| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrSurface.h" |
| #include "GrContext.h" |
| #include "GrOpList.h" |
| #include "GrRenderTarget.h" |
| #include "GrResourceProvider.h" |
| #include "GrSurfacePriv.h" |
| #include "GrTexture.h" |
| |
| #include "SkGr.h" |
| #include "SkMathPriv.h" |
| |
| size_t GrSurface::WorstCaseSize(const GrSurfaceDesc& desc, bool useNextPow2) { |
| size_t size; |
| |
| int width = useNextPow2 |
| ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(desc.fWidth)) |
| : desc.fWidth; |
| int height = useNextPow2 |
| ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(desc.fHeight)) |
| : desc.fHeight; |
| |
| bool isRenderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| if (isRenderTarget) { |
| // We own one color value for each MSAA sample. |
| int colorValuesPerPixel = SkTMax(1, desc.fSampleCnt); |
| if (desc.fSampleCnt) { |
| // Worse case, we own the resolve buffer so that is one more sample per pixel. |
| colorValuesPerPixel += 1; |
| } |
| SkASSERT(kUnknown_GrPixelConfig != desc.fConfig); |
| size_t colorBytes = (size_t) width * height * GrBytesPerPixel(desc.fConfig); |
| |
| // This would be a nice assert to have (i.e., we aren't creating 0 width/height surfaces). |
| // Unfortunately Chromium seems to want to do this. |
| //SkASSERT(colorBytes > 0); |
| |
| size = colorValuesPerPixel * colorBytes; |
| size += colorBytes/3; // in case we have to mipmap |
| } else { |
| size = (size_t) width * height * GrBytesPerPixel(desc.fConfig); |
| |
| size += size/3; // in case we have to mipmap |
| } |
| |
| return size; |
| } |
| |
| size_t GrSurface::ComputeSize(GrPixelConfig config, |
| int width, |
| int height, |
| int colorSamplesPerPixel, |
| GrMipMapped mipMapped, |
| bool useNextPow2) { |
| width = useNextPow2 |
| ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(width)) |
| : width; |
| height = useNextPow2 |
| ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(height)) |
| : height; |
| |
| SkASSERT(kUnknown_GrPixelConfig != config); |
| size_t colorSize = (size_t)width * height * GrBytesPerPixel(config); |
| SkASSERT(colorSize > 0); |
| |
| size_t finalSize = colorSamplesPerPixel * colorSize; |
| |
| if (GrMipMapped::kYes == mipMapped) { |
| // We don't have to worry about the mipmaps being a different size than |
| // we'd expect because we never change fDesc.fWidth/fHeight. |
| finalSize += colorSize/3; |
| } |
| return finalSize; |
| } |
| |
| template<typename T> static bool adjust_params(int surfaceWidth, |
| int surfaceHeight, |
| size_t bpp, |
| int* left, int* top, int* width, int* height, |
| T** data, |
| size_t* rowBytes) { |
| if (!*rowBytes) { |
| *rowBytes = *width * bpp; |
| } |
| |
| SkIRect subRect = SkIRect::MakeXYWH(*left, *top, *width, *height); |
| SkIRect bounds = SkIRect::MakeWH(surfaceWidth, surfaceHeight); |
| |
| if (!subRect.intersect(bounds)) { |
| return false; |
| } |
| *data = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(*data) + |
| (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp); |
| |
| *left = subRect.fLeft; |
| *top = subRect.fTop; |
| *width = subRect.width(); |
| *height = subRect.height(); |
| return true; |
| } |
| |
| bool GrSurfacePriv::AdjustReadPixelParams(int surfaceWidth, |
| int surfaceHeight, |
| size_t bpp, |
| int* left, int* top, int* width, int* height, |
| void** data, |
| size_t* rowBytes) { |
| return adjust_params<void>(surfaceWidth, surfaceHeight, bpp, left, top, width, height, data, |
| rowBytes); |
| } |
| |
| bool GrSurfacePriv::AdjustWritePixelParams(int surfaceWidth, |
| int surfaceHeight, |
| size_t bpp, |
| int* left, int* top, int* width, int* height, |
| const void** data, |
| size_t* rowBytes) { |
| return adjust_params<const void>(surfaceWidth, surfaceHeight, bpp, left, top, width, height, |
| data, rowBytes); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrSurface::hasPendingRead() const { |
| const GrTexture* thisTex = this->asTexture(); |
| if (thisTex && thisTex->internalHasPendingRead()) { |
| return true; |
| } |
| const GrRenderTarget* thisRT = this->asRenderTarget(); |
| if (thisRT && thisRT->internalHasPendingRead()) { |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrSurface::hasPendingWrite() const { |
| const GrTexture* thisTex = this->asTexture(); |
| if (thisTex && thisTex->internalHasPendingWrite()) { |
| return true; |
| } |
| const GrRenderTarget* thisRT = this->asRenderTarget(); |
| if (thisRT && thisRT->internalHasPendingWrite()) { |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrSurface::hasPendingIO() const { |
| const GrTexture* thisTex = this->asTexture(); |
| if (thisTex && thisTex->internalHasPendingIO()) { |
| return true; |
| } |
| const GrRenderTarget* thisRT = this->asRenderTarget(); |
| if (thisRT && thisRT->internalHasPendingIO()) { |
| return true; |
| } |
| return false; |
| } |
| |
| void GrSurface::onRelease() { |
| this->INHERITED::onRelease(); |
| } |
| |
| void GrSurface::onAbandon() { |
| this->INHERITED::onAbandon(); |
| } |