| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkSLCompiler.h" |
| |
| #include "Test.h" |
| |
| static void test(skiatest::Reporter* r, const char* src, const GrShaderCaps& caps, |
| std::vector<const char*> expectedH, std::vector<const char*> expectedCPP) { |
| SkSL::Program::Settings settings; |
| settings.fCaps = ∩︀ |
| SkSL::Compiler compiler; |
| SkSL::StringStream output; |
| std::unique_ptr<SkSL::Program> program = compiler.convertProgram( |
| SkSL::Program::kFragmentProcessor_Kind, |
| SkSL::String(src), |
| settings); |
| if (!program) { |
| SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str()); |
| return; |
| } |
| REPORTER_ASSERT(r, program); |
| bool success = compiler.toH(*program, "Test", output); |
| if (!success) { |
| SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str()); |
| } |
| REPORTER_ASSERT(r, success); |
| if (success) { |
| for (const char* expected : expectedH) { |
| bool found = strstr(output.str().c_str(), expected); |
| if (!found) { |
| SkDebugf("HEADER MISMATCH:\nsource:\n%s\n\nexpected:\n'%s'\n\nreceived:\n'%s'", src, |
| expected, output.str().c_str()); |
| } |
| REPORTER_ASSERT(r, found); |
| } |
| } |
| output.reset(); |
| success = compiler.toCPP(*program, "Test", output); |
| if (!success) { |
| SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str()); |
| } |
| REPORTER_ASSERT(r, success); |
| if (success) { |
| for (const char* expected : expectedCPP) { |
| bool found = strstr(output.str().c_str(), expected); |
| if (!found) { |
| SkDebugf("CPP MISMATCH:\nsource:\n%s\n\nexpected:\n'%s'\n\nreceived:\n'%s'", src, |
| expected, output.str().c_str()); |
| } |
| REPORTER_ASSERT(r, found); |
| } |
| } |
| } |
| |
| DEF_TEST(SkSLFPHelloWorld, r) { |
| test(r, |
| "/* HEADER */" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "/* HEADER */\n" |
| "\n" |
| "/**************************************************************************************************\n" |
| " *** This file was autogenerated from GrTest.fp; do not modify.\n" |
| " **************************************************************************************************/\n" |
| "#ifndef GrTest_DEFINED\n" |
| "#define GrTest_DEFINED\n" |
| "#include \"SkTypes.h\"\n" |
| "#include \"GrFragmentProcessor.h\"\n" |
| "#include \"GrCoordTransform.h\"\n" |
| "class GrTest : public GrFragmentProcessor {\n" |
| "public:\n" |
| " static std::unique_ptr<GrFragmentProcessor> Make() {\n" |
| " return std::unique_ptr<GrFragmentProcessor>(new GrTest());\n" |
| " }\n" |
| " GrTest(const GrTest& src);\n" |
| " std::unique_ptr<GrFragmentProcessor> clone() const override;\n" |
| " const char* name() const override { return \"Test\"; }\n" |
| "private:\n" |
| " GrTest()\n" |
| " : INHERITED(kGrTest_ClassID, kNone_OptimizationFlags) {\n" |
| " }\n" |
| " GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;\n" |
| " void onGetGLSLProcessorKey(const GrShaderCaps&,GrProcessorKeyBuilder*) " |
| "const override;\n" |
| " bool onIsEqual(const GrFragmentProcessor&) const override;\n" |
| " GR_DECLARE_FRAGMENT_PROCESSOR_TEST\n" |
| " typedef GrFragmentProcessor INHERITED;\n" |
| "};\n" |
| "#endif\n" |
| }, |
| { |
| "/* HEADER */\n" |
| "\n" |
| "/**************************************************************************************************\n" |
| " *** This file was autogenerated from GrTest.fp; do not modify.\n" |
| " **************************************************************************************************/\n" |
| "#include \"GrTest.h\"\n" |
| "#include \"glsl/GrGLSLFragmentProcessor.h\"\n" |
| "#include \"glsl/GrGLSLFragmentShaderBuilder.h\"\n" |
| "#include \"glsl/GrGLSLProgramBuilder.h\"\n" |
| "#include \"GrTexture.h\"\n" |
| "#include \"SkSLCPP.h\"\n" |
| "#include \"SkSLUtil.h\"\n" |
