| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SkOpContour_DEFINED |
| #define SkOpContour_DEFINED |
| |
| #include "SkOpSegment.h" |
| #include "SkTDArray.h" |
| #include "SkTSort.h" |
| |
| class SkChunkAlloc; |
| enum class SkOpRayDir; |
| struct SkOpRayHit; |
| class SkPathWriter; |
| |
| class SkOpContour { |
| public: |
| SkOpContour() { |
| reset(); |
| } |
| |
| ~SkOpContour() { |
| if (fNext) { |
| fNext->~SkOpContour(); |
| } |
| } |
| |
| bool operator<(const SkOpContour& rh) const { |
| return fBounds.fTop == rh.fBounds.fTop |
| ? fBounds.fLeft < rh.fBounds.fLeft |
| : fBounds.fTop < rh.fBounds.fTop; |
| } |
| |
| void addAlignIntersections(SkOpContourHead* contourList, SkChunkAlloc* allocator) { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->addAlignIntersections(contourList, allocator); |
| } while ((segment = segment->next())); |
| } |
| |
| void addConic(SkPoint pts[3], SkScalar weight, SkChunkAlloc* allocator) { |
| appendSegment(allocator).addConic(pts, weight, this); |
| } |
| |
| void addCubic(SkPoint pts[4], SkChunkAlloc* allocator) { |
| appendSegment(allocator).addCubic(pts, this); |
| } |
| |
| SkOpSegment* addCurve(SkPath::Verb verb, const SkPoint pts[4], SkChunkAlloc* allocator); |
| |
| void addLine(SkPoint pts[2], SkChunkAlloc* allocator) { |
| appendSegment(allocator).addLine(pts, this); |
| } |
| |
| void addQuad(SkPoint pts[3], SkChunkAlloc* allocator) { |
| appendSegment(allocator).addQuad(pts, this); |
| } |
| |
| void align() { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->align(); |
| } while ((segment = segment->next())); |
| } |
| |
| SkOpSegment& appendSegment(SkChunkAlloc* allocator) { |
| SkOpSegment* result = fCount++ |
| ? SkOpTAllocator<SkOpSegment>::Allocate(allocator) : &fHead; |
| result->setPrev(fTail); |
| if (fTail) { |
| fTail->setNext(result); |
| } |
| fTail = result; |
| return *result; |
| } |
| |
| SkOpContour* appendContour(SkChunkAlloc* allocator) { |
| SkOpContour* contour = SkOpTAllocator<SkOpContour>::New(allocator); |
| contour->setNext(nullptr); |
| SkOpContour* prev = this; |
| SkOpContour* next; |
| while ((next = prev->next())) { |
| prev = next; |
| } |
| prev->setNext(contour); |
| return contour; |
| } |
| |
| const SkPathOpsBounds& bounds() const { |
| return fBounds; |
| } |
| |
| void calcAngles(SkChunkAlloc* allocator) { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->calcAngles(allocator); |
| } while ((segment = segment->next())); |
| } |
| |
| void complete() { |
| setBounds(); |
| } |
| |
| int count() const { |
| return fCount; |
| } |
| |
| int debugID() const { |
| return SkDEBUGRELEASE(fID, -1); |
| } |
| |
| int debugIndent() const { |
| return SkDEBUGRELEASE(fDebugIndent, 0); |
| } |
| |
| #if DEBUG_ACTIVE_SPANS |
| void debugShowActiveSpans() { |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->debugShowActiveSpans(); |
| } while ((segment = segment->next())); |
| } |
| #endif |
| |
| const SkOpAngle* debugAngle(int id) const { |
| return SkDEBUGRELEASE(this->globalState()->debugAngle(id), nullptr); |
| } |
| |
| void debugCheckHealth(const char* id, SkPathOpsDebug::GlitchLog* ) const; |
| |
| SkOpContour* debugContour(int id) { |
| return SkDEBUGRELEASE(this->globalState()->debugContour(id), nullptr); |
| } |
| |
| void debugMissingCoincidence(const char* id, SkPathOpsDebug::GlitchLog* log, |
| const SkOpCoincidence* coincidence) const; |
| |
| const SkOpPtT* debugPtT(int id) const { |
| return SkDEBUGRELEASE(this->globalState()->debugPtT(id), nullptr); |
| } |
| |
