| |
| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrBackendSurface.h" |
| #include "GrContext.h" |
| #include "GLWindowContext.h" |
| |
| #include "gl/GrGLDefines.h" |
| #include "gl/GrGLUtil.h" |
| |
| #include "SkCanvas.h" |
| #include "SkImage_Base.h" |
| #include "SkMathPriv.h" |
| #include "SkSurface.h" |
| |
| namespace sk_app { |
| |
| GLWindowContext::GLWindowContext(const DisplayParams& params) |
| : WindowContext(params) |
| , fBackendContext(nullptr) |
| , fSurface(nullptr) { |
| fDisplayParams.fMSAASampleCount = fDisplayParams.fMSAASampleCount ? |
| GrNextPow2(fDisplayParams.fMSAASampleCount) : |
| 0; |
| } |
| |
| void GLWindowContext::initializeContext() { |
| SkASSERT(!fContext); |
| |
| fBackendContext = this->onInitializeContext(); |
| fContext = GrContext::MakeGL(fBackendContext.get(), fDisplayParams.fGrContextOptions); |
| if (!fContext && fDisplayParams.fMSAASampleCount) { |
| fDisplayParams.fMSAASampleCount /= 2; |
| this->initializeContext(); |
| return; |
| } |
| |
| if (fContext) { |
| // We may not have real sRGB support (ANGLE, in particular), so check for |
| // that, and fall back to L32: |
| fPixelConfig = fContext->caps()->srgbSupport() && fDisplayParams.fColorSpace |
| ? kSRGBA_8888_GrPixelConfig : kRGBA_8888_GrPixelConfig; |
| } else { |
| fPixelConfig = kUnknown_GrPixelConfig; |
| } |
| } |
| |
| void GLWindowContext::destroyContext() { |
| fSurface.reset(nullptr); |
| |
| if (fContext) { |
| // in case we have outstanding refs to this guy (lua?) |
| fContext->abandonContext(); |
| fContext.reset(); |
| } |
| |
| fBackendContext.reset(nullptr); |
| |
| this->onDestroyContext(); |
| } |
| |
| sk_sp<SkSurface> GLWindowContext::getBackbufferSurface() { |
| if (nullptr == fSurface) { |
| if (fContext) { |
| GrGLFramebufferInfo fbInfo; |
| GrGLint buffer; |
| GR_GL_CALL(fBackendContext.get(), GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, |
| &buffer)); |
| fbInfo.fFBOID = buffer; |
| |
| GrBackendRenderTarget backendRT(fWidth, |
| fHeight, |
| fSampleCount, |
| fStencilBits, |
| fPixelConfig, |
| fbInfo); |
| |
| fSurface = SkSurface::MakeFromBackendRenderTarget(fContext.get(), backendRT, |
| kBottomLeft_GrSurfaceOrigin, |
| fDisplayParams.fColorSpace, |
| &fSurfaceProps); |
| } |
| } |
| |
| return fSurface; |
| } |
| |
| void GLWindowContext::swapBuffers() { |
| this->onSwapBuffers(); |
| } |
| |
| void GLWindowContext::resize(int w, int h) { |
| this->destroyContext(); |
| this->initializeContext(); |
| } |
| |
| void GLWindowContext::setDisplayParams(const DisplayParams& params) { |
| this->destroyContext(); |
| fDisplayParams = params; |
| this->initializeContext(); |
| } |
| |
| } //namespace sk_app |