| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrProxyProvider_DEFINED |
| #define GrProxyProvider_DEFINED |
| |
| #include "GrCaps.h" |
| #include "GrResourceKey.h" |
| #include "GrTextureProxy.h" |
| #include "GrTypes.h" |
| #include "SkRefCnt.h" |
| #include "SkTDynamicHash.h" |
| |
| class GrResourceProvider; |
| class GrSingleOwner; |
| class GrBackendRenderTarget; |
| class SkBitmap; |
| class SkImage; |
| |
| /* |
| * A factory for creating GrSurfaceProxy-derived objects. |
| */ |
| class GrProxyProvider { |
| public: |
| GrProxyProvider(GrResourceProvider*, GrResourceCache*, sk_sp<const GrCaps>, GrSingleOwner*); |
| GrProxyProvider(uint32_t contextUniqueID, sk_sp<const GrCaps>, GrSingleOwner*); |
| |
| ~GrProxyProvider(); |
| |
| /* |
| * Assigns a unique key to a proxy. The proxy will be findable via this key using |
| * findProxyByUniqueKey(). It is an error if an existing proxy already has a key. |
| */ |
| bool assignUniqueKeyToProxy(const GrUniqueKey&, GrTextureProxy*); |
| |
| /* |
| * Sets the unique key of the provided proxy to the unique key of the surface. The surface must |
| * have a valid unique key. |
| */ |
| void adoptUniqueKeyFromSurface(GrTextureProxy* proxy, const GrSurface*); |
| |
| /* |
| * Removes a unique key from a proxy. If the proxy has already been instantiated, it will |
| * also remove the unique key from the target GrSurface. |
| */ |
| void removeUniqueKeyFromProxy(const GrUniqueKey&, GrTextureProxy*); |
| |
| /* |
| * Finds a proxy by unique key. |
| */ |
| sk_sp<GrTextureProxy> findProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin); |
| |
| /* |
| * Finds a proxy by unique key or creates a new one that wraps a resource matching the unique |
| * key. |
| */ |
| sk_sp<GrTextureProxy> findOrCreateProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin); |
| |
| /* |
| * Create a texture proxy that is backed by an instantiated GrSurface. This is almost entirely |
| * used by Skia's testing code. |
| * DDL TODO: remove the remaining Skia-internal use of this method and make it truly |
| * testing-only. |
| */ |
| sk_sp<GrTextureProxy> createInstantiatedProxy(const GrSurfaceDesc&, GrSurfaceOrigin, |
| SkBackingFit, SkBudgeted, |
| GrSurfaceDescFlags = kNone_GrSurfaceFlags); |
| |
| /* |
| * Create an un-mipmapped texture proxy with data. The SkImage must be a raster backend image. |
| * Since the SkImage is ref counted, we simply take a ref on it to keep the data alive until we |
| * actually upload the data to the gpu. |
| */ |
| sk_sp<GrTextureProxy> createTextureProxy(sk_sp<SkImage> srcImage, |
| GrSurfaceDescFlags descFlags, |
| int sampleCnt, |
| SkBudgeted budgeted, |
| SkBackingFit fit); |
| |
| /* |
| * Create a mipmapped texture proxy without any data. |
| * |
| * Like the call above but there are no texels to upload. A texture proxy is returned that |
| * simply has space allocated for the mips. We will allocated the full amount of mip levels |
| * based on the width and height in the GrSurfaceDesc. |
| */ |
| sk_sp<GrTextureProxy> createMipMapProxy(const GrSurfaceDesc&, GrSurfaceOrigin, SkBudgeted); |
| |
| /* |
| * Creates a new mipmapped texture proxy for the bitmap with mip levels generated by the cpu. |
| */ |
| sk_sp<GrTextureProxy> createMipMapProxyFromBitmap(const SkBitmap& bitmap); |
| |
| /* |
| * Create a GrSurfaceProxy without any data. |
| */ |
| sk_sp<GrTextureProxy> createProxy(const GrSurfaceDesc&, GrSurfaceOrigin, GrMipMapped, |
