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage) { |
| this->setXPFactory(GrCoverageSetOpXPFactory::Get(regionOp, invertCoverage)); |
| } |
| |
| void GrPaint::addColorTextureProcessor(sk_sp<GrTextureProxy> proxy, const SkMatrix& matrix) { |
| this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix)); |
| } |
| |
| void GrPaint::addColorTextureProcessor(sk_sp<GrTextureProxy> proxy, const SkMatrix& matrix, |
| const GrSamplerState& samplerState) { |
| this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix, |
| samplerState)); |
| } |
| |
| void GrPaint::addCoverageTextureProcessor(sk_sp<GrTextureProxy> proxy, |
| const SkMatrix& matrix) { |
| this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix)); |
| } |
| |
| void GrPaint::addCoverageTextureProcessor(sk_sp<GrTextureProxy> proxy, |
| const SkMatrix& matrix, |
| const GrSamplerState& params) { |
| this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix, |
| params)); |
| } |
| |
| bool GrPaint::isConstantBlendedColor(SkPMColor4f* constantColor) const { |
| // This used to do a more sophisticated analysis but now it just explicitly looks for common |
| // cases. |
| static const GrXPFactory* kSrc = GrPorterDuffXPFactory::Get(SkBlendMode::kSrc); |
| static const GrXPFactory* kClear = GrPorterDuffXPFactory::Get(SkBlendMode::kClear); |
| if (kClear == fXPFactory) { |
| *constantColor = SK_PMColor4fTRANSPARENT; |
| return true; |
| } |
| if (this->numColorFragmentProcessors()) { |
| return false; |
| } |
| if (kSrc == fXPFactory || (!fXPFactory && fColor.isOpaque())) { |
| *constantColor = fColor; |
| return true; |
| } |
| return false; |
| } |