| "class GrGLSLTest : public GrGLSLFragmentProcessor {\n" |
| "public:\n" |
| " GrGLSLTest() {}\n" |
| " void emitCode(EmitArgs& args) override {\n" |
| " GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;\n" |
| " const GrTest& _outer = args.fFp.cast<GrTest>();\n" |
| " (void) _outer;\n" |
| " fragBuilder->codeAppendf(\"%s = half4(1.0);\\n\", args.fOutputColor);\n" |
| " }\n" |
| "private:\n" |
| " void onSetData(const GrGLSLProgramDataManager& pdman, " |
| "const GrFragmentProcessor& _proc) override {\n" |
| " }\n" |
| "};\n" |
| "GrGLSLFragmentProcessor* GrTest::onCreateGLSLInstance() const {\n" |
| " return new GrGLSLTest();\n" |
| "}\n" |
| "void GrTest::onGetGLSLProcessorKey(const GrShaderCaps& caps, " |
| "GrProcessorKeyBuilder* b) const {\n" |
| "}\n" |
| "bool GrTest::onIsEqual(const GrFragmentProcessor& other) const {\n" |
| " const GrTest& that = other.cast<GrTest>();\n" |
| " (void) that;\n" |
| " return true;\n" |
| "}\n" |
| "GrTest::GrTest(const GrTest& src)\n" |
| ": INHERITED(kGrTest_ClassID, src.optimizationFlags()) {\n" |
| "}\n" |
| "std::unique_ptr<GrFragmentProcessor> GrTest::clone() const {\n" |
| " return std::unique_ptr<GrFragmentProcessor>(new GrTest(*this));\n" |
| "}\n" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPInput, r) { |
| test(r, |
| "in half2 point;" |
| "void main() {" |
| "sk_OutColor = half4(point, point);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "const SkPoint& point() const { return fPoint; }", |
| "static std::unique_ptr<GrFragmentProcessor> Make(SkPoint point) {", |
| "return std::unique_ptr<GrFragmentProcessor>(new GrTest(point));", |
| "GrTest(SkPoint point)", |
| ", fPoint(point)" |
| }, |
| { |
| "fragBuilder->codeAppendf(\"%s = half4(half2(%f, %f), half2(%f, %f));\\n\", " |
| "args.fOutputColor, _outer.point().fX, _outer.point().fY, " |
| "_outer.point().fX, _outer.point().fY);", |
| "if (fPoint != that.fPoint) return false;" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPUniform, r) { |
| test(r, |
| "uniform half4 color;" |
| "void main() {" |
| "sk_OutColor = color;" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "static std::unique_ptr<GrFragmentProcessor> Make()" |
| }, |
| { |
| "fColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, " |
| "kDefault_GrSLPrecision, \"color\");", |
| }); |
| } |
| |
| // SkSLFPInUniform tests the simplest plumbing case, default type, no tracking |
| // with a setUniform template that supports inlining the value call with no |
| // local variable. |
| DEF_TEST(SkSLFPInUniform, r) { |
| test(r, |
| "in uniform half4 color;" |
| "void main() {" |
| "sk_OutColor = color;" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {", |
| }, |
| { |
| "fColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, " |
| "kDefault_GrSLPrecision, \"color\");", |
| "pdman.set4fv(fColorVar, 1, reinterpret_cast<const float*>(&(_outer.color())));" |
| }); |
| } |
| |
| // As above, but tests in uniform's ability to override the default ctype. |
| DEF_TEST(SkSLFPInUniformCType, r) { |
| test(r, |
| "layout(ctype=SkPMColor4f) in uniform half4 color;" |
| "void main() {" |
| "sk_OutColor = color;" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f color) {", |
| }, |
| { |
| "fColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, " |
| "kDefault_GrSLPrecision, \"color\");", |
| "pdman.set4fv(fColorVar, 1, (_outer.color()).vec());" |
| }); |
| } |
| |
| // Add state tracking to the default typed SkRect <-> half4 uniform. But since |
| // it now has to track state, the value inlining previously done for the |
| // setUniform call is removed in favor of a local variable. |
| DEF_TEST(SkSLFPTrackedInUniform, r) { |
| test(r, |
| "layout(tracked) in uniform half4 color;" |
| "void main() {" |
