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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <cstddef>
#include <cstring>
#include <type_traits>
#include "SkAutoPixmapStorage.h"
#include "GrBackendSurface.h"
#include "GrBackendTextureImageGenerator.h"
#include "GrAHardwareBufferImageGenerator.h"
#include "GrBitmapTextureMaker.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrImageTextureMaker.h"
#include "GrProxyProvider.h"
#include "GrRenderTargetContext.h"
#include "GrResourceProvider.h"
#include "GrSemaphore.h"
#include "GrSurfacePriv.h"
#include "GrTextureAdjuster.h"
#include "GrTexture.h"
#include "GrTexturePriv.h"
#include "GrTextureProxy.h"
#include "effects/GrNonlinearColorSpaceXformEffect.h"
#include "effects/GrYUVtoRGBEffect.h"
#include "SkCanvas.h"
#include "SkBitmapCache.h"
#include "SkGr.h"
#include "SkImage_Gpu.h"
#include "SkImageCacherator.h"
#include "SkImageInfoPriv.h"
#include "SkMipMap.h"
#include "SkPixelRef.h"
#include "SkReadPixelsRec.h"
SkImage_Gpu::SkImage_Gpu(GrContext* context, uint32_t uniqueID, SkAlphaType at,
sk_sp<GrTextureProxy> proxy,
sk_sp<SkColorSpace> colorSpace, SkBudgeted budgeted)
: INHERITED(proxy->worstCaseWidth(), proxy->worstCaseHeight(), uniqueID)
, fContext(context)
, fProxy(std::move(proxy))
, fAlphaType(at)
, fBudgeted(budgeted)
, fColorSpace(std::move(colorSpace))
, fAddedRasterVersionToCache(false) {
}
SkImage_Gpu::~SkImage_Gpu() {
if (fAddedRasterVersionToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->uniqueID());
}
}
SkImageInfo SkImage_Gpu::onImageInfo() const {
SkColorType ct;
if (!GrPixelConfigToColorType(fProxy->config(), &ct)) {
ct = kUnknown_SkColorType;
}
return SkImageInfo::Make(fProxy->width(), fProxy->height(), ct, fAlphaType, fColorSpace);
}
bool SkImage_Gpu::getROPixels(SkBitmap* dst, SkColorSpace*, CachingHint chint) const {
// The SkColorSpace parameter "dstColorSpace" is really just a hint about how/where the bitmap
// will be used. The client doesn't expect that we convert to that color space, it's intended
// for codec-backed images, to drive our decoding heuristic. In theory we *could* read directly
// into that color space (to save the client some effort in whatever they're about to do), but
// that would make our use of the bitmap cache incorrect (or much less efficient, assuming we
// rolled the dstColorSpace into the key).
const auto desc = SkBitmapCacheDesc::Make(this);
if (SkBitmapCache::Find(desc, dst)) {
SkASSERT(dst->getGenerationID() == this->uniqueID());
SkASSERT(dst->isImmutable());
SkASSERT(dst->getPixels());
return true;
}
SkBitmapCache::RecPtr rec = nullptr;
SkPixmap pmap;
if (kAllow_CachingHint == chint) {
rec = SkBitmapCache::Alloc(desc, this->onImageInfo(), &pmap);
if (!rec) {
return false;
}
} else {
if (!dst->tryAllocPixels(this->onImageInfo()) || !dst->peekPixels(&pmap)) {
return false;
}
}
sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeWrappedSurfaceContext(
fProxy,
fColorSpace);
if (!sContext) {
return false;
}
if (!sContext->readPixels(pmap.info(), pmap.writable_addr(), pmap.rowBytes(), 0, 0)) {
return false;
}
if (rec) {
SkBitmapCache::Add(std::move(rec), dst);
fAddedRasterVersionToCache.store(true);
}
return true;
}
sk_sp<GrTextureProxy> SkImage_Gpu::asTextureProxyRef(GrContext* context,
const GrSamplerState& params,
SkColorSpace* dstColorSpace,
sk_sp<SkColorSpace>* texColorSpace,
SkScalar scaleAdjust[2]) const {
if (context != fContext) {
SkASSERT(0);
return nullptr;
}
if (texColorSpace) {
*texColorSpace = this->fColorSpace;
}
GrTextureAdjuster adjuster(fContext, fProxy, this->alphaType(), this->uniqueID(),
this->fColorSpace.get());
return adjuster.refTextureProxySafeForParams(params, scaleAdjust);
