| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "GrRenderTarget.h" |
| |
| #include "GrContext.h" |
| #include "GrContextPriv.h" |
| #include "GrRenderTargetContext.h" |
| #include "GrGpu.h" |
| #include "GrRenderTargetOpList.h" |
| #include "GrRenderTargetPriv.h" |
| #include "GrStencilAttachment.h" |
| #include "GrStencilSettings.h" |
| #include "SkRectPriv.h" |
| |
| GrRenderTarget::GrRenderTarget(GrGpu* gpu, const GrSurfaceDesc& desc, |
| GrStencilAttachment* stencil) |
| : INHERITED(gpu, desc) |
| , fSampleCnt(desc.fSampleCnt) |
| , fStencilAttachment(stencil) { |
| SkASSERT(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| SkASSERT(!this->hasMixedSamples() || fSampleCnt > 1); |
| SkASSERT(!this->supportsWindowRects() || gpu->caps()->maxWindowRectangles() > 0); |
| fResolveRect = SkRectPriv::MakeILargestInverted(); |
| } |
| |
| void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { |
| if (kCanResolve_ResolveType == getResolveType()) { |
| if (rect) { |
| fResolveRect.join(*rect); |
| if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { |
| fResolveRect.setEmpty(); |
| } |
| } else { |
| fResolveRect.setLTRB(0, 0, this->width(), this->height()); |
| } |
| } |
| } |
| |
| void GrRenderTarget::overrideResolveRect(const SkIRect rect) { |
| fResolveRect = rect; |
| if (fResolveRect.isEmpty()) { |
| fResolveRect = SkRectPriv::MakeILargestInverted(); |
| } else { |
| if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { |
| fResolveRect = SkRectPriv::MakeILargestInverted(); |
| } |
| } |
| } |
| |
| void GrRenderTarget::flagAsResolved() { |
| fResolveRect = SkRectPriv::MakeILargestInverted(); |
| } |
| |
| void GrRenderTarget::onRelease() { |
| SkSafeSetNull(fStencilAttachment); |
| |
| INHERITED::onRelease(); |
| } |
| |
| void GrRenderTarget::onAbandon() { |
| SkSafeSetNull(fStencilAttachment); |
| |
| INHERITED::onAbandon(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrRenderTargetPriv::attachStencilAttachment(sk_sp<GrStencilAttachment> stencil) { |
| if (!stencil && !fRenderTarget->fStencilAttachment) { |
| // No need to do any work since we currently don't have a stencil attachment and |
| // we're not actually adding one. |
| return true; |
| } |
| fRenderTarget->fStencilAttachment = stencil.release(); |
| if (!fRenderTarget->completeStencilAttachment()) { |
| SkSafeSetNull(fRenderTarget->fStencilAttachment); |
| return false; |
| } |
| return true; |
| } |
| |
| int GrRenderTargetPriv::numStencilBits() const { |
| SkASSERT(this->getStencilAttachment()); |
| return this->getStencilAttachment()->bits(); |
| } |