blob: 6a38ee099b42f00658adacf1b9546e5e15e15260 [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrCoverageCountingPathRenderer.h"
#include "GrCaps.h"
#include "GrClip.h"
#include "GrGpu.h"
#include "GrGpuCommandBuffer.h"
#include "SkMakeUnique.h"
#include "SkMatrix.h"
#include "SkPathOps.h"
#include "GrOpFlushState.h"
#include "GrRenderTargetOpList.h"
#include "GrTexture.h"
#include "GrStyle.h"
#include "ccpr/GrCCPRClipProcessor.h"
// Shorthand for keeping line lengths under control with nested classes...
using CCPR = GrCoverageCountingPathRenderer;
// If a path spans more pixels than this, we need to crop it or else analytic AA can run out of fp32
// precision.
static constexpr float kPathCropThreshold = 1 << 16;
static void crop_path(const SkPath& path, const SkIRect& cropbox, SkPath* out) {
SkPath cropPath;
cropPath.addRect(SkRect::Make(cropbox));
if (!Op(cropPath, path, kIntersect_SkPathOp, out)) {
// This can fail if the PathOps encounter NaN or infinities.
out->reset();
}
}
bool GrCoverageCountingPathRenderer::IsSupported(const GrCaps& caps) {
const GrShaderCaps& shaderCaps = *caps.shaderCaps();
return shaderCaps.integerSupport() &&
shaderCaps.flatInterpolationSupport() &&
caps.instanceAttribSupport() &&
GrCaps::kNone_MapFlags != caps.mapBufferFlags() &&
caps.isConfigTexturable(kAlpha_half_GrPixelConfig) &&
caps.isConfigRenderable(kAlpha_half_GrPixelConfig, /*withMSAA=*/false) &&
!caps.blacklistCoverageCounting();
}
sk_sp<GrCoverageCountingPathRenderer>
GrCoverageCountingPathRenderer::CreateIfSupported(const GrCaps& caps, bool drawCachablePaths) {
auto ccpr = IsSupported(caps) ? new GrCoverageCountingPathRenderer(drawCachablePaths) : nullptr;
return sk_sp<GrCoverageCountingPathRenderer>(ccpr);
}
GrPathRenderer::CanDrawPath
GrCoverageCountingPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
if (args.fShape->hasUnstyledKey() && !fDrawCachablePaths) {
return CanDrawPath::kNo;
}
if (!args.fShape->style().isSimpleFill() ||
args.fShape->inverseFilled() ||
args.fViewMatrix->hasPerspective() ||
GrAAType::kCoverage != args.fAAType) {
return CanDrawPath::kNo;
}
SkPath path;
args.fShape->asPath(&path);
if (SkPathPriv::ConicWeightCnt(path)) {
return CanDrawPath::kNo;
}
SkRect devBounds;
SkIRect devIBounds;
args.fViewMatrix->mapRect(&devBounds, path.getBounds());
devBounds.roundOut(&devIBounds);
if (!devIBounds.intersect(*args.fClipConservativeBounds)) {
// Path is completely clipped away. Our code will eventually notice this before doing any
// real work.
return CanDrawPath::kYes;
}
if (devIBounds.height() * devIBounds.width() > 256 * 256) {
// Large paths can blow up the atlas fast. And they are not ideal for a two-pass rendering
// algorithm. Give the simpler direct renderers a chance before we commit to drawing it.
return CanDrawPath::kAsBackup;
}
if (args.fShape->hasUnstyledKey() && path.countVerbs() > 50) {
// Complex paths do better cached in an SDF, if the renderer will accept them.