}
static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
switch (info.colorType()) {
case kRGBA_8888_SkColorType:
case kBGRA_8888_SkColorType:
break;
default:
return; // nothing to do
}
// SkColor is not necesarily RGBA or BGRA, but it is one of them on little-endian,
// and in either case, the alpha-byte is always in the same place, so we can safely call
// SkPreMultiplyColor()
//
SkColor* row = (SkColor*)pixels;
for (int y = 0; y < info.height(); ++y) {
for (int x = 0; x < info.width(); ++x) {
row[x] = SkPreMultiplyColor(row[x]);
}
row = (SkColor*)((char*)(row) + rowBytes);
}
}
GrBackendObject SkImage_Gpu::onGetTextureHandle(bool flushPendingGrContextIO,
GrSurfaceOrigin* origin) const {
SkASSERT(fProxy);
if (!fContext->contextPriv().resourceProvider() && !fProxy->priv().isInstantiated()) {
// This image was created with a DDL context and cannot be instantiated. Thus we return 0
// here which is considered invalid for all backends.
return 0;
}
if (GrSurfaceProxy::LazyState::kNot != fProxy->lazyInstantiationState()) {
SkASSERT(fContext->contextPriv().resourceProvider());
fProxy->priv().doLazyInstantiation(fContext->contextPriv().resourceProvider());
if (!fProxy->priv().isInstantiated()) {
// We failed to instantiate the lazy proxy. Thus we return 0 here which is considered
// invalid for all backends.
return 0;
}
}
if (!fProxy->instantiate(fContext->contextPriv().resourceProvider())) {
return 0;
}
GrTexture* texture = fProxy->priv().peekTexture();
if (texture) {
if (flushPendingGrContextIO) {
fContext->contextPriv().prepareSurfaceForExternalIO(fProxy.get());
}
if (origin) {
*origin = fProxy->origin();
}
return texture->getTextureHandle();
}
return 0;
}
GrTexture* SkImage_Gpu::onGetTexture() const {
GrTextureProxy* proxy = this->peekProxy();
if (!proxy) {
return nullptr;
}
if (!proxy->instantiate(fContext->contextPriv().resourceProvider())) {
return nullptr;
}
return proxy->priv().peekTexture();
}
bool SkImage_Gpu::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
int srcX, int srcY, CachingHint) const {
if (!SkImageInfoValidConversion(dstInfo, this->onImageInfo())) {
return false;
}
SkReadPixelsRec rec(dstInfo, dstPixels, dstRB, srcX, srcY);
if (!rec.trim(this->width(), this->height())) {
return false;
}
// TODO: this seems to duplicate code in GrTextureContext::onReadPixels and
// GrRenderTargetContext::onReadPixels
uint32_t flags = 0;
if (kUnpremul_SkAlphaType == rec.fInfo.alphaType() && kPremul_SkAlphaType == fAlphaType) {
// let the GPU perform this transformation for us
flags = GrContextPriv::kUnpremul_PixelOpsFlag;
}
// This hack allows us to call makeNonTextureImage on images with arbitrary color spaces.
// Otherwise, we'll be unable to create a render target context.
// TODO: This shouldn't be necessary - we need more robust support for images (and surfaces)
// with arbitrary color spaces. Unfortunately, this is one spot where we go from image to
// surface (rather than the opposite), and our lenient image rules break our (currently) more
// strict surface rules.
// We treat null-dst color space as always equal to fColorSpace for this kind of read-back.
sk_sp<SkColorSpace> surfaceColorSpace = fColorSpace;
if (!flags) {
if (!dstInfo.colorSpace() ||
SkColorSpace::Equals(fColorSpace.get(), dstInfo.colorSpace())) {
surfaceColorSpace = nullptr;
}
}
sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeWrappedSurfaceContext(
fProxy, surfaceColorSpace);
if (!sContext) {
return false;
}
if (!sContext->readPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, rec.fX, rec.fY, flags)) {
return false;
}
// do we have to manually fix-up the alpha channel?
