| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrContext.h" |
| #include "GrCaps.h" |
| #include "GrGpu.h" |
| #include "GrResourceKey.h" |
| #include "GrRenderTarget.h" |
| #include "GrSurfacePriv.h" |
| #include "GrTexture.h" |
| #include "GrTexturePriv.h" |
| #include "GrTypes.h" |
| #include "SkMath.h" |
| #include "SkMipMap.h" |
| #include "SkTypes.h" |
| |
| void GrTexture::markMipMapsDirty() { |
| if (GrMipMapsStatus::kValid == fMipMapsStatus) { |
| fMipMapsStatus = GrMipMapsStatus::kDirty; |
| } |
| } |
| |
| void GrTexture::markMipMapsClean() { |
| SkASSERT(GrMipMapsStatus::kNotAllocated != fMipMapsStatus); |
| fMipMapsStatus = GrMipMapsStatus::kValid; |
| } |
| |
| size_t GrTexture::onGpuMemorySize() const { |
| return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1, |
| this->texturePriv().mipMapped(), false); |
| } |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType, |
| GrSamplerState::Filter highestFilterMode, |
| GrMipMapsStatus mipMapsStatus) |
| : INHERITED(gpu, desc) |
| , fSamplerType(samplerType) |
| , fHighestFilterMode(highestFilterMode) |
| , fMipMapsStatus(mipMapsStatus) { |
| if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) { |
| fMaxMipMapLevel = 0; |
| } else { |
| fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height()); |
| } |
| } |
| |
| bool GrTexture::StealBackendTexture(sk_sp<GrTexture>&& texture, |
| GrBackendTexture* backendTexture, |
| SkImage::BackendTextureReleaseProc* releaseProc) { |
| if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) { |
| return false; |
| } |
| |
| if (!texture->onStealBackendTexture(backendTexture, releaseProc)) { |
| return false; |
| } |
| |
| // Release any not-stolen data being held by this class. |
| texture->onRelease(); |
| // Abandon the GrTexture so it can't be re-used. |
| texture->abandon(); |
| |
| return true; |
| } |
| |
| void GrTexture::computeScratchKey(GrScratchKey* key) const { |
| const GrRenderTarget* rt = this->asRenderTarget(); |
| int sampleCount = 1; |
| if (rt) { |
| sampleCount = rt->numStencilSamples(); |
| } |
| GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(), |
| SkToBool(rt), sampleCount, |
| this->texturePriv().mipMapped(), key); |
| } |
| |
| void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height, |
| bool isRenderTarget, int sampleCnt, |
| GrMipMapped mipMapped, GrScratchKey* key) { |
| static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType(); |
| uint32_t flags = isRenderTarget; |
| SkASSERT(width > 0); |
| SkASSERT(height > 0); |
| SkASSERT(sampleCnt > 0); |
| SkASSERT(1 == sampleCnt || isRenderTarget); |
| |
| // make sure desc.fConfig fits in 5 bits |
| SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5); |
| SkASSERT(static_cast<int>(config) < (1 << 5)); |
| SkASSERT(sampleCnt < (1 << 8)); |
| SkASSERT(flags < (1 << 10)); |
| SkASSERT(static_cast<int>(mipMapped) <= 1); |
| |
| GrScratchKey::Builder builder(key, kType, 3); |
| builder[0] = width; |
| builder[1] = height; |
| builder[2] = config | (static_cast<uint8_t>(mipMapped) << 5) | (sampleCnt << 6) | (flags << 14); |
| } |
| |
| void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) { |
| // Note: the fOrigin field is not used in the scratch key |
| return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight, |
| SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag), desc.fSampleCnt, |
| GrMipMapped::kNo, key); |
| } |