| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef GrSurface_DEFINED |
| #define GrSurface_DEFINED |
| |
| #include "GrTypes.h" |
| #include "GrResource.h" |
| |
| class GrTexture; |
| class GrRenderTarget; |
| |
| class GrSurface : public GrResource { |
| public: |
| SK_DECLARE_INST_COUNT(GrSurface); |
| |
| /** |
| * Retrieves the width of the surface. |
| * |
| * @return the width in texels |
| */ |
| int width() const { return fDesc.fWidth; } |
| |
| /** |
| * Retrieves the height of the surface. |
| * |
| * @return the height in texels |
| */ |
| int height() const { return fDesc.fHeight; } |
| |
| /** |
| * Some surfaces will be stored such that the upper and left edges of the content meet at the |
| * the origin (in texture coord space) and for other surfaces the lower and left edges meet at |
| * the origin. Render-targets are always consistent with the convention of the underlying |
| * backend API to make it easier to mix native backend rendering with Skia rendering. Wrapped |
| * backend surfaces always use the backend's convention as well. |
| */ |
| enum Origin { |
| kTopLeft_Origin, |
| kBottomLeft_Origin, |
| }; |
| Origin origin() const { |
| GrAssert(kTopLeft_Origin == fOrigin || kBottomLeft_Origin == fOrigin); |
| return fOrigin; |
| } |
| |
| /** |
| * Retrieves the pixel config specified when the surface was created. |
| * For render targets this can be kUnknown_GrPixelConfig |
| * if client asked us to render to a target that has a pixel |
| * config that isn't equivalent with one of our configs. |
| */ |
| GrPixelConfig config() const { return fDesc.fConfig; } |
| |
| /** |
| * Return the descriptor describing the surface |
| */ |
| const GrTextureDesc& desc() const { return fDesc; } |
| |
| /** |
| * @return the texture associated with the surface, may be NULL. |
| */ |
| virtual GrTexture* asTexture() = 0; |
| virtual const GrTexture* asTexture() const = 0; |
| |
| /** |
| * @return the render target underlying this surface, may be NULL. |
| */ |
| virtual GrRenderTarget* asRenderTarget() = 0; |
| virtual const GrRenderTarget* asRenderTarget() const = 0; |
| |
| /** |
| * Reads a rectangle of pixels from the surface. |
| * @param left left edge of the rectangle to read (inclusive) |
| * @param top top edge of the rectangle to read (inclusive) |
| * @param width width of rectangle to read in pixels. |
| * @param height height of rectangle to read in pixels. |
| * @param config the pixel config of the destination buffer |
| * @param buffer memory to read the rectangle into. |
| * @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly |
| * packed. |
| * @param pixelOpsFlags See the GrContext::PixelOpsFlags enum. |
| * |
| * @return true if the read succeeded, false if not. The read can fail because of an unsupported |
| * pixel config. |
| */ |
| virtual bool readPixels(int left, int top, int width, int height, |
| GrPixelConfig config, |
| void* buffer, |
| size_t rowBytes = 0, |
| uint32_t pixelOpsFlags = 0) = 0; |
| |
| /** |
| * Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface at the specified |
| * rectangle. |
| * @param left left edge of the rectangle to write (inclusive) |
| * @param top top edge of the rectangle to write (inclusive) |
| * @param width width of rectangle to write in pixels. |
| * @param height height of rectangle to write in pixels. |
| * @param config the pixel config of the source buffer |
| * @param buffer memory to read the rectangle from. |
| * @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly |
| * packed. |
| * @param pixelOpsFlags See the GrContext::PixelOpsFlags enum. |
| */ |
| virtual void writePixels(int left, int top, int width, int height, |
| GrPixelConfig config, |
| const void* buffer, |
| size_t rowBytes = 0, |
| uint32_t pixelOpsFlags = 0) = 0; |
| |
| protected: |
| GrSurface(GrGpu* gpu, const GrTextureDesc& desc, Origin origin) |
| : INHERITED(gpu) |
| , fDesc(desc) |
| , fOrigin(origin) { |
| } |
| |
| GrTextureDesc fDesc; |
| |
| private: |
| Origin fOrigin; |
| |
| typedef GrResource INHERITED; |
| }; |
| |
| #endif // GrSurface_DEFINED |