// src dst
// unpremul premul fix manually
// premul unpremul done by kUnpremul_PixelOpsFlag
// all other combos need to change.
//
// Should this be handled by Ganesh? todo:?
//
if (kPremul_SkAlphaType == rec.fInfo.alphaType() && kUnpremul_SkAlphaType == fAlphaType) {
apply_premul(rec.fInfo, rec.fPixels, rec.fRowBytes);
}
return true;
}
sk_sp<SkImage> SkImage_Gpu::onMakeSubset(const SkIRect& subset) const {
GrSurfaceDesc desc;
desc.fOrigin = fProxy->origin();
desc.fWidth = subset.width();
desc.fHeight = subset.height();
desc.fConfig = fProxy->config();
sk_sp<GrSurfaceContext> sContext(fContext->contextPriv().makeDeferredSurfaceContext(
desc,
GrMipMapped::kNo,
SkBackingFit::kExact,
fBudgeted));
if (!sContext) {
return nullptr;
}
if (!sContext->copy(fProxy.get(), subset, SkIPoint::Make(0, 0))) {
return nullptr;
}
// MDB: this call is okay bc we know 'sContext' was kExact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID,
fAlphaType, sContext->asTextureProxyRef(),
fColorSpace, fBudgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static sk_sp<SkImage> new_wrapped_texture_common(GrContext* ctx,
const GrBackendTexture& backendTex,
GrSurfaceOrigin origin,
SkAlphaType at, sk_sp<SkColorSpace> colorSpace,
GrWrapOwnership ownership,
SkImage::TextureReleaseProc releaseProc,
SkImage::ReleaseContext releaseCtx) {
if (backendTex.width() <= 0 || backendTex.height() <= 0) {
return nullptr;
}
GrProxyProvider* proxyProvider = ctx->contextPriv().proxyProvider();
sk_sp<GrTextureProxy> proxy = proxyProvider->createWrappedTextureProxy(
backendTex, origin, ownership, releaseProc, releaseCtx);
if (!proxy) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(ctx, kNeedNewImageUniqueID,
at, std::move(proxy), std::move(colorSpace), SkBudgeted::kNo);
}
sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkAlphaType at, sk_sp<SkColorSpace> cs,
TextureReleaseProc releaseP, ReleaseContext releaseC) {
if (!ctx) {
return nullptr;
}
return new_wrapped_texture_common(ctx, tex, origin, at, std::move(cs), kBorrow_GrWrapOwnership,
releaseP, releaseC);
}
bool validate_backend_texture(GrContext* ctx, const GrBackendTexture& tex, GrPixelConfig* config,
SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs) {
// TODO: Create a SkImageColorInfo struct for color, alpha, and color space so we don't need to
// create a fake image info here.
SkImageInfo info = SkImageInfo::Make(1, 1, ct, at, cs);
if (!SkImageInfoIsValidAllowNumericalCS(info)) {
return false;
}
return ctx->caps()->validateBackendTexture(tex, ct, config);
}
sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs,
TextureReleaseProc releaseP, ReleaseContext releaseC) {
if (!ctx) {
return nullptr;
}
GrBackendTexture texCopy = tex;
if (!validate_backend_texture(ctx, texCopy, &texCopy.fConfig, ct, at, cs)) {
return nullptr;
}
return MakeFromTexture(ctx, texCopy, origin, at, cs, releaseP, releaseC);
}
sk_sp<SkImage> SkImage::MakeFromAdoptedTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkAlphaType at, sk_sp<SkColorSpace> cs) {
if (!ctx->contextPriv().resourceProvider()) {
// We have a DDL context and we don't support adopted textures for them.
