| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "modules/sksg/include/SkSGInvalidationController.h" |
| #include "modules/sksg/include/SkSGNode.h" |
| #include "src/core/SkRectPriv.h" |
| |
| #include <algorithm> |
| |
| namespace sksg { |
| |
| class Node::ScopedFlag { |
| public: |
| ScopedFlag(Node* node, uint32_t flag) |
| : fNode(node) |
| , fFlag(flag) |
| , fWasSet(node->fFlags & flag) { |
| node->fFlags |= flag; |
| } |
| ~ScopedFlag() { |
| if (!fWasSet) { |
| fNode->fFlags &= ~fFlag; |
| } |
| } |
| |
| bool wasSet() const { return fWasSet; } |
| |
| private: |
| Node* fNode; |
| uint32_t fFlag; |
| bool fWasSet; |
| }; |
| |
| #define TRAVERSAL_GUARD \ |
| ScopedFlag traversal_guard(this, kInTraversal_Flag); \ |
| if (traversal_guard.wasSet()) \ |
| return |
| |
| Node::Node(uint32_t invalTraits) |
| : fInvalObserver(nullptr) |
| , fBounds(SkRectPriv::MakeLargeS32()) |
| , fInvalTraits(invalTraits) |
| , fFlags(kInvalidated_Flag) {} |
| |
| Node::~Node() { |
| if (fFlags & kObserverArray_Flag) { |
| SkASSERT(fInvalObserverArray->empty()); |
| delete fInvalObserverArray; |
| } else { |
| SkASSERT(!fInvalObserver); |
| } |
| } |
| |
| void Node::observeInval(const sk_sp<Node>& node) { |
| SkASSERT(node); |
| if (!(node->fFlags & kObserverArray_Flag)) { |
| if (!node->fInvalObserver) { |
| node->fInvalObserver = this; |
| return; |
| } |
| |
| auto observers = new std::vector<Node*>(); |
| observers->reserve(2); |
| observers->push_back(node->fInvalObserver); |
| |
| node->fInvalObserverArray = observers; |
| node->fFlags |= kObserverArray_Flag; |
| } |
| |
| // No duplicate observers. |
| SkASSERT(std::find(node->fInvalObserverArray->begin(), |
| node->fInvalObserverArray->end(), this) == node->fInvalObserverArray->end()); |
| |
| node->fInvalObserverArray->push_back(this); |
| } |
| |
| void Node::unobserveInval(const sk_sp<Node>& node) { |
| SkASSERT(node); |
| if (!(node->fFlags & kObserverArray_Flag)) { |
| SkASSERT(node->fInvalObserver == this); |
| node->fInvalObserver = nullptr; |
| return; |
| } |
| |
| SkDEBUGCODE(const auto origSize = node->fInvalObserverArray->size()); |
| node->fInvalObserverArray->erase(std::remove(node->fInvalObserverArray->begin(), |
| node->fInvalObserverArray->end(), this), |
| node->fInvalObserverArray->end()); |
| SkASSERT(node->fInvalObserverArray->size() == origSize - 1); |
| } |
| |
| template <typename Func> |
| void Node::forEachInvalObserver(Func&& func) const { |
| if (fFlags & kObserverArray_Flag) { |
| for (const auto& parent : *fInvalObserverArray) { |
| func(parent); |
| } |
| return; |
| } |
| |
| if (fInvalObserver) { |
| func(fInvalObserver); |
| } |
| } |
| |
| void Node::invalidate(bool damageBubbling) { |
| TRAVERSAL_GUARD; |
| |
| if (this->hasInval() && (!damageBubbling || (fFlags & kDamage_Flag))) { |
| // All done. |
| return; |
| } |
| |
| if (damageBubbling && !(fInvalTraits & kBubbleDamage_Trait)) { |
| // Found a damage observer. |
| fFlags |= kDamage_Flag; |
| damageBubbling = false; |
| } |
| |
| fFlags |= kInvalidated_Flag; |
| |
| forEachInvalObserver([&](Node* observer) { |
| observer->invalidate(damageBubbling); |
| }); |
| } |
| |
| const SkRect& Node::revalidate(InvalidationController* ic, const SkMatrix& ctm) { |
| TRAVERSAL_GUARD fBounds; |
| |
| if (!this->hasInval()) { |
| return fBounds; |
| } |
| |
| const auto generate_damage = |
| ic && ((fFlags & kDamage_Flag) || (fInvalTraits & kOverrideDamage_Trait)); |
| if (!generate_damage) { |
| // Trivial transitive revalidation. |
| fBounds = this->onRevalidate(ic, ctm); |
| } else { |
| // Revalidate and emit damage for old-bounds, new-bounds. |
| const auto prev_bounds = fBounds; |
| |
| auto* ic_override = (fInvalTraits & kOverrideDamage_Trait) ? nullptr : ic; |
| fBounds = this->onRevalidate(ic_override, ctm); |
| |
| ic->inval(prev_bounds, ctm); |
| if (fBounds != prev_bounds) { |
| ic->inval(fBounds, ctm); |
| } |
| } |
| |
| fFlags &= ~(kInvalidated_Flag | kDamage_Flag); |
| |
| return fBounds; |
| } |
| |
| } // namespace sksg |