| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrNonAAFillRectBatch.h" |
| |
| #include "GrBatchFlushState.h" |
| #include "GrColor.h" |
| #include "GrDefaultGeoProcFactory.h" |
| #include "GrPrimitiveProcessor.h" |
| #include "GrResourceProvider.h" |
| #include "GrTInstanceBatch.h" |
| #include "GrQuad.h" |
| #include "GrVertexBatch.h" |
| |
| // Common functions |
| class NonAAFillRectBatchBase { |
| public: |
| static const int kVertsPerInstance = 4; |
| static const int kIndicesPerInstance = 6; |
| |
| static void InitInvariantOutputCoverage(GrInitInvariantOutput* out) { |
| out->setKnownSingleComponent(0xff); |
| } |
| |
| static const GrBuffer* GetIndexBuffer(GrResourceProvider* rp) { |
| return rp->refQuadIndexBuffer(); |
| } |
| |
| template <typename Geometry> |
| static void SetBounds(const Geometry& geo, SkRect* outBounds) { |
| geo.fViewMatrix.mapRect(outBounds, geo.fRect); |
| } |
| |
| template <typename Geometry> |
| static void UpdateBoundsAfterAppend(const Geometry& geo, SkRect* outBounds) { |
| SkRect bounds = geo.fRect; |
| geo.fViewMatrix.mapRect(&bounds); |
| outBounds->join(bounds); |
| } |
| }; |
| |
| /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes |
| we have explicit local coords and sometimes not. We *could* always provide explicit local |
| coords and just duplicate the positions when the caller hasn't provided a local coord rect, |
| but we haven't seen a use case which frequently switches between local rect and no local |
| rect draws. |
| |
| The vertex attrib order is always pos, color, [local coords]. |
| */ |
| static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix, |
| bool readsCoverage, |
| bool hasExplicitLocalCoords, |
| const SkMatrix* localMatrix) { |
| using namespace GrDefaultGeoProcFactory; |
| Color color(Color::kAttribute_Type); |
| Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type); |
| |
| // If we have perspective on the viewMatrix then we won't map on the CPU, nor will we map |
| // the local rect on the cpu (in case the localMatrix also has perspective). |
| // Otherwise, if we have a local rect, then we apply the localMatrix directly to the localRect |
| // to generate vertex local coords |
| if (viewMatrix.hasPerspective()) { |
| LocalCoords localCoords(hasExplicitLocalCoords ? LocalCoords::kHasExplicit_Type : |
| LocalCoords::kUsePosition_Type, |
| localMatrix); |
| return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, viewMatrix); |
| } else if (hasExplicitLocalCoords) { |
| LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
| return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I()); |
| } else { |
| LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix); |
| return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords, |
| viewMatrix); |
| } |
| } |
| |
| static void tesselate(intptr_t vertices, |
| size_t vertexStride, |
| GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const GrQuad* localQuad) { |
| SkPoint* positions = reinterpret_cast<SkPoint*>(vertices); |
| |
| positions->setRectFan(rect.fLeft, rect.fTop, |
| rect.fRight, rect.fBottom, vertexStride); |
| |
| if (!viewMatrix.hasPerspective()) { |
| viewMatrix.mapPointsWithStride(positions, vertexStride, |
| NonAAFillRectBatchBase::kVertsPerInstance); |
| } |
| |
| // Setup local coords |
| // TODO we should only do this if local coords are being read |
| if (localQuad) { |
| static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
| for (int i = 0; i < NonAAFillRectBatchBase::kVertsPerInstance; i++) { |
| SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset + |
| i * vertexStride); |
| *coords = localQuad->point(i); |
| } |
| } |
| |
| static const int kColorOffset = sizeof(SkPoint); |
| GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset); |
| for (int j = 0; j < 4; ++j) { |
| *vertColor = color; |
| vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
| } |
| } |
| |
| class NonAAFillRectBatchImp : public NonAAFillRectBatchBase { |
| public: |
| struct Geometry { |
| SkMatrix fViewMatrix; |
| SkRect fRect; |
| GrQuad fLocalQuad; |
| GrColor fColor; |
| }; |
| |
| static const char* Name() { return "NonAAFillRectBatch"; } |
| |
| static SkString DumpInfo(const Geometry& geo, int index) { |
| SkString str; |
| str.appendf("%d: Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", |
| index, |
| geo.fColor, |
| geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom); |
| return str; |
| } |
| |
| static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| const GrXPOverridesForBatch& overrides) { |
| return true; |
| } |
| |
| static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| const GrXPOverridesForBatch& overrides) { |
| const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, overrides.readsCoverage(), true, |
| nullptr); |
| |
| SkASSERT(gp->getVertexStride() == |
| sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
| return gp; |
| } |
| |
| static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| const GrXPOverridesForBatch& overrides) { |
| tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalQuad); |
| } |
| }; |
| |
| // We handle perspective in the local matrix or viewmatrix with special batches |
| class NonAAFillRectBatchPerspectiveImp : public NonAAFillRectBatchBase { |
| public: |
| struct Geometry { |
| SkMatrix fViewMatrix; |
| SkMatrix fLocalMatrix; |
| SkRect fRect; |
| SkRect fLocalRect; |
| GrColor fColor; |
| bool fHasLocalMatrix; |
| bool fHasLocalRect; |
| }; |
| |
| static const char* Name() { return "NonAAFillRectBatchPerspective"; } |
| |
| static SkString DumpInfo(const Geometry& geo, int index) { |