return nullptr;
}
return new_wrapped_texture_common(ctx, tex, origin, at, std::move(cs), kAdopt_GrWrapOwnership,
nullptr, nullptr);
}
sk_sp<SkImage> SkImage::MakeFromAdoptedTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkColorType ct, SkAlphaType at,
sk_sp<SkColorSpace> cs) {
GrBackendTexture texCopy = tex;
if (!validate_backend_texture(ctx, texCopy, &texCopy.fConfig, ct, at, cs)) {
return nullptr;
}
return MakeFromAdoptedTexture(ctx, texCopy, origin, at, cs);
}
static GrBackendTexture make_backend_texture_from_handle(GrBackend backend,
int width, int height,
GrPixelConfig config,
GrBackendObject handle) {
switch (backend) {
case kOpenGL_GrBackend: {
const GrGLTextureInfo* glInfo = (const GrGLTextureInfo*)(handle);
return GrBackendTexture(width, height, config, *glInfo);
}
#ifdef SK_VULKAN
case kVulkan_GrBackend: {
const GrVkImageInfo* vkInfo = (const GrVkImageInfo*)(handle);
return GrBackendTexture(width, height, *vkInfo);
}
#endif
case kMock_GrBackend: {
const GrMockTextureInfo* mockInfo = (const GrMockTextureInfo*)(handle);
return GrBackendTexture(width, height, config, *mockInfo);
}
default:
return GrBackendTexture();
}
}
static bool are_yuv_sizes_valid(const SkISize yuvSizes[], bool nv12) {
if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 ||
yuvSizes[1].fWidth <= 0 || yuvSizes[1].fHeight <= 0) {
return false;
}
if (!nv12 && (yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0)) {
return false;
}
return true;
}
static sk_sp<SkImage> make_from_yuv_textures_copy(GrContext* ctx, SkYUVColorSpace colorSpace,
bool nv12,
const GrBackendTexture yuvBackendTextures[],
const SkISize yuvSizes[],
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
GrProxyProvider* proxyProvider = ctx->contextPriv().proxyProvider();
if (!are_yuv_sizes_valid(yuvSizes, nv12)) {
return nullptr;
}
sk_sp<GrTextureProxy> yProxy = proxyProvider->createWrappedTextureProxy(yuvBackendTextures[0],
origin);
sk_sp<GrTextureProxy> uProxy = proxyProvider->createWrappedTextureProxy(yuvBackendTextures[1],
origin);
sk_sp<GrTextureProxy> vProxy;
if (nv12) {
vProxy = uProxy;
} else {
vProxy = proxyProvider->createWrappedTextureProxy(yuvBackendTextures[2], origin);
}
if (!yProxy || !uProxy || !vProxy) {
return nullptr;
}
const int width = yuvSizes[0].fWidth;
const int height = yuvSizes[0].fHeight;
// Needs to be a render target in order to draw to it for the yuv->rgb conversion.
sk_sp<GrRenderTargetContext> renderTargetContext(ctx->makeDeferredRenderTargetContext(
SkBackingFit::kExact, width, height, kRGBA_8888_GrPixelConfig,
std::move(imageColorSpace), 1, GrMipMapped::kNo, origin));
if (!renderTargetContext) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(GrYUVtoRGBEffect::Make(yProxy, uProxy, vProxy,
yuvSizes, colorSpace, nv12));
const SkRect rect = SkRect::MakeIWH(width, height);
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
if (!renderTargetContext->asSurfaceProxy()) {
return nullptr;
}
ctx->contextPriv().flushSurfaceWrites(renderTargetContext->asSurfaceProxy());
// MDB: this call is okay bc we know 'renderTargetContext' was exact
return sk_make_sp<SkImage_Gpu>(ctx, kNeedNewImageUniqueID, kOpaque_SkAlphaType,
renderTargetContext->asTextureProxyRef(),
renderTargetContext->colorSpaceInfo().refColorSpace(),
SkBudgeted::kYes);
}
static sk_sp<SkImage> make_from_yuv_objects_copy(GrContext* ctx, SkYUVColorSpace colorSpace,
bool nv12,
const GrBackendObject yuvTextureHandles[],
const SkISize yuvSizes[],
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
if (!are_yuv_sizes_valid(yuvSizes, nv12)) {
return nullptr;
}
GrBackendTexture backendTextures[3];
