| /* |
| Copyright 2010 Google Inc. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| #include "GrGpu.h" |
| #include "GrMemory.h" |
| #include "GrTextStrike.h" |
| #include "GrTextureCache.h" |
| #include "GrClipIterator.h" |
| #include "GrIndexBuffer.h" |
| #include "GrVertexBuffer.h" |
| #include "GrBufferAllocPool.h" |
| |
| // probably makes no sense for this to be less than a page |
| static const size_t VERTEX_POOL_VB_SIZE = 1 << 12; |
| static const int VERTEX_POOL_VB_COUNT = 1; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| size_t GrTexture::BytesPerPixel(PixelConfig config) { |
| switch (config) { |
| case kAlpha_8_PixelConfig: |
| case kIndex_8_PixelConfig: |
| return 1; |
| case kRGB_565_PixelConfig: |
| case kRGBA_4444_PixelConfig: |
| return 2; |
| case kRGBA_8888_PixelConfig: |
| case kRGBX_8888_PixelConfig: |
| return 4; |
| default: |
| return 0; |
| } |
| } |
| |
| bool GrTexture::PixelConfigIsOpaque(PixelConfig config) { |
| switch (config) { |
| case GrTexture::kRGB_565_PixelConfig: |
| case GrTexture::kRGBX_8888_PixelConfig: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| extern void gr_run_unittests(); |
| |
| GrGpu::GrGpu() : f8bitPaletteSupport(false), |
| fCurrPoolVertexBuffer(NULL), |
| fCurrPoolStartVertex(0), |
| fCurrPoolIndexBuffer(NULL), |
| fCurrPoolStartIndex(0), |
| fVertexPool(NULL), |
| fIndexPool(NULL), |
| fQuadIndexBuffer(NULL), |
| fUnitSquareVertexBuffer(NULL) { |
| #if GR_DEBUG |
| // gr_run_unittests(); |
| #endif |
| resetStats(); |
| } |
| |
| GrGpu::~GrGpu() { |
| GrSafeUnref(fQuadIndexBuffer); |
| GrSafeUnref(fUnitSquareVertexBuffer); |
| delete fVertexPool; |
| delete fIndexPool; |
| } |
| |
| void GrGpu::resetContext() { |
| } |
| |
| void GrGpu::unimpl(const char msg[]) { |
| #if GR_DEBUG |
| GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); |
| #endif |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1; |
| |
| GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535); |
| |
| static inline void fill_indices(uint16_t* indices, int quadCount) { |
| for (int i = 0; i < quadCount; ++i) { |
| indices[6 * i + 0] = 4 * i + 0; |
| indices[6 * i + 1] = 4 * i + 1; |
| indices[6 * i + 2] = 4 * i + 2; |
| indices[6 * i + 3] = 4 * i + 0; |
| indices[6 * i + 4] = 4 * i + 2; |
| indices[6 * i + 5] = 4 * i + 3; |
| } |
| } |
| |
| const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const { |
| if (NULL == fQuadIndexBuffer) { |
| static const int SIZE = sizeof(uint16_t) * 6 * MAX_QUADS; |
| GrGpu* me = const_cast<GrGpu*>(this); |
| fQuadIndexBuffer = me->createIndexBuffer(SIZE, false); |
| if (NULL != fQuadIndexBuffer) { |
| uint16_t* indices = (uint16_t*)fQuadIndexBuffer->lock(); |
| if (NULL != indices) { |
| fill_indices(indices, MAX_QUADS); |
| fQuadIndexBuffer->unlock(); |
| } else { |
| indices = (uint16_t*)GrMalloc(SIZE); |
| fill_indices(indices, MAX_QUADS); |
| if (!fQuadIndexBuffer->updateData(indices, SIZE)) { |
| fQuadIndexBuffer->unref(); |
| fQuadIndexBuffer = NULL; |
| GrCrash("Can't get indices into buffer!"); |
| } |
| GrFree(indices); |
| } |
| } |
| } |
| |
| return fQuadIndexBuffer; |
| } |
| |
| const GrVertexBuffer* GrGpu::getUnitSquareVertexBuffer() const { |
| if (NULL == fUnitSquareVertexBuffer) { |
| |
| static const GrPoint DATA[] = { |
| GrPoint(0, 0), |
| GrPoint(GR_Scalar1,0), |
| GrPoint(GR_Scalar1,GR_Scalar1), |
| GrPoint(0, GR_Scalar1) |
| }; |
| static const size_t SIZE = sizeof(DATA); |
| |
| GrGpu* me = const_cast<GrGpu*>(this); |
| fUnitSquareVertexBuffer = me->createVertexBuffer(SIZE, false); |
| if (NULL != fUnitSquareVertexBuffer) { |
| if (!fUnitSquareVertexBuffer->updateData(DATA, SIZE)) { |
| fUnitSquareVertexBuffer->unref(); |
| fUnitSquareVertexBuffer = NULL; |
| GrCrash("Can't get vertices into buffer!"); |
| } |
| } |
| } |
| |
| return fUnitSquareVertexBuffer; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrGpu::clipWillBeSet(const GrClip& newClip) { |