return CanDrawPath::kAsBackup;
}
return CanDrawPath::kYes;
}
bool GrCoverageCountingPathRenderer::onDrawPath(const DrawPathArgs& args) {
SkASSERT(!fFlushing);
auto op = skstd::make_unique<DrawPathsOp>(this, args, args.fPaint.getColor());
args.fRenderTargetContext->addDrawOp(*args.fClip, std::move(op));
return true;
}
CCPR::DrawPathsOp::DrawPathsOp(GrCoverageCountingPathRenderer* ccpr, const DrawPathArgs& args,
GrColor color)
: INHERITED(ClassID())
, fCCPR(ccpr)
, fSRGBFlags(GrPipeline::SRGBFlagsFromPaint(args.fPaint))
, fProcessors(std::move(args.fPaint))
, fTailDraw(&fHeadDraw)
, fOwningRTPendingPaths(nullptr) {
SkDEBUGCODE(++fCCPR->fPendingDrawOpsCount);
SkDEBUGCODE(fBaseInstance = -1);
SkDEBUGCODE(fInstanceCount = 1;)
SkDEBUGCODE(fNumSkippedInstances = 0;)
GrRenderTargetContext* const rtc = args.fRenderTargetContext;
SkRect devBounds;
args.fViewMatrix->mapRect(&devBounds, args.fShape->bounds());
args.fClip->getConservativeBounds(rtc->width(), rtc->height(), &fHeadDraw.fClipIBounds,
nullptr);
if (SkTMax(devBounds.height(), devBounds.width()) > kPathCropThreshold) {
// The path is too large. We need to crop it or analytic AA can run out of fp32 precision.
SkPath path;
args.fShape->asPath(&path);
path.transform(*args.fViewMatrix);
fHeadDraw.fMatrix.setIdentity();
crop_path(path, fHeadDraw.fClipIBounds, &fHeadDraw.fPath);
devBounds = fHeadDraw.fPath.getBounds();
} else {
fHeadDraw.fMatrix = *args.fViewMatrix;
args.fShape->asPath(&fHeadDraw.fPath);
}
fHeadDraw.fColor = color; // Can't call args.fPaint.getColor() because it has been std::move'd.
// FIXME: intersect with clip bounds to (hopefully) improve batching.
// (This is nontrivial due to assumptions in generating the octagon cover geometry.)
this->setBounds(devBounds, GrOp::HasAABloat::kYes, GrOp::IsZeroArea::kNo);
}
CCPR::DrawPathsOp::~DrawPathsOp() {
if (fOwningRTPendingPaths) {
// Remove CCPR's dangling pointer to this Op before deleting it.
fOwningRTPendingPaths->fDrawOps.remove(this);
}
SkDEBUGCODE(--fCCPR->fPendingDrawOpsCount);
}
GrDrawOp::RequiresDstTexture CCPR::DrawPathsOp::finalize(const GrCaps& caps,
const GrAppliedClip* clip,
GrPixelConfigIsClamped dstIsClamped) {
SkASSERT(!fCCPR->fFlushing);
// There should only be one single path draw in this Op right now.
SkASSERT(1 == fInstanceCount);
SkASSERT(&fHeadDraw == fTailDraw);
GrProcessorSet::Analysis analysis = fProcessors.finalize(
fHeadDraw.fColor, GrProcessorAnalysisCoverage::kSingleChannel, clip, false, caps,
dstIsClamped, &fHeadDraw.fColor);
return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo;
}
bool CCPR::DrawPathsOp::onCombineIfPossible(GrOp* op, const GrCaps& caps) {
DrawPathsOp* that = op->cast<DrawPathsOp>();
SkASSERT(fCCPR == that->fCCPR);
SkASSERT(!fCCPR->fFlushing);
SkASSERT(fOwningRTPendingPaths);
SkASSERT(fInstanceCount);
SkASSERT(!that->fOwningRTPendingPaths || that->fOwningRTPendingPaths == fOwningRTPendingPaths);
SkASSERT(that->fInstanceCount);
if (this->getFillType() != that->getFillType() ||
fSRGBFlags != that->fSRGBFlags ||
fProcessors != that->fProcessors) {
return false;
}
fTailDraw->fNext = &fOwningRTPendingPaths->fDrawsAllocator.push_back(that->fHeadDraw);
fTailDraw = (that->fTailDraw == &that->fHeadDraw) ? fTailDraw->fNext : that->fTailDraw;
this->joinBounds(*that);
SkDEBUGCODE(fInstanceCount += that->fInstanceCount;)
SkDEBUGCODE(that->fInstanceCount = 0);
return true;
}
void CCPR::DrawPathsOp::wasRecorded(GrRenderTargetOpList* opList) {
SkASSERT(!fCCPR->fFlushing);
SkASSERT(!fOwningRTPendingPaths);
fOwningRTPendingPaths = &fCCPR->fRTPendingPathsMap[opList->uniqueID()];
fOwningRTPendingPaths->fDrawOps.addToTail(this);
}
bool GrCoverageCountingPathRenderer::canMakeClipProcessor(const SkPath& deviceSpacePath) const {
if (!fDrawCachablePaths && !deviceSpacePath.isVolatile()) {
return false;
}
if (SkPathPriv::ConicWeightCnt(deviceSpacePath)) {
return false;
}
return true;
}
std::unique_ptr<GrFragmentProcessor>
GrCoverageCountingPathRenderer::makeClipProcessor(uint32_t opListID, const SkPath& deviceSpacePath,
const SkIRect& accessRect, int rtWidth,
int rtHeight) {
using MustCheckBounds = GrCCPRClipProcessor::MustCheckBounds;
SkASSERT(!fFlushing);
SkASSERT(this->canMakeClipProcessor(deviceSpacePath));
ClipPath& clipPath = fRTPendingPathsMap[opListID].fClipPaths[deviceSpacePath.getGenerationID()];
if (clipPath.isUninitialized()) {
// This ClipPath was just created during lookup. Initialize it.
