/* | |
* Copyright 2014 Google Inc. | |
* | |
* Use of this source code is governed by a BSD-style license that can be | |
* found in the LICENSE file. | |
*/ | |
#ifndef GrGLShaderStringBuilder_DEFINED | |
#define GrGLShaderStringBuilder_DEFINED | |
#include "GrAllocator.h" | |
#include "gl/GrGLContext.h" | |
#include "SkTypes.h" | |
GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, | |
GrGLuint programId, | |
GrGLenum type, | |
const SkString& shaderSrc); | |
#endif |