| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrSoftwarePathRenderer.h" |
| #include "GrAuditTrail.h" |
| #include "GrClip.h" |
| #include "GrGpuResourcePriv.h" |
| #include "GrPipelineBuilder.h" |
| #include "GrResourceProvider.h" |
| #include "GrSWMaskHelper.h" |
| #include "ops/GrNonAAFillRectOp.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| bool GrSoftwarePathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { |
| // Pass on any style that applies. The caller will apply the style if a suitable renderer is |
| // not found and try again with the new GrShape. |
| return !args.fShape->style().applies() && SkToBool(fResourceProvider) && |
| (args.fAAType == GrAAType::kCoverage || args.fAAType == GrAAType::kNone); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| static bool get_unclipped_shape_dev_bounds(const GrShape& shape, const SkMatrix& matrix, |
| SkIRect* devBounds) { |
| SkRect shapeBounds = shape.styledBounds(); |
| if (shapeBounds.isEmpty()) { |
| return false; |
| } |
| SkRect shapeDevBounds; |
| matrix.mapRect(&shapeDevBounds, shapeBounds); |
| // Even though these are "unclipped" bounds we still clip to the int32_t range. |
| // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints |
| // would round down to this value when cast to a float, but who really cares. |
| // INT32_MIN is exactly representable. |
| static constexpr int32_t kMaxInt = 2147483520; |
| if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) { |
| return false; |
| } |
| shapeDevBounds.roundOut(devBounds); |
| return true; |
| } |
| |
| // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there |
| // is no intersection. |
| static bool get_shape_and_clip_bounds(int width, int height, |
| const GrClip& clip, |
| const GrShape& shape, |
| const SkMatrix& matrix, |
| SkIRect* unclippedDevShapeBounds, |
| SkIRect* clippedDevShapeBounds, |
| SkIRect* devClipBounds) { |
| // compute bounds as intersection of rt size, clip, and path |
| clip.getConservativeBounds(width, height, devClipBounds); |
| |
| if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) { |
| *unclippedDevShapeBounds = SkIRect::EmptyIRect(); |
| *clippedDevShapeBounds = SkIRect::EmptyIRect(); |
| return false; |
| } |
| if (!clippedDevShapeBounds->intersect(*devClipBounds, *unclippedDevShapeBounds)) { |
| *clippedDevShapeBounds = SkIRect::EmptyIRect(); |
| return false; |
| } |
| return true; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| void GrSoftwarePathRenderer::DrawNonAARect(GrRenderTargetContext* renderTargetContext, |
| GrPaint&& paint, |
| const GrUserStencilSettings& userStencilSettings, |
| const GrClip& clip, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkMatrix& localMatrix) { |
| renderTargetContext->addDrawOp( |
| clip, GrNonAAFillRectOp::Make(std::move(paint), viewMatrix, rect, nullptr, &localMatrix, |
| GrAAType::kNone, &userStencilSettings)); |
| } |
| |
| void GrSoftwarePathRenderer::DrawAroundInvPath(GrRenderTargetContext* renderTargetContext, |
| GrPaint&& paint, |
| const GrUserStencilSettings& userStencilSettings, |
| const GrClip& clip, |
| const SkMatrix& viewMatrix, |
| const SkIRect& devClipBounds, |
| const SkIRect& devPathBounds) { |
| SkMatrix invert; |
| if (!viewMatrix.invert(&invert)) { |
| return; |
| } |
| |
| SkRect rect; |
| if (devClipBounds.fTop < devPathBounds.fTop) { |
| rect.iset(devClipBounds.fLeft, devClipBounds.fTop, |
| devClipBounds.fRight, devPathBounds.fTop); |
| DrawNonAARect(renderTargetContext, GrPaint(paint), userStencilSettings, clip, SkMatrix::I(), |
| rect, invert); |
| } |
| if (devClipBounds.fLeft < devPathBounds.fLeft) { |
| rect.iset(devClipBounds.fLeft, devPathBounds.fTop, |
| devPathBounds.fLeft, devPathBounds.fBottom); |
| DrawNonAARect(renderTargetContext, GrPaint(paint), userStencilSettings, clip, SkMatrix::I(), |
| rect, invert); |
| } |
| if (devClipBounds.fRight > devPathBounds.fRight) { |
| rect.iset(devPathBounds.fRight, devPathBounds.fTop, |
| devClipBounds.fRight, devPathBounds.fBottom); |
| DrawNonAARect(renderTargetContext, GrPaint(paint), userStencilSettings, clip, SkMatrix::I(), |
| rect, invert); |
| } |
| if (devClipBounds.fBottom > devPathBounds.fBottom) { |
| rect.iset(devClipBounds.fLeft, devPathBounds.fBottom, |
| devClipBounds.fRight, devClipBounds.fBottom); |
| DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip, |
| SkMatrix::I(), rect, invert); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // return true on success; false on failure |
| bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) { |
| GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(), |
| "GrSoftwarePathRenderer::onDrawPath"); |
| if (!fResourceProvider) { |
| return false; |
| } |
| |
| // We really need to know if the shape will be inverse filled or not |
| bool inverseFilled = false; |
| SkTLazy<GrShape> tmpShape; |
| SkASSERT(!args.fShape->style().applies()); |
| // If the path is hairline, ignore inverse fill. |
| inverseFilled = args.fShape->inverseFilled() && |
| !IsStrokeHairlineOrEquivalent(args.fShape->style(), *args.fViewMatrix, nullptr); |
| |
| SkIRect unclippedDevShapeBounds, clippedDevShapeBounds, devClipBounds; |
| // To prevent overloading the cache with entries during animations we limit the cache of masks |
| // to cases where the matrix preserves axis alignment. |
| bool useCache = fAllowCaching && !inverseFilled && args.fViewMatrix->preservesAxisAlignment() && |
| args.fShape->hasUnstyledKey() && GrAAType::kCoverage == args.fAAType; |
| |
| if (!get_shape_and_clip_bounds(args.fRenderTargetContext->width(), |
| args.fRenderTargetContext->height(), |
| *args.fClip, *args.fShape, |
| *args.fViewMatrix, &unclippedDevShapeBounds, |
| &clippedDevShapeBounds, |
| &devClipBounds)) { |
| if (inverseFilled) { |
| DrawAroundInvPath(args.fRenderTargetContext, std::move(args.fPaint), |
| *args.fUserStencilSettings, *args.fClip, *args.fViewMatrix, |
| devClipBounds, unclippedDevShapeBounds); |
| } |
| return true; |
| } |
| |
| const SkIRect* boundsForMask = &clippedDevShapeBounds; |
| if (useCache) { |
| // Use the cache only if >50% of the path is visible. |
| int unclippedWidth = unclippedDevShapeBounds.width(); |
| int unclippedHeight = unclippedDevShapeBounds.height(); |
| int unclippedArea = unclippedWidth * unclippedHeight; |
| int clippedArea = clippedDevShapeBounds.width() * clippedDevShapeBounds.height(); |
| int maxTextureSize = args.fRenderTargetContext->caps()->maxTextureSize(); |
| if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize || |
| unclippedHeight > maxTextureSize) { |
| useCache = false; |
| } else { |
| boundsForMask = &unclippedDevShapeBounds; |
| } |
| } |
| |
| GrUniqueKey maskKey; |
| struct KeyData { |
| SkScalar fFractionalTranslateX; |
| SkScalar fFractionalTranslateY; |
| }; |
| |
| if (useCache) { |
| // We require the upper left 2x2 of the matrix to match exactly for a cache hit. |
| SkScalar sx = args.fViewMatrix->get(SkMatrix::kMScaleX); |
| SkScalar sy = args.fViewMatrix->get(SkMatrix::kMScaleY); |
| SkScalar kx = args.fViewMatrix->get(SkMatrix::kMSkewX); |
| SkScalar ky = args.fViewMatrix->get(SkMatrix::kMSkewY); |
| SkScalar tx = args.fViewMatrix->get(SkMatrix::kMTransX); |
| SkScalar ty = args.fViewMatrix->get(SkMatrix::kMTransY); |
| // Allow 8 bits each in x and y of subpixel positioning. |
| SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00; |
| SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00; |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
| GrUniqueKey::Builder builder(&maskKey, kDomain, 5 + args.fShape->unstyledKeySize()); |
| builder[0] = SkFloat2Bits(sx); |
| builder[1] = SkFloat2Bits(sy); |
| builder[2] = SkFloat2Bits(kx); |
| builder[3] = SkFloat2Bits(ky); |
| builder[4] = fracX | (fracY >> 8); |
| args.fShape->writeUnstyledKey(&builder[5]); |
| // FIXME: Doesn't the key need to consider whether we're using AA or not? In practice that |
| // should always be true, though. |
| } |
| |
| sk_sp<GrTextureProxy> proxy; |
| if (useCache) { |
| proxy = fResourceProvider->findProxyByUniqueKey(maskKey); |
| } |
| if (!proxy) { |
| SkBackingFit fit = useCache ? SkBackingFit::kExact : SkBackingFit::kApprox; |
| GrAA aa = GrAAType::kCoverage == args.fAAType ? GrAA::kYes : GrAA::kNo; |
| proxy = GrSWMaskHelper::DrawShapeMaskToTexture(args.fContext, *args.fShape, |
| *boundsForMask, aa, |
| fit, args.fViewMatrix); |
| if (!proxy) { |
| return false; |
| } |
| if (useCache) { |
| fResourceProvider->assignUniqueKeyToProxy(maskKey, proxy.get()); |
| } |
| } |
| if (inverseFilled) { |
| DrawAroundInvPath(args.fRenderTargetContext, GrPaint(args.fPaint), |
| *args.fUserStencilSettings, *args.fClip, *args.fViewMatrix, devClipBounds, |
| unclippedDevShapeBounds); |
| } |
| GrSWMaskHelper::DrawToTargetWithShapeMask( |
| std::move(proxy), args.fRenderTargetContext, std::move(args.fPaint), |
| *args.fUserStencilSettings, *args.fClip, *args.fViewMatrix, |
| SkIPoint{boundsForMask->fLeft, boundsForMask->fTop}, *boundsForMask); |
| |
| return true; |
| } |