| const SkOpSegment* debugSegment(int id) const { |
| return SkDEBUGRELEASE(this->globalState()->debugSegment(id), nullptr); |
| } |
| |
| const SkOpSpanBase* debugSpan(int id) const { |
| return SkDEBUGRELEASE(this->globalState()->debugSpan(id), nullptr); |
| } |
| |
| SkOpGlobalState* globalState() const { |
| return fState; |
| } |
| |
| void debugValidate() const { |
| #if DEBUG_VALIDATE |
| const SkOpSegment* segment = &fHead; |
| const SkOpSegment* prior = nullptr; |
| do { |
| segment->debugValidate(); |
| SkASSERT(segment->prev() == prior); |
| prior = segment; |
| } while ((segment = segment->next())); |
| SkASSERT(prior == fTail); |
| #endif |
| } |
| |
| bool done() const { |
| return fDone; |
| } |
| |
| void dump() const; |
| void dumpAll() const; |
| void dumpAngles() const; |
| void dumpContours() const; |
| void dumpContoursAll() const; |
| void dumpContoursAngles() const; |
| void dumpContoursPts() const; |
| void dumpContoursPt(int segmentID) const; |
| void dumpContoursSegment(int segmentID) const; |
| void dumpContoursSpan(int segmentID) const; |
| void dumpContoursSpans() const; |
| void dumpPt(int ) const; |
| void dumpPts(const char* prefix = "seg") const; |
| void dumpPtsX(const char* prefix) const; |
| void dumpSegment(int ) const; |
| void dumpSegments(const char* prefix = "seg", SkPathOp op = (SkPathOp) -1) const; |
| void dumpSpan(int ) const; |
| void dumpSpans() const; |
| |
| const SkPoint& end() const { |
| return fTail->pts()[SkPathOpsVerbToPoints(fTail->verb())]; |
| } |
| |
| bool findCollapsed() { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->findCollapsed(); |
| } while ((segment = segment->next())); |
| return true; |
| } |
| |
| SkOpSpan* findSortableTop(SkOpContour* ); |
| |
| SkOpSegment* first() { |
| SkASSERT(fCount > 0); |
| return &fHead; |
| } |
| |
| const SkOpSegment* first() const { |
| SkASSERT(fCount > 0); |
| return &fHead; |
| } |
| |
| void indentDump() const { |
| SkDEBUGCODE(fDebugIndent += 2); |
| } |
| |
| void init(SkOpGlobalState* globalState, bool operand, bool isXor) { |
| fState = globalState; |
| fOperand = operand; |
| fXor = isXor; |
| SkDEBUGCODE(fID = globalState->nextContourID()); |
| } |
| |
| int isCcw() const { |
| return fCcw; |
| } |
| |
| bool isXor() const { |
| return fXor; |
| } |
| |
| void markDone() { |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->markAllDone(); |
| } while ((segment = segment->next())); |
| } |
| |
| bool missingCoincidence(SkOpCoincidence* coincidences, SkChunkAlloc* allocator) { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| bool result = false; |
| do { |
| if (fState->angleCoincidence()) { |
| #if DEBUG_ANGLE |
| segment->debugCheckAngleCoin(); |
| #endif |
| } else if (segment->missingCoincidence(coincidences, allocator)) { |
| result = true; |
| // FIXME: trying again loops forever in issue3651_6 |
| // The continue below is speculative -- once there's an actual case that requires it, |
| // add the plumbing necessary to look for another missing coincidence in the same segment |
| // continue; // try again in case another missing coincidence is further along |
| } |
| segment = segment->next(); |
| } while (segment); |
| return result; |
| } |
| |
| bool moveMultiples() { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| if (!segment->moveMultiples()) { |
| return false; |
| } |
| } while ((segment = segment->next())); |
| return true; |
| } |
| |
| void moveNearby() { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->moveNearby(); |
| } while ((segment = segment->next())); |
| } |
| |