const GrPixelConfig kConfig = nv12 ? kRGBA_8888_GrPixelConfig : kAlpha_8_GrPixelConfig;
GrBackend backend = ctx->contextPriv().getBackend();
backendTextures[0] = make_backend_texture_from_handle(backend,
yuvSizes[0].fWidth,
yuvSizes[0].fHeight,
kConfig,
yuvTextureHandles[0]);
backendTextures[1] = make_backend_texture_from_handle(backend,
yuvSizes[1].fWidth,
yuvSizes[1].fHeight,
kConfig,
yuvTextureHandles[1]);
if (!nv12) {
backendTextures[2] = make_backend_texture_from_handle(backend,
yuvSizes[2].fWidth,
yuvSizes[2].fHeight,
kConfig,
yuvTextureHandles[2]);
}
return make_from_yuv_textures_copy(ctx, colorSpace, nv12,
backendTextures, yuvSizes, origin,
std::move(imageColorSpace));
}
sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopy(GrContext* ctx, SkYUVColorSpace colorSpace,
const GrBackendObject yuvTextureHandles[3],
const SkISize yuvSizes[3], GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
return make_from_yuv_objects_copy(ctx, colorSpace, false, yuvTextureHandles, yuvSizes, origin,
std::move(imageColorSpace));
}
sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopy(GrContext* ctx, SkYUVColorSpace colorSpace,
const GrBackendObject yuvTextureHandles[2],
const SkISize yuvSizes[2],
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
return make_from_yuv_objects_copy(ctx, colorSpace, true, yuvTextureHandles, yuvSizes, origin,
std::move(imageColorSpace));
}
sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopy(GrContext* ctx, SkYUVColorSpace colorSpace,
const GrBackendTexture yuvBackendTextures[3],
const SkISize yuvSizes[3], GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
return make_from_yuv_textures_copy(ctx, colorSpace, false, yuvBackendTextures, yuvSizes, origin,
std::move(imageColorSpace));
}
sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopy(GrContext* ctx, SkYUVColorSpace colorSpace,
const GrBackendTexture yuvBackendTextures[2],
const SkISize yuvSizes[2],
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
return make_from_yuv_textures_copy(ctx, colorSpace, true, yuvBackendTextures, yuvSizes, origin,
std::move(imageColorSpace));
}
static sk_sp<SkImage> create_image_from_maker(GrContext* context, GrTextureMaker* maker,
SkAlphaType at, uint32_t id,
SkColorSpace* dstColorSpace) {
sk_sp<SkColorSpace> texColorSpace;
sk_sp<GrTextureProxy> proxy(maker->refTextureProxyForParams(
GrSamplerState::ClampNearest(), dstColorSpace, &texColorSpace, nullptr));
if (!proxy) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(context, id, at,
std::move(proxy), std::move(texColorSpace), SkBudgeted::kNo);
}
sk_sp<SkImage> SkImage::makeTextureImage(GrContext* context, SkColorSpace* dstColorSpace) const {
if (!context) {
return nullptr;
}
if (GrContext* incumbent = as_IB(this)->context()) {
return incumbent == context ? sk_ref_sp(const_cast<SkImage*>(this)) : nullptr;
}
if (this->isLazyGenerated()) {
GrImageTextureMaker maker(context, this, kDisallow_CachingHint);
return create_image_from_maker(context, &maker, this->alphaType(),
this->uniqueID(), dstColorSpace);
}
if (const SkBitmap* bmp = as_IB(this)->onPeekBitmap()) {
GrBitmapTextureMaker maker(context, *bmp);
return create_image_from_maker(context, &maker, this->alphaType(),
this->uniqueID(), dstColorSpace);
}
return nullptr;
}
sk_sp<SkImage> SkImage::MakeCrossContextFromEncoded(GrContext* context, sk_sp<SkData> encoded,
bool buildMips, SkColorSpace* dstColorSpace) {
sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));
if (!codecImage) {
return nullptr;
}
// Some backends or drivers don't support (safely) moving resources between contexts