| if (newClip != fClip) { |
| fClipState.fClipIsDirty = true; |
| } |
| } |
| |
| bool GrGpu::setupClipAndFlushState(GrPrimitiveType type) { |
| const GrIRect* r = NULL; |
| |
| // we check this early because we need a valid |
| // render target to setup stencil clipping |
| // before even going into flushGraphicsState |
| if (NULL == fCurrDrawState.fRenderTarget) { |
| GrAssert(!"No render target bound."); |
| return false; |
| } |
| |
| if (fCurrDrawState.fFlagBits & kClip_StateBit) { |
| fClipState.fClipInStencil = fClip.countRects() > 1; |
| |
| if (fClipState.fClipInStencil && |
| (fClipState.fClipIsDirty || |
| fClipState.fStencilClipTarget != fCurrDrawState.fRenderTarget)) { |
| |
| AutoStateRestore asr(this); |
| AutoGeometrySrcRestore agsr(this); |
| |
| // We have to use setVertexSourceToBuffer (and index) in order |
| // to ensure we correctly restore the client's geom sources. |
| // We tack the clip verts onto the vertex pool but we don't |
| // use the various helper functions because of their side effects. |
| |
| int rectTotal = fClip.countRects(); |
| if (NULL == fVertexPool) { |
| fVertexPool = new GrVertexBufferAllocPool(this, |
| true, |
| VERTEX_POOL_VB_SIZE, |
| VERTEX_POOL_VB_COUNT); |
| } else if (kBuffer_GeometrySrcType == fGeometrySrc.fVertexSrc) { |
| // we can't reset if vertex source is array or reserved |
| // because then the client data is in the pool! |
| fVertexPool->reset(); |
| } |
| const GrVertexBuffer* vertexBuffer; |
| int vStart; |
| GrPoint* rectVertices = |
| reinterpret_cast<GrPoint*>(fVertexPool->makeSpace(0, |
| rectTotal * 4, |
| &vertexBuffer, |
| &vStart)); |
| for (int r = 0; r < rectTotal; ++r) { |
| const GrIRect& rect = fClip.getRects()[r]; |
| rectVertices[4 * r].setIRectFan(rect.fLeft, rect.fTop, |
| rect.fRight, rect.fBottom); |
| } |
| fVertexPool->unlock(); |
| this->setVertexSourceToBuffer(0, vertexBuffer); |
| this->setIndexSourceToBuffer(getQuadIndexBuffer()); |
| this->setViewMatrix(GrMatrix::I()); |
| // don't clip the clip or recurse! |
| this->disableState(kClip_StateBit); |
| this->eraseStencilClip(); |
| this->setStencilPass((GrDrawTarget::StencilPass)kSetClip_StencilPass); |
| int currRect = 0; |
| while (currRect < rectTotal) { |
| int rectCount = GrMin(MAX_QUADS, |
| rectTotal - currRect); |
| this->drawIndexed(kTriangles_PrimitiveType, |
| vStart + currRect * 4, |
| 0, |
| rectCount*4, |
| rectCount*6); |
| currRect += rectCount; |
| } |
| fClipState.fStencilClipTarget = fCurrDrawState.fRenderTarget; |
| } |
| |
| fClipState.fClipIsDirty = false; |
| if (!fClipState.fClipInStencil) { |
| r = &fClip.getBounds(); |
| } |
| } |
| // Must flush the scissor after graphics state |
| if (!flushGraphicsState(type)) { |
| return false; |
| } |
| flushScissor(r); |
| return true; |
| } |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrGpu::drawIndexed(GrPrimitiveType type, |
| int startVertex, |
| int startIndex, |
| int vertexCount, |
| int indexCount) { |
| GrAssert(kReserved_GeometrySrcType != fGeometrySrc.fVertexSrc || |
| fReservedGeometry.fLocked); |
| GrAssert(kReserved_GeometrySrcType != fGeometrySrc.fIndexSrc || |
| fReservedGeometry.fLocked); |
| |
| if (!setupClipAndFlushState(type)) { |
| return; |
| } |
| |
| #if GR_COLLECT_STATS |
| fStats.fVertexCnt += vertexCount; |
| fStats.fIndexCnt += indexCount; |
| fStats.fDrawCnt += 1; |
| #endif |
| |
| int sVertex = startVertex; |
| int sIndex = startIndex; |
| setupGeometry(&sVertex, &sIndex, vertexCount, indexCount); |
| |
| drawIndexedHelper(type, sVertex, sIndex, |
| vertexCount, indexCount); |
| } |
| |
| void GrGpu::drawNonIndexed(GrPrimitiveType type, |
| int startVertex, |
| int vertexCount) { |
| GrAssert(kReserved_GeometrySrcType != fGeometrySrc.fVertexSrc || |
| fReservedGeometry.fLocked); |
| |
| if (!setupClipAndFlushState(type)) { |
| return; |
| } |
| #if GR_COLLECT_STATS |
