| // Copyright 2019 Google LLC. | 
 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
 | #include "tools/fiddle/examples.h" | 
 | // HASH=2aadded3d20dfef34d1c8abe28c7bc8d | 
 | REG_FIDDLE(Conic_Weight_a, 256, 256, true, 0) { | 
 | void draw(SkCanvas* canvas) { | 
 |     const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" }; | 
 |     const int pointCount[]  = {     1 ,     2 ,     3 ,      3 ,      4 ,      1 ,     0  }; | 
 |     SkPath path; | 
 |     path.conicTo(20, 30, 50, 60, 1); | 
 |     SkPath::Iter iter(path, false); | 
 |     SkPath::Verb verb; | 
 |     do { | 
 |        SkPoint points[4]; | 
 |        verb = iter.next(points); | 
 |        SkDebugf("%s ", verbNames[(int) verb]); | 
 |        for (int i = 0; i < pointCount[(int) verb]; ++i) { | 
 |             SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY); | 
 |        } | 
 |        if (SkPath::kConic_Verb == verb) { | 
 |            SkDebugf("weight = %g", iter.conicWeight()); | 
 |        } | 
 |        SkDebugf("\n"); | 
 |     } while (SkPath::kDone_Verb != verb); | 
 | } | 
 | }  // END FIDDLE |