if (!context || !context->caps()->crossContextTextureSupport()) {
return codecImage;
}
// Turn the codec image into a GrTextureProxy
GrImageTextureMaker maker(context, codecImage.get(), kDisallow_CachingHint);
sk_sp<SkColorSpace> texColorSpace;
GrSamplerState samplerState(
GrSamplerState::WrapMode::kClamp,
buildMips ? GrSamplerState::Filter::kMipMap : GrSamplerState::Filter::kBilerp);
sk_sp<GrTextureProxy> proxy(
maker.refTextureProxyForParams(samplerState, dstColorSpace, &texColorSpace, nullptr));
if (!proxy) {
return codecImage;
}
if (!proxy->instantiate(context->contextPriv().resourceProvider())) {
return codecImage;
}
sk_sp<GrTexture> texture = sk_ref_sp(proxy->priv().peekTexture());
// Flush any writes or uploads
context->contextPriv().prepareSurfaceForExternalIO(proxy.get());
GrGpu* gpu = context->contextPriv().getGpu();
sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get());
auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(),
std::move(sema), codecImage->alphaType(),
std::move(texColorSpace));
return SkImage::MakeFromGenerator(std::move(gen));
}
sk_sp<SkImage> SkImage::MakeCrossContextFromPixmap(GrContext* context, const SkPixmap& pixmap,
bool buildMips, SkColorSpace* dstColorSpace) {
// Some backends or drivers don't support (safely) moving resources between contexts
if (!context || !context->caps()->crossContextTextureSupport()) {
return SkImage::MakeRasterCopy(pixmap);
}
// If we don't have access to the resource provider and gpu (i.e. in a DDL context) we will not
// be able to make everything needed for a GPU CrossContext image. Thus return a raster copy
// instead.
if (!context->contextPriv().resourceProvider()) {
return SkImage::MakeRasterCopy(pixmap);
}
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
// Turn the pixmap into a GrTextureProxy
sk_sp<GrTextureProxy> proxy;
if (buildMips) {
SkBitmap bmp;
bmp.installPixels(pixmap);
proxy = proxyProvider->createMipMapProxyFromBitmap(bmp, dstColorSpace);
} else {
proxy = GrUploadPixmapToTextureProxy(proxyProvider, pixmap, SkBudgeted::kYes,
dstColorSpace);
}
if (!proxy) {
return SkImage::MakeRasterCopy(pixmap);
}
sk_sp<GrTexture> texture = sk_ref_sp(proxy->priv().peekTexture());
// Flush any writes or uploads
context->contextPriv().prepareSurfaceForExternalIO(proxy.get());
GrGpu* gpu = context->contextPriv().getGpu();
sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get());
auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(),
std::move(sema), pixmap.alphaType(),
pixmap.info().refColorSpace());
return SkImage::MakeFromGenerator(std::move(gen));
}
#if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26
sk_sp<SkImage> SkImage::MakeFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, SkAlphaType at,
sk_sp<SkColorSpace> cs) {
auto gen = GrAHardwareBufferImageGenerator::Make(graphicBuffer, at, cs);
return SkImage::MakeFromGenerator(std::move(gen));
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////
bool SkImage::MakeBackendTextureFromSkImage(GrContext* ctx,
sk_sp<SkImage> image,
GrBackendTexture* backendTexture,
BackendTextureReleaseProc* releaseProc) {
if (!image || !ctx || !backendTexture || !releaseProc) {
return false;
}
// Ensure we have a texture backed image.
if (!image->isTextureBacked()) {
image = image->makeTextureImage(ctx, nullptr);
if (!image) {
return false;
}
}
GrTexture* texture = image->getTexture();
if (!texture) {
// In context-loss cases, we may not have a texture.
return false;
}
// If the image's context doesn't match the provided context, fail.
if (texture->getContext() != ctx) {
return false;
}
// Flush any pending IO on the texture.
