| /* |
| * Copyright 2020 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrDeviceSpaceEffect.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrDeviceSpaceEffect.h" |
| |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLDeviceSpaceEffect : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLDeviceSpaceEffect() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrDeviceSpaceEffect& _outer = args.fFp.cast<GrDeviceSpaceEffect>(); |
| (void)_outer; |
| auto matrix = _outer.matrix; |
| (void)matrix; |
| matrixVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat3x3_GrSLType, "matrix"); |
| fragBuilder->codeAppendf("float3 p = %s * float3(sk_FragCoord.xy, 1);", |
| args.fUniformHandler->getUniformCStr(matrixVar)); |
| SkString _input276 = SkStringPrintf("%s", args.fInputColor); |
| SkString _sample276; |
| SkString _coords276("p.xy / p.z"); |
| _sample276 = |
| this->invokeChild(_outer.fp_index, _input276.c_str(), args, _coords276.c_str()); |
| fragBuilder->codeAppendf("\n%s = %s;\n", args.fOutputColor, _sample276.c_str()); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrDeviceSpaceEffect& _outer = _proc.cast<GrDeviceSpaceEffect>(); |
| { pdman.setSkMatrix(matrixVar, (_outer.matrix)); } |
| } |
| UniformHandle matrixVar; |
| }; |
| GrGLSLFragmentProcessor* GrDeviceSpaceEffect::onCreateGLSLInstance() const { |
| return new GrGLSLDeviceSpaceEffect(); |
| } |
| void GrDeviceSpaceEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const {} |
| bool GrDeviceSpaceEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrDeviceSpaceEffect& that = other.cast<GrDeviceSpaceEffect>(); |
| (void)that; |
| if (matrix != that.matrix) return false; |
| return true; |
| } |
| GrDeviceSpaceEffect::GrDeviceSpaceEffect(const GrDeviceSpaceEffect& src) |
| : INHERITED(kGrDeviceSpaceEffect_ClassID, src.optimizationFlags()), matrix(src.matrix) { |
| { fp_index = this->cloneAndRegisterChildProcessor(src.childProcessor(src.fp_index)); } |
| } |
| std::unique_ptr<GrFragmentProcessor> GrDeviceSpaceEffect::clone() const { |
| return std::unique_ptr<GrFragmentProcessor>(new GrDeviceSpaceEffect(*this)); |
| } |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDeviceSpaceEffect); |
| #if GR_TEST_UTILS |
| std::unique_ptr<GrFragmentProcessor> GrDeviceSpaceEffect::TestCreate(GrProcessorTestData* d) { |
| std::unique_ptr<GrFragmentProcessor> fp; |
| // We have a restriction that explicit coords only work for FPs with zero or one |
| // coord transform. |
| do { |
| fp = GrProcessorUnitTest::MakeChildFP(d); |
| } while (fp->numCoordTransforms() > 1); |
| return GrDeviceSpaceEffect::Make(std::move(fp)); |
| } |
| #endif |