| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrDefaultGeoProcFactory_DEFINED |
| #define GrDefaultGeoProcFactory_DEFINED |
| |
| #include "GrGeometryProcessor.h" |
| |
| class GrDrawState; |
| |
| /* |
| * A factory for creating default Geometry Processors which simply multiply position by the uniform |
| * view matrix and wire through color, coverage, UV coords if requested. Right now this is only |
| * used in the creation of optimized draw states because adding default GPs to the drawstate can |
| * interfere with batching due to updating the drawstate. |
| */ |
| namespace GrDefaultGeoProcFactory { |
| // Structs for adding vertex attributes |
| struct PositionAttr { |
| SkPoint fPosition; |
| }; |
| |
| struct PositionCoverageAttr { |
| SkPoint fPosition; |
| GrColor fCoverage; |
| }; |
| |
| struct PositionColorAttr { |
| SkPoint fPosition; |
| SkColor fColor; |
| }; |
| |
| struct PositionColorCoverageAttr { |
| SkPoint fPosition; |
| SkColor fColor; |
| GrColor fCoverage; |
| }; |
| |
| struct PositionLocalCoordAttr { |
| SkPoint fPosition; |
| SkPoint fLocalCoord; |
| }; |
| |
| struct PositionLocalCoordCoverageAttr { |
| SkPoint fPosition; |
| SkPoint fLocalCoord; |
| GrColor fCoverage; |
| }; |
| |
| struct PositionColorLocalCoordAttr { |
| SkPoint fPosition; |
| GrColor fColor; |
| SkPoint fLocalCoord; |
| }; |
| |
| struct PositionColorLocalCoordCoverage { |
| SkPoint fPosition; |
| GrColor fColor; |
| SkPoint fLocalCoord; |
| GrColor fCoverage; |
| }; |
| |
| struct Color { |
| enum Type { |
| kNone_Type, |
| kUniform_Type, |
| kAttribute_Type, |
| }; |
| Color(GrColor color) : fType(kUniform_Type), fColor(color) {} |
| Color(Type type) : fType(type), fColor(GrColor_ILLEGAL) { |
| SkASSERT(type != kUniform_Type); |
| |
| // TODO This is temporary |
| if (kAttribute_Type == type) { |
| fColor = GrColor_WHITE; |
| } |
| } |
| |
| Type fType; |
| GrColor fColor; |
| }; |
| |
| struct Coverage { |
| enum Type { |
| kNone_Type, |
| kSolid_Type, |
| kUniform_Type, |
| kAttribute_Type, |
| }; |
| Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} |
| Coverage(Type type) : fType(type), fCoverage(0xff) { |
| SkASSERT(type != kUniform_Type); |
| } |
| |
| Type fType; |
| uint8_t fCoverage; |
| }; |
| |
| struct LocalCoords { |
| enum Type { |
| kUnused_Type, |
| kUsePosition_Type, |
| kHasExplicit_Type, |
| kHasTransformed_Type, |
| }; |
| LocalCoords(Type type) : fType(type), fMatrix(nullptr) {} |
| LocalCoords(Type type, const SkMatrix* matrix) : fType(type), fMatrix(matrix) { |
| SkASSERT(kUnused_Type != type); |
| } |
| bool hasLocalMatrix() const { return nullptr != fMatrix; } |
| |
| Type fType; |
| const SkMatrix* fMatrix; |
| }; |
| |
| const GrGeometryProcessor* Create(const Color&, |
| const Coverage&, |
| const LocalCoords&, |
| const SkMatrix& viewMatrix); |
| |
| /* |
| * Use this factory to create a GrGeometryProcessor that expects a device space vertex position |
| * attribute. The view matrix must still be provided to compute correctly transformed |
| * coordinates for GrFragmentProcessors. It may fail if the view matrix is not invertible. |
| */ |
| const GrGeometryProcessor* CreateForDeviceSpace(const Color&, |
| const Coverage&, |
| const LocalCoords&, |
| const SkMatrix& viewMatrix); |
| |
| inline size_t DefaultVertexStride() { return sizeof(PositionAttr); } |
| }; |
| |
| #endif |