blob: a080b9f2e08a55eb96b41fe3c99edde06df49922 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 color;
vec4 returny(vec4 c) {
if (c.x > c.y) return c.xxxx;
if (c.y > c.z) return c.yyyy;
return c.zzzz;
}
void main() {
sk_FragColor = returny(color);
}