| SkOpContour* next() { |
| return fNext; |
| } |
| |
| const SkOpContour* next() const { |
| return fNext; |
| } |
| |
| bool operand() const { |
| return fOperand; |
| } |
| |
| bool oppXor() const { |
| return fOppXor; |
| } |
| |
| void outdentDump() const { |
| SkDEBUGCODE(fDebugIndent -= 2); |
| } |
| |
| void rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit** hits, SkChunkAlloc* ); |
| |
| void remove(SkOpContour* contour) { |
| if (contour == this) { |
| SkASSERT(fCount == 0); |
| return; |
| } |
| SkASSERT(contour->fNext == nullptr); |
| SkOpContour* prev = this; |
| SkOpContour* next; |
| while ((next = prev->next()) != contour) { |
| SkASSERT(next); |
| prev = next; |
| } |
| SkASSERT(prev); |
| prev->setNext(nullptr); |
| } |
| |
| void reset() { |
| fTail = nullptr; |
| fNext = nullptr; |
| fCount = 0; |
| fDone = false; |
| SkDEBUGCODE(fBounds.set(SK_ScalarMax, SK_ScalarMax, SK_ScalarMin, SK_ScalarMin)); |
| SkDEBUGCODE(fFirstSorted = -1); |
| SkDEBUGCODE(fDebugIndent = 0); |
| } |
| |
| void resetReverse() { |
| SkOpContour* next = this; |
| do { |
| next->fCcw = -1; |
| next->fReverse = false; |
| } while ((next = next->next())); |
| } |
| |
| bool reversed() const { |
| return fReverse; |
| } |
| |
| void setBounds() { |
| SkASSERT(fCount > 0); |
| const SkOpSegment* segment = &fHead; |
| fBounds = segment->bounds(); |
| while ((segment = segment->next())) { |
| fBounds.add(segment->bounds()); |
| } |
| } |
| |
| void setCcw(int ccw) { |
| fCcw = ccw; |
| } |
| |
| void setGlobalState(SkOpGlobalState* state) { |
| fState = state; |
| } |
| |
| void setNext(SkOpContour* contour) { |
| // SkASSERT(!fNext == !!contour); |
| fNext = contour; |
| } |
| |
| void setOperand(bool isOp) { |
| fOperand = isOp; |
| } |
| |
| void setOppXor(bool isOppXor) { |
| fOppXor = isOppXor; |
| } |
| |
| void setReverse() { |
| fReverse = true; |
| } |
| |
| void setXor(bool isXor) { |
| fXor = isXor; |
| } |
| |
| SkPath::Verb simplifyCubic(SkPoint pts[4]); |
| |
| void sortAngles() { |
| SkASSERT(fCount > 0); |
| SkOpSegment* segment = &fHead; |
| do { |
| segment->sortAngles(); |
| } while ((segment = segment->next())); |
| } |
| |
| const SkPoint& start() const { |
| return fHead.pts()[0]; |
| } |
| |
| void toPartialBackward(SkPathWriter* path) const { |
| const SkOpSegment* segment = fTail; |
| do { |
| SkAssertResult(segment->addCurveTo(segment->tail(), segment->head(), path)); |
| } while ((segment = segment->prev())); |
| } |
| |
| void toPartialForward(SkPathWriter* path) const { |
| const SkOpSegment* segment = &fHead; |
| do { |
| SkAssertResult(segment->addCurveTo(segment->head(), segment->tail(), path)); |
| } while ((segment = segment->next())); |
| } |
| |
| void toReversePath(SkPathWriter* path) const; |
| void toPath(SkPathWriter* path) const; |
| SkOpSegment* undoneSegment(SkOpSpanBase** startPtr, SkOpSpanBase** endPtr); |
| |
| private: |
| SkOpGlobalState* fState; |
| SkOpSegment fHead; |
| SkOpSegment* fTail; |
| SkOpContour* fNext; |
| SkPathOpsBounds fBounds; |
| int fCcw; |
| int fCount; |
| int fFirstSorted; |
| bool fDone; // set by find top segment |
| bool fOperand; // true for the second argument to a binary operator |
| bool fReverse; // true if contour should be reverse written to path (used only by fix winding) |
| bool fXor; // set if original path had even-odd fill |
| bool fOppXor; // set if opposite path had even-odd fill |
| SkDEBUGCODE(int fID); |
| SkDEBUGCODE(mutable int fDebugIndent); |
| }; |
| |
| class SkOpContourHead : public SkOpContour { |
| }; |
| |
| #endif |