| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkBlurMask.h" |
| #include "SkBlurMaskFilter.h" |
| #include "SkCanvas.h" |
| #include "SkColorFilter.h" |
| #include "SkLayerDrawLooper.h" |
| #include "SkPaint.h" |
| #include "SkPath.h" |
| #include "SkPoint.h" |
| #include "SkRect.h" |
| #include "SkRRect.h" |
| #include "SkString.h" |
| #include "SkXfermode.h" |
| |
| class BlurRoundRectGM : public skiagm::GM { |
| public: |
| BlurRoundRectGM(int width, int height, |
| // X and Y radii for the upper left corner |
| int ulX, int ulY, |
| // X and Y radii for the upper right corner |
| int urX, int urY, |
| // X and Y radii for the lower right corner |
| int lrX, int lrY, |
| // X and Y radii for the lower left corner |
| int llX, int llY, |
| int scaleX, int scaleY) |
| : fName("blurroundrect") |
| , fWidth(width) |
| , fHeight(height) |
| , fScaleX(scaleX) |
| , fScaleY(scaleY) { |
| fName.appendf("-WH[%ix%i]-UL[%ix%i]-UR[%ix%i]-LR[%ix%i]-LL[%ix%i]-scale[%ix%i]", |
| width, height, |
| ulX, ulY, |
| urX, urY, |
| lrX, lrY, |
| llX, llY, |
| scaleX, scaleY); |
| SkVector radii[4]; |
| radii[0].set(SkIntToScalar(ulX), SkIntToScalar(ulY)); |
| radii[1].set(SkIntToScalar(urX), SkIntToScalar(urY)); |
| radii[2].set(SkIntToScalar(lrX), SkIntToScalar(lrY)); |
| radii[3].set(SkIntToScalar(llX), SkIntToScalar(llY)); |
| SkRect r = SkRect::MakeWH(fWidth, fHeight); |
| fRRect.setRectRadii(r, radii); |
| } |
| |
| virtual SkString onShortName() SK_OVERRIDE { |
| return fName; |
| } |
| |
| virtual SkISize onISize() SK_OVERRIDE { |
| SkISize size = this->getUnscaledSize(); |
| return SkISize::Make(SkScalarCeilToInt(SkScalarMul(size.fWidth, fScaleX)), |
| SkScalarCeilToInt(SkScalarMul(size.fHeight, fScaleY))); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| canvas->scale(fScaleX, fScaleY); |
| } |
| |
| const SkRRect& getRRect() const { |
| return fRRect; |
| } |
| |
| // The subclass will implement this to inform us how big they |
| // draw before scaling. |
| virtual SkISize getUnscaledSize() const = 0; |
| |
| // So subclasses can modify the name. |
| SkString* getName() { |
| return &fName; |
| } |
| |
| private: |
| SkString fName; |
| const int fWidth; |
| const int fHeight; |
| const SkScalar fScaleX; |
| const SkScalar fScaleY; |
| SkRRect fRRect; |
| typedef skiagm::GM INHERITED; |
| }; |
| |
| class SKPBlurRoundRectGM : public BlurRoundRectGM { |
| public: |
| SKPBlurRoundRectGM(int width, int height, |
| int ulX, int ulY, |
| int urX, int urY, |
| int lrX, int lrY, |
| int llX, int llY, |
| int scaleX, int scaleY) |
| : INHERITED(width, height, ulX, ulY, urX, urY, lrX, lrY, llX, llY, scaleX, scaleY) { |
| this->getName()->prepend("skp-"); |
| } |
| |
| protected: |
| virtual SkISize getUnscaledSize() const SK_OVERRIDE { |
| return SkISize::Make(SkScalarCeilToInt(this->getRRect().rect().width()), |
| SkScalarCeilToInt(this->getRRect().rect().height())); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| this->INHERITED::onDraw(canvas); |
| SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
| { |
| SkLayerDrawLooper::LayerInfo info; |
| info.fFlagsMask = 0; |
| info.fPaintBits = 40; |
| info.fColorMode = SkXfermode::kSrc_Mode; |
| info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); |
| info.fPostTranslate = false; |
| SkPaint* paint = looper->addLayerOnTop(info); |
| SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(SK_ScalarHalf, |
| SkBlurMaskFilter::kNormal_BlurStyle, |
