|  | 
 | /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "Benchmark.h" | 
 | #include "Resources.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkPaint.h" | 
 | #include "SkRandom.h" | 
 | #include "SkStream.h" | 
 | #include "SkString.h" | 
 | #include "SkTemplates.h" | 
 | #include "SkTypeface.h" | 
 |  | 
 | enum FontQuality { | 
 |     kBW, | 
 |     kAA, | 
 |     kLCD, | 
 | }; | 
 |  | 
 | static const char* fontQualityName(const SkPaint& paint) { | 
 |     if (!paint.isAntiAlias()) { | 
 |         return "BW"; | 
 |     } | 
 |     if (paint.isLCDRenderText()) { | 
 |         return "LCD"; | 
 |     } | 
 |     return "AA"; | 
 | } | 
 |  | 
 | /*  Some considerations for performance: | 
 |         short -vs- long strings (measuring overhead) | 
 |         tiny -vs- large pointsize (measure blit -vs- overhead) | 
 |         1 -vs- many point sizes (measure cache lookup) | 
 |         normal -vs- subpixel -vs- lineartext (minor) | 
 |         force purge after each draw to measure scaler | 
 |         textencoding? | 
 |         text -vs- postext - pathtext | 
 |  */ | 
 | class TextBench : public Benchmark { | 
 |     SkPaint     fPaint; | 
 |     SkString    fText; | 
 |     SkString    fName; | 
 |     FontQuality fFQ; | 
 |     bool        fDoPos; | 
 |     bool        fDoColorEmoji; | 
 |     SkAutoTUnref<SkTypeface> fColorEmojiTypeface; | 
 |     SkPoint*    fPos; | 
 | public: | 
 |     TextBench(const char text[], int ps, | 
 |               SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false) | 
 |         : fText(text) | 
 |         , fFQ(fq) | 
 |         , fDoPos(doPos) | 
 |         , fDoColorEmoji(doColorEmoji) | 
 |         , fPos(NULL) { | 
 |         fPaint.setAntiAlias(kBW != fq); | 
 |         fPaint.setLCDRenderText(kLCD == fq); | 
 |         fPaint.setTextSize(SkIntToScalar(ps)); | 
 |         fPaint.setColor(color); | 
 |     } | 
 |  | 
 |     virtual ~TextBench() { | 
 |         delete[] fPos; | 
 |     } | 
 |  | 
 | protected: | 
 |     void onPreDraw() override { | 
 |         if (fDoColorEmoji) { | 
 |             SkASSERT(kBW == fFQ); | 
 |             fColorEmojiTypeface.reset(GetResourceAsTypeface("/fonts/Funkster.ttf")); | 
 |         } | 
 |  | 
 |         if (fDoPos) { | 
 |             size_t len = fText.size(); | 
 |             SkScalar* adv = new SkScalar[len]; | 
 |             fPaint.getTextWidths(fText.c_str(), len, adv); | 
 |             fPos = new SkPoint[len]; | 
 |             SkScalar x = 0; | 
 |             for (size_t i = 0; i < len; ++i) { | 
 |                 fPos[i].set(x, SkIntToScalar(50)); | 
 |                 x += adv[i]; | 
 |             } | 
 |             delete[] adv; | 
 |         } | 
 |     } | 
 |  | 
 |  | 
 |     const char* onGetName() override { | 
 |         fName.printf("text_%g", SkScalarToFloat(fPaint.getTextSize())); | 
 |         if (fDoPos) { | 
 |             fName.append("_pos"); | 
 |         } | 
 |         fName.appendf("_%s", fontQualityName(fPaint)); | 
 |         if (SK_ColorBLACK != fPaint.getColor()) { | 
 |             fName.appendf("_%02X", fPaint.getAlpha()); | 
 |         } else { | 
 |             fName.append("_BK"); | 
 |         } | 
 |  | 
 |         if (fDoColorEmoji) { | 
 |             fName.append("_ColorEmoji"); | 
 |         } | 
 |  | 
 |         return fName.c_str(); | 
 |     } | 
 |  | 
 |     void onDraw(const int loops, SkCanvas* canvas) override { | 
 |         const SkIPoint dim = this->getSize(); | 
 |         SkRandom rand; | 
 |  | 
 |         SkPaint paint(fPaint); | 
 |         this->setupPaint(&paint); | 
 |         // explicitly need these | 
 |         paint.setColor(fPaint.getColor()); | 
 |         paint.setAntiAlias(kBW != fFQ); | 
 |         paint.setLCDRenderText(kLCD == fFQ); | 
 |  | 
 |         if (fDoColorEmoji && fColorEmojiTypeface) { | 
 |             paint.setTypeface(fColorEmojiTypeface); | 
 |         } | 
 |  | 
 |         const SkScalar x0 = SkIntToScalar(-10); | 
 |         const SkScalar y0 = SkIntToScalar(-10); | 
 |  | 
 |         if (fDoPos) { | 
 |             // realistically, the matrix is often at least translated, so we | 
 |             // do that since it exercises different code in drawPosText. | 
 |             canvas->translate(SK_Scalar1, SK_Scalar1); | 
 |         } | 
 |  | 
 |         for (int i = 0; i < loops; i++) { | 
 |             if (fDoPos) { | 
 |                 canvas->drawPosText(fText.c_str(), fText.size(), fPos, paint); | 
 |             } else { | 
 |                 SkScalar x = x0 + rand.nextUScalar1() * dim.fX; | 
 |                 SkScalar y = y0 + rand.nextUScalar1() * dim.fY; | 
 |                 canvas->drawText(fText.c_str(), fText.size(), x, y, paint); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     typedef Benchmark INHERITED; | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | #define STR     "Hamburgefons" | 
 |  | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kBW); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kBW); ) | 
 |  | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kAA); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kAA); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kAA); ) | 
 |  | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kLCD); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kLCD); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kLCD); ) | 
 |  | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW, true); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kBW, true); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kBW, true); ) | 
 |  | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW, true, true); ) | 
 | DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kAA, false, true); ) |