| SkString str; |
| str.appendf("%d: Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", |
| index, |
| geo.fColor, |
| geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom); |
| return str; |
| } |
| |
| static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| const GrXPOverridesForBatch& overrides) { |
| // We could batch across perspective vm changes if we really wanted to |
| return mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) && |
| mine.fHasLocalRect == theirs.fHasLocalRect && |
| (!mine.fHasLocalMatrix || mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix)); |
| } |
| |
| static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| const GrXPOverridesForBatch& overrides) { |
| const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, overrides.readsCoverage(), |
| geo.fHasLocalRect, |
| geo.fHasLocalMatrix ? &geo.fLocalMatrix : |
| nullptr); |
| |
| SkASSERT(geo.fHasLocalRect ? |
| gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : |
| gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| return gp; |
| } |
| |
| static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| const GrXPOverridesForBatch& overrides) { |
| if (geo.fHasLocalRect) { |
| GrQuad quad(geo.fLocalRect); |
| tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &quad); |
| } else { |
| tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, nullptr); |
| } |
| } |
| }; |
| |
| typedef GrTInstanceBatch<NonAAFillRectBatchImp> NonAAFillRectBatchSimple; |
| typedef GrTInstanceBatch<NonAAFillRectBatchPerspectiveImp> NonAAFillRectBatchPerspective; |
| |
| inline static void append_to_batch(NonAAFillRectBatchSimple* batch, GrColor color, |
| const SkMatrix& viewMatrix, const SkRect& rect, |
| const SkRect* localRect, const SkMatrix* localMatrix) { |
| SkASSERT(!viewMatrix.hasPerspective() && (!localMatrix || !localMatrix->hasPerspective())); |
| NonAAFillRectBatchSimple::Geometry& geo = batch->geoData()->push_back(); |
| |
| geo.fColor = color; |
| geo.fViewMatrix = viewMatrix; |
| geo.fRect = rect; |
| |
| if (localRect && localMatrix) { |
| geo.fLocalQuad.setFromMappedRect(*localRect, *localMatrix); |
| } else if (localRect) { |
| geo.fLocalQuad.set(*localRect); |
| } else if (localMatrix) { |
| geo.fLocalQuad.setFromMappedRect(rect, *localMatrix); |
| } else { |
| geo.fLocalQuad.set(rect); |
| } |
| } |
| |
| inline static void append_to_batch(NonAAFillRectBatchPerspective* batch, GrColor color, |
| const SkMatrix& viewMatrix, const SkRect& rect, |
| const SkRect* localRect, const SkMatrix* localMatrix) { |
| SkASSERT(viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective())); |
| NonAAFillRectBatchPerspective::Geometry& geo = batch->geoData()->push_back(); |
| |
| geo.fColor = color; |
| geo.fViewMatrix = viewMatrix; |
| geo.fRect = rect; |
| geo.fHasLocalRect = SkToBool(localRect); |
| geo.fHasLocalMatrix = SkToBool(localMatrix); |
| if (localMatrix) { |
| geo.fLocalMatrix = *localMatrix; |
| } |
| if (localRect) { |
| geo.fLocalRect = *localRect; |
| } |
| |
| } |
| |
| namespace GrNonAAFillRectBatch { |
| |
| GrDrawBatch* Create(GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkRect* localRect, |
| const SkMatrix* localMatrix) { |
| NonAAFillRectBatchSimple* batch = NonAAFillRectBatchSimple::Create(); |
| append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix); |
| batch->init(); |
| return batch; |
| } |
| |
| GrDrawBatch* CreateWithPerspective(GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkRect* localRect, |
| const SkMatrix* localMatrix) { |
| NonAAFillRectBatchPerspective* batch = NonAAFillRectBatchPerspective::Create(); |
| append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix); |
| batch->init(); |
| return batch; |
| } |
| |
| bool Append(GrBatch* origBatch, |
| GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkRect* localRect, |
| const SkMatrix* localMatrix) { |
| bool usePerspective = viewMatrix.hasPerspective() || |
| (localMatrix && localMatrix->hasPerspective()); |
| |
| if (usePerspective && origBatch->classID() != NonAAFillRectBatchPerspective::ClassID()) { |
| return false; |
| } |
| |
| if (!usePerspective) { |
| NonAAFillRectBatchSimple* batch = origBatch->cast<NonAAFillRectBatchSimple>(); |
| append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix); |
| batch->updateBoundsAfterAppend(); |
| } else { |
| NonAAFillRectBatchPerspective* batch = origBatch->cast<NonAAFillRectBatchPerspective>(); |
| const NonAAFillRectBatchPerspective::Geometry& geo = batch->geoData()->back(); |
| |
| if (!geo.fViewMatrix.cheapEqualTo(viewMatrix) || |
| geo.fHasLocalRect != SkToBool(localRect) || |
| geo.fHasLocalMatrix != SkToBool(localMatrix) || |
| (geo.fHasLocalMatrix && !geo.fLocalMatrix.cheapEqualTo(*localMatrix))) { |
| return false; |
| } |
| |
| append_to_batch(batch, color, viewMatrix, rect, localRect, localMatrix); |
| batch->updateBoundsAfterAppend(); |
| } |
| |
| return true; |
| } |
| |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #ifdef GR_TEST_UTILS |
| |
| #include "GrBatchTest.h" |
| |
| DRAW_BATCH_TEST_DEFINE(RectBatch) { |
| GrColor color = GrRandomColor(random); |
| SkRect rect = GrTest::TestRect(random); |
| SkRect localRect = GrTest::TestRect(random); |
| SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
| SkMatrix localMatrix = GrTest::TestMatrix(random); |
| |
| bool hasLocalRect = random->nextBool(); |
| bool hasLocalMatrix = random->nextBool(); |
| return GrNonAAFillRectBatch::Create(color, viewMatrix, rect, |
| hasLocalRect ? &localRect : nullptr, |
| hasLocalMatrix ? &localMatrix : nullptr); |
| } |
| |
| #endif |