| SkBackingFit, SkBudgeted, GrInternalSurfaceFlags); |
| |
| sk_sp<GrTextureProxy> createProxy( |
| const GrSurfaceDesc& desc, GrSurfaceOrigin origin, |
| SkBackingFit fit, SkBudgeted budgeted, |
| GrInternalSurfaceFlags surfaceFlags = GrInternalSurfaceFlags::kNone) { |
| return this->createProxy(desc, origin, GrMipMapped::kNo, fit, budgeted, surfaceFlags); |
| } |
| |
| // These match the definitions in SkImage & GrTexture.h, for whence they came |
| typedef void* ReleaseContext; |
| typedef void (*ReleaseProc)(ReleaseContext); |
| |
| /* |
| * Create a texture proxy that wraps a (non-renderable) backend texture. |
| */ |
| sk_sp<GrTextureProxy> wrapBackendTexture(const GrBackendTexture&, GrSurfaceOrigin, |
| GrWrapOwnership = kBorrow_GrWrapOwnership, |
| ReleaseProc = nullptr, ReleaseContext = nullptr); |
| |
| /* |
| * Create a texture proxy that wraps a backend texture and is both texture-able and renderable |
| */ |
| sk_sp<GrTextureProxy> wrapRenderableBackendTexture(const GrBackendTexture&, |
| GrSurfaceOrigin, |
| int sampleCnt, |
| GrWrapOwnership = kBorrow_GrWrapOwnership); |
| |
| /* |
| * Create a render target proxy that wraps a backend rendertarget |
| */ |
| sk_sp<GrSurfaceProxy> wrapBackendRenderTarget(const GrBackendRenderTarget&, GrSurfaceOrigin); |
| |
| /* |
| * Create a render target proxy that wraps a backend texture |
| */ |
| sk_sp<GrSurfaceProxy> wrapBackendTextureAsRenderTarget(const GrBackendTexture& backendTex, |
| GrSurfaceOrigin origin, |
| int sampleCnt); |
| |
| using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>; |
| |
| enum class Renderable : bool { |
| kNo = false, |
| kYes = true |
| }; |
| |
| struct TextureInfo { |
| GrMipMapped fMipMapped; |
| GrTextureType fTextureType; |
| }; |
| |
| using LazyInstantiationType = GrSurfaceProxy::LazyInstantiationType; |
| /** |
| * Creates a texture proxy that will be instantiated by a user-supplied callback during flush. |
| * (Stencil is not supported by this method.) The width and height must either both be greater |
| * than 0 or both less than or equal to zero. A non-positive value is a signal that the width |
| * and height are currently unknown. |
| * |
| * When called, the callback must be able to cleanup any resources that it captured at creation. |
| * It also must support being passed in a null GrResourceProvider. When this happens, the |
| * callback should cleanup any resources it captured and return an empty sk_sp<GrTextureProxy>. |
| */ |
| sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrSurfaceDesc&, |
| GrSurfaceOrigin, GrMipMapped, GrTextureType, |
| GrInternalSurfaceFlags, SkBackingFit, SkBudgeted, |
| LazyInstantiationType); |
| |
| sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrSurfaceDesc&, |
| GrSurfaceOrigin, GrMipMapped, GrTextureType, |
| GrInternalSurfaceFlags, SkBackingFit, SkBudgeted); |
| |
| sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrSurfaceDesc&, |
| GrSurfaceOrigin, GrMipMapped, GrTextureType, SkBackingFit, |
| SkBudgeted); |
| |
| /** A null TextureInfo indicates a non-textureable render target. */ |
| sk_sp<GrRenderTargetProxy> createLazyRenderTargetProxy(LazyInstantiateCallback&&, |
| const GrSurfaceDesc&, |
| GrSurfaceOrigin origin, |
| GrInternalSurfaceFlags, |
| const TextureInfo*, |
| SkBackingFit, |
| SkBudgeted); |
| |
| /** |
| * Fully lazy proxies have unspecified width and height. Methods that rely on those values |
