blob: c003bbcbf313b674271bbe635e5d50d8fee0b3aa [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_src_in;
_0_blend_src_in = src * dst.w;
sk_FragColor = _0_blend_src_in;
}