| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkPoint3.h" |
| #include "include/core/SkRefCnt.h" |
| |
| #ifndef SkAtlasTextRenderer_DEFINED |
| #define SkAtlasTextRenderer_DEFINED |
| |
| /** |
| * This is the base class for a renderer implemented by the SkAtlasText client. The |
| * SkAtlasTextContext issues texture creations, deletions, uploads, and vertex draws to the |
| * renderer. The renderer must perform those actions in the order called to correctly render |
| * the text drawn to SkAtlasTextTargets. |
| */ |
| class SK_API SkAtlasTextRenderer : public SkRefCnt { |
| public: |
| enum class AtlasFormat { |
| /** Unsigned normalized 8 bit single channel format. */ |
| kA8 |
| }; |
| |
| struct SDFVertex { |
| /** Position in device space (not normalized). The third component is w (not z). */ |
| SkPoint3 fPosition; |
| /** Color, same value for all four corners of a glyph quad. */ |
| uint32_t fColor; |
| /** Texture coordinate (in texel units, not normalized). */ |
| int16_t fTextureCoordX; |
| int16_t fTextureCoordY; |
| }; |
| |
| virtual ~SkAtlasTextRenderer() = default; |
| |
| /** |
| * Create a texture of the provided format with dimensions 'width' x 'height' |
| * and return a unique handle. |
| */ |
| virtual void* createTexture(AtlasFormat, int width, int height) = 0; |
| |
| /** |
| * Delete the texture with the passed handle. |
| */ |
| virtual void deleteTexture(void* textureHandle) = 0; |
| |
| /** |
| * Place the pixel data specified by 'data' in the texture with handle |
| * 'textureHandle' in the rectangle ['x', 'x' + 'width') x ['y', 'y' + 'height'). |
| * 'rowBytes' specifies the byte offset between successive rows in 'data' and will always be |
| * a multiple of the number of bytes per pixel. |
| * The pixel format of data is the same as that of 'textureHandle'. |
| */ |
| virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width, |
| int height, size_t rowBytes) = 0; |
| |
| /** |
| * Draws glyphs using SDFs. The SDF data resides in 'textureHandle'. The array |
| * 'vertices' provides interleaved device-space positions, colors, and |
| * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'. |
| */ |
| virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[], |
| int quadCnt) = 0; |
| |
| /** Called when a SkAtlasTextureTarget is destroyed. */ |
| virtual void targetDeleted(void* targetHandle) = 0; |
| }; |
| |
| #endif |