clipPath.init(deviceSpacePath, accessRect, rtWidth, rtHeight);
} else {
clipPath.addAccess(accessRect);
}
bool mustCheckBounds = !clipPath.pathDevIBounds().contains(accessRect);
return skstd::make_unique<GrCCPRClipProcessor>(&clipPath, MustCheckBounds(mustCheckBounds),
deviceSpacePath.getFillType());
}
void CCPR::ClipPath::init(const SkPath& deviceSpacePath, const SkIRect& accessRect, int rtWidth,
int rtHeight) {
SkASSERT(this->isUninitialized());
fAtlasLazyProxy = GrSurfaceProxy::MakeLazy([this](GrResourceProvider* resourceProvider,
GrSurfaceOrigin* outOrigin) {
SkASSERT(fHasAtlas);
SkASSERT(!fHasAtlasTransform);
GrTextureProxy* textureProxy = fAtlas ? fAtlas->textureProxy() : nullptr;
if (!textureProxy || !textureProxy->instantiate(resourceProvider)) {
fAtlasScale = fAtlasTranslate = {0, 0};
SkDEBUGCODE(fHasAtlasTransform = true);
return sk_sp<GrTexture>();
}
fAtlasScale = {1.f / textureProxy->width(), 1.f / textureProxy->height()};
fAtlasTranslate = {fAtlasOffsetX * fAtlasScale.x(), fAtlasOffsetY * fAtlasScale.y()};
if (kBottomLeft_GrSurfaceOrigin == textureProxy->origin()) {
fAtlasScale.fY = -fAtlasScale.y();
fAtlasTranslate.fY = 1 - fAtlasTranslate.y();
}
SkDEBUGCODE(fHasAtlasTransform = true);
*outOrigin = textureProxy->origin();
return sk_ref_sp(textureProxy->priv().peekTexture());
}, GrSurfaceProxy::Renderable::kYes, kAlpha_half_GrPixelConfig);
const SkRect& pathDevBounds = deviceSpacePath.getBounds();
if (SkTMax(pathDevBounds.height(), pathDevBounds.width()) > kPathCropThreshold) {
// The path is too large. We need to crop it or analytic AA can run out of fp32 precision.
crop_path(deviceSpacePath, SkIRect::MakeWH(rtWidth, rtHeight), &fDeviceSpacePath);
} else {
fDeviceSpacePath = deviceSpacePath;
}
deviceSpacePath.getBounds().roundOut(&fPathDevIBounds);
fAccessRect = accessRect;
}
void GrCoverageCountingPathRenderer::preFlush(GrOnFlushResourceProvider* onFlushRP,
const uint32_t* opListIDs, int numOpListIDs,
SkTArray<sk_sp<GrRenderTargetContext>>* results) {
using PathInstance = GrCCPRPathProcessor::Instance;
SkASSERT(!fFlushing);
SkASSERT(!fPerFlushIndexBuffer);
SkASSERT(!fPerFlushVertexBuffer);
SkASSERT(!fPerFlushInstanceBuffer);
SkASSERT(fPerFlushAtlases.empty());
SkDEBUGCODE(fFlushing = true;)
if (fRTPendingPathsMap.empty()) {
return; // Nothing to draw.
