| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrResourceAllocator_DEFINED |
| #define GrResourceAllocator_DEFINED |
| |
| #include "GrGpuResourcePriv.h" |
| #include "GrSurface.h" |
| #include "GrSurfaceProxy.h" |
| |
| #include "SkArenaAlloc.h" |
| #include "SkTDynamicHash.h" |
| #include "SkTMultiMap.h" |
| |
| class GrResourceProvider; |
| |
| /* |
| * The ResourceAllocator explicitly distributes GPU resources at flush time. It operates by |
| * being given the usage intervals of the various proxies. It keeps these intervals in a singly |
| * linked list sorted by increasing start index. (It also maintains a hash table from proxyID |
| * to interval to find proxy reuse). When it comes time to allocate the resources it |
| * traverses the sorted list and: |
| * removes intervals from the active list that have completed (returning their GrSurfaces |
| * to the free pool) |
| |
| * allocates a new resource (preferably from the free pool) for the new interval |
| * adds the new interval to the active list (that is sorted by increasing end index) |
| * |
| * Note: the op indices (used in the usage intervals) come from the order of the ops in |
| * their opLists after the opList DAG has been linearized. |
| */ |
| class GrResourceAllocator { |
| public: |
| GrResourceAllocator(GrResourceProvider* resourceProvider) |
| : fResourceProvider(resourceProvider) { |
| } |
| |
| ~GrResourceAllocator(); |
| |
| unsigned int curOp() const { return fNumOps; } |
| void incOps() { fNumOps++; } |
| unsigned int numOps() const { return fNumOps; } |
| |
| // Add a usage interval from 'start' to 'end' inclusive. This is usually used for renderTargets. |
| // If an existing interval already exists it will be expanded to include the new range. |
| void addInterval(GrSurfaceProxy*, unsigned int start, unsigned int end); |
| |
| // Add an interval that spans just the current op. Usually this is for texture uses. |
| // If an existing interval already exists it will be expanded to include the new operation. |
| void addInterval(GrSurfaceProxy* proxy) { |
| this->addInterval(proxy, fNumOps, fNumOps); |
| } |
| |
| // Returns true when the opLists from 'startIndex' to 'stopIndex' should be executed; |
| // false when nothing remains to be executed. |
| // This is used to execute a portion of the queued opLists in order to reduce the total |
| // amount of GPU resources required. |
| bool assign(int* startIndex, int* stopIndex); |
| |
| void markEndOfOpList(int opListIndex); |
| |
| private: |
| class Interval; |
| |
| // Remove dead intervals from the active list |
| void expire(unsigned int curIndex); |
| |
| // These two methods wrap the interactions with the free pool |
| void freeUpSurface(sk_sp<GrSurface> surface); |
| sk_sp<GrSurface> findSurfaceFor(const GrSurfaceProxy* proxy, bool needsStencil); |
| |
| struct FreePoolTraits { |
| static const GrScratchKey& GetKey(const GrSurface& s) { |
| return s.resourcePriv().getScratchKey(); |
| } |
| |
| static uint32_t Hash(const GrScratchKey& key) { return key.hash(); } |
| static void OnFree(GrSurface* s) { s->unref(); } |
| }; |
| typedef SkTMultiMap<GrSurface, GrScratchKey, FreePoolTraits> FreePoolMultiMap; |
| |
| typedef SkTDynamicHash<Interval, unsigned int> IntvlHash; |
| |
| class Interval { |
| public: |
| Interval(GrSurfaceProxy* proxy, unsigned int start, unsigned int end) |
| : fProxy(proxy) |
| , fProxyID(proxy->uniqueID().asUInt()) |
| , fStart(start) |
| , fEnd(end) |
| , fNext(nullptr) { |
| SkASSERT(proxy); |
| } |
| |
| void resetTo(GrSurfaceProxy* proxy, unsigned int start, unsigned int end) { |
| SkASSERT(proxy); |
| |
| fProxy = proxy; |
| fProxyID = proxy->uniqueID().asUInt(); |
| fStart = start; |
| fEnd = end; |
| fNext = nullptr; |
| } |
| |
| ~Interval() { |
| SkASSERT(!fAssignedSurface); |
| } |
| |
| const GrSurfaceProxy* proxy() const { return fProxy; } |
| GrSurfaceProxy* proxy() { return fProxy; } |
| unsigned int start() const { return fStart; } |
| unsigned int end() const { return fEnd; } |
| const Interval* next() const { return fNext; } |
| Interval* next() { return fNext; } |
| |
| void setNext(Interval* next) { fNext = next; } |
| |
| void extendEnd(unsigned int newEnd) { |
| SkASSERT(newEnd >= fEnd); |
| fEnd = newEnd; |
| } |
| |
| void assign(sk_sp<GrSurface>); |
| bool wasAssignedSurface() const { return fAssignedSurface; } |
| sk_sp<GrSurface> detachSurface() { return std::move(fAssignedSurface); } |
| |
| // for SkTDynamicHash |
| static const uint32_t& GetKey(const Interval& intvl) { |
| return intvl.fProxyID; |
| } |
| static uint32_t Hash(const uint32_t& key) { return key; } |
| |
| private: |
| sk_sp<GrSurface> fAssignedSurface; |
| GrSurfaceProxy* fProxy; |
| uint32_t fProxyID; // This is here b.c. DynamicHash requires a ref to the key |
| unsigned int fStart; |
| unsigned int fEnd; |
| Interval* fNext; |
| }; |
| |
| class IntervalList { |
| public: |
| IntervalList() = default; |
| ~IntervalList() { |
| // The only time we delete an IntervalList is in the GrResourceAllocator dtor. |
| // Since the arena allocator will clean up for us we don't bother here. |
| } |
| |
| bool empty() const { return !SkToBool(fHead); } |
| const Interval* peekHead() const { return fHead; } |
| Interval* popHead(); |
| void insertByIncreasingStart(Interval*); |
| void insertByIncreasingEnd(Interval*); |
| |
| private: |
| Interval* fHead = nullptr; |
| }; |
| |
| // Gathered statistics indicate that 99% of flushes will be covered by <= 12 Intervals |
| static const int kInitialArenaSize = 12 * sizeof(Interval); |
| |
| GrResourceProvider* fResourceProvider; |
| FreePoolMultiMap fFreePool; // Recently created/used GrSurfaces |
| IntvlHash fIntvlHash; // All the intervals, hashed by proxyID |
| |
| IntervalList fIntvlList; // All the intervals sorted by increasing start |
| IntervalList fActiveIntvls; // List of live intervals during assignment |
| // (sorted by increasing end) |
| unsigned int fNumOps = 0; |
| SkTArray<unsigned int> fEndOfOpListOpIndices; |
| int fCurOpListIndex = 0; |
| |
| SkDEBUGCODE(bool fAssigned = false;) |
| |
| char fStorage[kInitialArenaSize]; |
| SkArenaAlloc fIntervalAllocator { fStorage, kInitialArenaSize, 0 }; |
| Interval* fFreeIntervalList = nullptr; |
| }; |
| |
| #endif // GrResourceAllocator_DEFINED |