| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkCullPoints.h" |
| #include "SkRandom.h" |
| |
| static void test_hittest(SkCanvas* canvas, const SkPath& path) { |
| SkPaint paint; |
| SkRect r = path.getBounds(); |
| |
| paint.setColor(SK_ColorRED); |
| canvas->drawPath(path, paint); |
| |
| const SkScalar MARGIN = SkIntToScalar(4); |
| |
| paint.setColor(0x800000FF); |
| for (SkScalar y = r.fTop + SK_ScalarHalf - MARGIN; y < r.fBottom + MARGIN; y += SK_Scalar1) { |
| for (SkScalar x = r.fLeft + SK_ScalarHalf - MARGIN; x < r.fRight + MARGIN; x += SK_Scalar1) { |
| if (path.contains(x, y)) { |
| canvas->drawPoint(x, y, paint); |
| } |
| } |
| } |
| } |
| |
| class HitTestPathGM : public skiagm::GM { |
| public: |
| HitTestPathGM () {} |
| |
| protected: |
| virtual SkString onShortName() { |
| return SkString("hittestpath"); |
| } |
| |
| virtual SkISize onISize() { return SkISize::Make(700, 460); } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| SkPath path; |
| SkRandom rand; |
| |
| int scale = 300; |
| for (int i = 0; i < 4; ++i) { |
| path.lineTo(rand.nextUScalar1() * scale, rand.nextUScalar1() * scale); |
| path.quadTo(rand.nextUScalar1() * scale, rand.nextUScalar1() * scale, |
| rand.nextUScalar1() * scale, rand.nextUScalar1() * scale); |
| path.cubicTo(rand.nextUScalar1() * scale, rand.nextUScalar1() * scale, |
| rand.nextUScalar1() * scale, rand.nextUScalar1() * scale, |
| rand.nextUScalar1() * scale, rand.nextUScalar1() * scale); |
| } |
| |
| path.setFillType(SkPath::kEvenOdd_FillType); |
| path.offset(SkIntToScalar(20), SkIntToScalar(20)); |
| |
| test_hittest(canvas, path); |
| |
| canvas->translate(SkIntToScalar(scale), 0); |
| path.setFillType(SkPath::kWinding_FillType); |
| |
| test_hittest(canvas, path); |
| } |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static skiagm::GM* MyFactory(void*) { return new HitTestPathGM; } |
| static skiagm::GMRegistry reg(MyFactory); |