| "sk_OutColor = color;" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {", |
| }, |
| { |
| "SkRect fColorPrev = SkRect::MakeEmpty();", |
| "fColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, " |
| "kDefault_GrSLPrecision, \"color\");", |
| "const SkRect& colorValue = _outer.color();", |
| "if (fColorPrev.isEmpty() || fColorPrev != colorValue) {", |
| "fColorPrev = colorValue;", |
| "pdman.set4fv(fColorVar, 1, reinterpret_cast<const float*>(&colorValue));" |
| }); |
| } |
| |
| // Test the case where the template does not support variable inlining in |
| // setUniform (i.e. it references the value multiple times). |
| DEF_TEST(SkSLFPNonInlinedInUniform, r) { |
| test(r, |
| "in uniform half2 point;" |
| "void main() {" |
| "sk_OutColor = half4(point, point);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "static std::unique_ptr<GrFragmentProcessor> Make(SkPoint point) {", |
| }, |
| { |
| "fPointVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, " |
| "kDefault_GrSLPrecision, \"point\");", |
| "const SkPoint& pointValue = _outer.point();", |
| "pdman.set2f(fPointVar, pointValue.fX, pointValue.fY);" |
| }); |
| } |
| |
| // Test handling conditional uniforms (that use when= in layout), combined with |
| // state tracking and custom ctypes to really put the code generation through its paces. |
| DEF_TEST(SkSLFPConditionalInUniform, r) { |
| test(r, |
| "in bool test;" |
| "layout(ctype=SkPMColor4f, tracked, when=test) in uniform half4 color;" |
| "void main() {" |
| " if (test) {" |
| " sk_OutColor = color;" |
| " } else {" |
| " sk_OutColor = half4(1);" |
| " }" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "static std::unique_ptr<GrFragmentProcessor> Make(bool test, SkPMColor4f color) {", |
| }, |
| { |
| "SkPMColor4f fColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}", |
| "auto test = _outer.test();", |
| "if (test) {", |
| "fColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, " |
| "kDefault_GrSLPrecision, \"color\");", |
| "if (fColorVar.isValid()) {", |
| "const SkPMColor4f& colorValue = _outer.color();", |
| "if (fColorPrev != colorValue) {", |
| "fColorPrev = colorValue;", |
| "pdman.set4fv(fColorVar, 1, colorValue.vec());" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPSections, r) { |
| test(r, |
| "@header { header section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "header section" |
| }, |
| {}); |
| test(r, |
| "@class { class section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "class GrTest : public GrFragmentProcessor {\n" |
| "public:\n" |
| " class section" |
| }, |
| {}); |
| test(r, |
| "@cpp { cpp section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| {}, |
| {"cpp section"}); |
| test(r, |
| "@constructorParams { int x, float y, std::vector<float> z }" |
| "in float w;" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "Make(float w, int x, float y, std::vector<float> z )", |
| "return std::unique_ptr<GrFragmentProcessor>(new GrTest(w, x, y, z));", |
| "GrTest(float w, int x, float y, std::vector<float> z )", |
| ", fW(w) {" |
| }, |
| {}); |
| test(r, |
| "@constructor { constructor section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "private:\n constructor section" |
| }, |
| {}); |
| test(r, |
| "@initializers { initializers section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| ": INHERITED(kGrTest_ClassID, kNone_OptimizationFlags)\n , initializers section" |
| }, |
| {}); |
| test(r, |
| "half x = 10;" |
| "@emitCode { fragBuilder->codeAppendf(\"half y = %d\\n\", x * 2); }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| {}, |
| { |
| "x = 10.0;\n" |
| " fragBuilder->codeAppendf(\"half y = %d\\n\", x * 2);" |
| }); |
| test(r, |
| "@fields { fields section }" |