| fStats.fVertexCnt += vertexCount; |
| fStats.fDrawCnt += 1; |
| #endif |
| |
| int sVertex = startVertex; |
| setupGeometry(&sVertex, NULL, vertexCount, 0); |
| |
| drawNonIndexedHelper(type, sVertex, vertexCount); |
| } |
| |
| void GrGpu::finalizeReservedVertices() { |
| GrAssert(NULL != fVertexPool); |
| fVertexPool->unlock(); |
| } |
| |
| void GrGpu::finalizeReservedIndices() { |
| GrAssert(NULL != fIndexPool); |
| fIndexPool->unlock(); |
| } |
| |
| void GrGpu::prepareVertexPool() { |
| if (NULL == fVertexPool) { |
| fVertexPool = new GrVertexBufferAllocPool(this, true, |
| VERTEX_POOL_VB_SIZE, |
| VERTEX_POOL_VB_COUNT); |
| } else { |
| fVertexPool->reset(); |
| } |
| } |
| |
| void GrGpu::prepareIndexPool() { |
| if (NULL == fVertexPool) { |
| fIndexPool = new GrIndexBufferAllocPool(this, true, 0, 1); |
| } else { |
| fIndexPool->reset(); |
| } |
| } |
| |
| bool GrGpu::acquireGeometryHelper(GrVertexLayout vertexLayout, |
| void** vertices, |
| void** indices) { |
| GrAssert(!fReservedGeometry.fLocked); |
| size_t reservedVertexSpace = 0; |
| |
| if (fReservedGeometry.fVertexCount) { |
| GrAssert(NULL != vertices); |
| |
| prepareVertexPool(); |
| |
| *vertices = fVertexPool->makeSpace(vertexLayout, |
| fReservedGeometry.fVertexCount, |
| &fCurrPoolVertexBuffer, |
| &fCurrPoolStartVertex); |
| if (NULL == *vertices) { |
| return false; |
| } |
| reservedVertexSpace = VertexSize(vertexLayout) * |
| fReservedGeometry.fVertexCount; |
| } |
| if (fReservedGeometry.fIndexCount) { |
| GrAssert(NULL != indices); |
| |
| prepareIndexPool(); |
| |
| *indices = fIndexPool->makeSpace(fReservedGeometry.fIndexCount, |
| &fCurrPoolIndexBuffer, |
| &fCurrPoolStartIndex); |
| if (NULL == *indices) { |
| fVertexPool->putBack(reservedVertexSpace); |
| fCurrPoolVertexBuffer = NULL; |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| void GrGpu::releaseGeometryHelper() {} |
| |
| void GrGpu::setVertexSourceToArrayHelper(const void* vertexArray, int vertexCount) { |
| GrAssert(!fReservedGeometry.fLocked || !fReservedGeometry.fVertexCount); |
| prepareVertexPool(); |
| #if GR_DEBUG |
| bool success = |
| #endif |
| fVertexPool->appendVertices(fGeometrySrc.fVertexLayout, |
| vertexCount, |
| vertexArray, |
| &fCurrPoolVertexBuffer, |
| &fCurrPoolStartVertex); |
| GR_DEBUGASSERT(success); |
| } |
| |
| void GrGpu::setIndexSourceToArrayHelper(const void* indexArray, int indexCount) { |
| GrAssert(!fReservedGeometry.fLocked || !fReservedGeometry.fIndexCount); |
| prepareIndexPool(); |
| #if GR_DEBUG |
| bool success = |
| #endif |
| fIndexPool->appendIndices(indexCount, |
| indexArray, |
| &fCurrPoolIndexBuffer, |
| &fCurrPoolStartIndex); |
| GR_DEBUGASSERT(success); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| const GrGpu::Stats& GrGpu::getStats() const { |
| return fStats; |
| } |
| |
| void GrGpu::resetStats() { |
| memset(&fStats, 0, sizeof(fStats)); |
| } |
| |
| void GrGpu::printStats() const { |
| if (GR_COLLECT_STATS) { |
| GrPrintf( |
| "-v-------------------------GPU STATS----------------------------v-\n" |
| "Stats collection is: %s\n" |
| "Draws: %04d, Verts: %04d, Indices: %04d\n" |
| "ProgChanges: %04d, TexChanges: %04d, RTChanges: %04d\n" |
| "TexCreates: %04d, RTCreates:%04d\n" |
| "-^--------------------------------------------------------------^-\n", |
| (GR_COLLECT_STATS ? "ON" : "OFF"), |
| fStats.fDrawCnt, fStats.fVertexCnt, fStats.fIndexCnt, |
| fStats.fProgChngCnt, fStats.fTextureChngCnt, fStats.fRenderTargetChngCnt, |
| fStats.fTextureCreateCnt, fStats.fRenderTargetCreateCnt); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrTexture::~GrTexture() { |
| // use this to set a break-point if needed |
| // Gr_clz(3); |
| } |
| |
| const GrSamplerState GrSamplerState::gClampNoFilter( |
| GrSamplerState::kClamp_WrapMode, |
| GrSamplerState::kClamp_WrapMode, |
| GrSamplerState::kNormal_SampleMode, |
| GrMatrix::I(), |
| false); |
| |
| |
| |
| |