}
fPerFlushResourcesAreValid = false;
// Count the paths that are being flushed.
int maxTotalPaths = 0, maxPathPoints = 0, numSkPoints = 0, numSkVerbs = 0;
SkDEBUGCODE(int numClipPaths = 0;)
for (int i = 0; i < numOpListIDs; ++i) {
auto it = fRTPendingPathsMap.find(opListIDs[i]);
if (fRTPendingPathsMap.end() == it) {
continue;
}
const RTPendingPaths& rtPendingPaths = it->second;
SkTInternalLList<DrawPathsOp>::Iter drawOpsIter;
drawOpsIter.init(rtPendingPaths.fDrawOps,
SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
while (DrawPathsOp* op = drawOpsIter.get()) {
for (const DrawPathsOp::SingleDraw* draw = op->head(); draw; draw = draw->fNext) {
++maxTotalPaths;
maxPathPoints = SkTMax(draw->fPath.countPoints(), maxPathPoints);
numSkPoints += draw->fPath.countPoints();
numSkVerbs += draw->fPath.countVerbs();
}
drawOpsIter.next();
}
maxTotalPaths += rtPendingPaths.fClipPaths.size();
SkDEBUGCODE(numClipPaths += rtPendingPaths.fClipPaths.size());
for (const auto& clipsIter : rtPendingPaths.fClipPaths) {
const SkPath& path = clipsIter.second.deviceSpacePath();
maxPathPoints = SkTMax(path.countPoints(), maxPathPoints);
numSkPoints += path.countPoints();
numSkVerbs += path.countVerbs();
}
}
if (!maxTotalPaths) {
return; // Nothing to draw.
}
// Allocate GPU buffers.
fPerFlushIndexBuffer = GrCCPRPathProcessor::FindIndexBuffer(onFlushRP);
if (!fPerFlushIndexBuffer) {
SkDebugf("WARNING: failed to allocate ccpr path index buffer.\n");
return;
}
fPerFlushVertexBuffer = GrCCPRPathProcessor::FindVertexBuffer(onFlushRP);
if (!fPerFlushVertexBuffer) {
SkDebugf("WARNING: failed to allocate ccpr path vertex buffer.\n");
return;
}
fPerFlushInstanceBuffer = onFlushRP->makeBuffer(kVertex_GrBufferType,
maxTotalPaths * sizeof(PathInstance));
if (!fPerFlushInstanceBuffer) {
SkDebugf("WARNING: failed to allocate path instance buffer. No paths will be drawn.\n");
return;
}
PathInstance* pathInstanceData = static_cast<PathInstance*>(fPerFlushInstanceBuffer->map());
SkASSERT(pathInstanceData);
int pathInstanceIdx = 0;
GrCCPRCoverageOpsBuilder atlasOpsBuilder(maxTotalPaths, maxPathPoints, numSkPoints, numSkVerbs);
SkDEBUGCODE(int skippedTotalPaths = 0;)
// Allocate atlas(es) and fill out GPU instance buffers.
for (int i = 0; i < numOpListIDs; ++i) {
auto it = fRTPendingPathsMap.find(opListIDs[i]);
if (fRTPendingPathsMap.end() == it) {
continue;
}
RTPendingPaths& rtPendingPaths = it->second;
SkTInternalLList<DrawPathsOp>::Iter drawOpsIter;
drawOpsIter.init(rtPendingPaths.fDrawOps,
SkTInternalLList<DrawPathsOp>::Iter::kHead_IterStart);
while (DrawPathsOp* op = drawOpsIter.get()) {
pathInstanceIdx = op->setupResources(onFlushRP, &atlasOpsBuilder, pathInstanceData,
pathInstanceIdx);
drawOpsIter.next();
SkDEBUGCODE(skippedTotalPaths += op->numSkippedInstances_debugOnly();)
}
for (auto& clipsIter : rtPendingPaths.fClipPaths) {
clipsIter.second.placePathInAtlas(this, onFlushRP, &atlasOpsBuilder);
}
}
fPerFlushInstanceBuffer->unmap();
SkASSERT(pathInstanceIdx == maxTotalPaths - skippedTotalPaths - numClipPaths);
if (!fPerFlushAtlases.empty()) {
atlasOpsBuilder.emitOp(fPerFlushAtlases.back().drawBounds());
}
SkSTArray<4, std::unique_ptr<GrCCPRCoverageOp>> atlasOps(fPerFlushAtlases.count());
if (!atlasOpsBuilder.finalize(onFlushRP, &atlasOps)) {
SkDebugf("WARNING: failed to allocate ccpr atlas buffers. No paths will be drawn.\n");
return;
}
SkASSERT(atlasOps.count() == fPerFlushAtlases.count());
// Draw the coverage ops into their respective atlases.
