| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrFragmentProcessor.h" |
| #include "GrCoordTransform.h" |
| #include "GrInvariantOutput.h" |
| #include "GrProcOptInfo.h" |
| #include "glsl/GrGLSLFragmentProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "glsl/GrGLSLProgramDataManager.h" |
| #include "glsl/GrGLSLUniformHandler.h" |
| #include "effects/GrConstColorProcessor.h" |
| #include "effects/GrXfermodeFragmentProcessor.h" |
| |
| GrFragmentProcessor::~GrFragmentProcessor() { |
| // If we got here then our ref count must have reached zero, so we will have converted refs |
| // to pending executions for all children. |
| for (int i = 0; i < fChildProcessors.count(); ++i) { |
| fChildProcessors[i]->completedExecution(); |
| } |
| } |
| |
| bool GrFragmentProcessor::isEqual(const GrFragmentProcessor& that, |
| bool ignoreCoordTransforms) const { |
| if (this->classID() != that.classID() || |
| !this->hasSameSamplers(that)) { |
| return false; |
| } |
| if (ignoreCoordTransforms) { |
| if (this->numTransforms() != that.numTransforms()) { |
| return false; |
| } |
| } else if (!this->hasSameTransforms(that)) { |
| return false; |
| } |
| if (!this->onIsEqual(that)) { |
| return false; |
| } |
| if (this->numChildProcessors() != that.numChildProcessors()) { |
| return false; |
| } |
| for (int i = 0; i < this->numChildProcessors(); ++i) { |
| if (!this->childProcessor(i).isEqual(that.childProcessor(i), ignoreCoordTransforms)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const { |
| GrGLSLFragmentProcessor* glFragProc = this->onCreateGLSLInstance(); |
| glFragProc->fChildProcessors.push_back_n(fChildProcessors.count()); |
| for (int i = 0; i < fChildProcessors.count(); ++i) { |
| glFragProc->fChildProcessors[i] = fChildProcessors[i]->createGLSLInstance(); |
| } |
| return glFragProc; |
| } |
| |
| void GrFragmentProcessor::addTextureAccess(const GrTextureAccess* textureAccess) { |
| // Can't add texture accesses after registering any children since their texture accesses have |
| // already been bubbled up into our fTextureAccesses array |
| SkASSERT(fChildProcessors.empty()); |
| |
| INHERITED::addTextureAccess(textureAccess); |
| fNumTexturesExclChildren++; |
| } |
| |
| void GrFragmentProcessor::addBufferAccess(const GrBufferAccess* bufferAccess) { |
| // Can't add buffer accesses after registering any children since their buffer accesses have |
| // already been bubbled up into our fBufferAccesses array |
| SkASSERT(fChildProcessors.empty()); |
| |
| INHERITED::addBufferAccess(bufferAccess); |
| fNumBuffersExclChildren++; |
| } |
| |
| void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { |
| // Can't add transforms after registering any children since their transforms have already been |
| // bubbled up into our fCoordTransforms array |
| SkASSERT(fChildProcessors.empty()); |
| |
| fCoordTransforms.push_back(transform); |
| fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_GrCoordSet; |
| SkDEBUGCODE(transform->setInProcessor();) |
| fNumTransformsExclChildren++; |
| } |
| |
| int GrFragmentProcessor::registerChildProcessor(const GrFragmentProcessor* child) { |
| // Append the child's transforms to our transforms array and the child's textures array to our |
| // textures array |
| if (!child->fCoordTransforms.empty()) { |
| fCoordTransforms.push_back_n(child->fCoordTransforms.count(), |
| child->fCoordTransforms.begin()); |
| } |
| if (!child->fTextureAccesses.empty()) { |
| fTextureAccesses.push_back_n(child->fTextureAccesses.count(), |
| child->fTextureAccesses.begin()); |
| } |
| |
| int index = fChildProcessors.count(); |
| fChildProcessors.push_back(SkRef(child)); |
| |
| this->combineRequiredFeatures(*child); |
| |
| if (child->usesLocalCoords()) { |
| fUsesLocalCoords = true; |
| } |
| |
| return index; |
| } |
| |
| void GrFragmentProcessor::notifyRefCntIsZero() const { |
| // See comment above GrProgramElement for a detailed explanation of why we do this. |
| for (int i = 0; i < fChildProcessors.count(); ++i) { |
| fChildProcessors[i]->addPendingExecution(); |
| fChildProcessors[i]->unref(); |
| } |
| } |
| |
| bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const { |