ctx->contextPriv().prepareSurfaceForExternalIO(as_IB(image)->peekProxy());
SkASSERT(!texture->surfacePriv().hasPendingIO());
// We must make a copy of the image if the image is not unique, if the GrTexture owned by the
// image is not unique, or if the texture wraps an external object.
if (!image->unique() || !texture->surfacePriv().hasUniqueRef() ||
texture->resourcePriv().refsWrappedObjects()) {
// onMakeSubset will always copy the image.
image = as_IB(image)->onMakeSubset(image->bounds());
if (!image) {
return false;
}
texture = image->getTexture();
if (!texture) {
return false;
}
// Flush to ensure that the copy is completed before we return the texture.
ctx->contextPriv().prepareSurfaceForExternalIO(as_IB(image)->peekProxy());
SkASSERT(!texture->surfacePriv().hasPendingIO());
}
SkASSERT(!texture->resourcePriv().refsWrappedObjects());
SkASSERT(texture->surfacePriv().hasUniqueRef());
SkASSERT(image->unique());
// Take a reference to the GrTexture and release the image.
sk_sp<GrTexture> textureRef(SkSafeRef(texture));
image = nullptr;
// Steal the backend texture from the GrTexture, releasing the GrTexture in the process.
return GrTexture::StealBackendTexture(std::move(textureRef), backendTexture, releaseProc);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkImage> SkImage::MakeTextureFromMipMap(GrContext* ctx, const SkImageInfo& info,
const GrMipLevel texels[], int mipLevelCount,
SkBudgeted budgeted,
SkDestinationSurfaceColorMode colorMode) {
SkASSERT(mipLevelCount >= 1);
if (!ctx) {
return nullptr;
}
GrProxyProvider* proxyProvider = ctx->contextPriv().proxyProvider();
// For images where the client is passing the mip data we require that all the mip levels have
// valid data.
for (int i = 0; i < mipLevelCount; ++i) {
if (!texels[i].fPixels) {
return nullptr;
}
}
sk_sp<GrTextureProxy> proxy(GrUploadMipMapToTextureProxy(proxyProvider, info,
texels, mipLevelCount, colorMode));
if (!proxy) {
return nullptr;
}
SkASSERT(proxy->priv().isExact());
return sk_make_sp<SkImage_Gpu>(ctx, kNeedNewImageUniqueID,
info.alphaType(), std::move(proxy),
info.refColorSpace(), budgeted);
}
sk_sp<SkImage> SkImage_Gpu::onMakeColorSpace(sk_sp<SkColorSpace> target, SkColorType,
SkTransferFunctionBehavior premulBehavior) const {
if (SkTransferFunctionBehavior::kRespect == premulBehavior) {
// TODO: Implement this.
return nullptr;
}
sk_sp<SkColorSpace> srcSpace = fColorSpace;
if (!fColorSpace) {
if (target->isSRGB()) {
return sk_ref_sp(const_cast<SkImage*>((SkImage*)this));
}
srcSpace = SkColorSpace::MakeSRGB();
}
auto xform = GrNonlinearColorSpaceXformEffect::Make(srcSpace.get(), target.get());
if (!xform) {
return sk_ref_sp(const_cast<SkImage_Gpu*>(this));
}
sk_sp<GrRenderTargetContext> renderTargetContext(fContext->makeDeferredRenderTargetContext(
SkBackingFit::kExact, this->width(), this->height(), kRGBA_8888_GrPixelConfig, nullptr));
if (!renderTargetContext) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorTextureProcessor(fProxy, SkMatrix::I());
paint.addColorFragmentProcessor(std::move(xform));
const SkRect rect = SkRect::MakeIWH(this->width(), this->height());
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
if (!renderTargetContext->asTextureProxy()) {
return nullptr;
}
// MDB: this call is okay bc we know 'renderTargetContext' was exact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID,
fAlphaType, renderTargetContext->asTextureProxyRef(),
std::move(target), fBudgeted);
}
bool SkImage_Gpu::onIsValid(GrContext* context) const {
// The base class has already checked that context isn't abandoned (if it's not nullptr)
if (fContext->abandoned()) {
return false;
}
if (context && context != fContext) {
return false;
}
return true;
}