GrTAllocator<GrCCPRAtlas>::Iter atlasIter(&fPerFlushAtlases);
for (std::unique_ptr<GrCCPRCoverageOp>& atlasOp : atlasOps) {
SkAssertResult(atlasIter.next());
GrCCPRAtlas* atlas = atlasIter.get();
SkASSERT(atlasOp->bounds() == SkRect::MakeIWH(atlas->drawBounds().width(),
atlas->drawBounds().height()));
if (auto rtc = atlas->finalize(onFlushRP, std::move(atlasOp))) {
results->push_back(std::move(rtc));
}
}
SkASSERT(!atlasIter.next());
fPerFlushResourcesAreValid = true;
}
int CCPR::DrawPathsOp::setupResources(GrOnFlushResourceProvider* onFlushRP,
GrCCPRCoverageOpsBuilder* atlasOpsBuilder,
GrCCPRPathProcessor::Instance* pathInstanceData,
int pathInstanceIdx) {
const GrCCPRAtlas* currentAtlas = nullptr;
SkASSERT(fInstanceCount > 0);
SkASSERT(-1 == fBaseInstance);
fBaseInstance = pathInstanceIdx;
for (const SingleDraw* draw = this->head(); draw; draw = draw->fNext) {
// parsePath gives us two tight bounding boxes: one in device space, as well as a second
// one rotated an additional 45 degrees. The path vertex shader uses these two bounding
// boxes to generate an octagon that circumscribes the path.
SkRect devBounds, devBounds45;
atlasOpsBuilder->parsePath(draw->fMatrix, draw->fPath, &devBounds, &devBounds45);
SkIRect devIBounds;
devBounds.roundOut(&devIBounds);
int16_t offsetX, offsetY;
GrCCPRAtlas* atlas = fCCPR->placeParsedPathInAtlas(onFlushRP, draw->fClipIBounds,
devIBounds, &offsetX, &offsetY,
atlasOpsBuilder);
if (!atlas) {
SkDEBUGCODE(++fNumSkippedInstances);
continue;
}
if (currentAtlas != atlas) {
if (currentAtlas) {
this->addAtlasBatch(currentAtlas, pathInstanceIdx);
}
currentAtlas = atlas;
}
const SkMatrix& m = draw->fMatrix;
pathInstanceData[pathInstanceIdx++] = {
devBounds,
devBounds45,
{{m.getScaleX(), m.getSkewY(), m.getSkewX(), m.getScaleY()}},
{{m.getTranslateX(), m.getTranslateY()}},
{{offsetX, offsetY}},
draw->fColor
};
}
SkASSERT(pathInstanceIdx == fBaseInstance + fInstanceCount - fNumSkippedInstances);
if (currentAtlas) {
this->addAtlasBatch(currentAtlas, pathInstanceIdx);
}
return pathInstanceIdx;
}
void CCPR::ClipPath::placePathInAtlas(GrCoverageCountingPathRenderer* ccpr,
GrOnFlushResourceProvider* onFlushRP,
GrCCPRCoverageOpsBuilder* atlasOpsBuilder) {
SkASSERT(!this->isUninitialized());
SkASSERT(!fHasAtlas);
atlasOpsBuilder->parseDeviceSpacePath(fDeviceSpacePath);
fAtlas = ccpr->placeParsedPathInAtlas(onFlushRP, fAccessRect, fPathDevIBounds, &fAtlasOffsetX,
&fAtlasOffsetY, atlasOpsBuilder);
SkDEBUGCODE(fHasAtlas = true);
}
GrCCPRAtlas*
GrCoverageCountingPathRenderer::placeParsedPathInAtlas(GrOnFlushResourceProvider* onFlushRP,
const SkIRect& clipIBounds,
const SkIRect& pathIBounds,
int16_t* atlasOffsetX,
int16_t* atlasOffsetY,
GrCCPRCoverageOpsBuilder* atlasOpsBuilder) {
using ScissorMode = GrCCPRCoverageOpsBuilder::ScissorMode;
ScissorMode scissorMode;
SkIRect clippedPathIBounds;
if (clipIBounds.contains(pathIBounds)) {
clippedPathIBounds = pathIBounds;
scissorMode = ScissorMode::kNonScissored;
} else if (clippedPathIBounds.intersect(clipIBounds, pathIBounds)) {
scissorMode = ScissorMode::kScissored;
} else {
atlasOpsBuilder->discardParsedPath();
return nullptr;
}
SkIPoint16 atlasLocation;
const int h = clippedPathIBounds.height(), w = clippedPathIBounds.width();
if (fPerFlushAtlases.empty() || !fPerFlushAtlases.back().addRect(w, h, &atlasLocation)) {
if (!fPerFlushAtlases.empty()) {
// The atlas is out of room and can't grow any bigger.
