blob: c1fa8272b4755c10ad7c1ad38f5a8023c88845cc [file] [log] [blame]
<!DOCTYPE html>
<title>PathKit (Skia + WASM)</title>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
svg, canvas {
border: 1px dashed #AAA;
}
canvas {
width: 200px;
height: 200px;
}
canvas.big {
width: 300px;
height: 300px;
}
</style>
<h2> Can output to an SVG Path, a Canvas, or a Path2D object </h2>
<svg id=svg xmlns='http://www.w3.org/2000/svg' width=200 height=200></svg>
<canvas id=canvas1></canvas>
<canvas id=canvas2></canvas>
<h2> Interact with NewPath() just like a Path2D Object </h2>
<canvas class=big id=canvas3></canvas>
<canvas class=big id=canvas4></canvas>
<script type="text/javascript" src="/node_modules/experimental-pathkit-wasm/bin/pathkit.js"></script>
<script type="text/javascript" charset="utf-8">
PathKitInit({
locateFile: (file) => '/node_modules/experimental-pathkit-wasm/bin/'+file,
}).then((PathKit) => {
OutputsExample(PathKit);
Path2DExample(PathKit);
});
function setCanvasSize(ctx, width, height) {
ctx.canvas.width = width;
ctx.canvas.height = height;
}
function OutputsExample(PathKit) {
let firstPath = PathKit.FromSVGString('M11.99 2C6.47 2 2 6.48 2 12s4.47 10 9.99 10C17.52 22 22 17.52 22 12S17.52 2 11.99 2zM12 20c-4.42 0-8-3.58-8-8s3.58-8 8-8 8 3.58 8 8-3.58 8-8 8zm.5-13H11v6l5.25 3.15.75-1.23-4.5-2.67z');
let secondPath = PathKit.NewPath();
// Acts somewhat like the Canvas API
secondPath.moveTo(1, 1);
secondPath.lineTo(20, 1);
secondPath.lineTo(10, 30);
secondPath.closePath();
let combinedPath = firstPath.op(secondPath, PathKit.PathOp.INTERSECT);
let simpleStr = combinedPath.toSVGString();
let newSVG = document.createElementNS('http://www.w3.org/2000/svg', 'path');
newSVG.setAttribute('stroke', 'rgb(0,0,200)');
newSVG.setAttribute('fill', 'white');
newSVG.setAttribute('transform', 'scale(8,8)');
newSVG.setAttribute('d', simpleStr);
document.getElementById('svg').appendChild(newSVG);
// Draw directly to Canvas
let ctx = document.getElementById('canvas1').getContext('2d');
setCanvasSize(ctx, 200, 200);
ctx.strokeStyle = 'green';
ctx.fillStyle = 'white';
ctx.scale(8, 8);
ctx.beginPath();
combinedPath.toCanvas(ctx);
ctx.stroke();
// create Path2D object and use it in a Canvas.
let path2D = combinedPath.toPath2D();
ctx = document.getElementById('canvas2').getContext('2d');
setCanvasSize(ctx, 200, 200);
ctx.canvas.width = 200
ctx.scale(8, 8);
ctx.fillStyle = 'purple';
ctx.strokeStyle = 'orange';
ctx.fill(path2D);
ctx.stroke(path2D);
// clean up WASM memory
// See http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/embind.html?highlight=memory#memory-management
firstPath.delete();
secondPath.delete();
combinedPath.delete();
}
function Path2DExample(PathKit) {
let objs = [new Path2D(), PathKit.NewPath(), new Path2D(), PathKit.NewPath()];
let canvases = [
document.getElementById('canvas3').getContext('2d'),
document.getElementById('canvas4').getContext('2d')
];
for (i = 0; i <= 1; i++) {
let path = objs[i];
path.moveTo(20, 5);
path.lineTo(30, 20);
path.lineTo(40, 10);
path.lineTo(50, 20);
path.lineTo(60, 0);
path.lineTo(20, 5);
path.moveTo(20, 80);
path.bezierCurveTo(90, 10, 160, 150, 190, 10);
path.moveTo(36, 148);
path.quadraticCurveTo(66, 188, 120, 136);
path.lineTo(36, 148);
path.rect(5, 170, 20, 20);
path.moveTo(150, 180);
path.arcTo(150, 100, 50, 200, 20);
path.lineTo(160, 160);
path.moveTo(20, 120);
path.arc(20, 120, 18, 0, 1.75 * Math.PI);
path.lineTo(20, 120);
let secondPath = objs[i+2];
secondPath.ellipse(130, 25, 30, 10, -1*Math.PI/8, Math.PI/6, 1.5*Math.PI, false);
path.addPath(secondPath);
let m = document.createElementNS('http://www.w3.org/2000/svg', 'svg').createSVGMatrix();
m.a = 1; m.b = 0;
m.c = 0; m.d = 1;
m.e = 0; m.f = 20.5;
path.addPath(secondPath, m);
// With PathKit, one can also just provide the 6 params as floats, to avoid
// the overhead of making an SVGMatrix
// path.addPath(secondPath, 1, 0, 0, 1, 0, 20.5);
canvasCtx = canvases[i];
canvasCtx.fillStyle = 'blue';
setCanvasSize(canvasCtx, 300, 300);
canvasCtx.scale(1.5, 1.5);
if (path.toPath2D) {
canvasCtx.stroke(path.toPath2D());
} else {
canvasCtx.stroke(path);
}
}
objs[1].delete();
}
</script>