| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/ops/GrClearOp.h" |
| |
| #include "include/gpu/GrRecordingContext.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrOpFlushState.h" |
| #include "src/gpu/GrOpsRenderPass.h" |
| #include "src/gpu/GrProxyProvider.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| |
| static bool contains_scissor(const GrScissorState& a, const GrScissorState& b) { |
| return !a.enabled() || (b.enabled() && a.rect().contains(b.rect())); |
| } |
| |
| std::unique_ptr<GrClearOp> GrClearOp::MakeColor(GrRecordingContext* context, |
| const GrScissorState& scissor, |
| const SkPMColor4f& color) { |
| GrOpMemoryPool* pool = context->priv().opMemoryPool(); |
| return pool->allocate<GrClearOp>(Buffer::kColor, scissor, color, false); |
| } |
| |
| std::unique_ptr<GrClearOp> GrClearOp::MakeStencilClip(GrRecordingContext* context, |
| const GrScissorState& scissor, |
| bool insideMask) { |
| GrOpMemoryPool* pool = context->priv().opMemoryPool(); |
| return pool->allocate<GrClearOp>(Buffer::kStencilClip, scissor, SkPMColor4f(), insideMask); |
| } |
| |
| GrClearOp::GrClearOp(Buffer buffer, const GrScissorState& scissor, |
| const SkPMColor4f& color, bool insideMask) |
| : INHERITED(ClassID()) |
| , fScissor(scissor) |
| , fColor(color) |
| , fStencilInsideMask(insideMask) |
| , fBuffer(buffer) { |
| this->setBounds(SkRect::Make(scissor.rect()), HasAABloat::kNo, IsHairline::kNo); |
| } |
| |
| GrOp::CombineResult GrClearOp::onCombineIfPossible(GrOp* t, GrRecordingContext::Arenas*, |
| const GrCaps& caps) { |
| GrClearOp* other = t->cast<GrClearOp>(); |
| |
| if (other->fBuffer == fBuffer) { |
| // This could be much more complicated. Currently we look at cases where the new clear |
| // contains the old clear, or when the new clear is a subset of the old clear and they clear |
| // to the same value (color or stencil mask depending on target). |
| if (contains_scissor(other->fScissor, fScissor)) { |
| fScissor = other->fScissor; |
| fColor = other->fColor; |
| fStencilInsideMask = other->fStencilInsideMask; |
| return CombineResult::kMerged; |
| } else if (other->fColor == fColor && other->fStencilInsideMask == fStencilInsideMask && |
| contains_scissor(fScissor, other->fScissor)) { |
| return CombineResult::kMerged; |
| } |
| } else if (other->fScissor == fScissor) { |
| // When the scissors are the exact same but the buffers are different, we can combine and |
| // clear both stencil and clear together in onExecute(). |
| if (other->fBuffer & Buffer::kColor) { |
| SkASSERT((fBuffer & Buffer::kStencilClip) && !(fBuffer & Buffer::kColor)); |
| fColor = other->fColor; |
| } |
| if (other->fBuffer & Buffer::kStencilClip) { |
| SkASSERT(!(fBuffer & Buffer::kStencilClip) && (fBuffer & Buffer::kColor)); |
| fStencilInsideMask = other->fStencilInsideMask; |
| } |
| fBuffer = Buffer::kBoth; |
| } |
| return CombineResult::kCannotCombine; |
| } |
| |
| void GrClearOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) { |
| SkASSERT(state->opsRenderPass()); |
| if (fBuffer & Buffer::kColor) { |
| state->opsRenderPass()->clear(fScissor, fColor); |
| } |
| |
| if (fBuffer & Buffer::kStencilClip) { |
| state->opsRenderPass()->clearStencilClip(fScissor, fStencilInsideMask); |
| } |
| } |