atlasOpsBuilder->emitOp(fPerFlushAtlases.back().drawBounds());
}
fPerFlushAtlases.emplace_back(*onFlushRP->caps(), w, h).addRect(w, h, &atlasLocation);
}
*atlasOffsetX = atlasLocation.x() - static_cast<int16_t>(clippedPathIBounds.left());
*atlasOffsetY = atlasLocation.y() - static_cast<int16_t>(clippedPathIBounds.top());
atlasOpsBuilder->saveParsedPath(scissorMode, clippedPathIBounds, *atlasOffsetX, *atlasOffsetY);
return &fPerFlushAtlases.back();
}
void CCPR::DrawPathsOp::onExecute(GrOpFlushState* flushState) {
SkASSERT(fCCPR->fFlushing);
SkASSERT(flushState->rtCommandBuffer());
if (!fCCPR->fPerFlushResourcesAreValid) {
return; // Setup failed.
}
SkASSERT(fBaseInstance >= 0); // Make sure setupResources has been called.
GrPipeline::InitArgs initArgs;
initArgs.fFlags = fSRGBFlags;
initArgs.fProxy = flushState->drawOpArgs().fProxy;
initArgs.fCaps = &flushState->caps();
initArgs.fResourceProvider = flushState->resourceProvider();
initArgs.fDstProxy = flushState->drawOpArgs().fDstProxy;
GrPipeline pipeline(initArgs, std::move(fProcessors), flushState->detachAppliedClip());
int baseInstance = fBaseInstance;
for (int i = 0; i < fAtlasBatches.count(); baseInstance = fAtlasBatches[i++].fEndInstanceIdx) {
const AtlasBatch& batch = fAtlasBatches[i];
SkASSERT(batch.fEndInstanceIdx > baseInstance);
if (!batch.fAtlas->textureProxy()) {
continue; // Atlas failed to allocate.
}
GrCCPRPathProcessor coverProc(flushState->resourceProvider(),
sk_ref_sp(batch.fAtlas->textureProxy()), this->getFillType(),
*flushState->gpu()->caps()->shaderCaps());
GrMesh mesh(GrPrimitiveType::kTriangles);
mesh.setIndexedInstanced(fCCPR->fPerFlushIndexBuffer.get(),
GrCCPRPathProcessor::kPerInstanceIndexCount,
fCCPR->fPerFlushInstanceBuffer.get(),
batch.fEndInstanceIdx - baseInstance, baseInstance);
mesh.setVertexData(fCCPR->fPerFlushVertexBuffer.get());
flushState->rtCommandBuffer()->draw(pipeline, coverProc, &mesh, nullptr, 1, this->bounds());
}
SkASSERT(baseInstance == fBaseInstance + fInstanceCount - fNumSkippedInstances);
}
void GrCoverageCountingPathRenderer::postFlush(GrDeferredUploadToken, const uint32_t* opListIDs,
int numOpListIDs) {
SkASSERT(fFlushing);
fPerFlushAtlases.reset();
fPerFlushInstanceBuffer.reset();
fPerFlushVertexBuffer.reset();
fPerFlushIndexBuffer.reset();
// We wait to erase these until after flush, once Ops and FPs are done accessing their data.
for (int i = 0; i < numOpListIDs; ++i) {
fRTPendingPathsMap.erase(opListIDs[i]);
}
SkDEBUGCODE(fFlushing = false;)
}