| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkAndroidFrameworkUtils_DEFINED |
| #define SkAndroidFrameworkUtils_DEFINED |
| |
| #include "SkTypes.h" |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| |
| class SkCanvas; |
| |
| /** |
| * SkAndroidFrameworkUtils expose private APIs used only by Android framework. |
| */ |
| class SkAndroidFrameworkUtils { |
| public: |
| |
| #if SK_SUPPORT_GPU |
| /** |
| * clipWithStencil draws the current clip into a stencil buffer with reference value and mask |
| * set to 0x1. This function works only on a GPU canvas. |
| * |
| * @param canvas A GPU canvas that has a non-empty clip. |
| * |
| * @return true on success or false if clip is empty or not a GPU canvas. |
| */ |
| static bool clipWithStencil(SkCanvas* canvas); |
| #endif //SK_SUPPORT_GPU |
| }; |
| |
| #endif // SK_BUILD_FOR_ANDROID |
| |
| #endif // SkAndroidFrameworkUtils_DEFINED |