| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTextureMaker_DEFINED |
| #define GrTextureMaker_DEFINED |
| |
| #include "SkGrPriv.h" |
| |
| class GrContext; |
| class GrTexture; |
| class GrTextureParams; |
| class GrUniqueKey; |
| class SkBitmap; |
| |
| class GrTextureMaker { |
| public: |
| GrTextureMaker(int width, int height) : fWidth(width), fHeight(height) {} |
| virtual ~GrTextureMaker() {} |
| |
| int width() const { return fWidth; } |
| int height() const { return fHeight; } |
| |
| GrTexture* refCachedTexture(GrContext*, const GrTextureParams&); |
| |
| protected: |
| /** |
| * Return the maker's "original" unstretched texture. It is the responsibility of the maker |
| * to make this efficient ... if the texture is being generated, the maker must handle |
| * caching it. |
| */ |
| virtual GrTexture* onRefUnstretchedTexture(GrContext*) = 0; |
| |
| /** |
| * If we need to stretch the maker's original texture, the maker is asked to return a key |
| * that identifies its origianl + the stretch parameter. If the maker does not want to cache |
| * the stretched version (e.g. the maker is volatile), this should ignore the key parameter |
| * and return false. |
| */ |
| virtual bool onMakeStretchedKey(const SkGrStretch&, GrUniqueKey* stretchedKey) = 0; |
| |
| /** |
| * Return a new (uncached) texture that is the stretch of the maker's original. |
| * |
| * The base-class handles general logic for this, and only needs access to the following |
| * methods: |
| * - onRefUnstretchedTexture() |
| * - onGetROBitmap() |
| * |
| * Subclass may override this if they can handle stretching more efficiently. |
| */ |
| virtual GrTexture* onGenerateStretchedTexture(GrContext*, const SkGrStretch&); |
| |
| /** |
| * If a stretched version of the texture is generated, it may be cached (assuming that |
| * onMakeStretchedKey() returns true). In that case, the maker is notified in case it |
| * wants to note that for when the maker is destroyed. |
| */ |
| virtual void onNotifyStretchCached(const GrUniqueKey& stretchedKey) = 0; |
| |
| /** |
| * Some GPUs are unreliable w/ very small texture sizes. If we run into that case, this |
| * method will be called (in service of onGenerateStretchedTexture) to return a raster version |
| * of the original texture. |
| */ |
| virtual bool onGetROBitmap(SkBitmap*) = 0; |
| |
| private: |
| const int fWidth; |
| const int fHeight; |
| }; |
| |
| #endif |