| if (this->numTransforms() != that.numTransforms()) { |
| return false; |
| } |
| int count = this->numTransforms(); |
| for (int i = 0; i < count; ++i) { |
| if (this->coordTransform(i) != that.coordTransform(i)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| const GrFragmentProcessor* GrFragmentProcessor::MulOutputByInputAlpha( |
| const GrFragmentProcessor* fp) { |
| if (!fp) { |
| return nullptr; |
| } |
| return GrXfermodeFragmentProcessor::CreateFromDstProcessor(fp, SkXfermode::kDstIn_Mode); |
| } |
| |
| const GrFragmentProcessor* GrFragmentProcessor::MulOutputByInputUnpremulColor( |
| const GrFragmentProcessor* fp) { |
| |
| class PremulFragmentProcessor : public GrFragmentProcessor { |
| public: |
| PremulFragmentProcessor(const GrFragmentProcessor* processor) { |
| this->initClassID<PremulFragmentProcessor>(); |
| this->registerChildProcessor(processor); |
| } |
| |
| const char* name() const override { return "Premultiply"; } |
| |
| private: |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| class GLFP : public GrGLSLFragmentProcessor { |
| public: |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| this->emitChild(0, nullptr, args); |
| fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor, |
| args.fInputColor); |
| fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); |
| } |
| }; |
| return new GLFP; |
| } |
| |
| void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override {} |
| |
| bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
| |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| // TODO: Add a helper to GrInvariantOutput that handles multiplying by color with flags? |
| if (!(inout->validFlags() & kA_GrColorComponentFlag)) { |
| inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); |
| return; |
| } |
| |
| GrInvariantOutput childOutput(GrColor_WHITE, kRGBA_GrColorComponentFlags, false); |
| this->childProcessor(0).computeInvariantOutput(&childOutput); |
| |
| if (0 == GrColorUnpackA(inout->color()) || 0 == GrColorUnpackA(childOutput.color())) { |
| inout->mulByKnownFourComponents(0x0); |
| return; |
| } |
| GrColorComponentFlags commonFlags = childOutput.validFlags() & inout->validFlags(); |
| GrColor c0 = GrPremulColor(inout->color()); |
| GrColor c1 = childOutput.color(); |
| GrColor color = 0x0; |
| if (commonFlags & kR_GrColorComponentFlag) { |
| color |= SkMulDiv255Round(GrColorUnpackR(c0), GrColorUnpackR(c1)) << |
| GrColor_SHIFT_R; |
| } |
| if (commonFlags & kG_GrColorComponentFlag) { |
| color |= SkMulDiv255Round(GrColorUnpackG(c0), GrColorUnpackG(c1)) << |
| GrColor_SHIFT_G; |
| } |
| if (commonFlags & kB_GrColorComponentFlag) { |
| color |= SkMulDiv255Round(GrColorUnpackB(c0), GrColorUnpackB(c1)) << |
| GrColor_SHIFT_B; |
| } |
| inout->setToOther(commonFlags, color, GrInvariantOutput::kWill_ReadInput); |
| } |
| }; |
| if (!fp) { |
| return nullptr; |
| } |
| return new PremulFragmentProcessor(fp); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| const GrFragmentProcessor* GrFragmentProcessor::OverrideInput(const GrFragmentProcessor* fp, |
| GrColor color) { |
| class ReplaceInputFragmentProcessor : public GrFragmentProcessor { |
| public: |
| ReplaceInputFragmentProcessor(const GrFragmentProcessor* child, GrColor color) |
| : fColor(color) { |
| this->initClassID<ReplaceInputFragmentProcessor>(); |
| this->registerChildProcessor(child); |
| } |
| |
| const char* name() const override { return "Replace Color"; } |
| |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| class GLFP : public GrGLSLFragmentProcessor { |
| public: |
| GLFP() : fHaveSetColor(false) {} |
| void emitCode(EmitArgs& args) override { |
| const char* colorName; |
| fColorUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, |
| kVec4f_GrSLType, |
| kDefault_GrSLPrecision, |
| "Color", &colorName); |
| this->emitChild(0, colorName, args); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrProcessor& fp) override { |
| GrColor color = fp.cast<ReplaceInputFragmentProcessor>().fColor; |
| if (!fHaveSetColor || color != fPreviousColor) { |
| static const float scale = 1.f / 255.f; |
| float floatColor[4] = { |