| SkBlurMaskFilter::kHighQuality_BlurFlag); |
| paint->setMaskFilter(maskFilter)->unref(); |
| SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter((SkColor) 4279308561, |
| SkXfermode::kSrcIn_Mode); |
| paint->setColorFilter(colorFilter)->unref(); |
| paint->setColor((SkColor) 4278190080); |
| } |
| { |
| SkLayerDrawLooper::LayerInfo info; |
| looper->addLayerOnTop(info); |
| } |
| SkPaint paint; |
| canvas->drawRect(this->getRRect().rect(), paint); |
| |
| paint.setLooper(looper)->unref(); |
| paint.setColor((SkColor) 4293848814); |
| paint.setAntiAlias(true); |
| |
| canvas->drawRRect(this->getRRect(), paint); |
| } |
| |
| private: |
| typedef BlurRoundRectGM INHERITED; |
| }; |
| |
| class SimpleBlurRoundRectGM : public BlurRoundRectGM { |
| public: |
| SimpleBlurRoundRectGM(int width, int height, |
| int blurRadius, int cornerRadius, |
| int scaleX = 1, int scaleY = 1) |
| : INHERITED(width, height, cornerRadius, cornerRadius, |
| cornerRadius, cornerRadius, cornerRadius, |
| cornerRadius, cornerRadius, cornerRadius, scaleX, scaleY) |
| , fBlurRadius(blurRadius) { |
| // For now at least, change the name to reflect only the |
| // variables that are changing. |
| this->getName()->printf("blurround-blur[%i]-corner[%i]-scale[%ix%i]", fBlurRadius, cornerRadius, scaleX, scaleY); |
| } |
| |
| protected: |
| virtual SkISize getUnscaledSize() const SK_OVERRIDE { |
| return SkISize::Make(SkScalarCeilToInt(this->getRRect().rect().width() + 20), |
| SkScalarCeilToInt(this->getRRect().rect().height() + 20)); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| // Handle the scaling. |
| this->INHERITED::onDraw(canvas); |
| canvas->translate(10, 10); |
| SkMaskFilter* filter = SkBlurMaskFilter::Create(fBlurRadius, |
| SkBlurMaskFilter::kNormal_BlurStyle); |
| SkPaint paint; |
| paint.setColor(SK_ColorBLUE); |
| paint.setMaskFilter(filter)->unref(); |
| canvas->drawRRect(this->getRRect(), paint); |
| } |
| private: |
| const int fBlurRadius; |
| |
| typedef BlurRoundRectGM INHERITED; |
| }; |
| |
| // Create one with dimensions/rounded corners based on the skp |
| DEF_GM(return new SKPBlurRoundRectGM(600, 5514, 6, 6, 6, 6, 6, 6, 6, 6, 1, 1);) |
| // Same radii, much smaller rectangle |
| DEF_GM(return new SKPBlurRoundRectGM(100, 100, 6, 6, 6, 6, 6, 6, 6, 6, 2, 2);) |
| // Rounded rect with two opposite corners with large radii, the other two |
| // small. |
| DEF_GM(return new SKPBlurRoundRectGM(100, 100, 30, 30, 10, 10, 30, 30, 10, 10, 3, 4);) |
| DEF_GM(return new SKPBlurRoundRectGM(100, 100, 90, 90, 90, 90, 90, 90, 90, 90, 2, 3);) |
| |
| // Try a few blur values with a small corner radius |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 1, 1)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 3, 1, 2, 2)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 6, 1)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 10, 1, 3, 3)); |
| |
| // Now a few blur values with a larger corner radius |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 1, 3, 2, 2)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 3, 3)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 6, 3, 3, 3)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 10, 3)); |
| |
| // Even larger corner radius |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 1, 6, 2, 4)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 3, 6)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 6, 6)); |
| DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 10, 6, 1, 3)); |
| |