| |
| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrContextFactory.h" |
| |
| #if SK_ANGLE |
| #include "gl/angle/SkANGLEGLContext.h" |
| #endif |
| #if SK_COMMAND_BUFFER |
| #include "gl/command_buffer/SkCommandBufferGLContext.h" |
| #endif |
| #include "gl/debug/SkDebugGLContext.h" |
| #if SK_MESA |
| #include "gl/mesa/SkMesaGLContext.h" |
| #endif |
| #include "gl/SkGLContext.h" |
| #include "gl/SkNullGLContext.h" |
| #include "gl/GrGLGpu.h" |
| #include "GrCaps.h" |
| |
| GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI) { |
| for (int i = 0; i < fContexts.count(); ++i) { |
| if (forcedGpuAPI != kNone_GrGLStandard && |
| forcedGpuAPI != fContexts[i].fGLContext->gl()->fStandard) |
| continue; |
| |
| if (fContexts[i].fType == type) { |
| fContexts[i].fGLContext->makeCurrent(); |
| return fContexts[i].fGrContext; |
| } |
| } |
| SkAutoTUnref<SkGLContext> glCtx; |
| SkAutoTUnref<GrContext> grCtx; |
| switch (type) { |
| case kNVPR_GLContextType: // fallthru |
| case kNative_GLContextType: |
| glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI)); |
| break; |
| #ifdef SK_ANGLE |
| case kANGLE_GLContextType: |
| glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, false)); |
| break; |
| case kANGLE_GL_GLContextType: |
| glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, true)); |
| break; |
| #endif |
| #ifdef SK_COMMAND_BUFFER |
| case kCommandBuffer_GLContextType: |
| glCtx.reset(SkCommandBufferGLContext::Create(forcedGpuAPI)); |
| break; |
| #endif |
| #ifdef SK_MESA |
| case kMESA_GLContextType: |
| glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI)); |
| break; |
| #endif |
| case kNull_GLContextType: |
| glCtx.reset(SkNullGLContext::Create(forcedGpuAPI)); |
| break; |
| case kDebug_GLContextType: |
| glCtx.reset(SkDebugGLContext::Create(forcedGpuAPI)); |
| break; |
| } |
| if (nullptr == glCtx.get()) { |
| return nullptr; |
| } |
| |
| SkASSERT(glCtx->isValid()); |
| |
| // Block NVPR from non-NVPR types. |
| SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); |
| if (kNVPR_GLContextType != type) { |
| glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); |
| if (!glInterface) { |
| return nullptr; |
| } |
| } else { |
| if (!glInterface->hasExtension("GL_NV_path_rendering")) { |
| return nullptr; |
| } |
| } |
| |
| glCtx->makeCurrent(); |
| GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get()); |
| #ifdef SK_VULKAN |
| grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions)); |
| #else |
| grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); |
| #endif |
| if (!grCtx.get()) { |
| return nullptr; |
| } |
| // Warn if path rendering support is not available for the NVPR type. |
| if (kNVPR_GLContextType == type) { |
| if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { |
| GrGpu* gpu = grCtx->getGpu(); |
| const GrGLContext* ctx = gpu->glContextForTesting(); |
| if (ctx) { |
| const GrGLubyte* verUByte; |
| GR_GL_CALL_RET(ctx->interface(), verUByte, GetString(GR_GL_VERSION)); |
| const char* ver = reinterpret_cast<const char*>(verUByte); |
| SkDebugf("\nWARNING: nvprmsaa config requested, but driver path rendering " |
| "support not available. Maybe update the driver? Your driver version " |
| "string: \"%s\"\n", ver); |
| } else { |
| SkDebugf("\nWARNING: nvprmsaa config requested, but driver path rendering " |
| "support not available.\n"); |
| } |
| } |
| } |
| |
| GPUContext& ctx = fContexts.push_back(); |
| ctx.fGLContext = glCtx.get(); |
| ctx.fGLContext->ref(); |
| ctx.fGrContext = grCtx.get(); |
| ctx.fGrContext->ref(); |
| ctx.fType = type; |
| return ctx.fGrContext; |
| } |