| /* |
| * Copyright 2020 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrD3DBuffer_DEFINED |
| |
| #define GrD3DBuffer_DEFINED |
| |
| #include "include/gpu/d3d/GrD3DTypes.h" |
| #include "src/gpu/GrGpuBuffer.h" |
| #include "src/gpu/GrManagedResource.h" |
| |
| class GrD3DGpu; |
| |
| class GrD3DBuffer : public GrGpuBuffer { |
| public: |
| static sk_sp<GrD3DBuffer> Make(GrD3DGpu*, size_t size, GrGpuBufferType, GrAccessPattern); |
| |
| ~GrD3DBuffer() override {} |
| |
| ID3D12Resource* d3dResource() const { |
| SkASSERT(fD3DResource); |
| return fD3DResource.get(); |
| } |
| |
| void setResourceState(const GrD3DGpu* gpu, D3D12_RESOURCE_STATES newResourceState); |
| |
| protected: |
| GrD3DBuffer(GrD3DGpu*, size_t size, GrGpuBufferType, GrAccessPattern, gr_cp<ID3D12Resource>, |
| sk_sp<GrD3DAlloc>, D3D12_RESOURCE_STATES); |
| |
| void onAbandon() override; |
| void onRelease() override; |
| |
| D3D12_RESOURCE_STATES fResourceState; |
| |
| private: |
| void onMap() override; |
| void onUnmap() override; |
| bool onUpdateData(const void* src, size_t srcSizeInBytes) override; |
| |
| void internalMap(size_t size); |
| void internalUnmap(size_t size); |
| |
| void validate() const; |
| |
| GrD3DGpu* getD3DGpu() const { |
| SkASSERT(!this->wasDestroyed()); |
| return reinterpret_cast<GrD3DGpu*>(this->getGpu()); |
| } |
| |
| gr_cp<ID3D12Resource> fD3DResource; |
| sk_sp<GrD3DAlloc> fAlloc; |
| ID3D12Resource* fStagingBuffer = nullptr; |
| size_t fStagingOffset = 0; |
| |
| using INHERITED = GrGpuBuffer; |
| }; |
| |
| #endif |