| * (e.g., width, height, getBoundsRect) should be avoided. |
| */ |
| static sk_sp<GrTextureProxy> MakeFullyLazyProxy(LazyInstantiateCallback&&, Renderable, |
| GrSurfaceOrigin, GrPixelConfig, const GrCaps&); |
| |
| // 'proxy' is about to be used as a texture src or drawn to. This query can be used to |
| // determine if it is going to need a texture domain or a full clear. |
| static bool IsFunctionallyExact(GrSurfaceProxy* proxy); |
| |
| /** |
| * Either the proxy attached to the unique key is being deleted (in which case we |
| * don't want it cluttering up the hash table) or the client has indicated that |
| * it will never refer to the unique key again. In either case, remove the key |
| * from the hash table. |
| * Note: this does not, by itself, alter unique key attached to the underlying GrTexture. |
| */ |
| void processInvalidProxyUniqueKey(const GrUniqueKey&); |
| |
| /** |
| * Same as above, but you must pass in a GrTextureProxy to save having to search for it. The |
| * GrUniqueKey of the proxy must be valid and it must match the passed in key. This function |
| * also gives the option to invalidate the GrUniqueKey on the underlying GrTexture. |
| */ |
| void processInvalidProxyUniqueKey(const GrUniqueKey&, GrTextureProxy*, bool invalidateSurface); |
| |
| uint32_t contextUniqueID() const { return fContextUniqueID; } |
| const GrCaps* caps() const { return fCaps.get(); } |
| sk_sp<const GrCaps> refCaps() const { return fCaps; } |
| |
| void abandon() { |
| fResourceCache = nullptr; |
| fResourceProvider = nullptr; |
| fAbandoned = true; |
| } |
| |
| bool isAbandoned() const { |
| #ifdef SK_DEBUG |
| if (fAbandoned) { |
| SkASSERT(!fResourceCache && !fResourceProvider); |
| } |
| #endif |
| return fAbandoned; |
| } |
| |
| int numUniqueKeyProxies_TestOnly() const; |
| |
| // This is called on a DDL's proxyprovider when the DDL is finished. The uniquely keyed |
| // proxies need to keep their unique key but cannot hold on to the proxy provider unique |
| // pointer. |
| void orphanAllUniqueKeys(); |
| // This is only used by GrContext::releaseResourcesAndAbandonContext() |
| void removeAllUniqueKeys(); |
| |
| /** |
| * Are we currently recording a DDL? |
| */ |
| bool recordingDDL() const { return !SkToBool(fResourceProvider); } |
| |
| private: |
| friend class GrAHardwareBufferImageGenerator; // for createWrapped |
| |
| sk_sp<GrTextureProxy> createWrapped(sk_sp<GrTexture> tex, GrSurfaceOrigin origin); |
| |
| struct UniquelyKeyedProxyHashTraits { |
| static const GrUniqueKey& GetKey(const GrTextureProxy& p) { return p.getUniqueKey(); } |
| |
| static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); } |
| }; |
| typedef SkTDynamicHash<GrTextureProxy, GrUniqueKey, UniquelyKeyedProxyHashTraits> UniquelyKeyedProxyHash; |
| |
| // This holds the texture proxies that have unique keys. The resourceCache does not get a ref |
| // on these proxies but they must send a message to the resourceCache when they are deleted. |
| UniquelyKeyedProxyHash fUniquelyKeyedProxies; |
| |
| GrResourceProvider* fResourceProvider; |
| GrResourceCache* fResourceCache; |
| bool fAbandoned; |
| sk_sp<const GrCaps> fCaps; |
| // If this provider is owned by a DDLContext then this is the DirectContext's ID. |
| uint32_t fContextUniqueID; |
| |
| // In debug builds we guard against improper thread handling |
| SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;) |
| }; |
| |
| #endif |