| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkDisplacementMapEffect.h" |
| #include "SkReadBuffer.h" |
| #include "SkWriteBuffer.h" |
| #include "SkUnPreMultiply.h" |
| #include "SkColorPriv.h" |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "GrCoordTransform.h" |
| #include "gl/GrGLProcessor.h" |
| #include "gl/builders/GrGLProgramBuilder.h" |
| #include "GrTBackendProcessorFactory.h" |
| #endif |
| |
| namespace { |
| |
| #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType type> |
| uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) { |
| SkDEBUGFAIL("Unknown channel selector"); |
| return 0; |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale*) { |
| return SkGetPackedA32(l); |
| } |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType typeX, |
| SkDisplacementMapEffect::ChannelSelectorType typeY> |
| void computeDisplacement(const SkVector& scale, SkBitmap* dst, |
| SkBitmap* displ, const SkIPoint& offset, |
| SkBitmap* src, |
| const SkIRect& bounds) |
| { |
| static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, 255.0f); |
| const int srcW = src->width(); |
| const int srcH = src->height(); |
| const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit), |
| SkScalarMul(scale.fY, Inv8bit)); |
| const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf), |
| SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf)); |
| const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); |
| SkPMColor* dstPtr = dst->getAddr32(0, 0); |
| for (int y = bounds.top(); y < bounds.bottom(); ++y) { |
| const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX, |
| y + offset.fY); |
| for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) { |
| const SkScalar displX = SkScalarMul(scaleForColor.fX, |
| SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX; |
| const SkScalar displY = SkScalarMul(scaleForColor.fY, |
| SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY; |
| // Truncate the displacement values |
| const int srcX = x + SkScalarTruncToInt(displX); |
| const int srcY = y + SkScalarTruncToInt(displY); |
| *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ? |
| 0 : *(src->getAddr32(srcX, srcY)); |
| } |
| } |
| } |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType typeX> |
| void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| const SkVector& scale, SkBitmap* dst, |
| SkBitmap* displ, const SkIPoint& offset, |
| SkBitmap* src, |
| const SkIRect& bounds) |
| { |
| switch (yChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkDEBUGFAIL("Unknown Y channel selector"); |
| } |
| } |
| |
| void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| const SkVector& scale, SkBitmap* dst, |
| SkBitmap* displ, const SkIPoint& offset, |
| SkBitmap* src, |
| const SkIRect& bounds) |
| { |
| switch (xChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, offset, src, bounds); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkDEBUGFAIL("Unknown X channel selector"); |
| } |
| } |
| |
| bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) { |
| switch (cst) { |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| return true; |
| default: |
| break; |
| } |
| return false; |
| } |
| |
| } // end namespace |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkDisplacementMapEffect* SkDisplacementMapEffect::Create(ChannelSelectorType xChannelSelector, |
| ChannelSelectorType yChannelSelector, |
| SkScalar scale, |
| SkImageFilter* displacement, |
| SkImageFilter* color, |
| const CropRect* cropRect, uint32_t uniqueID) { |
| if (!channel_selector_type_is_valid(xChannelSelector) || |
| !channel_selector_type_is_valid(yChannelSelector)) { |
| return NULL; |
| } |
| |
| SkImageFilter* inputs[2] = { displacement, color }; |
| return SkNEW_ARGS(SkDisplacementMapEffect, (xChannelSelector, yChannelSelector, scale, |
| inputs, cropRect, uniqueID)); |
| } |
| |
| SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector, |
| ChannelSelectorType yChannelSelector, |
| SkScalar scale, |
| SkImageFilter* inputs[2], |
| const CropRect* cropRect, |
| uint32_t uniqueID) |
| : INHERITED(2, inputs, cropRect, uniqueID) |
| , fXChannelSelector(xChannelSelector) |
| , fYChannelSelector(yChannelSelector) |
| , fScale(scale) |
| { |
| } |
| |
| SkDisplacementMapEffect::~SkDisplacementMapEffect() { |
| } |
| |
| #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING |
| SkDisplacementMapEffect::SkDisplacementMapEffect(SkReadBuffer& buffer) |
| : INHERITED(2, buffer) |
| { |
| fXChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt(); |
| fYChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt(); |
| fScale = buffer.readScalar(); |
| buffer.validate(channel_selector_type_is_valid(fXChannelSelector) && |
| channel_selector_type_is_valid(fYChannelSelector) && |
| SkScalarIsFinite(fScale)); |
| } |
| #endif |
| |
| SkFlattenable* SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) { |
| SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2); |
| ChannelSelectorType xsel = (ChannelSelectorType)buffer.readInt(); |
| ChannelSelectorType ysel = (ChannelSelectorType)buffer.readInt(); |
| SkScalar scale = buffer.readScalar(); |
| return Create(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect(), common.uniqueID()); |
| } |
| |
| void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| buffer.writeInt((int) fXChannelSelector); |
| buffer.writeInt((int) fYChannelSelector); |
| buffer.writeScalar(fScale); |
| } |
| |
| bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy, |
| const SkBitmap& src, |
| const Context& ctx, |
| SkBitmap* dst, |
| SkIPoint* offset) const { |
| SkBitmap displ = src, color = src; |
| const SkImageFilter* colorInput = getColorInput(); |
| const SkImageFilter* displInput = getDisplacementInput(); |
| SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0); |
| if ((colorInput && !colorInput->filterImage(proxy, src, ctx, &color, &colorOffset)) || |
| (displInput && !displInput->filterImage(proxy, src, ctx, &displ, &displOffset))) { |
| return false; |
| } |
| if ((displ.colorType() != kN32_SkColorType) || |
| (color.colorType() != kN32_SkColorType)) { |
| return false; |
| } |
| SkIRect bounds; |
| // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad |
| // the color bitmap to bounds here. |
| if (!this->applyCropRect(ctx, color, colorOffset, &bounds)) { |
| return false; |
| } |
| SkIRect displBounds; |
| if (!this->applyCropRect(ctx, proxy, displ, &displOffset, &displBounds, &displ)) { |
| return false; |
| } |
| if (!bounds.intersect(displBounds)) { |
| return false; |
| } |
| SkAutoLockPixels alp_displacement(displ), alp_color(color); |
| if (!displ.getPixels() || !color.getPixels()) { |
| return false; |
| } |
| |
| if (!dst->tryAllocPixels(color.info().makeWH(bounds.width(), bounds.height()))) { |
| return false; |
| } |
| |
| SkVector scale = SkVector::Make(fScale, fScale); |
| ctx.ctm().mapVectors(&scale, 1); |
| SkIRect colorBounds = bounds; |
| colorBounds.offset(-colorOffset); |
| |
| computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst, |
| &displ, colorOffset - displOffset, &color, colorBounds); |
| |
| offset->fX = bounds.left(); |
| offset->fY = bounds.top(); |
| return true; |
| } |
| |
| void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const { |
| if (getColorInput()) { |
| getColorInput()->computeFastBounds(src, dst); |
| } else { |
| *dst = src; |
| } |
| dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf); |
| } |
| |
| bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, |
| SkIRect* dst) const { |
| SkIRect bounds = src; |
| SkVector scale = SkVector::Make(fScale, fScale); |
| ctm.mapVectors(&scale, 1); |
| bounds.outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf), |
| SkScalarCeilToInt(scale.fY * SK_ScalarHalf)); |
| if (getColorInput()) { |
| return getColorInput()->filterBounds(bounds, ctm, dst); |
| } |
| *dst = bounds; |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if SK_SUPPORT_GPU |
| class GrGLDisplacementMapEffect : public GrGLFragmentProcessor { |
| public: |
| GrGLDisplacementMapEffect(const GrBackendProcessorFactory&, |
| const GrProcessor&); |
| virtual ~GrGLDisplacementMapEffect(); |
| |
| virtual void emitCode(GrGLFPBuilder*, |
| const GrFragmentProcessor&, |
| const GrProcessorKey&, |
| const char* outputColor, |
| const char* inputColor, |
| const TransformedCoordsArray&, |
| const TextureSamplerArray&) SK_OVERRIDE; |
| |
| static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*); |
| |
| virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; |
| |
| private: |
| SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| GrGLProgramDataManager::UniformHandle fScaleUni; |
| |
| typedef GrGLFragmentProcessor INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class GrDisplacementMapEffect : public GrFragmentProcessor { |
| public: |
| static GrFragmentProcessor* Create( |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale, |
| GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color) { |
| return SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector, |
| yChannelSelector, |
| scale, |
| displacement, |
| offsetMatrix, |
| color)); |
| } |
| |
| virtual ~GrDisplacementMapEffect(); |
| |
| virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
| { return fXChannelSelector; } |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
| { return fYChannelSelector; } |
| const SkVector& scale() const { return fScale; } |
| |
| typedef GrGLDisplacementMapEffect GLProcessor; |
| static const char* Name() { return "DisplacementMap"; } |
| |
| private: |
| virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
| |
| virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; |
| |
| GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| const SkVector& scale, |
| GrTexture* displacement, const SkMatrix& offsetMatrix, |
| GrTexture* color); |
