| // defines built-in interfaces supported by SkiaSL fragment shaders |
| |
| // See "enum SpvBuiltIn_" in ./spirv.h |
| layout(builtin=15) in float4 sk_FragCoord; |
| layout(builtin=17) in bool sk_Clockwise; // Similar to gl_FrontFacing, but defined in device space. |
| |
| // 9999 is a sentinel value that causes us to ignore these declarations, beyond adding them to the |
| // symbol table. |
| layout(builtin=9999) out half4 gl_SecondaryFragColorEXT; |
| |
| layout(location=0,index=0,builtin=10001) out half4 sk_FragColor; |
| layout(builtin=10008) half4 sk_LastFragColor; |