| "@clone { }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "GR_DECLARE_FRAGMENT_PROCESSOR_TEST\n" |
| " fields section typedef GrFragmentProcessor INHERITED;" |
| }, |
| {}); |
| test(r, |
| "@make { make section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "public:\n" |
| " make section" |
| }, |
| {}); |
| test(r, |
| "uniform half calculated;" |
| "in half provided;" |
| "@setData(varName) { varName.set1f(calculated, provided * 2); }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| {}, |
| { |
| "void onSetData(const GrGLSLProgramDataManager& varName, " |
| "const GrFragmentProcessor& _proc) override {\n", |
| "UniformHandle& calculated = fCalculatedVar;", |
| "auto provided = _outer.provided();", |
| "varName.set1f(calculated, provided * 2);" |
| }); |
| test(r, |
| "@test(testDataName) { testDataName section }" |
| "void main() {" |
| "sk_OutColor = half4(1);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| {}, |
| { |
| "#if GR_TEST_UTILS\n" |
| "std::unique_ptr<GrFragmentProcessor> GrTest::TestCreate(GrProcessorTestData* testDataName) {\n" |
| " testDataName section }\n" |
| "#endif" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPTransformedCoords, r) { |
| test(r, |
| "void main() {" |
| "sk_OutColor = half4(sk_TransformedCoords2D[0], sk_TransformedCoords2D[0]);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| {}, |
| { |
| "SkString sk_TransformedCoords2D_0 = " |
| "fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);", |
| "fragBuilder->codeAppendf(\"%s = half4(%s, %s);\\n\", args.fOutputColor, " |
| "sk_TransformedCoords2D_0.c_str(), sk_TransformedCoords2D_0.c_str());" |
| }); |
| |
| } |
| |
| DEF_TEST(SkSLFPLayoutWhen, r) { |
| test(r, |
| "layout(when=someExpression(someOtherExpression())) uniform half sometimes;" |
| "void main() {" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| {}, |
| { |
| "if (someExpression(someOtherExpression())) {\n" |
| " fSometimesVar = args.fUniformHandler->addUniform" |
| }); |
| |
| } |
| |
| DEF_TEST(SkSLFPChildProcessors, r) { |
| test(r, |
| "in fragmentProcessor child1;" |
| "in fragmentProcessor child2;" |
| "void main() {" |
| " sk_OutColor = process(child1) * process(child2);" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child1));", |
| "this->registerChildProcessor(std::move(child2));" |
| }, |
| { |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, &_child0, args);", |
| "SkString _child1(\"_child1\");", |
| "this->emitChild(1, &_child1, args);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());", |
| "this->registerChildProcessor(src.childProcessor(1).clone());" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPChildProcessorsWithInput, r) { |
| test(r, |
| "in fragmentProcessor child1;" |
| "in fragmentProcessor child2;" |
| "void main() {" |
| " half4 childIn = sk_InColor;" |
| " half4 childOut1 = process(child1, childIn);" |
| " half4 childOut2 = process(child2, childOut1);" |
| " sk_OutColor = childOut2;" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child1));", |
| "this->registerChildProcessor(std::move(child2));" |
| }, |
| { |
| "SkString _input0(\"childIn\");", |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, _input0.c_str(), &_child0, args);", |
| "SkString _input1(\"childOut1\");", |
| "SkString _child1(\"_child1\");", |
| "this->emitChild(1, _input1.c_str(), &_child1, args);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());", |
| "this->registerChildProcessor(src.childProcessor(1).clone());" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPChildProcessorWithInputExpression, r) { |
| test(r, |
| "in fragmentProcessor child;" |
| "void main() {" |
| " sk_OutColor = process(child, sk_InColor * half4(0.5));" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child));", |