| |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| |
| GrCoordTransform fDisplacementTransform; |
| GrTextureAccess fDisplacementAccess; |
| GrCoordTransform fColorTransform; |
| GrTextureAccess fColorAccess; |
| SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| SkVector fScale; |
| |
| typedef GrFragmentProcessor INHERITED; |
| }; |
| |
| bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, |
| SkBitmap* result, SkIPoint* offset) const { |
| SkBitmap colorBM = src; |
| SkIPoint colorOffset = SkIPoint::Make(0, 0); |
| if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx, &colorBM, |
| &colorOffset)) { |
| return false; |
| } |
| SkBitmap displacementBM = src; |
| SkIPoint displacementOffset = SkIPoint::Make(0, 0); |
| if (getDisplacementInput() && |
| !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacementBM, |
| &displacementOffset)) { |
| return false; |
| } |
| SkIRect bounds; |
| // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to |
| // pad the color bitmap to bounds here. |
| if (!this->applyCropRect(ctx, colorBM, colorOffset, &bounds)) { |
| return false; |
| } |
| SkIRect displBounds; |
| if (!this->applyCropRect(ctx, proxy, displacementBM, |
| &displacementOffset, &displBounds, &displacementBM)) { |
| return false; |
| } |
| if (!bounds.intersect(displBounds)) { |
| return false; |
| } |
| GrTexture* color = colorBM.getTexture(); |
| GrTexture* displacement = displacementBM.getTexture(); |
| GrContext* context = color->getContext(); |
| |
| GrTextureDesc desc; |
| desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; |
| desc.fWidth = bounds.width(); |
| desc.fHeight = bounds.height(); |
| desc.fConfig = kSkia8888_GrPixelConfig; |
| |
| GrAutoScratchTexture ast(context, desc); |
| if (NULL == ast.texture()) { |
| return false; |
| } |
| SkAutoTUnref<GrTexture> dst(ast.detach()); |
| |
| GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); |
| |
| SkVector scale = SkVector::Make(fScale, fScale); |
| ctx.ctm().mapVectors(&scale, 1); |
| |
| GrPaint paint; |
| SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement); |
| offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX), |
| SkIntToScalar(colorOffset.fY - displacementOffset.fY)); |
| |
| paint.addColorProcessor( |
| GrDisplacementMapEffect::Create(fXChannelSelector, |
| fYChannelSelector, |
| scale, |
| displacement, |
| offsetMatrix, |
| color))->unref(); |
| SkIRect colorBounds = bounds; |
| colorBounds.offset(-colorOffset); |
| GrContext::AutoMatrix am; |
| am.setIdentity(context); |
| SkMatrix matrix; |
| matrix.setTranslate(-SkIntToScalar(colorBounds.x()), |
| -SkIntToScalar(colorBounds.y())); |
| context->concatMatrix(matrix); |
| context->drawRect(paint, SkRect::Make(colorBounds)); |
| offset->fX = bounds.left(); |
| offset->fY = bounds.top(); |
| WrapTexture(dst, bounds.width(), bounds.height(), result); |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrDisplacementMapEffect::GrDisplacementMapEffect( |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| const SkVector& scale, |
| GrTexture* displacement, |
| const SkMatrix& offsetMatrix, |
| GrTexture* color) |
| : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement) |
| , fDisplacementAccess(displacement) |
| , fColorTransform(kLocal_GrCoordSet, color) |
| , fColorAccess(color) |
| , fXChannelSelector(xChannelSelector) |
| , fYChannelSelector(yChannelSelector) |
| , fScale(scale) { |
| this->addCoordTransform(&fDisplacementTransform); |
| this->addTextureAccess(&fDisplacementAccess); |
| this->addCoordTransform(&fColorTransform); |
| this->addTextureAccess(&fColorAccess); |
| this->setWillNotUseInputColor(); |
| } |
| |
| GrDisplacementMapEffect::~GrDisplacementMapEffect() { |
| } |
| |
| bool GrDisplacementMapEffect::onIsEqual(const GrProcessor& sBase) const { |
| const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>(); |
| return fDisplacementAccess.getTexture() == s.fDisplacementAccess.getTexture() && |
| fColorAccess.getTexture() == s.fColorAccess.getTexture() && |
| fXChannelSelector == s.fXChannelSelector && |
| fYChannelSelector == s.fYChannelSelector && |
| fScale == s.fScale; |
| } |
| |
| const GrBackendFragmentProcessorFactory& GrDisplacementMapEffect::getFactory() const { |
| return GrTBackendFragmentProcessorFactory<GrDisplacementMapEffect>::getInstance(); |
| } |
| |
| void GrDisplacementMapEffect::onComputeInvariantOutput(InvariantOutput* inout) const { |
| // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0), |
| // so the only way we'd get a constant alpha is if the input color image has a constant alpha |
| // and no displacement offset push any texture coordinates out of bounds OR if the constant |
| // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is |
| // not of constant color when a displacement effect is applied. |
| inout->setToUnknown(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); |
| |
| GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(SkRandom* random, |
| GrContext*, |
| const GrDrawTargetCaps&, |
| GrTexture* textures[]) { |
| int texIdxDispl = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
| GrProcessorUnitTest::kAlphaTextureIdx; |
| int texIdxColor = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
| GrProcessorUnitTest::kAlphaTextureIdx; |
| static const int kMaxComponent = 4; |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
| static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| random->nextRangeU(1, kMaxComponent)); |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
| static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| random->nextRangeU(1, kMaxComponent)); |
| SkVector scale = SkVector::Make(random->nextRangeScalar(0, 100.0f), |
| random->nextRangeScalar(0, 100.0f)); |
| |
| return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale, |
| textures[texIdxDispl], SkMatrix::I(), |
| textures[texIdxColor]); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendProcessorFactory& factory, |
| const GrProcessor& proc) |
| : INHERITED(factory) |
| , fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector()) |
| , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector()) { |
| } |
| |
| GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() { |
| } |
| |
| void GrGLDisplacementMapEffect::emitCode(GrGLFPBuilder* builder, |
| const GrFragmentProcessor&, |
| const GrProcessorKey& key, |
| const char* outputColor, |
| const char* inputColor, |
| const TransformedCoordsArray& coords, |
| const TextureSamplerArray& samplers) { |
| sk_ignore_unused_variable(inputColor); |
| |
| fScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| kVec2f_GrSLType, "Scale"); |
| const char* scaleUni = builder->getUniformCStr(fScaleUni); |
| const char* dColor = "dColor"; |
| const char* cCoords = "cCoords"; |
| const char* outOfBounds = "outOfBounds"; |
| const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use |
| // a number smaller than that to approximate 0, but |
| // leave room for 32-bit float GPU rounding errors. |
| |
| GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| fsBuilder->codeAppendf("\t\tvec4 %s = ", dColor); |
| fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType()); |
| fsBuilder->codeAppend(";\n"); |
| |
| // Unpremultiply the displacement |
| fsBuilder->codeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);", |
| dColor, dColor, nearZero, dColor, dColor); |
| |
| fsBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", |
| cCoords, coords[1].c_str(), scaleUni, dColor); |
| |
| switch (fXChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| fsBuilder->codeAppend("r"); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| fsBuilder->codeAppend("g"); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| fsBuilder->codeAppend("b"); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| fsBuilder->codeAppend("a"); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkDEBUGFAIL("Unknown X channel selector"); |
| } |
| |
| switch (fYChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| fsBuilder->codeAppend("r"); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| fsBuilder->codeAppend("g"); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| fsBuilder->codeAppend("b"); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| fsBuilder->codeAppend("a"); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkDEBUGFAIL("Unknown Y channel selector"); |
| } |
| fsBuilder->codeAppend("-vec2(0.5));\t\t"); |
| |
| // FIXME : This can be achieved with a "clamp to border" texture repeat mode and |
| // a 0 border color instead of computing if cCoords is out of bounds here. |
| fsBuilder->codeAppendf( |
| "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0);\t\t", |
| outOfBounds, cCoords, cCoords, cCoords, cCoords); |
| fsBuilder->codeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds); |
| fsBuilder->appendTextureLookup(samplers[1], cCoords, coords[1].getType()); |
| fsBuilder->codeAppend(";\n"); |
| } |
| |
| void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman, |
| const GrProcessor& proc) { |
| const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>(); |
| GrTexture* colorTex = displacementMap.texture(1); |
| SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colorTex->width())); |
| SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colorTex->height())); |
| pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), |
| colorTex->origin() == kTopLeft_GrSurfaceOrigin ? |
| SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); |
| } |
| |
| void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
| const GrGLCaps&, GrProcessorKeyBuilder* b) { |
| const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>(); |
| |
| uint32_t xKey = displacementMap.xChannelSelector(); |
| uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits; |
| |
| b->add32(xKey | yKey); |
| } |
| #endif |