| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkThreadPool_DEFINED |
| #define SkThreadPool_DEFINED |
| |
| #include "SkCondVar.h" |
| #include "SkTDArray.h" |
| #include "SkTInternalLList.h" |
| |
| class SkRunnable; |
| class SkThread; |
| |
| class SkThreadPool { |
| |
| public: |
| /** |
| * Create a threadpool with count threads, or one thread per core if kThreadPerCore. |
| */ |
| static const int kThreadPerCore = -1; |
| explicit SkThreadPool(int count); |
| ~SkThreadPool(); |
| |
| /** |
| * Queues up an SkRunnable to run when a thread is available, or immediately if |
| * count is 0. NULL is a safe no-op. Does not take ownership. |
| */ |
| void add(SkRunnable*); |
| |
| private: |
| struct LinkedRunnable { |
| // Unowned pointer. |
| SkRunnable* fRunnable; |
| |
| private: |
| SK_DECLARE_INTERNAL_LLIST_INTERFACE(LinkedRunnable); |
| }; |
| |
| SkTInternalLList<LinkedRunnable> fQueue; |
| SkCondVar fReady; |
| SkTDArray<SkThread*> fThreads; |
| bool fDone; |
| |
| static void Loop(void*); // Static because we pass in this. |
| }; |
| |
| #endif |