| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| // This is a GPU-backend specific test. It relies on static intializers to work |
| |
| #include "SkTypes.h" |
| |
| #if defined(SK_VULKAN) |
| |
| #include "vk/GrVkVulkan.h" |
| |
| #include "GrBackendSurface.h" |
| #include "GrContextFactory.h" |
| #include "GrContextPriv.h" |
| #include "GrTexture.h" |
| #include "Test.h" |
| #include "vk/GrVkCopyPipeline.h" |
| #include "vk/GrVkGpu.h" |
| #include "vk/GrVkRenderTarget.h" |
| #include "vk/GrVkUtil.h" |
| |
| using sk_gpu_test::GrContextFactory; |
| |
| class TestVkCopyProgram { |
| public: |
| TestVkCopyProgram() |
| : fVertShaderModule(VK_NULL_HANDLE) |
| , fFragShaderModule(VK_NULL_HANDLE) |
| , fPipelineLayout(VK_NULL_HANDLE) {} |
| |
| void test(GrVkGpu* gpu, skiatest::Reporter* reporter) { |
| const char vertShaderText[] = |
| "#extension GL_ARB_separate_shader_objects : enable\n" |
| "#extension GL_ARB_shading_language_420pack : enable\n" |
| |
| "layout(set = 0, binding = 0) uniform vertexUniformBuffer {" |
| "half4 uPosXform;" |
| "half4 uTexCoordXform;" |
| "};" |
| "layout(location = 0) in float2 inPosition;" |
| "layout(location = 1) out half2 vTexCoord;" |
| |
| "// Copy Program VS\n" |
| "void main() {" |
| "vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;" |
| "sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;" |
| "sk_Position.zw = half2(0, 1);" |
| "}"; |
| |
| const char fragShaderText[] = |
| "#extension GL_ARB_separate_shader_objects : enable\n" |
| "#extension GL_ARB_shading_language_420pack : enable\n" |
| |
| "layout(set = 1, binding = 0) uniform sampler2D uTextureSampler;" |
| "layout(location = 1) in half2 vTexCoord;" |
| |
| "// Copy Program FS\n" |
| "void main() {" |
| "sk_FragColor = texture(uTextureSampler, vTexCoord);" |
| "}"; |
| |
| SkSL::Program::Settings settings; |
| SkSL::Program::Inputs inputs; |
| if (!GrCompileVkShaderModule(gpu, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, |
| &fVertShaderModule, &fShaderStageInfo[0], settings, &inputs)) { |
| this->destroyResources(gpu); |
| REPORTER_ASSERT(reporter, false); |
| return; |
| } |
| SkASSERT(inputs.isEmpty()); |
| |
| if (!GrCompileVkShaderModule(gpu, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, |
| &fFragShaderModule, &fShaderStageInfo[1], settings, &inputs)) { |
| this->destroyResources(gpu); |
| REPORTER_ASSERT(reporter, false); |
| return; |
| } |
| |
| VkDescriptorSetLayout dsLayout[2]; |
| |
| GrVkResourceProvider& resourceProvider = gpu->resourceProvider(); |
| |
| dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout(); |
| |
| uint32_t samplerVisibility = kFragment_GrShaderFlag; |
| SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1); |
| |
| resourceProvider.getSamplerDescriptorSetHandle(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, |
| visibilityArray, &fSamplerDSHandle); |
| dsLayout[GrVkUniformHandler::kSamplerDescSet] = |
| resourceProvider.getSamplerDSLayout(fSamplerDSHandle); |
| |
| // Create the VkPipelineLayout |
| VkPipelineLayoutCreateInfo layoutCreateInfo; |
| memset(&layoutCreateInfo, 0, sizeof(VkPipelineLayoutCreateFlags)); |
| layoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; |
| layoutCreateInfo.pNext = 0; |
| layoutCreateInfo.flags = 0; |
| layoutCreateInfo.setLayoutCount = 2; |
| layoutCreateInfo.pSetLayouts = dsLayout; |
| layoutCreateInfo.pushConstantRangeCount = 0; |
| layoutCreateInfo.pPushConstantRanges = nullptr; |
| |
| VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(), |
| &layoutCreateInfo, |
| nullptr, |
| &fPipelineLayout)); |
| if (err) { |
| this->destroyResources(gpu); |
| REPORTER_ASSERT(reporter, false); |
| return; |
| } |
| |
| GrSurfaceDesc surfDesc; |
| surfDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
| surfDesc.fWidth = 16; |
| surfDesc.fHeight = 16; |
| surfDesc.fConfig = kRGBA_8888_GrPixelConfig; |
| surfDesc.fSampleCnt = 1; |
| sk_sp<GrTexture> tex = gpu->createTexture(surfDesc, SkBudgeted::kNo); |
| if (!tex) { |
| this->destroyResources(gpu); |
| REPORTER_ASSERT(reporter, tex.get()); |
| return; |
| |
| } |
| GrRenderTarget* rt = tex->asRenderTarget(); |
| REPORTER_ASSERT(reporter, rt); |
| GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt); |
| |
| GrVkCopyPipeline* copyPipeline = GrVkCopyPipeline::Create(gpu, |
| fShaderStageInfo, |
| fPipelineLayout, |
| 1, |
| *vkRT->simpleRenderPass(), |
| VK_NULL_HANDLE); |
| |
| REPORTER_ASSERT(reporter, copyPipeline); |
| if (copyPipeline) { |
| copyPipeline->unref(gpu); |
| } |
| |
| this->destroyResources(gpu); |
| } |
| |
| void destroyResources(GrVkGpu* gpu) { |
| if (VK_NULL_HANDLE != fVertShaderModule) { |
| GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fVertShaderModule, |
| nullptr)); |
| fVertShaderModule = VK_NULL_HANDLE; |
| } |
| |
| if (VK_NULL_HANDLE != fFragShaderModule) { |
| GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fFragShaderModule, |
| nullptr)); |
| fFragShaderModule = VK_NULL_HANDLE; |
| } |
| |
| if (VK_NULL_HANDLE != fPipelineLayout) { |
| GR_VK_CALL(gpu->vkInterface(), DestroyPipelineLayout(gpu->device(), fPipelineLayout, |
| nullptr)); |
| fPipelineLayout = VK_NULL_HANDLE; |
| } |
| } |
| |
| VkShaderModule fVertShaderModule; |
| VkShaderModule fFragShaderModule; |
| VkPipelineShaderStageCreateInfo fShaderStageInfo[2]; |
| |
| GrVkDescriptorSetManager::Handle fSamplerDSHandle; |
| VkPipelineLayout fPipelineLayout; |
| |
| }; |
| |
| DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkMakeCopyPipelineTest, reporter, ctxInfo) { |
| GrContext* context = ctxInfo.grContext(); |
| GrVkGpu* gpu = static_cast<GrVkGpu*>(context->contextPriv().getGpu()); |
| |
| TestVkCopyProgram copyProgram; |
| copyProgram.test(gpu, reporter); |
| } |
| |
| #endif |