CCPR: Rename GrCCPR* -> GrCC*

Also runs clang-format on the files that don't have special shader
builder styling.

Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/ccpr/GrCCClipProcessor.h b/src/gpu/ccpr/GrCCClipProcessor.h
new file mode 100644
index 0000000..374a2df
--- /dev/null
+++ b/src/gpu/ccpr/GrCCClipProcessor.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrCCClipProcessor_DEFINED
+#define GrCCClipProcessor_DEFINED
+
+#include "GrFragmentProcessor.h"
+#include "ccpr/GrCoverageCountingPathRenderer.h"
+
+class GrCCClipProcessor : public GrFragmentProcessor {
+public:
+    using ClipPath = GrCoverageCountingPathRenderer::ClipPath;
+
+    enum class MustCheckBounds : bool {
+        kNo = false,
+        kYes = true
+    };
+
+    GrCCClipProcessor(const ClipPath*, MustCheckBounds, SkPath::FillType overrideFillType);
+
+    const char* name() const override { return "GrCCClipProcessor"; }
+    std::unique_ptr<GrFragmentProcessor> clone() const override;
+    void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
+    bool onIsEqual(const GrFragmentProcessor&) const override;
+    GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
+
+private:
+    const ClipPath* const fClipPath;
+    const bool fMustCheckBounds;
+    const SkPath::FillType fOverrideFillType;
+    const TextureSampler fAtlasAccess;
+
+    class Impl;
+
+    typedef GrFragmentProcessor INHERITED;
+};
+
+#endif