| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkPatchUtils_DEFINED |
| #define SkPatchUtils_DEFINED |
| |
| #include "SkColorPriv.h" |
| #include "SkMatrix.h" |
| |
| class SK_API SkPatchUtils { |
| |
| public: |
| /** |
| * Structure that holds the vertex data related to the tessellation of a patch. It is passed |
| * as a parameter to the function getVertexData which sets the points, colors and texture |
| * coordinates of the vertices and the indices for them to be drawn as triangles. |
| */ |
| struct VertexData { |
| int fVertexCount, fIndexCount; |
| SkPoint* fPoints; |
| SkPoint* fTexCoords; |
| uint32_t* fColors; |
| uint16_t* fIndices; |
| |
| VertexData() |
| : fVertexCount(0) |
| , fIndexCount(0) |
| , fPoints(NULL) |
| , fTexCoords(NULL) |
| , fColors(NULL) |
| , fIndices(NULL) { } |
| |
| ~VertexData() { |
| delete[] fPoints; |
| delete[] fTexCoords; |
| delete[] fColors; |
| delete[] fIndices; |
| } |
| }; |
| |
| // Enums for control points based on the order specified in the constructor (clockwise). |
| enum CubicCtrlPts { |
| kTopP0_CubicCtrlPts = 0, |
| kTopP1_CubicCtrlPts = 1, |
| kTopP2_CubicCtrlPts = 2, |
| kTopP3_CubicCtrlPts = 3, |
| |
| kRightP0_CubicCtrlPts = 3, |
| kRightP1_CubicCtrlPts = 4, |
| kRightP2_CubicCtrlPts = 5, |
| kRightP3_CubicCtrlPts = 6, |
| |
| kBottomP0_CubicCtrlPts = 9, |
| kBottomP1_CubicCtrlPts = 8, |
| kBottomP2_CubicCtrlPts = 7, |
| kBottomP3_CubicCtrlPts = 6, |
| |
| kLeftP0_CubicCtrlPts = 0, |
| kLeftP1_CubicCtrlPts = 11, |
| kLeftP2_CubicCtrlPts = 10, |
| kLeftP3_CubicCtrlPts = 9, |
| }; |
| |
| // Enum for corner also clockwise. |
| enum Corner { |
| kTopLeft_Corner = 0, |
| kTopRight_Corner, |
| kBottomRight_Corner, |
| kBottomLeft_Corner |
| }; |
| |
| enum { |
| kNumCtrlPts = 12, |
| kNumCorners = 4, |
| kNumPtsCubic = 4 |
| }; |
| |
| /** |
| * Method that calculates a level of detail (number of subdivisions) for a patch in both axis. |
| */ |
| static SkISize GetLevelOfDetail(const SkPoint cubics[12], const SkMatrix* matrix); |
| |
| /** |
| * Get the points corresponding to the top cubic of cubics. |
| */ |
| static void getTopCubic(const SkPoint cubics[12], SkPoint points[4]); |
| |
| /** |
| * Get the points corresponding to the bottom cubic of cubics. |
| */ |
| static void getBottomCubic(const SkPoint cubics[12], SkPoint points[4]); |
| |
| /** |
| * Get the points corresponding to the left cubic of cubics. |
| */ |
| static void getLeftCubic(const SkPoint cubics[12], SkPoint points[4]); |
| |
| /** |
| * Get the points corresponding to the right cubic of cubics. |
| */ |
| static void getRightCubic(const SkPoint cubics[12], SkPoint points[4]); |
| |
| /** |
| * Function that evaluates the coons patch interpolation. |
| * data refers to the pointer of the PatchData struct in which the tessellation data is set. |
| * cubics refers to the points of the cubics. |
| * lod refers the level of detail for each axis. |
| * colors refers to the corner colors that will be bilerp across the patch (optional parameter) |
| * texCoords refers to the corner texture coordinates that will be bilerp across the patch |
| (optional parameter) |
| */ |
| static bool getVertexData(SkPatchUtils::VertexData* data, const SkPoint cubics[12], |
| const SkColor colors[4], const SkPoint texCoords[4], |
| int lodX, int lodY); |
| }; |
| |
| #endif |