| GrColorUnpackR(color) * scale, |
| GrColorUnpackG(color) * scale, |
| GrColorUnpackB(color) * scale, |
| GrColorUnpackA(color) * scale, |
| }; |
| pdman.set4fv(fColorUni, 1, floatColor); |
| fPreviousColor = color; |
| fHaveSetColor = true; |
| } |
| } |
| |
| GrGLSLProgramDataManager::UniformHandle fColorUni; |
| bool fHaveSetColor; |
| GrColor fPreviousColor; |
| }; |
| |
| return new GLFP; |
| } |
| |
| private: |
| void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override |
| {} |
| |
| bool onIsEqual(const GrFragmentProcessor& that) const override { |
| return fColor == that.cast<ReplaceInputFragmentProcessor>().fColor; |
| } |
| |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| inout->setToOther(kRGBA_GrColorComponentFlags, fColor, |
| GrInvariantOutput::kWillNot_ReadInput); |
| this->childProcessor(0).computeInvariantOutput(inout); |
| } |
| |
| GrColor fColor; |
| }; |
| |
| GrInvariantOutput childOut(0x0, kNone_GrColorComponentFlags, false); |
| fp->computeInvariantOutput(&childOut); |
| if (childOut.willUseInputColor()) { |
| return new ReplaceInputFragmentProcessor(fp, color); |
| } else { |
| return SkRef(fp); |
| } |
| } |
| |
| const GrFragmentProcessor* GrFragmentProcessor::RunInSeries(const GrFragmentProcessor* series[], |
| int cnt) { |
| class SeriesFragmentProcessor : public GrFragmentProcessor { |
| public: |
| SeriesFragmentProcessor(const GrFragmentProcessor* children[], int cnt){ |
| SkASSERT(cnt > 1); |
| this->initClassID<SeriesFragmentProcessor>(); |
| for (int i = 0; i < cnt; ++i) { |
| this->registerChildProcessor(children[i]); |
| } |
| } |
| |
| const char* name() const override { return "Series"; } |
| |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| class GLFP : public GrGLSLFragmentProcessor { |
| public: |
| void emitCode(EmitArgs& args) override { |
| SkString input(args.fInputColor); |
| for (int i = 0; i < this->numChildProcessors() - 1; ++i) { |
| SkString temp; |
| temp.printf("out%d", i); |
| this->emitChild(i, input.c_str(), &temp, args); |
| input = temp; |
| } |
| // Last guy writes to our output variable. |
| this->emitChild(this->numChildProcessors() - 1, input.c_str(), args); |
| } |
| }; |
| return new GLFP; |
| } |
| |
| private: |
| void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override {} |
| |
| bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
| |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| GrProcOptInfo info; |
| SkTDArray<const GrFragmentProcessor*> children; |
| children.setCount(this->numChildProcessors()); |
| for (int i = 0; i < children.count(); ++i) { |
| children[i] = &this->childProcessor(i); |
| } |
| info.calcWithInitialValues(children.begin(), children.count(), inout->color(), |
| inout->validFlags(), false, false); |
| for (int i = 0; i < this->numChildProcessors(); ++i) { |
| this->childProcessor(i).computeInvariantOutput(inout); |
| } |
| } |
| }; |
| |
| if (!cnt) { |
| return nullptr; |
| } |
| |
| // Run the through the series, do the invariant output processing, and look for eliminations. |
| SkTDArray<const GrFragmentProcessor*> replacementSeries; |
| SkAutoTUnref<const GrFragmentProcessor> colorFP; |
| GrProcOptInfo info; |
| |
| info.calcWithInitialValues(series, cnt, 0x0, kNone_GrColorComponentFlags, false, false); |
| if (kRGBA_GrColorComponentFlags == info.validFlags()) { |
| return GrConstColorProcessor::Create(info.color(), |
| GrConstColorProcessor::kIgnore_InputMode); |
| } else { |
| int firstIdx = info.firstEffectiveProcessorIndex(); |
| cnt -= firstIdx; |
| if (firstIdx > 0 && info.inputColorIsUsed()) { |
| colorFP.reset(GrConstColorProcessor::Create(info.inputColorToFirstEffectiveProccesor(), |
| GrConstColorProcessor::kIgnore_InputMode)); |
| cnt += 1; |
| replacementSeries.setCount(cnt); |
| replacementSeries[0] = colorFP; |
| for (int i = 0; i < cnt - 1; ++i) { |
| replacementSeries[i + 1] = series[firstIdx + i]; |
| } |
| series = replacementSeries.begin(); |
| } else { |
| series += firstIdx; |
| cnt -= firstIdx; |
| } |
| } |
| |
| if (1 == cnt) { |
| return SkRef(series[0]); |
| } else { |
| return new SeriesFragmentProcessor(series, cnt); |
| } |
| } |