| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrSRGBEffect.h" |
| |
| #include "GrFragmentProcessor.h" |
| #include "GrProcessor.h" |
| #include "glsl/GrGLSLFragmentProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| |
| class GrGLSRGBEffect : public GrGLSLFragmentProcessor { |
| public: |
| void emitCode(EmitArgs& args) override { |
| const GrSRGBEffect& srgbe = args.fFp.cast<GrSRGBEffect>(); |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| |
| SkString srgbFuncName; |
| static const GrShaderVar gSrgbArgs[] = { |
| GrShaderVar("x", kFloat_GrSLType), |
| }; |
| switch (srgbe.mode()) { |
| case GrSRGBEffect::Mode::kLinearToSRGB: |
| fragBuilder->emitFunction(kFloat_GrSLType, |
| "linear_to_srgb", |
| SK_ARRAY_COUNT(gSrgbArgs), |
| gSrgbArgs, |
| "return (x <= 0.0031308) ? (x * 12.92) " |
| ": (1.055 * pow(x, 0.416666667) - 0.055);", |
| &srgbFuncName); |
| break; |
| case GrSRGBEffect::Mode::kSRGBToLinear: |
| fragBuilder->emitFunction(kFloat_GrSLType, |
| "srgb_to_linear", |
| SK_ARRAY_COUNT(gSrgbArgs), |
| gSrgbArgs, |
| "return (x <= 0.04045) ? (x / 12.92) " |
| ": pow((x + 0.055) / 1.055, 2.4);", |
| &srgbFuncName); |
| break; |
| } |
| |
| if (nullptr == args.fInputColor) { |
| args.fInputColor = "vec4(1)"; |
| } |
| |
| fragBuilder->codeAppendf("%s = vec4(%s(%s.r), %s(%s.g), %s(%s.b), %s.a);", |
| args.fOutputColor, |
| srgbFuncName.c_str(), args.fInputColor, |
| srgbFuncName.c_str(), args.fInputColor, |
| srgbFuncName.c_str(), args.fInputColor, |
| args.fInputColor); |
| } |
| |
| static inline void GenKey(const GrProcessor& processor, const GrShaderCaps&, |
| GrProcessorKeyBuilder* b) { |
| const GrSRGBEffect& srgbe = processor.cast<GrSRGBEffect>(); |
| uint32_t key = static_cast<uint32_t>(srgbe.mode()); |
| b->add32(key); |
| } |
| |
| private: |
| typedef GrGLSLFragmentProcessor INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrSRGBEffect::GrSRGBEffect(Mode mode) |
| : INHERITED(kPreservesOpaqueInput_OptimizationFlag | |
| kConstantOutputForConstantInput_OptimizationFlag) |
| , fMode(mode) { |
| this->initClassID<GrSRGBEffect>(); |
| } |
| |
| bool GrSRGBEffect::onIsEqual(const GrFragmentProcessor& s) const { |
| const GrSRGBEffect& other = s.cast<GrSRGBEffect>(); |
| return other.fMode == fMode; |
| } |
| |
| static inline float srgb_to_linear(float srgb) { |
| return (srgb <= 0.04045f) ? srgb / 12.92f : powf((srgb + 0.055f) / 1.055f, 2.4f); |
| } |
| static inline float linear_to_srgb(float linear) { |
| return (linear <= 0.0031308) ? linear * 12.92f : 1.055f * powf(linear, 1.f / 2.4f) - 0.055f; |
| } |
| |
| GrColor4f GrSRGBEffect::constantOutputForConstantInput(GrColor4f input) const { |
| switch (fMode) { |
| case Mode::kLinearToSRGB: |
| return GrColor4f(linear_to_srgb(input.fRGBA[0]), linear_to_srgb(input.fRGBA[1]), |
| linear_to_srgb(input.fRGBA[2]), input.fRGBA[3]); |
| case Mode::kSRGBToLinear: |
| return GrColor4f(srgb_to_linear(input.fRGBA[0]), srgb_to_linear(input.fRGBA[1]), |
| srgb_to_linear(input.fRGBA[2]), input.fRGBA[3]); |
| } |
| SkFAIL("Unexpected mode"); |
| return GrColor4f::TransparentBlack(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSRGBEffect); |
| |
| #if GR_TEST_UTILS |
| sk_sp<GrFragmentProcessor> GrSRGBEffect::TestCreate(GrProcessorTestData* d) { |
| Mode testMode = static_cast<Mode>(d->fRandom->nextRangeU(0, 1)); |
| return sk_sp<GrFragmentProcessor>(new GrSRGBEffect(testMode)); |
| } |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrSRGBEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const { |
| GrGLSRGBEffect::GenKey(*this, caps, b); |
| } |
| |
| GrGLSLFragmentProcessor* GrSRGBEffect::onCreateGLSLInstance() const { |
| return new GrGLSRGBEffect(); |
| } |
| |
| sk_sp<GrFragmentProcessor> GrSRGBEffect::Make(Mode mode) { |
| return sk_sp<GrFragmentProcessor>(new GrSRGBEffect(mode)); |
| } |