blob: 887a166966ffa589ef0c0212af352b20d8cae341 [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
void main() {
vec4 _0_switchy;
vec4 _1_result = vec4(1.0);
switch (value) {
case 0:
_1_result = vec4(0.5);
}
_0_switchy = _1_result;
sk_FragColor = _0_switchy;
}