| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| #include "SkHalf.h" |
| #include "SkSurface.h" |
| #include "SkCanvas.h" |
| |
| DEF_TEST(NonlinearBlending, r) { |
| |
| // First check our familiar basics with linear F16. |
| { |
| auto info = SkImageInfo::Make(1,1, kRGBA_F16_SkColorType, kPremul_SkAlphaType, |
| SkColorSpace::MakeSRGBLinear()); |
| |
| auto surface = SkSurface::MakeRaster(info); |
| surface->getCanvas()->clear(0xff808080); |
| uint64_t pix; |
| REPORTER_ASSERT(r, surface->readPixels(info, &pix, sizeof(pix),0,0)); |
| |
| // 0x80 in sRGB is ≈ 0.22 linear. |
| REPORTER_ASSERT(r, SkHalfToFloat(pix & 0xffff) < 0.25f); |
| } |
| |
| // Test that we support sRGB-encoded F16. This is somewhat new. |
| { |
| auto info = SkImageInfo::Make(1,1, kRGBA_F16_SkColorType, kPremul_SkAlphaType, |
| SkColorSpace::MakeSRGB()); |
| |
| auto surface = SkSurface::MakeRaster(info); |
| surface->getCanvas()->clear(0xff808080); |
| uint64_t pix; |
| REPORTER_ASSERT(r, surface->readPixels(info, &pix, sizeof(pix),0,0)); |
| |
| // 0x80 sRGB is ≈ 0.501. |
| REPORTER_ASSERT(r, SkHalfToFloat(pix & 0xffff) >= 0.5f); |
| } |
| |
| // Since we're only clear()ing, this should work the same as the last block. |
| { |
| auto info = SkImageInfo::Make(1,1, kRGBA_F16_SkColorType, kPremul_SkAlphaType, |
| SkColorSpace::MakeSRGB()->makeNonlinearBlending()); |
| |
| auto surface = SkSurface::MakeRaster(info); |
| surface->getCanvas()->clear(0xff808080); |
| uint64_t pix; |
| REPORTER_ASSERT(r, surface->readPixels(info, &pix, sizeof(pix),0,0)); |
| |
| // 0x80 sRGB is ≈ 0.501. |
| REPORTER_ASSERT(r, SkHalfToFloat(pix & 0xffff) >= 0.5f); |
| } |
| |
| // This won't work until we actually support color spaces with non-linear blending. |
| if (0) { |
| auto info = SkImageInfo::Make(1,1, kRGBA_F16_SkColorType, kPremul_SkAlphaType, |
| SkColorSpace::MakeSRGB()->makeNonlinearBlending()); |
| |
| auto surface = SkSurface::MakeRaster(info); |
| |
| surface->getCanvas()->clear(SK_ColorWHITE); |
| SkPaint p; |
| p.setColor(0x80000000); |
| surface->getCanvas()->drawPaint(p); |
| |
| uint64_t pix; |
| REPORTER_ASSERT(r, surface->readPixels(info, &pix, sizeof(pix),0,0)); |
| |
| // 0x80 sRGB is ≈ 0.501. A likely failure here is ~0.75, linear blending. |
| REPORTER_ASSERT(r, SkHalfToFloat(pix & 0xffff) >= 0.45f && |
| SkHalfToFloat(pix & 0xffff) <= 0.55f); |
| } |
| } |