| }, |
| { |
| "SkString _input0 = SkStringPrintf(\"%s * half4(0.5)\", args.fInputColor);", |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, _input0.c_str(), &_child0, args);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());", |
| }); |
| } |
| |
| DEF_TEST(SkSLFPNestedChildProcessors, r) { |
| test(r, |
| "in fragmentProcessor child1;" |
| "in fragmentProcessor child2;" |
| "void main() {" |
| " sk_OutColor = process(child2, sk_InColor * process(child1, sk_InColor * half4(0.5)));" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child1));", |
| "this->registerChildProcessor(std::move(child2));" |
| }, |
| { |
| "SkString _input0 = SkStringPrintf(\"%s * half4(0.5)\", args.fInputColor);", |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, _input0.c_str(), &_child0, args);", |
| "SkString _input1 = SkStringPrintf(\"%s * %s\", args.fInputColor, _child0.c_str());", |
| "SkString _child1(\"_child1\");", |
| "this->emitChild(1, _input1.c_str(), &_child1, args);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());", |
| "this->registerChildProcessor(src.childProcessor(1).clone());" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPChildFPAndGlobal, r) { |
| test(r, |
| "in fragmentProcessor child;" |
| "bool hasCap = sk_Caps.externalTextureSupport;" |
| "void main() {" |
| " if (hasCap) {" |
| " sk_OutColor = process(child, sk_InColor);" |
| " } else {" |
| " sk_OutColor = half4(1);" |
| " }" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child));" |
| }, |
| { |
| "hasCap = sk_Caps.externalTextureSupport;", |
| "fragBuilder->codeAppendf(\"bool hasCap = %s;\\nif (hasCap) {\", " |
| "(hasCap ? \"true\" : \"false\"));", |
| "SkString _input0 = SkStringPrintf(\"%s\", args.fInputColor);", |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, _input0.c_str(), &_child0, args);", |
| "fragBuilder->codeAppendf(\"\\n %s = %s;\\n} else {\\n %s = half4(1.0);\\n}" |
| "\\n\", args.fOutputColor, _child0.c_str(), args.fOutputColor);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPChildProcessorInlineFieldAccess, r) { |
| test(r, |
| "in fragmentProcessor child;" |
| "void main() {" |
| " if (child.preservesOpaqueInput) {" |
| " sk_OutColor = process(child, sk_InColor);" |
| " } else {" |
| " sk_OutColor = half4(1);" |
| " }" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child));" |
| }, |
| { |
| "fragBuilder->codeAppendf(\"if (%s) {\", " |
| "(_outer.childProcessor(0).preservesOpaqueInput() ? \"true\" : \"false\"));", |
| "SkString _input0 = SkStringPrintf(\"%s\", args.fInputColor);", |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, _input0.c_str(), &_child0, args);", |
| "fragBuilder->codeAppendf(\"\\n %s = %s;\\n} else {\\n %s = half4(1.0);\\n}\\n\"" |
| ", args.fOutputColor, _child0.c_str(), args.fOutputColor);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());" |
| }); |
| } |
| |
| DEF_TEST(SkSLFPChildProcessorFieldAccess, r) { |
| test(r, |
| "in fragmentProcessor child;" |
| "bool opaque = child.preservesOpaqueInput;" |
| "void main() {" |
| " if (opaque) {" |
| " sk_OutColor = process(child);" |
| " } else {" |
| " sk_OutColor = half4(0.5);" |
| " }" |
| "}", |
| *SkSL::ShaderCapsFactory::Default(), |
| { |
| "this->registerChildProcessor(std::move(child));" |
| }, |
| { |
| "opaque = _outer.childProcessor(0).preservesOpaqueInput();", |
| "fragBuilder->codeAppendf(\"bool opaque = %s;\\nif (opaque) {\", " |
| "(opaque ? \"true\" : \"false\"));", |
| "SkString _child0(\"_child0\");", |
| "this->emitChild(0, &_child0, args);", |
| "fragBuilder->codeAppendf(\"\\n %s = %s;\\n} else {\\n %s = half4(0.5);\\n}\\n\"" |
| ", args.fOutputColor, _child0.c_str(), args.fOutputColor);", |
| "this->registerChildProcessor(src.childProcessor(0).clone());" |
| }); |
| } |