| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef GrVkRenderTarget_DEFINED |
| #define GrVkRenderTarget_DEFINED |
| |
| #include "GrVkImage.h" |
| #include "GrRenderTarget.h" |
| |
| #include "GrVkRenderPass.h" |
| |
| class GrVkCommandBuffer; |
| class GrVkFramebuffer; |
| class GrVkGpu; |
| class GrVkImageView; |
| class GrVkStencilAttachment; |
| |
| #ifdef SK_BUILD_FOR_WIN |
| // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance. |
| #pragma warning(push) |
| #pragma warning(disable: 4250) |
| #endif |
| |
| class GrVkRenderTarget: public GrRenderTarget, public virtual GrVkImage { |
| public: |
| static GrVkRenderTarget* CreateNewRenderTarget(GrVkGpu*, const GrSurfaceDesc&, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::ImageDesc&); |
| |
| static GrVkRenderTarget* CreateWrappedRenderTarget(GrVkGpu*, const GrSurfaceDesc&, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::Resource* resource); |
| |
| ~GrVkRenderTarget() override; |
| |
| const GrVkFramebuffer* framebuffer() const { return fFramebuffer; } |
| const GrVkImageView* colorAttachmentView() const { return fColorAttachmentView; } |
| const GrVkImage::Resource* msaaImageResource() const { return fMSAAImageResource; } |
| const GrVkImageView* resolveAttachmentView() const { return fResolveAttachmentView; } |
| const GrVkImage::Resource* stencilImageResource() const; |
| const GrVkImageView* stencilAttachmentView() const; |
| |
| const GrVkRenderPass* simpleRenderPass() const { return fCachedSimpleRenderPass; } |
| |
| // override of GrRenderTarget |
| ResolveType getResolveType() const override { |
| return kCanResolve_ResolveType; |
| } |
| |
| bool canAttemptStencilAttachment() const override { |
| return true; |
| } |
| |
| GrBackendObject getRenderTargetHandle() const override; |
| |
| // Returns the total number of attachments |
| void getAttachmentsDescriptor(GrVkRenderPass::AttachmentsDescriptor* desc, |
| GrVkRenderPass::AttachmentFlags* flags) const; |
| |
| void addResources(GrVkCommandBuffer& commandBuffer) const; |
| |
| protected: |
| enum Derived { kDerived }; |
| |
| GrVkRenderTarget(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImage::Resource* msaaImageResource, |
| const GrVkImageView* colorAttachmentView, |
| const GrVkImageView* resolveAttachmentView); |
| |
| GrVkRenderTarget(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImage::Resource* msaaImageResource, |
| const GrVkImageView* colorAttachmentView, |
| const GrVkImageView* resolveAttachmentView, |
| Derived); |
| |
| GrVkRenderTarget(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImageView* colorAttachmentView); |
| |
| GrVkRenderTarget(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImageView* colorAttachmentView, |
| Derived); |
| |
| static GrVkRenderTarget* Create(GrVkGpu*, const GrSurfaceDesc&, |
| GrGpuResource::LifeCycle, |
| const GrVkImage::Resource* imageResource); |
| |
| GrVkGpu* getVkGpu() const; |
| |
| void onAbandon() override; |
| void onRelease() override; |
| |
| // This accounts for the texture's memory and any MSAA renderbuffer's memory. |
| size_t onGpuMemorySize() const override { |
| SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); |
| SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); |
| size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); |
| SkASSERT(colorBytes > 0); |
| return fColorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorBytes; |
| } |
| |
| private: |
| bool completeStencilAttachment() override; |
| |
| void createFramebuffer(GrVkGpu* gpu); |
| |
| void releaseInternalObjects(); |
| void abandonInternalObjects(); |
| |
| const GrVkFramebuffer* fFramebuffer; |
| const GrVkImageView* fColorAttachmentView; |
| const GrVkImage::Resource* fMSAAImageResource; |
| const GrVkImageView* fResolveAttachmentView; |
| int fColorValuesPerPixel; |
| |
| // This is a cached pointer to a simple render pass. The render target should unref it |
| // once it is done with it. |
| const GrVkRenderPass* fCachedSimpleRenderPass; |
| }; |
| |
| #endif |